(OOC: I'll resolve your turns in the order of initiative, starting from where we had stopped upon the Dragon being mazed).
Tupoc lands next to the party's cleric and force-feeds him a potion. He must have been developing some sort of tolerance for it, as the concoction barely wakes the assimar up (Abe heals for 6 HP).
Selrahc rushes to the treasure pile making good use of his haste and the shifting landscape. Sniffing the specific metals he cares for at the moment, the Xorn-hybrid sticks his hands in the mound and brings out his magical shield (I'll let this be your haste action this turn). Within the next seconds, the barbarian activates his shield one more time and drinks one potion (Selrahc heals for 6 HP).
No longer trapped by fear, Boomshakala takes a deep breath as well as a potion (Boomshakala heals for 10 HP).
Abe thanks his monk companion and stands back up. Thinking quickly, He moves to a solid piece of wall for some support {KI-13} (most others are crumbling) and prepares to heal. He looks for his barbarian friend but he is busy working on his shield and healing himself up at the moment. Abe takes a hint and prioritizes some self-healing (Abe heals for another 78 HP).
Still concentrating on her Maze spell upon returning, Nox refreshes her Mirror Image casting and hides in another plane once more.
Without noticing that the wizard had come and gone, Yessaris tries to say something smart to the cleric before rushing to meet Attorney, who is now also free of its fear. The construct runs to meet its master, stopping at {KG-13} while the artificer manages to get to {KF-13}. Yessarisheals his mate (Attorney heals for 11 HP) and the pair prepares for what is surely coming next.
(OOC: Because there was a bunch of posted healing that did not come to pass, let me do another HP check-up. Please check the spoiler box below).
The cave continues to shift rapidly. You do not lose your footing by the entire battleground seems to be evolving around you yet another time.
The rocky ground gives way to a sea of undead shades, moaning and snapping their hands and mouths ant anyone who dares approach. A few choice chunks of lava harden and form a three-leveled rectangular worked-stone floor where most of the adventurer's now stand, luckily safe from the floor of undead souls. A throne jettisons from the stone just a few feet way, along with some crates and a large statue of a winged devil guarding a treasure chest at its feet.
The cave walls come rapidly closer now, forming a much tighter room that the infinite floating island or the gigantic cave you found yourselves in earlier. The walls are now made of jet black stone, with wide square pillars of bones spaced just 10 feet away from each other. To the east, a staircase leads up and out into darkness.
With nothing to launch himself at, Tupoc takes the opportunity to renew the blessing on himself, Selrahc, and Yessaris, before swooping over to the bottom right corner, trying to spread out before another area effect takes them all by surprise.
The monk takes advantage of the lull in the fight to Bless himself as well as Selrahc and Yessaris. Then, Tupoc spreads out, moving to {LS-26}. The room is tighter than the previous battlefields, so the Couatl-hybrid can only go as high as 30 feet.
LYSANDEROTH
Just as Tupoc positions himself, a rip in space appears in the bottom left are of the room. Two large hands that appear to be constituted mostly out of claws surge from within the tear in space and rip it apart. A large, top-heavy, muscled body covered in brown fur jumps forward. Its twisted horns and toothy maw vibrate with the excitement of battle.
"I have been alive far too long to be defeated by petty tricks like these, petty wizard. I can transform in any multitude of creatures!" the monster says, with better diction than its brutish form would suggest. "Now come. Keep trying... I can do this for as long as it takes," he continues, knowing that Nox can hear him despite not being present.
In tune with her own now-faded spell, Nox inherently knows that this is the form of a Goristro. Lysanderoth's version of the fiend is, however, bigger and clearly more ferocious than the legends. And those are not the only differences. The X-shaped wound on its chest, a gift from Selrahc, is now larger and gorier. The open cavity is light-up in that same bright purple color as before but, instead of empty as it seemed earlier, you can now see a floating lump of sorts. It seems to be turning while floating in there.
Not being able to spot the wizard, its bloodshot eyes instead close in on the party's sorcerer. He rushes at Boomshakala with fantastical speed:
-> Charging Gore vs. Boomshakala: Attack: 19Damage: 76 piercing.
The double-staff-wielding dragonborn rolls out of the way just in time. The Goristro is now at the 4x4 square defined by the diagonal {LH-8} to {LK-11}, and the floor-zombies do not seem to affect him.
(Yessaris, Nox, Selrahc, Abe, and Boomshakala are up next. Anyone may use their action to perform a search and try to find out more about the floating chest lump).
As Nox appear back "Stop bluffing you say you can keep going forever but the wound on your chest says otherwise."
Nox reach in a small pouch, she cast Animate Objects on the object she holdind and command them to kill the Goristro. As soon she opens her hand 10 shiny balls flies towards Goristro .
Yessaris narrowed his eyes upon the lump, and without breaking focus on it activated the ethereal jaunt protocol once more. "Attorney. Harrass. Abe. Now might be a good time to pull out the bigger guns." The Yuan-Ti proposes as he marched his way forward, cracking off one final shot of the pistol, before holstering the weapon. As a mist at least began gathering about his armor, one mechanical dragonoid races even closer to the fray, hoping to take advantage of Lysanstro's great size, and attack from the middle platform.
Hasted Action:Attack with Overrule-Magic Bullet Time! Attack: 13 Damage: 7 of magical piercing. Plus Bless: 1. (Just changed the title card for flavor)
Bonus Action: Command Attorney.
Movement(Yessaris): To LN-13.
[Tooltip Not Found] Turn:
Movement ([Tooltip Not Found]): To LK-12.
Action ([Tooltip Not Found]): Follows Attack Protocol. Force Empowered Rend - Attack: 18 Damage: 12 of force on Lysanstro. (The above assumes if able to reach and attack the target. If not, assume Attorney took the Dodge Action.
"Ethereal Jaunt Protocol is....Unable to activate. Error. Spacial Anomalies Interfering with Protocol."Yessaris sighs and mutters a typical just as extreme exhaustion left him hunched forward as if having ran for miles without end.
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 27 or less, if either Yessaris or an Ally are caught in Breathe, magical effect, or forced repositioning effect(ie. grapple, knocked prone, etc), AND would fail by 4 or less - using Flash of Genius to pass.) (Unavailable this round)
Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally.
Boom breathes out air in a sigh of relief dodging the major attack only to be kicked into a sea of hands! Boom quickly stands up and flies 15 feet into the air using his dragon wings.
His eyes are entranced by the glowing object. He strives to learn more about this mysterious object by using his action to Search.
"I need time." Abe murmurs to himself as he calls upon a miracle to surround himself in golden aura. As much as the cleric had faith in the magic, he still took defensive posture as he moved just a little further away from all the undead edges.
Selrahc will instantly sprint to Lysanderoth, giving him the full barrage before his haste runs out with GWM and Reckless. ((The lump is inside of Lysanderoth, correct? If so, he will try to aim for that.))
The yuan-ti gives out some orders and advice (depending on who he is talking to) as he resumes his plane-hopping spell. Before it has the chance to take effect, Yessaris runs forward to {LN-13} and shoots another magical bullet at Lysanderoth. The shot zips right past the Goristro without drawing any blood.
Attorney moves to {LK-12} and engages the enemy more directly. Unfortunately for the construct, its attack also fails to break the Goristro's though skin. The construct turns around to look at its master in an apologetic gesture, and is relieved to find the yuan-ti has not disappeared just yet. Quite the opposite actually. Yessaris' muscles tighten and he seems unable to move for now.
-> Haste drops from Yessaris and he goes into lethargic mode.
On the other end of her own Blink spell, Nox reappears and responds to Lysanderoth with some well measured observations. She animates some ball bearings and unleashes them onto the fiend. Only two of the hovering objects seem to do so effectively enough to hurt the creature, and even then, the Goristro does not seem too bothered about it (Goristro takes 7 bludgeoning damage).
Nox then teases the enemy and disappears.
LEGENDARY ACTION
The Goristro raises one of its hooves and tries to Sparta-kick Boomshakala into the pit of undead.
-> Hoof vs. Boomshakala: Attack: 31 Damage: 24 bludgeoning.
-> Boomshakala's STR saving throw {DC 21}: 14
The sorcerer flies 10 feet backwards and lands prone on a sea of spectral hands and mouths (Boomshakala takes 24 bludgeoning damage). He is now in square {LF-14}.
(OOC: I'll resolve Selrahc's Abe's, and Boomshakala's turn next but will need some extra time. Please check our OOC chat for details).
This post has potentially manipulated dice roll results.
SELRAHC
(@Superbad: For you to get those crits in, your fourth attack must be forfeited and turned into a dash action).
Selrachsprints forward, partially jumping over the pit of mystical undead (dificult terrain). He lands a good 15 feet short and has to deal with the undead snapping at his feet and trying to drag him under.
-> Selrahc's STR saving throws {DC 25}: 23, Damage: 33 magical piercing (editing this to just 20 damage to account for the jump, which is halved by the successful save).
The Xorn-hybrid overpowers the pull of the pit, only getting a few scratches (Selrahc takes 10 magical piercing damage). He then completes his dash to reach {LI-12} and unleashes some of his fury. The Goristro raises its arm to avoid being hit on the chest, but two of those strikes slip through anyway (Goristro takes 199 magical slashing damage). The fiend goes from ready to fight to completely messed-up in an instant!
LEGENDARY ACTION
Trying to get Selrahc away from him, the Goristro raises one of its hooves:
-> Hoof vs. Selrahc: Attack: 19 Damage: 31 bludgeoning.
-> Selrahc's STR saving throws {DC 21}: 29
-> Rolling that attack with advantage: 16 - nothing changes.
Selrahc falls 10 feet back {LI-14}, prone (Selrahc takes 17 bludgeoning damage). He would try to swing his axe in Retaliation, but the enemy is now out of reach. The barbarian's muscles begin to ache as he too goes into a lethargic state.
A few feet away, Boomshakala jumps up and then into the air in order to avoid most of the undead beneath him. Some of them still manage to stretch a hand out:
A few scratches later (Boomshakala takes 5 magical piercing damage), the airborne sorcerer studies the lump inside Lysanderoth's chest. It comes to no surprise that the lump is taking the place of Lysanderoth's heart, and it is shaped like an oversized one too. Though there is nothing connecting the floating lump to any other parts of the Goristro's body, Boomshakala can see that the mystical heart twists and turns, pumps and thuds. it has buttons, levers, dials, and gears. It is made of a strange colored metal and replete with runes... it sort of resembles the cube that Abe/Yessaris has been carrying around. In fact, the purple light all around it and inside Lysanderoth's chest cavity is very reminiscent of the light the crystal was giving of before you encountered the Master of the Trials (the gem that appeared after you defeated the six Guardian of the Key). This revelation could be a game changer, or so the dragonborn posits.
This post has potentially manipulated dice roll results.
LAIR ACTION
The mystical undead on the ground just below Boomshakala begin to climb each other. Their speed in doing so makes it look like a wave forming at sea. Within seconds they are upon the sorcerer once more, and this time there is a ton of them!
This post has potentially manipulated dice roll results.
Tupoc flies in towards the staggering Gorestro, hoping to try and keep up the momentum from Selrahc's strikes. He attempts to put first a fist, then a foot, and then two fangs through the "heart" (Flurry of Blows).
Attack: 1+24 Damage: 7
Attack: 4+14 Damage: 12
Attack: 2+14 Damage: 7, on hit target makes DC17 Con Saving throw, poisoned on failure
Attack: 4+27 Damage: 11, on hit target makes DC17 Con Saving throw, poisoned on failure
This post has potentially manipulated dice roll results.
TUPOC
The Couatl-hybrid approaches from above and lands a barrage of blows on the fiend (Goristro takes 36 magical bludgeoning and piercing damage). The heart seem mostly unaffected.
-> Goristro's CON saving throws {DC 17}: 21, 27
Some of the poison dripping from the monk's fangs finds its way into Lysanderoth's bloodstream.
LEGENDARY ACTION
The Goristro tries to immediately retaliate...
-> Hoof vs. Tupoc: Attack: 21Damage: 24 bludgeoning.
...but the poison is already taking effect and prevents the creature to use all of its strength.
This post has potentially manipulated dice roll results.
'Move.... come on.... Wiggle the Big Toe at least'Yessaris strained to think despite knowing well the futility of it all. Though it was but a small comfort however, feeling the heat of the heart amulet rapidly dim elicited a tired smile out of the Yuan-Ti..
"Ethereal Jaunt Protocol is....Unable to activate. Error Detected. Interference detected from Spacial Anomalies."Yessaris could just barely muster a snort, let alone put words to the deresive thoughts now forming over the defective device.
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 27 or less, if either Yessaris or an Ally are caught in Breathe, magical effect, or forced repositioning effect(ie. grapple, knocked prone, etc), AND would fail by 4 or less - using Flash of Genius to pass.) (Unavailable this round)
Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally.
This post has potentially manipulated dice roll results.
As Nox appear back at LK-18 she holding an additional wand with the tip have shape of a blue flame she aims at lysanderoth and fire 8 missiles at it (6 charge used)
28 Force damage
As the missiles flying toward Lysanderoth he simultaniously still get barraged by the tiny shiny balls from behind.
(OOC: I'll resolve your turns in the order of initiative, starting from where we had stopped upon the Dragon being mazed).
Tupoc lands next to the party's cleric and force-feeds him a potion. He must have been developing some sort of tolerance for it, as the concoction barely wakes the assimar up (Abe heals for 6 HP).
Selrahc rushes to the treasure pile making good use of his haste and the shifting landscape. Sniffing the specific metals he cares for at the moment, the Xorn-hybrid sticks his hands in the mound and brings out his magical shield (I'll let this be your haste action this turn). Within the next seconds, the barbarian activates his shield one more time and drinks one potion (Selrahc heals for 6 HP).
No longer trapped by fear, Boomshakala takes a deep breath as well as a potion (Boomshakala heals for 10 HP).
Abe thanks his monk companion and stands back up. Thinking quickly, He moves to a solid piece of wall for some support {KI-13} (most others are crumbling) and prepares to heal. He looks for his barbarian friend but he is busy working on his shield and healing himself up at the moment. Abe takes a hint and prioritizes some self-healing (Abe heals for another 78 HP).
Still concentrating on her Maze spell upon returning, Nox refreshes her Mirror Image casting and hides in another plane once more.
Without noticing that the wizard had come and gone, Yessaris tries to say something smart to the cleric before rushing to meet Attorney, who is now also free of its fear. The construct runs to meet its master, stopping at {KG-13} while the artificer manages to get to {KF-13}. Yessaris heals his mate (Attorney heals for 11 HP) and the pair prepares for what is surely coming next.
(OOC: Because there was a bunch of posted healing that did not come to pass, let me do another HP check-up. Please check the spoiler box below).
Let me know if you disagree:
-> Lysanderoth's new initiative: 17
-> Nox's new initiative: 15
-> Boomshakala's new initiative: 5
SHOWDOWN!:
NOTES: This is what the map looks like immediately after the Lair action posted below.
(Lair action comes first. The map above is as of the end of the Lair action's turn.)
LAIR ACTION
The cave continues to shift rapidly. You do not lose your footing by the entire battleground seems to be evolving around you yet another time.
The rocky ground gives way to a sea of undead shades, moaning and snapping their hands and mouths ant anyone who dares approach. A few choice chunks of lava harden and form a three-leveled rectangular worked-stone floor where most of the adventurer's now stand, luckily safe from the floor of undead souls. A throne jettisons from the stone just a few feet way, along with some crates and a large statue of a winged devil guarding a treasure chest at its feet.
The cave walls come rapidly closer now, forming a much tighter room that the infinite floating island or the gigantic cave you found yourselves in earlier. The walls are now made of jet black stone, with wide square pillars of bones spaced just 10 feet away from each other. To the east, a staircase leads up and out into darkness.
Lysanderoth is fashionably late, it would seem.
(Tupoc is up first).
With nothing to launch himself at, Tupoc takes the opportunity to renew the blessing on himself, Selrahc, and Yessaris, before swooping over to the bottom right corner, trying to spread out before another area effect takes them all by surprise.
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
TUPOC
The monk takes advantage of the lull in the fight to Bless himself as well as Selrahc and Yessaris. Then, Tupoc spreads out, moving to {LS-26}. The room is tighter than the previous battlefields, so the Couatl-hybrid can only go as high as 30 feet.
LYSANDEROTH
Just as Tupoc positions himself, a rip in space appears in the bottom left are of the room. Two large hands that appear to be constituted mostly out of claws surge from within the tear in space and rip it apart. A large, top-heavy, muscled body covered in brown fur jumps forward. Its twisted horns and toothy maw vibrate with the excitement of battle.
"I have been alive far too long to be defeated by petty tricks like these, petty wizard. I can transform in any multitude of creatures!" the monster says, with better diction than its brutish form would suggest. "Now come. Keep trying... I can do this for as long as it takes," he continues, knowing that Nox can hear him despite not being present.
-> Maze is dropped.
In tune with her own now-faded spell, Nox inherently knows that this is the form of a Goristro. Lysanderoth's version of the fiend is, however, bigger and clearly more ferocious than the legends. And those are not the only differences. The X-shaped wound on its chest, a gift from Selrahc, is now larger and gorier. The open cavity is light-up in that same bright purple color as before but, instead of empty as it seemed earlier, you can now see a floating lump of sorts. It seems to be turning while floating in there.
Not being able to spot the wizard, its bloodshot eyes instead close in on the party's sorcerer. He rushes at Boomshakala with fantastical speed:
-> Charging Gore vs. Boomshakala: Attack: 19
Damage: 76 piercing.The double-staff-wielding dragonborn rolls out of the way just in time. The Goristro is now at the 4x4 square defined by the diagonal {LH-8} to {LK-11}, and the floor-zombies do not seem to affect him.
(Yessaris, Nox, Selrahc, Abe, and Boomshakala are up next. Anyone may use their action to perform a search and try to find out more about the floating chest lump).
As Nox appear back "Stop bluffing you say you can keep going forever but the wound on your chest says otherwise."
Nox reach in a small pouch, she cast Animate Objects on the object she holdind and command them to kill the Goristro. As soon she opens her hand 10 shiny balls flies towards Goristro .
blink 15 "You can't catch me"
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Yessaris narrowed his eyes upon the lump, and without breaking focus on it activated the ethereal jaunt protocol once more. "Attorney. Harrass. Abe. Now might be a good time to pull out the bigger guns." The Yuan-Ti proposes as he marched his way forward, cracking off one final shot of the pistol, before holstering the weapon. As a mist at least began gathering about his armor, one mechanical dragonoid races even closer to the fray, hoping to take advantage of Lysanstro's great size, and attack from the middle platform.
Action: Cast (3rd level)Blink on self.
Hasted Action: Attack with Overrule-Magic Bullet Time!
Attack: 13 Damage: 7 of magical piercing.
Plus Bless: 1.
(Just changed the title card for flavor)
Bonus Action: Command Attorney.
Movement(Yessaris): To LN-13.
[Tooltip Not Found] Turn:
Movement ([Tooltip Not Found]): To LK-12.
Action ([Tooltip Not Found]): Follows Attack Protocol.
Force Empowered Rend - Attack: 18 Damage: 12 of force on Lysanstro.
(The above assumes if able to reach and attack the target. If not, assume Attorney took the Dodge Action.
End Turn:
Ethereal Jaunt Protocol(DC 11): 2.
Acceleration Draught effect has ended.
"Ethereal Jaunt Protocol is....Unable to activate. Error. Spacial Anomalies Interfering with Protocol." Yessaris sighs and mutters a typical just as extreme exhaustion left him hunched forward as if having ran for miles without end.
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 27 or less, if either Yessaris or an Ally are caught in Breathe, magical effect, or forced repositioning effect(ie. grapple, knocked prone, etc), AND would fail by 4 or less - using Flash of Genius to pass.)
(Unavailable this round)Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally.
When you realize you're doing too much: Signature.
Boom breathes out air in a sigh of relief dodging the major attack only to be kicked into a sea of hands! Boom quickly stands up and flies 15 feet into the air using his dragon wings.
His eyes are entranced by the glowing object. He strives to learn more about this mysterious object by using his action to Search.
Perception: 27
"I need time." Abe murmurs to himself as he calls upon a miracle to surround himself in golden aura. As much as the cleric had faith in the magic, he still took defensive posture as he moved just a little further away from all the undead edges.
Action: Take up Defensive Maneuvers.
Bonus Action: Cast (1st level)Sanctuary on self. (Wis Save - DC:19).
Movement: To LL-16.
When you realize you're doing too much: Signature.
Selrahc will instantly sprint to Lysanderoth, giving him the full barrage before his haste runs out with GWM and Reckless. ((The lump is inside of Lysanderoth, correct? If so, he will try to aim for that.))
-> Feeblemind 2.0 vs. Lysanderoth: Bless: 2 + Attack: 29 Damage: 56
-> Feeblemind 2.0 vs. Lysanderoth: Bless: 2 + Attack: 25 Damage: 39
-> Feeblemind 2.0 vs. Lysanderoth: Bless: 4 + Attack: 14 Damage: 31
-> Feeblemind 2.0 vs. Lysanderoth: Bless: 4 + Attack: 28 Damage: 36
Retaliation/Sentinel: Attack: 34 Damage: 38
((I don't remember if I can use bless on a reaction so I'm just gonna roll the d4 here: 1, use it if you need it.))
That's TWO crits! WOOOOOOO
Brutal Crit rolls:
19
24
Athletics check to jump over pit of undead things, if possible 21
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
YESSARIX & NOX
The yuan-ti gives out some orders and advice (depending on who he is talking to) as he resumes his plane-hopping spell. Before it has the chance to take effect, Yessaris runs forward to {LN-13} and shoots another magical bullet at Lysanderoth. The shot zips right past the Goristro without drawing any blood.
Attorney moves to {LK-12} and engages the enemy more directly. Unfortunately for the construct, its attack also fails to break the Goristro's though skin. The construct turns around to look at its master in an apologetic gesture, and is relieved to find the yuan-ti has not disappeared just yet. Quite the opposite actually. Yessaris' muscles tighten and he seems unable to move for now.
-> Haste drops from Yessaris and he goes into lethargic mode.
On the other end of her own Blink spell, Nox reappears and responds to Lysanderoth with some well measured observations. She animates some ball bearings and unleashes them onto the fiend. Only two of the hovering objects seem to do so effectively enough to hurt the creature, and even then, the Goristro does not seem too bothered about it (Goristro takes 7 bludgeoning damage).
Nox then teases the enemy and disappears.
LEGENDARY ACTION
The Goristro raises one of its hooves and tries to Sparta-kick Boomshakala into the pit of undead.
-> Hoof vs. Boomshakala: Attack: 31 Damage: 24 bludgeoning.
-> Boomshakala's STR saving throw {DC 21}: 14
The sorcerer flies 10 feet backwards and lands prone on a sea of spectral hands and mouths (Boomshakala takes 24 bludgeoning damage). He is now in square {LF-14}.
(OOC: I'll resolve Selrahc's Abe's, and Boomshakala's turn next but will need some extra time. Please check our OOC chat for details).
SELRAHC
(@Superbad: For you to get those crits in, your fourth attack must be forfeited and turned into a dash action).
Selrach sprints forward, partially jumping over the pit of mystical undead (dificult terrain). He lands a good 15 feet short and has to deal with the undead snapping at his feet and trying to drag him under.
-> Selrahc's STR saving throws {DC 25}: 23, Damage: 33 magical piercing (editing this to just 20 damage to account for the jump, which is halved by the successful save).
The Xorn-hybrid overpowers the pull of the pit, only getting a few scratches (Selrahc takes 10 magical piercing damage). He then completes his dash to reach {LI-12} and unleashes some of his fury. The Goristro raises its arm to avoid being hit on the chest, but two of those strikes slip through anyway (Goristro takes 199 magical slashing damage). The fiend goes from ready to fight to completely messed-up in an instant!
LEGENDARY ACTION
Trying to get Selrahc away from him, the Goristro raises one of its hooves:
-> Hoof vs. Selrahc: Attack: 19 Damage: 31 bludgeoning.
-> Selrahc's STR saving throws {DC 21}: 29
-> Rolling that attack with advantage: 16 - nothing changes.
Selrahc falls 10 feet back {LI-14}, prone (Selrahc takes 17 bludgeoning damage). He would try to swing his axe in Retaliation, but the enemy is now out of reach. The barbarian's muscles begin to ache as he too goes into a lethargic state.
-> Haste drops from Selrahc.
ABE & BOOMSHAKALA
(@Grx: With such a well-timed Nat20, I have to give you ALL the info on that magical lump! It says so in the DM's guide. Haha!)
Abe moves a bit away from the edge {LL-16} and focuses on improving his defense by crossing his arms in front of him and casting Sanctuary.
A few feet away, Boomshakala jumps up and then into the air in order to avoid most of the undead beneath him. Some of them still manage to stretch a hand out:
-> Boomshakala's STR saving throw {DC 25}: 10 Damage: 3 magical piercing.
A few scratches later (Boomshakala takes 5 magical piercing damage), the airborne sorcerer studies the lump inside Lysanderoth's chest. It comes to no surprise that the lump is taking the place of Lysanderoth's heart, and it is shaped like an oversized one too. Though there is nothing connecting the floating lump to any other parts of the Goristro's body, Boomshakala can see that the mystical heart twists and turns, pumps and thuds. it has buttons, levers, dials, and gears. It is made of a strange colored metal and replete with runes... it sort of resembles the cube that Abe/Yessaris has been carrying around. In fact, the purple light all around it and inside Lysanderoth's chest cavity is very reminiscent of the light the crystal was giving of before you encountered the Master of the Trials (the gem that appeared after you defeated the six Guardian of the Key). This revelation could be a game changer, or so the dragonborn posits.
END OF INITIATIVE ROUND 16
SHOWDOWN!:
NOTES: None
(Lair action comes next).
LAIR ACTION
The mystical undead on the ground just below Boomshakala begin to climb each other. Their speed in doing so makes it look like a wave forming at sea. Within seconds they are upon the sorcerer once more, and this time there is a ton of them!
-> Boomshakala's STR saving throw {DC 25}: 8 Damage: 71 magical piercing.
They successfully bring the dragonborn back to ground level, and begin to drag him under (Boomshakala takes 63 magical piercing damage).
-> Boomshakala is now grappled and restrained (OOC: You may try to escape as an action performing an athletics check with {DC 25}).
(Tupoc is next up).
Tupoc flies in towards the staggering Gorestro, hoping to try and keep up the momentum from Selrahc's strikes. He attempts to put first a fist, then a foot, and then two fangs through the "heart" (Flurry of Blows).
Attack: 1+24 Damage: 7
Attack: 4+14 Damage: 12
Attack: 2+14 Damage: 7, on hit target makes DC17 Con Saving throw, poisoned on failure
Attack: 4+27 Damage: 11, on hit target makes DC17 Con Saving throw, poisoned on failure
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
TUPOC
The Couatl-hybrid approaches from above and lands a barrage of blows on the fiend (Goristro takes 36 magical bludgeoning and piercing damage). The heart seem mostly unaffected.
-> Goristro's CON saving throws {DC 17}: 21, 27
Some of the poison dripping from the monk's fangs finds its way into Lysanderoth's bloodstream.
LEGENDARY ACTION
The Goristro tries to immediately retaliate...
-> Hoof vs. Tupoc: Attack: 21
Damage: 24 bludgeoning....but the poison is already taking effect and prevents the creature to use all of its strength.
(Goristro is next).
GORISTRO
The monster continues to attack the flying monk in revenge, balling up its hands into fists before trying again to kick him out of the sky.
-> Fist vs. Tupoc: Attack: 18 Damage: 19 bludgeoning.
-> Fist vs. Tupoc: Attack: 26
Damage: 16 bludgeoning.-> Hoof vs. Tupoc: Attack: 14
Damage: 25 bludgeoning.The Goristro's muscles ache. He manages to hit Tupoc once but not hard enough to send him away (Tupoc take 19 bludgeoning damage).
-> End of turn CON saving throw vs. poisoned {DC 17}: 24 - Goristro remains poisoned.
Edit: Tupoc's concentration check {DC 10}: 15 + 3
(Yessaris, Nox, Selrahc, Abe, and Boomshakala are up next).
'Move.... come on.... Wiggle the Big Toe at least' Yessaris strained to think despite knowing well the futility of it all. Though it was but a small comfort however, feeling the heat of the heart amulet rapidly dim elicited a tired smile out of the Yuan-Ti..
[Tooltip Not Found] Turn:
Action ([Tooltip Not Found]): Follows Self-Defense Protocol.
End Turn:
Ethereal Jaunt Protocol(DC 11): 10.
Side-Effect of Haste has ended.
"Ethereal Jaunt Protocol is....Unable to activate. Error Detected. Interference detected from Spacial Anomalies." Yessaris could just barely muster a snort, let alone put words to the deresive thoughts now forming over the defective device.
Future Reaction(Yessaris): Cast (1st level)Shield if applicable for an 'attack' that's 27 or less, if either Yessaris or an Ally are caught in Breathe, magical effect, or forced repositioning effect(ie. grapple, knocked prone, etc), AND would fail by 4 or less - using Flash of Genius to pass.)
(Unavailable this round)Future Reaction(Attorney): Deflect Attacking, inflicting disadvantage on the 1st Attack on an Ally.
When you realize you're doing too much: Signature.
As Nox appear back at LK-18 she holding an additional wand with the tip have shape of a blue flame she aims at lysanderoth and fire 8 missiles at it (6 charge used)
28 Force damage
As the missiles flying toward Lysanderoth he simultaniously still get barraged by the tiny shiny balls from behind.
blink 9 Nox gonne again
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate