It's been a while since I last checked but I take it the Sorceror and Fighter changes in Tasha's are still not fully implimented as I see they still are not crossed out on the OP (assuming that is being kept up to date).
Dare I try making an abberant mind sorceror yet or is there no point still?
It's been a while since I last checked but I take it the Sorceror and Fighter changes in Tasha's are still not fully implimented as I see they still are not crossed out on the OP (assuming that is being kept up to date).
Dare I try making an abberant mind sorceror yet or is there no point still?
More of a workaround rather than an implementation in the system. Proper implementation would mean you don't need to leave the character sheet. But a good workaround still.
Forgive me if this is addressed somewhere among the 149 pages since this forum opened, but I'm coming across the following issue:
The Optional Class Feature for 3rd Level Sorcerer's called Metamagic Options which gives you two unique metamagic options: Seeking Spell and Transmuted Spell is not appearing on my digital character sheet.
I am certain I have toggled the feature and I have looked everywhere on the character sheet so I am pretty sure I have done everything I can.
Forgive me if this is addressed somewhere among the 149 pages since this forum opened, but I'm coming across the following issue:
The Optional Class Feature for 3rd Level Sorcerer's called Metamagic Options which gives you two unique metamagic options: Seeking Spell and Transmuted Spell is not appearing on my digital character sheet.
I am certain I have toggled the feature and I have looked everywhere on the character sheet so I am pretty sure I have done everything I can.
Has anyone heard of this happening?
It works for me.
Do you have both optional class features turned on on the home page of the builder, and checked off the metamagic option in the optional feature section of the class section of the builder?
did you then choose those metamagic options in the class features section of the class page of the builder?
Forgive me if this is addressed somewhere among the 149 pages since this forum opened, but I'm coming across the following issue:
The Optional Class Feature for 3rd Level Sorcerer's called Metamagic Options which gives you two unique metamagic options: Seeking Spell and Transmuted Spell is not appearing on my digital character sheet.
I am certain I have toggled the feature and I have looked everywhere on the character sheet so I am pretty sure I have done everything I can.
I used the UA Mind Sliver spell with one of my characters. It is listed in my spell book as archived. I can’t delete it and take the now official version of the spell.
So, I made a custom "monster" and added the sidekick tag which allowed me to add it under the "extras" section. When you click on it in the character sheet it pops up on the side and is clickable, but the "bonus actions" are not visible. It shows actions and reactions but not bonus actions. Any idea why or how to fix?
I can't add the wish spell for my 17th level Genie Warlock
As per the very first post in this thread:
WARLOCK
OPTIONAL SPELLS. Gate & Weird spells are not showing as being available for the Mystic Arcanum feature.
THE GENIE - Expanded Spell List. Currently we are adding all of the spells in this feature to the spell list of your Genie warlock - please reference the rules for which spells you are allowed to select for your chosen genie patron. This is due to a limitation in the tools that prevents us from being able to specifically set the spells based on your choice of genie kind. It's something that is on the list for resolution however.
THE GENIE - Mystic Arcanum. Wish is not available for the Mystic Arcanum feature.
FATHOMLESS - Tentacle of the Deeps. If the attack is set to display for this feature it incorrectly adds your characters CHA bonus to the damage roll.
A month and a half later and still no update. Does WotC even care about these forums any more? I rarely see mods and haven’t seen updates like used to. Heck the dev updates disappeared months ago. Feels very much like sell sell sell but no urgency on fixing anything. A little communication would go a long way.
ARMORER - Armor Modifications We don't yet have a system to allow the separate infusion of individual armor pieces.
Since 2020 people have been asking about this and it looks like no new improvements for these bugs have occurred since 2021, see quote below. I could be wrong, in which case I apologise, but I just want the stuff I paid for to be accessible on the character sheet and useable digitally. Could I get a time-line?
I understand that there are a lot of other things to be fixed, but this is one of only 3 subclasses for artificer.
See below, as I am clearly not the only one who really wants this. Really disappointed as if I just wanted the info about artificers I would buy the physical books. I use DnDBeyond to make my life and character building easier, especially as characters get more complex as they level up.
These issues were resolved by the scheduled 2nd part of the launch deployment.
MOST NEW SUBCLASSES. Where these subclasses had a feature that could be used "a number of times equal to your proficiency bonus" this was not displaying the correct number of uses.
OPTIONAL CLASS FEATURES. These were enabled by the scheduled deployment - see the post above for instructions.
CUSTOMIZING YOUR ORIGIN. This was enabled by the scheduled deployment - see the post above for instructions.
Wednesday 18th November
ARTIFICER/BARD/CLERIC/DRUID/PALADIN/RANGER/SORCERER/WARLOCK/WIZARD - New spells. Some new spells were showing twice for caster classes, when they activated the optional spells feature. Fixed.
CLERIC - Blessed Strikes. Was appearing as an option twice in the builder. This has been resolved, but for now it means it doesn't show on the cleric class page. We will resolve this fully in due course.
RANGER - Primal Awareness. Was adding instead of replacing Primeval Awareness. Fixed.
RANGER - Fey Wanderer Magic. The spells weren't being added correctly. Fixed.
RANGER - Swarmkeeper Magic. The spells weren't being added correctly. Fixed.
SORCERER - Additional Spells. Referred to Bard. Fixed.
SORCERER - Aberrant Mind: Psionic Spells. The additional spells weren't being added to the character sheet correctly. Fixed.
SORCERER - Clockwork Soul: Clockwork Magic. The additional spells weren't being added to the character sheet correctly. Fixed.
HUMAN - Racial ASI. Removed the option to redistribute ASI for human, as they have +1 to all ability scores.
KOBOLD - Racial ASI. Removed the accidental option to redistribute a -2 to ability score that the Kobold no longer has.
ORC - Racial ASI. Removed the accidental option to redistribute a -1 to ability score that the Orc no longer has.
VALENAR HIGH ELF - Double-Bladed Scimitar. It wasn't possible to replace the DBS correctly. Fixed (and other races that switch out martial weapons should also be able to select the Double-Bladed Scimitar if they wish).
Thursday 19th November
Fewer issues resolved and in your hands today and I'd like to explain some reasoning. Wednesday, we focussed on resolving as many serious issues as we could. Today, we finished that up, but a lot of work has been undertaken on more complex issues. Please be assured that the D&D Beyond team are continuing to work on this. 😊
CUSTOMIZING ORIGINS - Swapping out a Martial Weapon. It wasn't possible to select net on the list of weapons to gain proficiency. Fixed. I am sure there is a net gain joke here somewhere....
Eldritch Knights and Arcane Trickster Spell Lists - Seems like this pair had been extra studious and had added a couple of redundent copies of some spells to their books. We have reprimanded them and cut the extras out.
RANGER - Primal Companion. We've added the optional feature for the Beast Master, to replace Ranger's Companion with Primal Companion, including the statblock.
Friday 20th November
ROGUE - Soulknife. We've added another bonus action "Psionic Power: Recovery" to the character sheet for Psionic Power, to indicate the ability to recover a single Psionic Energy die.
FIGHTER - Psi Warrior. We've added another bonus action "Psionic Power: Recovery" to the character sheet for Psionic Power, to indicate the ability to recover a single Psionic Energy die.
SORCERER - Optional Metamagic Options. These were incorrectly displaying as a 2nd level Optional Class Feature, even though the metamagic options themselves are 3rd level. All fixed up.
Monday 23rd November
MONK - Way of the Astral Self. Due to a conflict with ability scores, the action to display the attacks with the Arms of the Astral Self wasn't showing. We've split this out into two actions: Arms of the Astral Self (WIS) and Arms of the Astral Self (STR/DEX). You probably only want one of these showing as an attack action for your character, so click the one you don't want, then in the sidebar, click customize and uncheck "Display as attack"
FEAT - Artificer Initiate. Hadn't been configured with a charge or reset condition on the 1st-level spell, meaning it appeared to be "at will" - this has been corrected.
FEAT - Telekinetic (Cha) & Telekinetic (Wis). Both were displaying a save DC based on INT in their snippet. This has been corrected.
OPTIONAL CLASS FEATURES - Tool Proficiencies. We've added both Vehicles (Ground) and Vehicles (Water) as valid proficiencies to select where you're allowed to select a tool.
Monday 30th November
WARLOCK - Fathomless. Tentacle of the Deeps now correctly increases to 2d8 damage at 10th level. It still has the issue where the CHA mod is adding. This is still on the list of issues to resolve.
Tuesday 1st December
RANGER - Deft Explorer. The additional bonuses received at 6th and 10th levels (Roving & Tireless) now correctly add to the character at those levels. If you don't see this on your character sheet, you may need to change the Ranger level of your character to update it (you can change it back afterwards).
RACES (variant) - Origin Customization. There was an issue where any variant race would be offered customisation options for the original race, as well as the variant. That's all fixed up now.
Wednesday 2nd December
LOXODON. Fixed an issue where the origin customization gave you the option to replace the Loxodon trunk with a proficiency. I mean, I can see them being stealthier for sure with no trunk, I guess?
HUMAN - Mark of Handling. Origin Customisation was incorrectly granting too many increases.
HUMAN - Mark of Making. Origin Customisation was incorrectly granting too many increases.
Friday 4th December
DWARF - Mark of Warding. Origin Customisation was incorrectly granting too many increases.
GNOME - Mark of Scribing. Origin Customisation was incorrectly allowing replacement of "Gifted Scribe" with two proficiencies or tools.
HALF-ELF - Mark of Detection. Origin Customisation was incorrectly granting too many increases.
FEAT - Fey Touched. Wasn't allowing Tasha's Hideous Laughter to be selected (although hideous laughter was there). Now resolved.
Monday 7th December
MINOTAUR. Resolved an issue where the Customize your Origin system mistakenly allowed replacing the "Imposing Presence" trait with two proficiencies.
CLERIC - Peace Domain. The spell aura of purity was missing from the domain spells and has now been added.
Tuesday 8th December
RANGER - Favored Enemy / Favored Foe. We've overhauled the way the Favored Enemy feature of the Ranger class is configured. More details can be found in the change log. As Favored Enemy is now set-up as a single feature, rather than multiple, the Favored Foe OCF (Optional Class Feature) correctly replaces it when selected in the character builder.
Wednesday 9th December
RANGER - Primal Companion. Fixed the entitlements issue, which means you can now select it, choose your companion and see the information on the character sheet!
Tuesday 15th December
ARTIFICER - Infusions.
The Replicate Magic Item Infusion has been updated to include Common Magical Items and the Helm of Awareness can now be infused correctly onto a Helmet.
Infusions are no longer behind the Eberron Toggle.
Infusion choices in builder only display a source prefix if all sources are from toggleable source categories
OPTIONAL FEATURES (CLASS AND RACE). These features now respect the Hide-in-Builder field.
Friday 18th December
OPTIONAL CLASS FEATURES - Snippet level scaling. Snippet level scaling data for optional class features now work as intended.
Thursday 7th January
Support for Monk Dedicated Weapon. You may now select a weapon you are proficient with to use as a dedicated monk weapon if you have that optional feature turned on.
Monday 11th January
Infusion Limits. The Character sheet now Correctly limits infusions to max infusion limit: When choosing an item for infusion in the equipment section we now disable the Choose button if you are already at your max infusion limit. An Override Infusion Limit Button has been placed above if this limit needs to be bypassed.
Tuesday 26th January
Custom Lineage. The Custom Lineage Rules (Originally presented on Page 8) are now Live within the Character Builder.
Thursday 4th February
Eldritch Adept, Metamagic Adept and Fighting Initiate These feats are now supported and will respect your choices from the relevant class features.
Friday 5th February
Martial Adept The Martial Adept feat now includes TCoE Maneuvers and respects the choices from class features.
Friday 12th February
Customized Origins - Half-Elves. Both Wood Half-Elf and High Half-Elf required some kinda complex logic to deal with providing the correct options for replacing their Elven Weapon Training racial feature, which was in itself an optional feature for the Half-Elf. This has been completed and tested. You can now create a character that is a Wood Half-Elf, then select the Origin Customization, followed by choosing "Elven Weapon Training" then selecting the weapons/tools you would like instead of the standard longsword, shortsword, longbow, shortbow.
In the character builder it won’t let me switch the +2 racial bonuses for mountain Dwarf. I have TCOE enabled so I should be able to reassign the racial ability score bonuses to something besides strength or constitution.
TCoE content for some reason isn't showing completely showing up in one of my campaigns, both when I try to do things, and when my players do. As a example, one of my players is a Bard and can't automatically choose College of Eloquence, but when we selected to allow Magic content it showed up as MOoT content, even thought I don't own that book.
To troubleshoot I have done the following so far: - Double checked content sharing and disabled/enabled it - Checked that it was synced and re-synced - Tried making a new character after all this
Content will be under the toggle it was first published in, even if republished in a later book. Since College of Eloquence was first published in Mythic Odysseys of Theros, which, along with Guildmaster's Guide to Ravnica, are Magic: The Gathering books. For this reason you need to enable the Magic: The Gathering content toggle to enable the College of Eloquence subclass.
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TCoE content for some reason isn't showing completely showing up in one of my campaigns, both when I try to do things, and when my players do. As a example, one of my players is a Bard and can't automatically choose College of Eloquence, but when we selected to allow Magic content it showed up as MOoT content, even thought I don't own that book.
To troubleshoot I have done the following so far: - Double checked content sharing and disabled/enabled it - Checked that it was synced and re-synced - Tried making a new character after all this
None of the above have fixed the issue
Ant ideas?
College of Eloquence was originally published in MOoT, that’s why it shows as MOoT content and why M:tG content must be enabled on the character sheet for it to be selectable. It’ll be the same for the Paladin’s Oath of Glory too.
Content will be under the toggle it was first published in, even if republished in a later book. Since College of Eloquence was first published in Mythic Odysseys of Theros, which, along with Guildmaster's Guide to Ravnica, are Magic: The Gathering books. For this reason you need to enable the Magic: The Gathering content toggle to enable the College of Eloquence subclass.
I suppose it's not a bug in the sense that it's a documented feature, but people buying an main-line sourcebook and only being able to use some of the stuff in it if they turn on an apparently unrelated toggle is totally a bug.
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More of a workaround rather than an implementation in the system. Proper implementation would mean you don't need to leave the character sheet. But a good workaround still.
Forgive me if this is addressed somewhere among the 149 pages since this forum opened, but I'm coming across the following issue:
The Optional Class Feature for 3rd Level Sorcerer's called Metamagic Options which gives you two unique metamagic options: Seeking Spell and Transmuted Spell is not appearing on my digital character sheet.
I am certain I have toggled the feature and I have looked everywhere on the character sheet so I am pretty sure I have done everything I can.
Has anyone heard of this happening?
It works for me.
Do you have both optional class features turned on on the home page of the builder, and checked off the metamagic option in the optional feature section of the class section of the builder?
did you then choose those metamagic options in the class features section of the class page of the builder?
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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To supplement what ArwensDaughter has posted, please see section F-1 of the content accessible troubleshooting FAQ: (https://www.dndbeyond.com/forums/d-d-beyond-general/bugs-support/142100-how-to-access-content-on-d-d-beyond-faq).
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So genie warlocks still dont have access to the Wish spell?
I am unable to create a circle of Spores subclass character. I can use all the other subclasses from tashash though, both the druid ones and others.
Toggle Magic the Gathering Content ON (red/right) in your HOME | Preferences.
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I used the UA Mind Sliver spell with one of my characters. It is listed in my spell book as archived. I can’t delete it and take the now official version of the spell.
So, I made a custom "monster" and added the sidekick tag which allowed me to add it under the "extras" section. When you click on it in the character sheet it pops up on the side and is clickable, but the "bonus actions" are not visible. It shows actions and reactions but not bonus actions. Any idea why or how to fix?
I can't add the wish spell for my 17th level Genie Warlock
As per the very first post in this thread:
Creating Epic Boons on DDB
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A month and a half later and still no update. Does WotC even care about these forums any more? I rarely see mods and haven’t seen updates like used to. Heck the dev updates disappeared months ago. Feels very much like sell sell sell but no urgency on fixing anything. A little communication would go a long way.
In the character builder it won’t let me switch the +2 racial bonuses for mountain Dwarf. I have TCOE enabled so I should be able to reassign the racial ability score bonuses to something besides strength or constitution.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
TCoE content for some reason isn't showing completely showing up in one of my campaigns, both when I try to do things, and when my players do.
As a example, one of my players is a Bard and can't automatically choose College of Eloquence, but when we selected to allow Magic content it showed up as MOoT content, even thought I don't own that book.
To troubleshoot I have done the following so far:
- Double checked content sharing and disabled/enabled it
- Checked that it was synced and re-synced
- Tried making a new character after all this
None of the above have fixed the issue
Ant ideas?
Not a bug.
Content will be under the toggle it was first published in, even if republished in a later book. Since College of Eloquence was first published in Mythic Odysseys of Theros, which, along with Guildmaster's Guide to Ravnica, are Magic: The Gathering books. For this reason you need to enable the Magic: The Gathering content toggle to enable the College of Eloquence subclass.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
College of Eloquence was originally published in MOoT, that’s why it shows as MOoT content and why M:tG content must be enabled on the character sheet for it to be selectable. It’ll be the same for the Paladin’s Oath of Glory too.
Creating Epic Boons on DDB
DDB Buyers' Guide
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Content Troubleshooting
I suppose it's not a bug in the sense that it's a documented feature, but people buying an main-line sourcebook and only being able to use some of the stuff in it if they turn on an apparently unrelated toggle is totally a bug.
That you for the clarification.
Personally I agree with jl8e though, seems strange