As yoku takes the last enemy down, for more appear. A dancing flame appears next to Dolrik, an elephant next to Count, an Expert next to Yoku, and a fiendish orc next to Nadir. Yoku, roll your Magic surge, count and Nadir can take their turns.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Didn't he get temp hp last round, when he was revived with one HP? Minimum he should have gotten is 6 and damage was 26, so it didn't arrive to his full hit point maximum as far as I understand.
Nadir calls back her horse mounts and tries to protect Dolrik from the Dancing Flame and attacks it with her Wackystick in addition to the Fiendish Orc.
Orc: 3 plus Attack: 25 Damage: 14 Flame: Orc: 1 plus Attack: 31 Damage: 15
Close call, Yoku can have their next d20 roll with advantage (due to silvery barbs). Nadir swaps out the stick with her trusty spear, as to avoid loosing the stick.
Didn't he get temp hp last round, when he was revived with one HP? Minimum he should have gotten is 6 and damage was 26, so it didn't arrive to his full hit point maximum as far as I understand.
Rawrer was revived not on his turn so no temp hp, sadly.
Also, his Max HP was 22. Temporary hp doesn’t increase maximum hp the way the Aid spell does. Now I need to look back if Dolrik had included Rawrer in a +5 Aid spell or not. If so, his max would have been 27 and death saving throws would be in order.
Didn't he get temp hp last round, when he was revived with one HP? Minimum he should have gotten is 6 and damage was 26, so it didn't arrive to his full hit point maximum as far as I understand.
Rawrer was revived not on his turn so no temp hp, sadly.
Aren't we all considered to take our turns simultaneously? I wasn't aware that there was an order. I think Count laid on hands to give one hp to revive and in that turn Rawrer didn't get any temp hp's yet, because he was at 0. Perhaps, it's just my wishful thinking and I'm missing something here.
Ah I see. So the rule is that if you get to zero hp and the amount of the attack's original damage is larger than your total max hp, then you die outright?
I thought the remaining damage - after he was brought to 0 - would need to be equal or larger than the max hp (which would have been 26-1-6=19<22).
Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum.
I think if Rawrer got temporary HP after being revived (which I think he should have because all our turns end at the same time), he should have avoided instant death because he had 1 HP and should have gotten at least 6 temporary HP, which left at most 19 damage remaining after he fell unconscious and that wouldn't be enough to kill him with max HP of 22.
This post has potentially manipulated dice roll results.
(Rawrer’s Max HP was 22. Temporary hp doesn’t increase maximum hp the way the Aid spell does. Neither Dolrik nor Rawrer had their max hp increased. See above.)
With tears in his eyes, Dolrik casts Bless at 2nd level to re-up the benefits for:
Ben
Count
Nadir
Yoku
EoT thp:
HP: 14/49+8 or 7
(Round 11 Bless 1/10, Twilight Sanctuary 10/10, See invisible 10/10)
Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum.
I think if Rawrer got temporary HP after being revived (which I think he should have), he should have avoided instant death.
Yoku takes 9 damage and attempts a concetration Constitution Save DC 10 vs 1+13+2
Using a bonus action to teleport out of the grapple, Yoku fires two arrows at the Modron
Yoku attack 1: 1+20+10, damage 8+7, add 6 if concentration check passed.
Yoku attack 2: 4+5+10, damage 8+7, add 5 if concentration check passed.
Add (+1d8) 5 on the first attack that hits
Ben casts magic flare 3+14+3, damage 8+1
Wild Magic Surge: DC 9 vs 16
Hopefully between Dolrik's 15 and Yoku's arrows, the modron goes down.
Yoku temps 6/1, Ben temps 11
I'm guessing that I need to roll another wild magic surge
Correct.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
That does indeed kill it. Rest on 1-4 8
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
2
11% chance + whatever the previous roll was: 62
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
As yoku takes the last enemy down, for more appear. A dancing flame appears next to Dolrik, an elephant next to Count, an Expert next to Yoku, and a fiendish orc next to Nadir. Yoku, roll your Magic surge, count and Nadir can take their turns.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Wild Magic Surge 17
17–18, You grow a long beard made of feathers that remains until you sneeze, at which point the feathers explode out from your face.
Amazing,
Well I thought we were going to be in for more of a drag, shouldn't have wasted the channel divinity. Oh well.
Casting Hunters Mark as a BA then [spell]Green-Flame Blade[spell] the elephant:
Attack: 2 plus 24 Damage: 7 plus 5 fire damage plus 1 from mark.
Didn't he get temp hp last round, when he was revived with one HP? Minimum he should have gotten is 6 and damage was 26, so it didn't arrive to his full hit point maximum as far as I understand.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Nadir calls back her horse mounts and tries to protect Dolrik from the Dancing Flame and attacks it with her Wackystick in addition to the Fiendish Orc.
Orc: 3 plus Attack: 25 Damage: 14
Flame: Orc: 1 plus Attack: 31 Damage: 15
temp HP: 8
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Trying to negate the crit to the Orc (if not the Wackystick explodes): 19
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Close call, Yoku can have their next d20 roll with advantage (due to silvery barbs). Nadir swaps out the stick with her trusty spear, as to avoid loosing the stick.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Rawrer was revived not on his turn so no temp hp, sadly.
Also, his Max HP was 22. Temporary hp doesn’t increase maximum hp the way the Aid spell does. Now I need to look back if Dolrik had included Rawrer in a +5 Aid spell or not. If so, his max would have been 27 and death saving throws would be in order.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Neither Dolrik, nor Rawrer were Aided …
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Aren't we all considered to take our turns simultaneously? I wasn't aware that there was an order. I think Count laid on hands to give one hp to revive and in that turn Rawrer didn't get any temp hp's yet, because he was at 0. Perhaps, it's just my wishful thinking and I'm missing something here.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Ah I see. So the rule is that if you get to zero hp and the amount of the attack's original damage is larger than your total max hp, then you die outright?
I thought the remaining damage - after he was brought to 0 - would need to be equal or larger than the max hp (which would have been 26-1-6=19<22).
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
I found the section:
I think if Rawrer got temporary HP after being revived (which I think he should have because all our turns end at the same time), he should have avoided instant death because he had 1 HP and should have gotten at least 6 temporary HP, which left at most 19 damage remaining after he fell unconscious and that wouldn't be enough to kill him with max HP of 22.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
(Rawrer’s Max HP was 22. Temporary hp doesn’t increase maximum hp the way the Aid spell does. Neither Dolrik nor Rawrer had their max hp increased. See above.)
With tears in his eyes, Dolrik casts Bless at 2nd level to re-up the benefits for:
Ben
Count
Nadir
Yoku
EoT thp:
HP: 14/49+8 or 7
(Round 11 Bless 1/10, Twilight Sanctuary 10/10, See invisible 10/10)
Wild Surge: 11
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
DM? How you wanna play this?
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde