Posting the stealth portion while waiting on Shadrac Initiative roll.
Initial group POV
As you all creep forward Bran's chain mail's normal tinkling sound seems to echo in the cavern. Niche turns back to tell Branah to be quieter and as she does so she trips. Zandrich moves to catch her and the pair of them fall into the creek with a cry. They (both not ready for a plunge) resurface coughing and spitting up water now soaking wet. They clamber out of the water with the assistance of the group with all hope of stealth gone as the 2 goblins come around the corner into the tunnel Niche looked into earlier. Both goblins are looking straight at you. Time seems to freeze as you both stare at each other for a moment
(Sorry Kal no chance to do any deception this time around)
(Niche and Zandrich please start your turn prone)
Prisoners POV
As the light begins to become slightly stronger you begin to hear a loud tinkling sound, but the arguing goblins seem not to notice. Then you hear a big splash and the two goblins stop arguing and look to the entrance to their portion of the cave. The sound of coughing and spluttering reaches your ears and it seems nearby. The two goblins run out into the fork where your cavern 'hall' if you will meets a fork in the cave with a stream. They stand there for about 2 seconds staring tword the light source.
Hearing how loud the party is, Kal assumes any chance of surprise is gone. He’ll call out in Goblin in a high, squeaky voice. He’ll also ready his bow shot as soon as he sees a goblin.
Killed a humme merchant! Food! Shineys! Come help us carry this loot!
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"Fiction is the lie through which we tell the truth." A Camus
{Oh well, worth a shot. I actually thought we were approaching the room or side cave or whatever it is, trying to sneak up on them. Didn’t realize we were in visual contact yet}
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"Fiction is the lie through which we tell the truth." A Camus
Niche lead the party back the way she went, keeping close to the walls for better cover. However she couldn’t ignore the sound of chain mail behind her, turning around and walking mostly backwards, Niche whispered to Bran “Oi, walk quietl-“ Before she could finish however, she felt her foot slip underneath her and herself falling, a hand seems to reach out for her but in her panic she dragged the helper down with her too, splashing into freezing water.
“Ugh, heck, what just-“ Niche spluttered, forcing the water out from her lungs when her gaze met directly with a goblins “Oh shiiiit not good...”
I'll take the shot with the longbow. How far away are we and how are they armed?
Archery feat: Attack: 13 Damage: 19
After the shot, if they have ranged weapons out, I'll look for the best cover I can reach and head there. If there is no cover or they appear to have melee weapons out, I'll back away my full movement to put as much distance as possible between myself and the bad guys.
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"Fiction is the lie through which we tell the truth." A Camus
This post has potentially manipulated dice roll results.
Kal, they have Melee weapons.
(Assuming you don't mean straight back as there is a slight curve in the cavern otherwise you will be taking a dip as well.)
(Also are you attacking the bigger one that you can see has some mangled leather armor or the smaller one with no armor? Well now that the cat is out of the bag on armor, let the dice choose. Even for Tarn, Odd is for Zim 46)
Kal's arrow shoots out of your bow with an amazing speed. It seems to have a slight whistle as it sails through the air and goes completely though Zim's stomach and exits his body with a loud 'tink' as it still manages to hit the stone floor with force and bounces 2 times, followed by a skid and a halt at as it falls into the creek. (You do not know it falls into the creek as you do not have enough vision for this, but a small blood trail will be left if you do search for the arrow) Tarn starts to run at you drawing his scimitar, and looks back after about 10 feet not hearing Zim running behind him, he stops and stares in horror at Zim looking down at his intestines falling out as he tries to put them back in. Torn will then turn back and run away dropping his scimitar (Not dashing as he just might be a bit sick to his stomach)
He is 25 feet from the first row and 30 feet from the second row.
(Assuming you don't mean straight back as there is a slight curve in the cavern otherwise you will be taking a dip as well.)
(Also are you attacking the bigger one that you can see has some mangled leather armor or the smaller one with no armor? Well now that the cat is out of the bag on armor, let the dice choose. Even for Tarn, Odd is for Zim 17)
Niche, you get to your feet, grab your crossbow, aim, and fire, your crossbow bolt sails through the air and nicks the leather armor as the bolt glances your target but Tarn does not seem to notice. The bolts new trajectory sends it to clatter against the stone wall near some rocky rubble.
This post has potentially manipulated dice roll results.
Zandrich coughs up the foul creek water and stands up. He then takes aim at the goblin inconvenience before him and fires his Ethereal Shortbow at the goblin. The arrow flies from the bow and...
As Tarn runs away, an arrow Pierce's the back of his skull, it protrudes from his mouth and cuts out a few teeth. As the goblin falls the arrow snaps as Tarn slides about 3 feet before rolling a bit on the floor. Combat has ended and you all regroup close to the fork next to the dead goblins. How do you proceed?
Prisoners feel free to escape at this time as you can see the party and one dead goblin, make the dex/strength check of DC 10 for the ropes you are tied with.
Manacles securing the cage will be a DC 20 STR or a DC 15 Dex. Iron bars of the cell are a DC 25.
(Of course there are outside of the box options always available)
This post has potentially manipulated dice roll results.
Branagh will approach the cages. Hello in there! Don’t suppose you've seen a dwarf prisoner come through here have you? Know what never mind that lets get you out first.He looks around to see if there are any keys for the cages. Perception 18
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Stealth8
Zandrich osgood
Posting the stealth portion while waiting on Shadrac Initiative roll.
Initial group POV
As you all creep forward Bran's chain mail's normal tinkling sound seems to echo in the cavern. Niche turns back to tell Branah to be quieter and as she does so she trips. Zandrich moves to catch her and the pair of them fall into the creek with a cry. They (both not ready for a plunge) resurface coughing and spitting up water now soaking wet. They clamber out of the water with the assistance of the group with all hope of stealth gone as the 2 goblins come around the corner into the tunnel Niche looked into earlier. Both goblins are looking straight at you. Time seems to freeze as you both stare at each other for a moment
(Sorry Kal no chance to do any deception this time around)
(Niche and Zandrich please start your turn prone)
Prisoners POV
As the light begins to become slightly stronger you begin to hear a loud tinkling sound, but the arguing goblins seem not to notice. Then you hear a big splash and the two goblins stop arguing and look to the entrance to their portion of the cave. The sound of coughing and spluttering reaches your ears and it seems nearby. The two goblins run out into the fork where your cavern 'hall' if you will meets a fork in the cave with a stream. They stand there for about 2 seconds staring tword the light source.
Tarn - Initiative 11
Zim - Initiative 9
Warforged Fighter Talien
Hearing how loud the party is, Kal assumes any chance of surprise is gone. He’ll call out in Goblin in a high, squeaky voice. He’ll also ready his bow shot as soon as he sees a goblin.
Killed a humme merchant! Food! Shineys! Come help us carry this loot!
"Fiction is the lie through which we tell the truth." A Camus
The goblins stare at Kal, but do not fall for the ruse. But it does distract them enough for the smaller one to say They not be goblins!
Warforged Fighter Talien
{Oh well, worth a shot. I actually thought we were approaching the room or side cave or whatever it is, trying to sneak up on them. Didn’t realize we were in visual contact yet}
"Fiction is the lie through which we tell the truth." A Camus
(You were not in visual range until the 2 stealth fails and the goblins came out to see what the commotion was)
Warforged Fighter Talien
Niche lead the party back the way she went, keeping close to the walls for better cover. However she couldn’t ignore the sound of chain mail behind her, turning around and walking mostly backwards, Niche whispered to Bran “Oi, walk quietl-“ Before she could finish however, she felt her foot slip underneath her and herself falling, a hand seems to reach out for her but in her panic she dragged the helper down with her too, splashing into freezing water.
“Ugh, heck, what just-“ Niche spluttered, forcing the water out from her lungs when her gaze met directly with a goblins “Oh shiiiit not good...”
Shadrac Initiative : 3
Warforged Fighter Talien
Killz dem for foodz! Zim yells in common
Kal you are up
Kal - 14
Tarn - 11
Zim - 9
Niche - 6
Bran - 5
Zandrich - 5
John - 3
Shadrac - 3
Warforged Fighter Talien
I'll take the shot with the longbow. How far away are we and how are they armed?
Archery feat: Attack: 13 Damage: 19
After the shot, if they have ranged weapons out, I'll look for the best cover I can reach and head there. If there is no cover or they appear to have melee weapons out, I'll back away my full movement to put as much distance as possible between myself and the bad guys.
"Fiction is the lie through which we tell the truth." A Camus
Kal, they have Melee weapons.
(Assuming you don't mean straight back as there is a slight curve in the cavern otherwise you will be taking a dip as well.)
(Also are you attacking the bigger one that you can see has some mangled leather armor or the smaller one with no armor? Well now that the cat is out of the bag on armor, let the dice choose. Even for Tarn, Odd is for Zim 46)
Descriptions listed here in the spoiler
https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/38663-sorvas33-hosting-a-homebrew-lmp?comment=591
Warforged Fighter Talien
Kal's arrow shoots out of your bow with an amazing speed. It seems to have a slight whistle as it sails through the air and goes completely though Zim's stomach and exits his body with a loud 'tink' as it still manages to hit the stone floor with force and bounces 2 times, followed by a skid and a halt at as it falls into the creek. (You do not know it falls into the creek as you do not have enough vision for this, but a small blood trail will be left if you do search for the arrow) Tarn starts to run at you drawing his scimitar, and looks back after about 10 feet not hearing Zim running behind him, he stops and stares in horror at Zim looking down at his intestines falling out as he tries to put them back in. Torn will then turn back and run away dropping his scimitar (Not dashing as he just might be a bit sick to his stomach)
He is 25 feet from the first row and 30 feet from the second row.
Niche you are up.
Warforged Fighter Talien
Kal would back out in a safe manner & direction. Sorry, my spacial sense is not the best with purely written descriptions.
"Fiction is the lie through which we tell the truth." A Camus
Niche will stand back up and fires her loaded crossbow at Tarn
attack 25
damage 10
Niche, you get to your feet, grab your crossbow, aim, and fire, your crossbow bolt sails through the air and nicks the leather armor as the bolt glances your target but Tarn does not seem to notice. The bolts new trajectory sends it to clatter against the stone wall near some rocky rubble.
(Also everyone feel free to pre-post if you wish)
Warforged Fighter Talien
Zandrich coughs up the foul creek water and stands up. He then takes aim at the goblin inconvenience before him and fires his Ethereal Shortbow at the goblin. The arrow flies from the bow and...
Attack: 26 Damage: 13
Zandrich osgood
Branagh sighs. Stealth was my strong suit anyway. With that he casts Toll the Dead
DC 13 Wis save to avoid damage. If the goblin was injured by Zandrichs shot it takes 1 necrotic damage. If it’s uninjured it’s 2 damage
As Tarn runs away, an arrow Pierce's the back of his skull, it protrudes from his mouth and cuts out a few teeth. As the goblin falls the arrow snaps as Tarn slides about 3 feet before rolling a bit on the floor. Combat has ended and you all regroup close to the fork next to the dead goblins. How do you proceed?
Prisoners feel free to escape at this time as you can see the party and one dead goblin, make the dex/strength check of DC 10 for the ropes you are tied with.
Manacles securing the cage will be a DC 20 STR or a DC 15 Dex. Iron bars of the cell are a DC 25.
(Of course there are outside of the box options always available)
Warforged Fighter Talien
Alten, Kal having backed away, still has an arrow knocked and is waiting to see if any more goblins show up in the next minute."Fiction is the lie through which we tell the truth." A Camus
Branagh will approach the cages. Hello in there! Don’t suppose you've seen a dwarf prisoner come through here have you? Know what never mind that lets get you out first. He looks around to see if there are any keys for the cages. Perception 18