Hey, so I took the eldritch adept feat with hexblade warlock to have improved pact weapon via the feat, I did this so I could gain other invocations the normal way. However it doesn't seem to apply the affect when done through the feat. Just wondering if that was being worked on or if its a fault that it is an option for the feat itself?
Hey, so I took the eldritch adept feat with hexblade warlock to have improved pact weapon via the feat, I did this so I could gain other invocations the normal way. However it doesn't seem to apply the affect when done through the feat. Just wondering if that was being worked on or if its a fault that it is an option for the feat itself?
A warlock who has all the prerequisites should be able to pick that option through the feat, yes.
I just tested it myself, and it doesn't apply the +1 for me either - unless I pick the invocation through the class option, and not through the feat.
FWIW (and I'm sure this is far down the priority list) but I think this is a mistake. Folks often use character sheets to fact check their understanding of the rules. RAW allow spells chosen via the Fey Touched feat to be recast using spell slots. As currently designed, it suggests that they are not (which is incorrect).
Long story short... the feedback you received and followed is worse than the alternative (and user josdhw4 provided a reasonable work around I think)
The Custom Lineage "Race" doesn't have access to any of the racial feats (i.e Dragon Fear or Elven Accuracy) so if you are playing a custom lineage based on another race you don't have access to the races specific feats. (I understand that all the racial feats would need to be enabled but i think thats preferable to not being able to use them at all)
The Custom Lineage "Race" doesn't have access to any of the racial feats (i.e Dragon Fear or Elven Accuracy) so if you are playing a custom lineage based on another race you don't have access to the races specific feats. (I understand that all the racial feats would need to be enabled but i think thats preferable to not being able to use them at all)
That's by design. The Custom Lineage is you choosing not to play any of the races as presented in the game and instead making your own. They are thus not able to access racial feats because they are not of those races.
Rollback Post to RevisionRollBack
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
The Custom Lineage "Race" doesn't have access to any of the racial feats (i.e Dragon Fear or Elven Accuracy) so if you are playing a custom lineage based on another race you don't have access to the races specific feats. (I understand that all the racial feats would need to be enabled but i think thats preferable to not being able to use them at all)
If you need to unlock the racial feat, you can always force the feat into the character sheet under the "Manage Features" section
I wasnt able to do that when i tried, it was under the missing requirements section and i could not add it to my character.
On the first page of the builder you have to turn on/off the toggle for Feat perquisites in order for them to show up. I say on/off because I can't recall the wording of the toggle but basically that toggle filters your sheet to only allow feats you meet the perquisites for.
The Fighting Styles that grant spells (such as Druidic Warrior) don’t correctly interact with magic items that increase spell attack bonus or save dc. Those items (such as a staff of power) don’t increase the attack bonus or DC at all.
I just bought Tasha's Cauldron of everything, but for whatever reason the Armorer subclass won't show up in the character builder (Only has the Alchemist, Battlesmith, and Artillerist). I selected "Yes" on all the "Allow" options on the first page, so I'm confused about what's going on
Artificer Infusions - Replicate Magic Item Level 2, does not show the Alchemy Jug or Sending Stones in the selection dropdown, although they are listed as options in the Replicate Magic Item level 2 options.
Artificer Infusions - Replicate Magic Item Level 2, does not show the Alchemy Jug or Sending Stones in the selection dropdown, although they are listed as options in the Replicate Magic Item level 2 options.
Both of these magic items are not part of the free Basic Rules, but are from the Dungeon Master's Guide - you would need to purchase the magic items in order to use them as an infusion.
I just bought Tasha's Cauldron of everything, but for whatever reason the Armorer subclass won't show up in the character builder (Only has the Alchemist, Battlesmith, and Artillerist). I selected "Yes" on all the "Allow" options on the first page, so I'm confused about what's going on
If you just bought it, there might be a delay in adding things to your account. Try going here: https://www.dndbeyond.com/account then click on the Marketplace tab and check under "Account Entitlements." If it says you need to sync, click the sync button.
While you are on that page/tab, scroll down to "Current Product Licenses" and verify that you bought the full Tasha's and not the compendium only.
Hey, so I took the eldritch adept feat with hexblade warlock to have improved pact weapon via the feat, I did this so I could gain other invocations the normal way. However it doesn't seem to apply the affect when done through the feat. Just wondering if that was being worked on or if its a fault that it is an option for the feat itself?
A warlock who has all the prerequisites should be able to pick that option through the feat, yes.
I just tested it myself, and it doesn't apply the +1 for me either - unless I pick the invocation through the class option, and not through the feat.
Definitely a bug.
Any idea when the superior technique fighting style will be fixed? Need it for a build I want to play.
Minor thing, but in the compendium, summon fey is marked as a sorcerer spell. ‘Tis not, ‘tis for druids, rangers, warlocks, and wizards.
Artificer Armorer - Dual Wielder Feat not working with Thunder Gauntlets
FWIW (and I'm sure this is far down the priority list) but I think this is a mistake. Folks often use character sheets to fact check their understanding of the rules. RAW allow spells chosen via the Fey Touched feat to be recast using spell slots. As currently designed, it suggests that they are not (which is incorrect).
Long story short... the feedback you received and followed is worse than the alternative (and user josdhw4 provided a reasonable work around I think)
Anyway, love the site and the content.
The Custom Lineage "Race" doesn't have access to any of the racial feats (i.e Dragon Fear or Elven Accuracy) so if you are playing a custom lineage based on another race you don't have access to the races specific feats. (I understand that all the racial feats would need to be enabled but i think thats preferable to not being able to use them at all)
That's by design. The Custom Lineage is you choosing not to play any of the races as presented in the game and instead making your own. They are thus not able to access racial feats because they are not of those races.
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
If you need to unlock the racial feat, you can always force the feat into the character sheet under the "Manage Features" section
I wasnt able to do that when i tried, it was under the missing requirements section and i could not add it to my character.
On the first page of the builder you have to turn on/off the toggle for Feat perquisites in order for them to show up. I say on/off because I can't recall the wording of the toggle but basically that toggle filters your sheet to only allow feats you meet the perquisites for.
Preferences -> ignore prerequisites.
Bless up gamer
The last update was over a month ago, but there's still plenty to be done. Did the work stop?
The Fighting Styles that grant spells (such as Druidic Warrior) don’t correctly interact with magic items that increase spell attack bonus or save dc. Those items (such as a staff of power) don’t increase the attack bonus or DC at all.
Warlock Mystic Arcana doesn't function with the Optional Class Features Additional Warlock Spells.
I just bought Tasha's Cauldron of everything, but for whatever reason the Armorer subclass won't show up in the character builder (Only has the Alchemist, Battlesmith, and Artillerist). I selected "Yes" on all the "Allow" options on the first page, so I'm confused about what's going on
Artificer Infusions - Replicate Magic Item Level 2, does not show the Alchemy Jug or Sending Stones in the selection dropdown, although they are listed as options in the Replicate Magic Item level 2 options.
Both of these magic items are not part of the free Basic Rules, but are from the Dungeon Master's Guide - you would need to purchase the magic items in order to use them as an infusion.
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If you just bought it, there might be a delay in adding things to your account. Try going here: https://www.dndbeyond.com/account then click on the Marketplace tab and check under "Account Entitlements." If it says you need to sync, click the sync button.
While you are on that page/tab, scroll down to "Current Product Licenses" and verify that you bought the full Tasha's and not the compendium only.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
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