(@Grx: Next time, please specify the exact spot at which you are casting a spell. If I am forced to pick, I may end up picking a good but not optimal spot for it. Case and point, going by your description, I am placing your fireball straight at Sparklegem.)
Boomshakala is the next one to step forward. He peeks from the other side of a wall and begins to launch a Fireball. Sparklegem tries to interrupt it:
-> Sparklegem casts Counterspell. Rolling for it {DC 16}: 9
The gnome is not quick enough. A ball of fire zips toward his face before he can properly finish his own casting.
DEX saving throws {DC 19}:
Spaklegem: 22
Owl familiar: 18
Nonetheless, the gnome manages to tuck and roll (Sparklegem takes 18 fire damage). Nox's familiar is less dexterous, and falls to a literal example of friendly fire (Owl Familiar takes 37 fire damage and is DEFEATED).
Yessaris takes advantage of the fiery distraction to stare at Baern. Abe does the same concerning Mumed. Only one of them is successful:
Limited Metagaming License:
Name: Mumed Sepret; STR: 18(+4); DEX: 16(+3); CON: 19(+4); INT: 14(+2); WIS: 20(+5); CHA: 14(+2); Skill proficiencies: Athletics, Insight, Medicine, Religion; Languages: Common, Abyssal, Celestial, Infernal; Successful insight checks against Mumed: 3/3 (completed!) Unlocked -> arcana check against Mumed: 0/1 (anyone may try as a reaction).
Edit: Sparklegem's mount surely perishes to the ball of fire.
Baern slaps the hind quarters of his mare, who dashes to {BS12}. The barbarian quickly unleashes his oversized greataxe recklessly:
-> Baern's WIS saving throws vs. Sanctuary {DC 18}: 19, 9, 4
-> Over-sized Greataxe vs. Abe: Attack: 30 Damage: 33 magical slashing (advantage was supposed to be cancelled by disadvantage. As usual, I'll stick with the with first roll. See edit below).
The weapon cuts, but not as deeply (Abe and Yessaris each take 16 magical slashing damage).
-> Abe's concentration check {DC 10}: 28 (This roll's advantage is supposed to be canceled by Baern's Mage Slayer feat. We'll use the first roll, but nothing changes.)
-> Yessaris' concentration check {DC 10}: 19
Edit: Baern's attack roll should be 25.
-> End-of-turn INT saving throw vs. Synaptic Static {DC 19}: 6
Yessaris grimaces from the shared pain, mitigated though it may be by the mixture of draught and magic stimulus being passively stimulated by his suit. As another shock of it shoots through his system, a measure of composure returns in the surge. One quick assessment of the battlefield later and he is commanding Attorney to keep Milo engaged. Meanwhile, horse and yuan-ti retreat a ways prior to Yessaris pulling up a fast transforming battleaxe in Mumed's direction.
"Let's see how much trouble we can cause. Disruption Round!" He states, and from the currently rifle-like axe comes streaking a bolt of blue energy, distorting the very on its way to the cleric.
Movement: To BS-7.
Action: Yessaris Casts (4th level)Disruption Round on Mumed, DC ??? Int Check: 13 for a spell higher than 4th level.
(@Lerus: If dispel magic is considered targeting creature with a "harmful Spell", here's the sanctuary roll: 28 ,plus Bless(2). And if failed, target will be changed to Sparklegem using same Ability Check roll above for any spell active above 4th level on target).
Movement(Remaining): To BP-17 on horseback, avoiding Bearn's threat range as much as possible.
(@Ori: Yeah, lets say Dispel Magic does count as harmful.)
Yessaris focuses on Mumed from afar. Though the intent is to strip the man from his strongest protections, the yuan-ti succeeds only in undoing the most simple of enchantments initially. A strike of luck then helps push the edge of the attempt the next hurdle up.
Tupoc spends turn dashing to get within range of Mumed (BY-29) (one ki point for Step of the Wind). When he arrives, he presses the fifth face on his new Cube of Force, creating a barrier that envelops both him and Mumed that living matter and spell effects can’t pass through. The monk stays as silent as possible, hoping that his invisibility conceals his presence for now.
This post has potentially manipulated dice roll results.
(@Hydra: Mumed moved to {BU20}, so I'll place you at {BV19} instead).
Tupoc flies to meet Mumed as silently as he can. Once he is just 5 feet away from the cleric, he activates this newly acquired Cube of Force to trap Mumed and himself inside an invisible fighting pit. Mumed is not completely aware of what is happening, though the sudden shift in the air around him and the immediately silence that follows it are enough to raise his suspicions.
From afar, Xavier upcasts Dispel Magic (4th level) on Abe (rolling for the higher-leveled spell: 15):
-> Almost forgot this: Xavier's WIS saving throws vs. Sanctuary {DC 18}: 16
-> And this: Reducing that ability check by a d6 due to Synaptic Static: 21
Already wavering from the axe blow from before, Abe nearly falls to a knee as wards and protections are stripped from his being. "Effective. But do not think me done yet." He chuckles, then shoots Milo a studious but wary look.
Re-gathering his strength a moment later, Abe straightens out, and with shield more prominently held before him in a defensive maneuver, summons another warding aura prior to risking making his move northward.
Remliel glares at Xavier, but it is Baern the Firemane Angel's attention returns to in the end. In a quick flurry of sword swings, the blade ignites into golden flame. In the next moment, Remliel wings it to Baern, her wings nearly brushing against the ground along the way, and strikes in quick succession at both Dwarf and his mount. Just as quickly as the angel struck, they retreated in a flurry of feathers away. "You would dare strike my charge!? Baern! I, Remliel, challenge you! Face me with all you have, and may in victory or death be absolved of your sin!" Remliel demands in a voice bearing the conviction and force akin to divine edict from well into the air a ways.
Movement: Fly To BT-11, staying 5ft above the ground.
Action: Multi-Attack Longsword #1 Longsword(Two-Handed) Vs Bearn's Mount Attack: 12 For: 10 magical slashing damage plus 26 radiant damage. #2 Longsword(Two-Handed) Vs Bearn(or Mount, if above attack misses) Attack: 23 For: 8 magical slashing damage plus 24 radiant damage. (Flat Rolls Due to Reckless Attack & Holy Aura)
Movement: Fly To BU-7, and up 25ft (Does not provoke opportunity attacks due to Flyby Trait)
Bonus Action: Remliel Uses One v One Me Bro!(DC 18 - Wisdom Save) on Baern.
(@Lerus: Goal is to stay within 30ft of Bearn for the spell. So, if aerial positioning needs adjusting, by all means.)
Before anything else, Abe takes a deeper look at Milo's movements:
Limited Metagaming License:
Name: Milo Tealeaf; Background: Criminal; Feats: Crossbow Expert, Observant, Resilient (Charisma), Bountiful Luck, Squat Nimbleness, Second Chance; Successful insight checks against Milo: 2 (more info available with further successes; anyone may try as a reaction).
(OCC: This reaction was taken just before Abe's turn. I'll resolve Abe's actual turn soon.)
(@Ori: I don't think the angel's attacks deal magical slashing damage. Also, as stipulated early in the campaign for dealing with spell ranges in a 3D space, we need to account for both horizontal and vertical spaces. I'm adjusting Remliel's movement to keep that in mind.)
Abe recomposes himself and recasts Sanctuary. When he tries to move, Baern consider attacking:
-> Baern's WIS saving throws vs. Sanctuary {DC 18}: 17 + 8 from Bardic Inspiration.
Baern whiffs embarrassingly and Abe is able to escape to {BM13}. The angel then approaches the barbarian, making sure to slash his mare out of existence first (B-Mare takes 36 slashing and radiant damage and is DEFEATED). Baern has enough time to dismount it properly before Remliel aims her second slashing motion at him (Baern takes 28 slashing and radiant damage). Remliel then flies 20 feet into the air and a bit away {BT10}. From her perch, she throws a glove at Baern:
-> Baern's WIS saving throws vs. Compelled Duel {DC 18}: 21
Milo's mount disengages and disappears along with its master beyond the wall somewhere near {BM21}. From his unseen position, Milo tries to shoot at Abe: (note that Abe's dodge does not help him here):
-> Milo's WIS saving throws vs. Sanctuary {DC 18}: 20
-> Hand Crossbow vs. Abe: Attack: 32 Damage: 50 magical piercing (includes Sneak Attack damage).
The bolt sinks deep, causing the cleric to spit some blood (Abe takes 50 magical piercing damage).
-> Abe's concentration check {DC 25}: 18 - Holy Aura drops from Nox, Selrahc, Yessaris, Tupoc, Boomshakala, Remliel, A-Horse, B-Horse, N-Horse, Y-horse, and Attorney (it had already been dispelled from Abe).
Milo quickly reloads his crossbow and lets loose another bolt:
-> Hand Crossbow vs. A-Horse: Attack: 31 Damage: 12 magical piercing.
The ooze horse bubbles away from beneath Abe, though he manages to dismount gracefully (A-Horse takes 12 magical piercing damage and is DEFEATED).
(Selrahc is up next. Attorney has an opportunity attack vs. Milo available).
-> Rolling for Sparklgem's Mirror Image for the attacks above: 14, 1, 6
Selrahc takes full advantage of his Boots of Speed and Longstrider and takes a wide turn around Baern. Once clear, he rushes Sparklegem. When the first swing comes, the gnome raises his little buckler just in time to deflect the blow but... it was an illusion and it disappears. The second blow comes too fast for the next Sparklegem to do anything and... it is the real one! (Sparklegem takes 27 magical bludgeoning damage).
Another attack comes toward the real Sparklegem, but this time the gnome has his shield up in time.
The barbarian then prepares for any retaliation by bringing up Sparklegem's gift shield. The little gnome approves of the move, smirking at the Xorn-hybrid.
Ingus maintains his modus operandi from the previous fights. He places the Mark of the Hunter on Abe and shoots him twice (again, dodge does not help here):
-> Pistol vs. Abe: Attack: 20 Damage: 30 piercing.
-> Roll vs. Sanctuary for the attack above {DC 18}: 20
-> Roll vs. Sanctuary for the attack below {DC 18}: 19
-> Pistol vs. Abe: Attack: 19Damage: 22 piercing.
One of the bullets finds its target (Abe takes 30 piecing damage).
Yessaris & Attorney & Y-Horse - concentrating on and benefiting from Heroism (counter: 8) and benefiting from Aid (4th level) and Bless (counter: 8), Attorney is benefiting from Aid (4th level), Heroism (counter: 8), and Sanctuary (counter: 8);
Mumed & M-Mare - concentration on Holy Aura (counter: 8);
Tupoc - concentration on and benefiting from Bless (counter: 8), and benefiting from Aid (4th level) and Empty Body (counter: 8);
Ingus & Monitor Lizard - unseen and concentrating on Hunter's Mark;
NOTE: All foes, including pets and summons, are benefiting from Holy Aura (counter: 8). Please keep track of your summons (Riding Horse, Firemane Angel). Most enemy preparations are tracked above this time around.
Nox ride toward the center of the map and orders the enemy. "Drop all your earthly belongings starting from you weapons and lastly your gears. Then punish your allies who still hang on there material belongins."
WIS DC 19: i must be able to see them and they need to be able to understand me so Milo and Ingus should be save same for the horses as they can't understand me. The rest need to probable make a save with 60 range around Nox. They don't have to make a save if they immune to being charmed. If they get hit by me or my allies the spell stops.
Nox rides closer to the center circular stepping stone {BW21} and begins to enchant his own words from atop his horse. Those who can hear and understand him and are within his field of vision, may have a decision to make:
The now wiser Boomshakala moves out on his mount to once more attack Sparklegem but making sure to not roast his companions in the process. He rides to BY,17 to attack before moving back to his original position at CB,14.
Boomshakala will aim a 6th level Fireball right behind Sparkle at CD,24 using the fire of his ancestors.
(@Grx: Next time, please specify the exact spot at which you are casting a spell. If I am forced to pick, I may end up picking a good but not optimal spot for it. Case and point, going by your description, I am placing your fireball straight at Sparklegem.)
Boomshakala is the next one to step forward. He peeks from the other side of a wall and begins to launch a Fireball. Sparklegem tries to interrupt it:
-> Sparklegem casts Counterspell. Rolling for it {DC 16}: 9
The gnome is not quick enough. A ball of fire zips toward his face before he can properly finish his own casting.
Nonetheless, the gnome manages to tuck and roll (Sparklegem takes 18 fire damage). Nox's familiar is less dexterous, and falls to a literal example of friendly fire (Owl Familiar takes 37 fire damage and is DEFEATED).
Yessaris takes advantage of the fiery distraction to stare at Baern. Abe does the same concerning Mumed. Only one of them is successful:
Edit: Sparklegem's mount surely perishes to the ball of fire.
(Baern will go next).
Baern slaps the hind quarters of his mare, who dashes to {BS12}. The barbarian quickly unleashes his oversized greataxe recklessly:
-> Baern's WIS saving throws vs. Sanctuary {DC 18}: 19, 9, 4
-> Over-sized Greataxe vs. Abe: Attack: 30 Damage: 33 magical slashing (advantage was supposed to be cancelled by disadvantage. As usual, I'll stick with the with first roll. See edit below).
The weapon cuts, but not as deeply (Abe and Yessaris each take 16 magical slashing damage).
-> Abe's concentration check {DC 10}: 28 (This roll's advantage is supposed to be canceled by Baern's Mage Slayer feat. We'll use the first roll, but nothing changes.)
-> Yessaris' concentration check {DC 10}: 19
Edit: Baern's attack roll should be 25.
-> End-of-turn INT saving throw vs. Synaptic Static {DC 19}: 6
(Yessaris is up next).
Yessaris grimaces from the shared pain, mitigated though it may be by the mixture of draught and magic stimulus being passively stimulated by his suit. As another shock of it shoots through his system, a measure of composure returns in the surge. One quick assessment of the battlefield later and he is commanding Attorney to keep Milo engaged. Meanwhile, horse and yuan-ti retreat a ways prior to Yessaris pulling up a fast transforming battleaxe in Mumed's direction.
"Let's see how much trouble we can cause. Disruption Round!" He states, and from the currently rifle-like axe comes streaking a bolt of blue energy, distorting the very on its way to the cleric.
Movement: To BS-7.
Action: Yessaris Casts (4th level)Disruption Round on Mumed, DC ??? Int Check: 13 for a spell higher than 4th level.
(@Lerus: If dispel magic is considered targeting creature with a "harmful Spell", here's the sanctuary roll: 28 ,plus Bless(2). And if failed, target will be changed to Sparklegem using same Ability Check roll above for any spell active above 4th level on target).
Movement(Remaining): To BP-17 on horseback, avoiding Bearn's threat range as much as possible.
Bonus Action: Command Attorney to Dash.
Movement & Action(Attorney): Dash to BN-26.
(Possible Edit for Lucky on that Dispel Magic ability Check)(@Lerus: Spending one 'Luck Point' on that Dispel Magic to at least get rid of holy aura on Mumed:
14.Frack! Ah well.)When you realize you're doing too much: Signature.
(@Ori: Yeah, lets say Dispel Magic does count as harmful.)
Yessaris focuses on Mumed from afar. Though the intent is to strip the man from his strongest protections, the yuan-ti succeeds only in undoing the most simple of enchantments initially. A strike of luck then helps push the edge of the attempt the next hurdle up.
-> Both Death Ward and Sanctuary drop from Mumed.
The artificer then cautiously approaches the center of the chamber on horseback. While doing so, he commands Attorney to engage Milo.
(Mumed will go next).
Mumed approaches Xavier {BY28} and makes sure Sparklegem is also caught within his healing blast (Mass Healing Word):
-> Sparklegem and Xavier each heal for 36 HP.
-> Mumed heals for 43 HP.
Mumed then advances further {BU20} with the help of his horse.
(Tupoc is up next.)
Tupoc spends turn dashing to get within range of Mumed (BY-29) (one ki point for Step of the Wind). When he arrives, he presses the fifth face on his new Cube of Force, creating a barrier that envelops both him and Mumed that living matter and spell effects can’t pass through. The monk stays as silent as possible, hoping that his invisibility conceals his presence for now.
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
(@Hydra: Mumed moved to {BU20}, so I'll place you at {BV19} instead).
Tupoc flies to meet Mumed as silently as he can. Once he is just 5 feet away from the cleric, he activates this newly acquired Cube of Force to trap Mumed and himself inside an invisible fighting pit. Mumed is not completely aware of what is happening, though the sudden shift in the air around him and the immediately silence that follows it are enough to raise his suspicions.
From afar, Xavier upcasts Dispel Magic (4th level) on Abe (rolling for the higher-leveled spell: 15):
-> Almost forgot this: Xavier's WIS saving throws vs. Sanctuary {DC 18}: 16
-> And this: Reducing that ability check by a d6 due to Synaptic Static: 21
-> The following spells drop from Abe: Holy Aura, Death Ward, Aid (4th level), Warding Bond, and Sanctuary.
-> This effectively also ends the effect of Warding Bond on Yessaris.
Xavier then moves to {BR27} with the help of his mount. While moving, he plays a quick ditty, giving Baern some Bardic Inspiration.
-> End-of-turn INT saving throw vs. Synaptic Static {DC 19}: 19
(Abe is up next).
Reaction(Top of Turn):
Insight into Milo(DC 17):24.
Already wavering from the axe blow from before, Abe nearly falls to a knee as wards and protections are stripped from his being. "Effective. But do not think me done yet." He chuckles, then shoots Milo a studious but wary look.
Re-gathering his strength a moment later, Abe straightens out, and with shield more prominently held before him in a defensive maneuver, summons another warding aura prior to risking making his move northward.
Action: Abe decides to Dodge.
Bonus Action: Abe Casts Sanctuary on self.
Movement: To BM-13.
Remliel glares at Xavier, but it is Baern the Firemane Angel's attention returns to in the end. In a quick flurry of sword swings, the blade ignites into golden flame. In the next moment, Remliel wings it to Baern, her wings nearly brushing against the ground along the way, and strikes in quick succession at both Dwarf and his mount. Just as quickly as the angel struck, they retreated in a flurry of feathers away. "You would dare strike my charge!? Baern! I, Remliel, challenge you! Face me with all you have, and may in victory or death be absolved of your sin!" Remliel demands in a voice bearing the conviction and force akin to divine edict from well into the air a ways.
Movement: Fly To BT-11, staying 5ft above the ground.
Action: Multi-Attack Longsword
#1 Longsword(Two-Handed) Vs Bearn's Mount Attack: 12 For: 10 magical slashing damage plus 26 radiant damage.
#2 Longsword(Two-Handed) Vs Bearn(or Mount, if above attack misses) Attack: 23 For: 8 magical slashing damage plus 24 radiant damage.
(Flat Rolls Due to Reckless Attack & Holy Aura)
Movement: Fly To BU-7, and up 25ft (Does not provoke opportunity attacks due to Flyby Trait)
Bonus Action: Remliel Uses One v One Me Bro!(DC 18 - Wisdom Save) on Baern.
(@Lerus: Goal is to stay within 30ft of Bearn for the spell. So, if aerial positioning needs adjusting, by all means.)
When you realize you're doing too much: Signature.
Before anything else, Abe takes a deeper look at Milo's movements:
(OCC: This reaction was taken just before Abe's turn. I'll resolve Abe's actual turn soon.)
(@Ori: I don't think the angel's attacks deal magical slashing damage. Also, as stipulated early in the campaign for dealing with spell ranges in a 3D space, we need to account for both horizontal and vertical spaces. I'm adjusting Remliel's movement to keep that in mind.)
Abe recomposes himself and recasts Sanctuary. When he tries to move, Baern consider attacking:
-> Baern's WIS saving throws vs. Sanctuary {DC 18}: 17 + 8 from Bardic Inspiration.
-> Over-sized Greataxe vs. (opportunity attack) Abe: Attack: 15
Damage: 35 magical slashing.Baern whiffs embarrassingly and Abe is able to escape to {BM13}. The angel then approaches the barbarian, making sure to slash his mare out of existence first (B-Mare takes 36 slashing and radiant damage and is DEFEATED). Baern has enough time to dismount it properly before Remliel aims her second slashing motion at him (Baern takes 28 slashing and radiant damage). Remliel then flies 20 feet into the air and a bit away {BT10}. From her perch, she throws a glove at Baern:
-> Baern's WIS saving throws vs. Compelled Duel {DC 18}: 21
The dwarf is wise enough to ignore it for now.
(Milo will go next).
Milo's mount disengages and disappears along with its master beyond the wall somewhere near {BM21}. From his unseen position, Milo tries to shoot at Abe: (note that Abe's dodge does not help him here):
-> Milo's WIS saving throws vs. Sanctuary {DC 18}: 20
-> Hand Crossbow vs. Abe: Attack: 32 Damage: 50 magical piercing (includes Sneak Attack damage).
The bolt sinks deep, causing the cleric to spit some blood (Abe takes 50 magical piercing damage).
-> Abe's concentration check {DC 25}: 18 - Holy Aura drops from Nox, Selrahc, Yessaris, Tupoc, Boomshakala, Remliel, A-Horse, B-Horse, N-Horse, Y-horse, and Attorney (it had already been dispelled from Abe).
Milo quickly reloads his crossbow and lets loose another bolt:
-> Hand Crossbow vs. A-Horse: Attack: 31 Damage: 12 magical piercing.
The ooze horse bubbles away from beneath Abe, though he manages to dismount gracefully (A-Horse takes 12 magical piercing damage and is DEFEATED).
(Selrahc is up next. Attorney has an opportunity attack vs. Milo available).
Selrahc will sprint to either Xavier or Sparklegem. Preferably Sparklegem.
((If he can't then he will just get as close as possible and use his action to Dodge))
Selrahc will attack with GWM and reckless:
-> Maul, +1 vs Sparklegem/Xavier: Bless: 2 + Attack: 13 Damage: 26
-> Maul, +1 vs Sparklegem/Xavier: Bless: 3 + Attack: 26 Damage: 27
For his bonus action he will activate the Animated Shield. His AC raises to 21.
EDIT: Extra Attack from Haste: Bless: 2 + Attack: 11 Damage: 28
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
-> Rolling for Sparklgem's Mirror Image for the attacks above: 14, 1, 6
Selrahc takes full advantage of his Boots of Speed and Longstrider and takes a wide turn around Baern. Once clear, he rushes Sparklegem. When the first swing comes, the gnome raises his little buckler just in time to deflect the blow but... it was an illusion and it disappears. The second blow comes too fast for the next Sparklegem to do anything and... it is the real one! (Sparklegem takes 27 magical bludgeoning damage).
Another attack comes toward the real Sparklegem, but this time the gnome has his shield up in time.
The barbarian then prepares for any retaliation by bringing up Sparklegem's gift shield. The little gnome approves of the move, smirking at the Xorn-hybrid.
-> Sparklegem has 2 images left.
(Ingus is next up).
Ingus maintains his modus operandi from the previous fights. He places the Mark of the Hunter on Abe and shoots him twice (again, dodge does not help here):
-> Pistol vs. Abe: Attack: 20 Damage: 30 piercing.
-> Roll vs. Sanctuary for the attack above {DC 18}: 20
-> Roll vs. Sanctuary for the attack below {DC 18}: 19
-> Pistol vs. Abe: Attack: 19
Damage: 22 piercing.One of the bullets finds its target (Abe takes 30 piecing damage).
END OF INITIATIVE ROUND 1
MAP for THE THIRD ATTEMPT:
(Nox is next up.)
Nox ride toward the center of the map and orders the enemy. "Drop all your earthly belongings starting from you weapons and lastly your gears. Then punish your allies who still hang on there material belongins."
WIS DC 19: i must be able to see them and they need to be able to understand me so Milo and Ingus should be save same for the horses as they can't understand me. The rest need to probable make a save with 60 range around Nox. They don't have to make a save if they immune to being charmed. If they get hit by me or my allies the spell stops.
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Nox rides closer to the center circular stepping stone {BW21} and begins to enchant his own words from atop his horse. Those who can hear and understand him and are within his field of vision, may have a decision to make:
Xavier and Sparklegem look at Nox for a moment. The bard scoffs and the wizard giggles as usual.
(Sparklegem will go next).
Sparklegem resists the instinct to protect himself from Selrahc for now and points a finger at Abe from a distance.
-> Sparklegem's WIS saving throw vs. Sanctuary {DC 18}: 24
-> Fire Bolt vs. Abe: Attack: 18
Damage: 23 fire damage.The little string of fire is ill-aimed. The gnome side-eyes Selrahc in a mixture of embarrassment and fear.
(Boomshakala is up next).
The now wiser Boomshakala moves out on his mount to once more attack Sparklegem but making sure to not roast his companions in the process. He rides to BY,17 to attack before moving back to his original position at CB,14.
Boomshakala will aim a 6th level Fireball right behind Sparkle at CD,24 using the fire of his ancestors.
Fireball Attack: 55
Yessaris' Reaction:
Arcana into Baern(DC 17): 29.
When you realize you're doing too much: Signature.