Are you aiming to ever have a system implemented for Armorer infusions or should we just give up on waiting for such?
Atleast let the level 9 feature add a flat +2 to infusions.
I hope they do.. it's pretty frustrating that this simply doesn't work
1) It doesn't allow you to chose your armor multiple times
2) The +2 infusions should ONLY work for that armor selection
They were still trying to get the Armorer and infusions to work correctly before Tasha’s, and they didn’t get to see the changes to the Artificer until 2-3 weeks before it came out. At that point they had to scramble to implement the lineage system since that was brand spankin’ new. You know how they finally finished the 2ish year system overhaul that enabled them to finally implement Disciple of Life? That system overhaul was what was making all of the fixes and patches impossible for the past 4 years. Now that it is complete they will be able to start fixing all the things in time. (Provided that WotC doesn’t swamp them with new releases.)
While I appreciate what you are saying, the fact remains that in essence they are selling a broken product. If WotC creates new content then they should either adjust dev capacity to deal with the input of changes, or not offer those books for sale until they have fixed the existing issues. It's honestly NOT ok to have content this broken for this long. Tasha's was published officially in November 2020 which is basically 6 months ago and there are still this many problems. If they do not fix them then they should offer customers a partial refund on their purchase.
Are you aiming to ever have a system implemented for Armorer infusions or should we just give up on waiting for such?
Atleast let the level 9 feature add a flat +2 to infusions.
I hope they do.. it's pretty frustrating that this simply doesn't work
1) It doesn't allow you to chose your armor multiple times
2) The +2 infusions should ONLY work for that armor selection
They were still trying to get the Armorer and infusions to work correctly before Tasha’s, and they didn’t get to see the changes to the Artificer until 2-3 weeks before it came out. At that point they had to scramble to implement the lineage system since that was brand spankin’ new. You know how they finally finished the 2ish year system overhaul that enabled them to finally implement Disciple of Life? That system overhaul was what was making all of the fixes and patches impossible for the past 4 years. Now that it is complete they will be able to start fixing all the things in time. (Provided that WotC doesn’t swamp them with new releases.)
While I appreciate what you are saying, the fact remains that in essence they are selling a broken product. If WotC creates new content then they should either adjust dev capacity to deal with the input of changes, or not offer those books for sale until they have fixed the existing issues. It's honestly NOT ok to have content this broken for this long. Tasha's was published officially in November 2020 which is basically 6 months ago and there are still this many problems. If they do not fix them then they should offer customers a partial refund on their purchase.
You seem to be confused.
D&D Beyond is not owned by WotC. So WotC has zero control over how well D&D Beyond can or cannot implement any features or systems and they aren't going to care. D&D Beyond is not the only official toolset so they cannot adjust their publishing schedules for D&D Beyond.
D&D Beyond are slow in developments because the system they implement was not flexible so every new thing WotC makes requires a significant amount of system adjustment to accommodate each time.
If you are not happy with your purchase from D&D Beyond then raise a support ticket using the Contact Us link at the bottom of the page and the Support team may be able to offer a refund.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Eldritch adept feat not able to be picked as a lvl 1 wizard
I've just tested with a Human Variant, Level 1 Wizard and can take the feat as my Human Variant racial trait. Can you link your Character sheet URL so I can take a look?
While I appreciate what you are saying, the fact remains that in essence they are selling a broken product. If WotC creates new content then they should either adjust dev capacity to deal with the input of changes, or not offer those books for sale until they have fixed the existing issues. It's honestly NOT ok to have content this broken for this long. Tasha's was published officially in November 2020 which is basically 6 months ago and there are still this many problems. If they do not fix them then they should offer customers a partial refund on their purchase.
What you don’t realize is:
The only reason DDB had to waste all of that time, money, and effort in the first place is WotC fault. When Adam and the team originally envisioned DDB, they wanted to make a robust content creation platform that could literally create anything anybody could imagine. WotC told them that if they did they would give them a license to sell the digital content at all. WotC instructed them to make a content creation platform “that can only create actual WotC RAW content. So that’s what DDB did. By the time GGtR came out about a year later, that limited system that WotC had insisted on was already insufficient. That’s what happens when a bunch of corporate execs and lawyers tell programmers how to design a system. (To put that in context, that would be like a cowtown barber deciding that since all his customers are ranch hands, he should tell Iron Chef Bobby Flay how to cook a steak.) So DDB has spent the last 2 years (and I conservatively estimate somewhere north of $1,000,000) to basically do an almost total do-over on DDB’s entire everything (software and hardware) to get to the point where they can now finally start to fix all the things that wouldn’t have been broken in the first place if they had been permitted to move on their original design. (And they did such an effing good job of it that the overwhelming majority of users never even noticed it was happening.) Frankly, I think DDB should sue and make Hasbro puck up the check, but that would probably also violate their contract.
Have you ever heard the saying about having too many cooks in the kitchen? It goes for developers too. When too many people start programming things in different ways they break the system. If DDB had hired more developers back then, it would’ve either slowed things down, or they have been paying them to wait until the overhaul was complete. (When the overhaul was completed, DDB almost immediately put out a want add for more programmers.
DDB is under contract with WotC to keep up with publications or lose their contract.
I hope that has been helpful.
PS- If DDB didn’t intend to fix everything they wouldn’t have spent two years and a gimungous pile of money on the system overhaul.
For people who have been unable to use the Artificer's level 9 Armorer subclass ability to infuse separate parts of the Armor, I have a temporary workaround.
I added a few Robes to the character sheet and then Customized them so that they have zero weight and are listed as "Power Armor: Helm", "Power Armor: Gauntlets", etc. I can then use these items as targets for infusions, and equip them. I leave my regular armor equipped, so it has whatever features it has still active, and the new items don't affect my Armor class because only the highest value is used, and they weigh nothing so they don't affect encumbrance. Once I get to the 4th and 5th Infusions, I have to use the Override Infusion Limit button to make new ones, but they are legal RAW, and I had no problem clearing it with my GM. Depending on the infusion, you may have to use an item other than Robes, but the process should still be effective.
For people who have been unable to use the Artificer's level 9 Armorer subclass ability to infuse separate parts of the Armor, I have a temporary workaround.
I added a few Robes to the character sheet and then Customized them so that they have zero weight and are listed as "Power Armor: Helm", "Power Armor: Gauntlets", etc. I can then use these items as targets for infusions, and equip them. I leave my regular armor equipped, so it has whatever features it has still active, and the new items don't affect my Armor class because only the highest value is used, and they weigh nothing so they don't affect encumbrance. Once I get to the 4th and 5th Infusions, I have to use the Override Infusion Limit button to make new ones, but they are legal RAW, and I had no problem clearing it with my GM. Depending on the infusion, you may have to use an item other than Robes, but the process should still be effective.
Yeah this is how ive been handling the Gauntlets with a renamed Maul. Its still weird to not give you a way to permanently override infusions or even set a modifier.
Infusions are technically base class features and we have no access to those in the homebrewer at present. Things will be much better when the Devs finally finish programming the Actions sub form for Magic items in the creation software. That alone would fix a good chunk of stuff.
Everything I have read says they intend to build this into the system, so I guess they agree this is weird! From what I can tell, this needs a lot of effort to recode, and they have been investing all their available coding hours on features that are either quickly resolved or much more commonly in use, so I can understand why it hasn't happened yet. One of the things that have updated is the ability to override the number of infusions active, which made this workaround possible.
It isn't really homebrew either, it's just relabeling in order to get the character sheet to reflect the legal ability of this class.
I am trying to use the character creator to create a Circle of Stars Druid, I own TCOE from the legendary bundle. However, no matter what I do I cannot select the Circle of Stars as my circle when making a druid.
I am trying to use the character creator to create a Circle of Stars Druid, I own TCOE from the legendary bundle. However, no matter what I do I cannot select the Circle of Stars as my circle when making a druid.
Any one else encountering this?
Basics to get out of the way: Is your druid level 2 and are your entitlements in sync?
Rollback Post to RevisionRollBack
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
Yes, I've got 2 levels of Druid, and regardless of the content options I choose, it's not available. I've checked everything and I can see the other TCOE subclasses, but no Circle of Stars
The short answer is, that you can only see content that you own.
That Legendary Bundle includes almost every sourcebook & adventure released. Some of the subclasses in Tasha's were previously released in other books, such as Mythic Odysseys of Theros or Guildmaster's Guide to Ravnos.
The only reason DDB had to waste all of that time, money, and effort in the first place is WotC fault. When Adam and the team originally envisioned DDB, they wanted to make a robust content creation platform that could literally create anything anybody could imagine. WotC told them that if they did they would give them a license to sell the digital content at all. WotC instructed them to make a content creation platform “that can only create actual WotC RAW content. So that’s what DDB did. By the time GGtR came out about a year later, that limited system that WotC had insisted on was already insufficient. That’s what happens when a bunch of corporate execs and lawyers tell programmers how to design a system. (To put that in context, that would be like a cowtown barber deciding that since all his customers are ranch hands, he should tell Iron Chef Bobby Flay how to cook a steak.) So DDB has spent the last 2 years (and I conservatively estimate somewhere north of $1,000,000) to basically do an almost total do-over on DDB’s entire everything (software and hardware) to get to the point where they can now finally start to fix all the things that wouldn’t have been broken in the first place if they had been permitted to move on their original design. (And they did such an effing good job of it that the overwhelming majority of users never even noticed it was happening.) Frankly, I think DDB should sue and make Hasbro puck up the check, but that would probably also violate their contract.
Have you ever heard the saying about having too many cooks in the kitchen? It goes for developers too. When too many people start programming things in different ways they break the system. If DDB had hired more developers back then, it would’ve either slowed things down, or they have been paying them to wait until the overhaul was complete. (When the overhaul was completed, DDB almost immediately put out a want add for more programmers.
DDB is under contract with WotC to keep up with publications or lose their contract.
I hope that has been helpful.
PS- If DDB didn’t intend to fix everything they wouldn’t have spent two years and a gimungous pile of money on the system overhaul.
While I appreciate what you wrote and understand that DDB has been put into a difficult position, honestly that's not my problem. An email or message from DDB would have honestly gone a long way. But also in that they have honestly been acting like a typical corporation which sticks it's head into the sand when there are problems rather than acknowledging them and apologizing for them.
I am a paying customer who paid for a particular service and content. When that service is incomplete or broken then I can only ask for redress from the party I purchased the product from. Or what do you think the WotC response would be to a complaint about DDB. So whatever problems DDB has with WotC or anyone else on the back end is their problem they singed the contract. As for the money aspect, DDB has enough marketing fund to plaster DDB adds all across FB and other places and that aint cheap, they clearly aren't strapped for cash even if they spent 1mil.
In the end I honestly don't want to argue with other users about this since they really don't have any ability to rectify the issue. I can clearly see that there are quite a couple of people who have strong positive feelings about DDB and I think that's great and you are entitled to your opinion. But please stop telling me I'm wrong for feeling the way I am. You aren't helping the situation and are only making me feel more disappointed and frustrated.
Aarakocra, Aquan, Terran, Ignis, Auran, and probably more, are (still) not selectable languages when you attempt to swap out the base languages. It's been reported before but is still not even listed on the first page as a bug to be fixed.
I have a Bard, level 9, I have toggled the optional class features to on, but none of the optional Bard class features, such as Magical Inspiration, show up. It says:
"You currently have no available optional class features for this class
Unlock all official options in the Marketplace or create them for Homebrew Subclasses."
Does this mean I have to purchase the whole Source book for the optional class features? I don't see an individual listing in the marketplace for only optional class features.
I searched the thread and saw many others had this issue, but no posts with a solution to this issue.
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While I appreciate what you are saying, the fact remains that in essence they are selling a broken product. If WotC creates new content then they should either adjust dev capacity to deal with the input of changes, or not offer those books for sale until they have fixed the existing issues. It's honestly NOT ok to have content this broken for this long. Tasha's was published officially in November 2020 which is basically 6 months ago and there are still this many problems. If they do not fix them then they should offer customers a partial refund on their purchase.
You seem to be confused.
D&D Beyond is not owned by WotC. So WotC has zero control over how well D&D Beyond can or cannot implement any features or systems and they aren't going to care. D&D Beyond is not the only official toolset so they cannot adjust their publishing schedules for D&D Beyond.
D&D Beyond are slow in developments because the system they implement was not flexible so every new thing WotC makes requires a significant amount of system adjustment to accommodate each time.
If you are not happy with your purchase from D&D Beyond then raise a support ticket using the Contact Us link at the bottom of the page and the Support team may be able to offer a refund.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Eldritch adept feat not able to be picked as a lvl 1 wizard
I've just tested with a Human Variant, Level 1 Wizard and can take the feat as my Human Variant racial trait. Can you link your Character sheet URL so I can take a look?
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Wary the wizard who focuses on homebrew, for he can create nightmares that you wouldn't even dream of
What you don’t realize is:
The only reason DDB had to waste all of that time, money, and effort in the first place is WotC fault. When Adam and the team originally envisioned DDB, they wanted to make a robust content creation platform that could literally create anything anybody could imagine. WotC told them that if they did they would give them a license to sell the digital content at all. WotC instructed them to make a content creation platform “that can only create actual WotC RAW content. So that’s what DDB did. By the time GGtR came out about a year later, that limited system that WotC had insisted on was already insufficient. That’s what happens when a bunch of corporate execs and lawyers tell programmers how to design a system. (To put that in context, that would be like a cowtown barber deciding that since all his customers are ranch hands, he should tell Iron Chef Bobby Flay how to cook a steak.)
So DDB has spent the last 2 years (and I conservatively estimate somewhere north of $1,000,000) to basically do an almost total do-over on DDB’s entire everything (software and hardware) to get to the point where they can now finally start to fix all the things that wouldn’t have been broken in the first place if they had been permitted to move on their original design. (And they did such an effing good job of it that the overwhelming majority of users never even noticed it was happening.) Frankly, I think DDB should sue and make Hasbro puck up the check, but that would probably also violate their contract.
Have you ever heard the saying about having too many cooks in the kitchen? It goes for developers too. When too many people start programming things in different ways they break the system. If DDB had hired more developers back then, it would’ve either slowed things down, or they have been paying them to wait until the overhaul was complete. (When the overhaul was completed, DDB almost immediately put out a want add for more programmers.
DDB is under contract with WotC to keep up with publications or lose their contract.
I hope that has been helpful.
PS- If DDB didn’t intend to fix everything they wouldn’t have spent two years and a gimungous pile of money on the system overhaul.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
For people who have been unable to use the Artificer's level 9 Armorer subclass ability to infuse separate parts of the Armor, I have a temporary workaround.
I added a few Robes to the character sheet and then Customized them so that they have zero weight and are listed as "Power Armor: Helm", "Power Armor: Gauntlets", etc. I can then use these items as targets for infusions, and equip them. I leave my regular armor equipped, so it has whatever features it has still active, and the new items don't affect my Armor class because only the highest value is used, and they weigh nothing so they don't affect encumbrance. Once I get to the 4th and 5th Infusions, I have to use the Override Infusion Limit button to make new ones, but they are legal RAW, and I had no problem clearing it with my GM.
Depending on the infusion, you may have to use an item other than Robes, but the process should still be effective.
Yeah this is how ive been handling the Gauntlets with a renamed Maul. Its still weird to not give you a way to permanently override infusions or even set a modifier.
Infusions are technically base class features and we have no access to those in the homebrewer at present. Things will be much better when the Devs finally finish programming the Actions sub form for Magic items in the creation software. That alone would fix a good chunk of stuff.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Everything I have read says they intend to build this into the system, so I guess they agree this is weird! From what I can tell, this needs a lot of effort to recode, and they have been investing all their available coding hours on features that are either quickly resolved or much more commonly in use, so I can understand why it hasn't happened yet. One of the things that have updated is the ability to override the number of infusions active, which made this workaround possible.
It isn't really homebrew either, it's just relabeling in order to get the character sheet to reflect the legal ability of this class.
I am trying to use the character creator to create a Circle of Stars Druid, I own TCOE from the legendary bundle. However, no matter what I do I cannot select the Circle of Stars as my circle when making a druid.
Any one else encountering this?
Basics to get out of the way: Is your druid level 2 and are your entitlements in sync?
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
Yes, I've got 2 levels of Druid, and regardless of the content options I choose, it's not available. I've checked everything and I can see the other TCOE subclasses, but no Circle of Stars
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
It looks like you have a legendary bundle - redeemed from a license key.
Legendary Bundles contain all content at the point where the key is issued - in this case, prior to Tasha's Cauldron of Everything.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
But why can I see all the other subclasses?
Yes everything is in sync
The short answer is, that you can only see content that you own.
That Legendary Bundle includes almost every sourcebook & adventure released. Some of the subclasses in Tasha's were previously released in other books, such as Mythic Odysseys of Theros or Guildmaster's Guide to Ravnos.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
While I appreciate what you wrote and understand that DDB has been put into a difficult position, honestly that's not my problem. An email or message from DDB would have honestly gone a long way. But also in that they have honestly been acting like a typical corporation which sticks it's head into the sand when there are problems rather than acknowledging them and apologizing for them.
I am a paying customer who paid for a particular service and content. When that service is incomplete or broken then I can only ask for redress from the party I purchased the product from. Or what do you think the WotC response would be to a complaint about DDB. So whatever problems DDB has with WotC or anyone else on the back end is their problem they singed the contract. As for the money aspect, DDB has enough marketing fund to plaster DDB adds all across FB and other places and that aint cheap, they clearly aren't strapped for cash even if they spent 1mil.
In the end I honestly don't want to argue with other users about this since they really don't have any ability to rectify the issue. I can clearly see that there are quite a couple of people who have strong positive feelings about DDB and I think that's great and you are entitled to your opinion. But please stop telling me I'm wrong for feeling the way I am. You aren't helping the situation and are only making me feel more disappointed and frustrated.
Aarakocra, Aquan, Terran, Ignis, Auran, and probably more, are (still) not selectable languages when you attempt to swap out the base languages. It's been reported before but is still not even listed on the first page as a bug to be fixed.
I have a Bard, level 9, I have toggled the optional class features to on, but none of the optional Bard class features, such as Magical Inspiration, show up. It says: