[On a successful save] The electric energy gathers around you but then quickly fades without any apparent effect. However, a second after the hatch above you slams shut and the torches blow out, amorphous wisps of shadow start to gather around you, whispering about dark deeds, reaching towards you.
You feel the cold fingers of death raking across your skin.
...
[On a failed Int save] The lightning-like energy surrounds you and seems to penetrate your skull. You find yourself suddenly without any of your allies around you, and numerous shadowy beings are popping up everywhere, threatening to drain you of your life force as they reach towards you!
As their unholy speech fills your ears and dominates your thoughts, you feel the icy grip of an undead creature, seeking your warmth...
// Okay, players' turn! Please see the post #7438 for information regarding your surroundings. The general description is that this room you're in is small, dark, and the shadows have come alive! Rip will need a light source to see anything, but he can feel the cold. //
// ...which is engaged with you in this tiny space. You can either try and move away to hit it (to the doorway or the stairwell) or roll for disadvantage. //
Ink relights a torch holding it in his off-hand while holding the reddish scimitar in his main hand.
// If allowed, I'd like Ink to use control flames to strengthen the light of the torch, but I'm not sure of the action economy of lighting a torch - but I figure it's an action. //
// Also everyone please make an Initiative roll. Anyone who rolls over 20 gets an action before what happens next. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
int save 8 initiative 14
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Intelligence: 8
//If I am able I will light my hand on fire Produce Flame to provide light.//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Ink mutters, "I should have thought of propping that trap door open..."
// INT Save 14; Initiative 5 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Initiative. 11
Wrong plus.. should have been 9
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//I meant 9 should have been my total. :) //
Initiative: 16
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Awesome just need INT saves and Initiative rolls from Flint & Angel now!
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//sorry, been sick this week//
Int save: 18
Initiative 12
Int ST: 15
Initiative: 9
[On a successful save] The electric energy gathers around you but then quickly fades without any apparent effect. However, a second after the hatch above you slams shut and the torches blow out, amorphous wisps of shadow start to gather around you, whispering about dark deeds, reaching towards you.
You feel the cold fingers of death raking across your skin.
...
[On a failed Int save] The lightning-like energy surrounds you and seems to penetrate your skull. You find yourself suddenly without any of your allies around you, and numerous shadowy beings are popping up everywhere, threatening to drain you of your life force as they reach towards you!
As their unholy speech fills your ears and dominates your thoughts, you feel the icy grip of an undead creature, seeking your warmth...
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
The shadows move to and fro, morphing into humanoid form amidst the roiling darkness. Then, the shadows try to embrace Flint and Angel!
Attacking Flint: 22 Damage: 6 necrotic. On a hit, your Strength score is reduced by 3.
Attacking Angel: 16 Damage: 10 necrotic. On a hit, your Strength score is reduced by 3.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// Okay, players' turn! Please see the post #7438 for information regarding your surroundings. The general description is that this room you're in is small, dark, and the shadows have come alive! Rip will need a light source to see anything, but he can feel the cold. //
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Angel will let out a serious of three attacks against the shadow creature that attempted to attack him.
Attack 1: 13 for 6
Attack 2: 11 for 8
Attack 3: 24 for 4
Marav will throw fire at the closest shadow being.
Produce Flame Attack: 12 Damage: 12
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Feeling the weight of his warhammer, Flint calls on Moradin's light. sacred flame dc14 or 8 radiant damage.
Looking around, have the shadows formed into individual beings?
Marav's flame briefly illuminates the room, piercing the shadows with light—yet some of them remain, like they are semicorporeal.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Ink relights a torch holding it in his off-hand while holding the reddish scimitar in his main hand.
// If allowed, I'd like Ink to use control flames to strengthen the light of the torch, but I'm not sure of the action economy of lighting a torch - but I figure it's an action. //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"Thanks for the light Ink!" Firebolt the shadow by Angel 13 3
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder