This post has potentially manipulated dice roll results.
With a wave of his hand, a shield of force appears and blocks all but the last attack.
Petcan draws his rapier and lunges at the sahuagin stabbing at him, with a green flame blade striking at the Sahuagin and if it has a friend within 5 feet, it’ll hit it as well.
Update for new players and old on the current fight:
Sahaugin are trying to board/raid/capture the ship. About 7 and a priestess climbed up each side of the ship (port=left and starboard=right).
Round 1 was mostly them climbing and boarding (with a little of that spilling over into Round 2). One of the priestess' is dead and the other is severely wounded.
None of the Sahaugin are dead.
Some are wounded though. Tempe has blasted several (4) with fire and struck one of those with his Yklwa, that one is the most wounded. Petcan's green flame victim is the next most wounded (not the secondary target, although that one does take the 7 fire damage.)
(The Starboard Sahaugin are up, Round 3 is next)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
As in post #1152 some of the Sahaugin are attacking the crew and some are attacking the party.
(Admit to not having used Sahaugin a lot but as a player I've fought them a few times. Did not realize they get multi-attack until I looked at their stat-block. But I'm not going to nerf it now that it's underway even though that could mean 32 attacks... well not now since 1 priestess is dead, still 14 and a priestess left. It might seem overwhelming at first but once a few start dying the fight should swing in your way. Most of that Haste fallout is over in Round 2 and everyone will be able to act in round 3.)
Instead of 4 of the 7 attacking the party this time around another joins to fight against Petcan:
Zenodor suffers a Bite Attack: 12 Damage: 3 piercing damage.
Zenodor suffers a Spear Attack: 12 Damage: 6 piercing damage.
Bow suffers a Bite Attack: 6 Damage: 5 piercing damage.
Bow suffers a Claw Attack: 17 Damage: 3 slashing damage.
Tempe suffers a Bite Attack: 17 Damage: 2 piercing damage.
Tempe suffers a Claws Attack: 5 Damage: 5 slashing damage.
Petcan suffers a Claws Attack: 19 Damage: 2 slashing damage.
(Zenodor is up, Bow is next)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Your first magical ray punches a hole in the priestess right through her chest and she drops dead. Your second magical ray strikes a nearby Sahaugin wounding him deeply.
(Bow is up, Tempe is next.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Bow fires of his crossbow at the Sahuagin's closest to him, before dropping the weapon and picking his secondary from the back imbuing that one with rite of the dawn taking 1 damage.
Attack 1: 15 Damage: 20
Attack 2: 6 Damage: 22
(last two bolts in the clip, changing weapon and than BA for crimson rite. Also for the next Sahuagin that drops I use my reaction:
Blood Curse of the Fallen Puppet
When a creature you can see within 30 feet of you drops to 0 hit points, you can use your reaction to give that creature a final act of aggression. That creature immediately makes a single weapon attack against a target of your choice within its attack range.)
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Tempe looks around and doesn't like the situation he uses another ki and bonus action disengages but takes it to the vertical by flying as he does he stops hovering 15ft up and breaths deeply then exhales a fiery blast in a fifteen foot cone at the ones he previously injured + any he can get without getting any allies 15ft cone Dex 13 damage fire 13
Then he roars a challenge Persuasion 20 then spins around spreading his blood trying to get them to follow him then finishes his turn near the top of nearest Mast (as far as he can get with a 45ft movement) putting away the Yklwa
One of Bow's bolts misses but the other strikes down a Sahaugin. It rises up and turns on a nearby companion.
Sahaugin's Bite Attack: 11 Damage: 4 piercing damage to another Sahaugin.
Sahaugin DEX save: 6
Sahaugin DEX save: 14
Sahaugin DEX save: 11
Sahaugin DEX save: 3
(Randall is up.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Seeing his friend savaged by several Sahuagin attacks, Randall moves over and rests his hand on Petcan’s shoulder, saying, “The Morninglord renew you!” Maintaining his concentration on the Bless spell (recall he cast it on all four of the current characters so add that 1d4 to your attacks and saves), Randall causes his Spiritual Weapon to continue thwacking the enemy on the port side.
Action: Cure Wounds at Level 3: 26
Bonus: Spiritual Weapon: Attack: 15 Damage: 11 plus Bless 2
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(ooc: sorry for my absence, I have been without internet for about 6 days)
(will post in a few hours and hopefully we can get back to regular posting and finish this fight with the Sahaugin, again apologies to old players and new)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Tempe bathes several Sahaugin in a fiery cone which drops all but one of the four that were facing him.
The remainder growls impudently and then moves off to attack Randall.
Bite Attack: 12 Damage: 4 piercing damage.
Claws Attack: 10 Damage: 4 slashing damage.
The rest of the Port Sahaugin attack Petcan.
1st Bite Attack: 16 Damage: 3 piercing damage.
1st Claws Attack: 23 Damage: 7 slashing damage.
2nd Bite Attack: 7 Damage: 2 piercing damage.
1st Spear Attack: 10 Damage: 4 piercing damage.
3rd Bite Attack: 4 Damage: 2 piercing damage.
2nd Claws Attack: 7 Damage: 3 slashing damage.
(Petcan is up.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
There are 5 Starboard Sahaugin left and only 3 Port Sahaugin remain. All of their initial surge to board/attack/raid the vessel has seemed to fade somewhat with the death of their priestess leaders.
(Zenodor is up. Bow is next.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Zenodur decides to finish off the stragglers. He targets the Port Sahaugin with bolts of Eldritch energy
Eldritch Blast 1: Attack: 18 Damage: 8
Eldritch Blast 2: Attack: 15 Damage: 10
While he does this, he instructs his familiar to fly back up into the air and around the ship to survey the scene for any surprises or newcomers. (Familiar uses invisibility, and moves in circles around the ship scanning the water, horizon and sky).
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
To post a comment, please login or register a new account.
With a wave of his hand, a shield of force appears and blocks all but the last attack.
Petcan draws his rapier and lunges at the sahuagin stabbing at him, with a green flame blade striking at the Sahuagin and if it has a friend within 5 feet, it’ll hit it as well.
Attack: 11 Damage: 6 + 9 fire damage
second target takes 9 fire damage
Paladin - warforged - orange
@DM: Could you do a summary of how many Sahaugin are still alive (and how many injured and perhaps easy pickings)? How injured is the Priestess?
Update for new players and old on the current fight:
Sahaugin are trying to board/raid/capture the ship. About 7 and a priestess climbed up each side of the ship (port=left and starboard=right).
Round 1 was mostly them climbing and boarding (with a little of that spilling over into Round 2). One of the priestess' is dead and the other is severely wounded.
None of the Sahaugin are dead.
Some are wounded though. Tempe has blasted several (4) with fire and struck one of those with his Yklwa, that one is the most wounded. Petcan's green flame victim is the next most wounded (not the secondary target, although that one does take the 7 fire damage.)
(The Starboard Sahaugin are up, Round 3 is next)
As in post #1152 some of the Sahaugin are attacking the crew and some are attacking the party.
(Admit to not having used Sahaugin a lot but as a player I've fought them a few times. Did not realize they get multi-attack until I looked at their stat-block. But I'm not going to nerf it now that it's underway even though that could mean 32 attacks... well not now since 1 priestess is dead, still 14 and a priestess left. It might seem overwhelming at first but once a few start dying the fight should swing in your way. Most of that Haste fallout is over in Round 2 and everyone will be able to act in round 3.)
Instead of 4 of the 7 attacking the party this time around another joins to fight against Petcan:
Zenodor suffers a Bite Attack: 12 Damage: 3 piercing damage.
Zenodor suffers a Spear Attack: 12 Damage: 6 piercing damage.
Bow suffers a Bite Attack: 6 Damage: 5 piercing damage.
Bow suffers a Claw Attack: 17 Damage: 3 slashing damage.
Tempe suffers a Bite Attack: 17 Damage: 2 piercing damage.
Tempe suffers a Claws Attack: 5 Damage: 5 slashing damage.
Petcan suffers 1st Bite Attack: 9 Damage: 2 piercing damage.
Petcan suffers a Spear Attack: 23 Damage: 13 piercing damage.
Petcan suffers 2nd Bite Attack: 21 Damage: 2 piercing damage.
Petcan suffers a Claws Attack: 19 Damage: 2 slashing damage.
(Zenodor is up, Bow is next)
Initiative Order:
Zenodor
Bow
Tempe
Randall
Sahaugin Priestess
Port Sahaugin
Petcan
Starboard Sahaugin
Z decides to target the remaining priestess, hoping to cut the boarding party's leadership and morale.
He instructs his familiar to assist (help action / advantage) and target two Eldritch Blasts on her.
Bolt 1: Attack: 15 Damage: 12
Bolt 2: Attack: 24 Damage: 9
@Zenodor
Your first magical ray punches a hole in the priestess right through her chest and she drops dead. Your second magical ray strikes a nearby Sahaugin wounding him deeply.
(Bow is up, Tempe is next.)
Bow fires of his crossbow at the Sahuagin's closest to him, before dropping the weapon and picking his secondary from the back imbuing that one with rite of the dawn taking 1 damage.
Attack 1: 15 Damage: 20
Attack 2: 6 Damage: 22
(last two bolts in the clip, changing weapon and than BA for crimson rite. Also for the next Sahuagin that drops I use my reaction:
Blood Curse of the Fallen Puppet
When a creature you can see within 30 feet of you drops to 0 hit points, you can use your reaction to give that creature a final act of aggression. That creature immediately makes a single weapon attack against a target of your choice within its attack range.)
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Tempe looks around and doesn't like the situation he uses another ki and bonus action disengages but takes it to the vertical by flying as he does he stops hovering 15ft up and breaths deeply then exhales a fiery blast in a fifteen foot cone at the ones he previously injured + any he can get without getting any allies 15ft cone Dex 13 damage fire 13
Then he roars a challenge Persuasion 20 then spins around spreading his blood trying to get them to follow him then finishes his turn near the top of nearest Mast (as far as he can get with a 45ft movement) putting away the Yklwa
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(He should be about 60ft away using the rigging and mast as cover)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
One of Bow's bolts misses but the other strikes down a Sahaugin. It rises up and turns on a nearby companion.
Sahaugin's Bite Attack: 11 Damage: 4 piercing damage to another Sahaugin.
Sahaugin DEX save: 6
Sahaugin DEX save: 14
Sahaugin DEX save: 11
Sahaugin DEX save: 3
(Randall is up.)
Randall:
Seeing his friend savaged by several Sahuagin attacks, Randall moves over and rests his hand on Petcan’s shoulder, saying, “The Morninglord renew you!” Maintaining his concentration on the Bless spell (recall he cast it on all four of the current characters so add that 1d4 to your attacks and saves), Randall causes his Spiritual Weapon to continue thwacking the enemy on the port side.
Action: Cure Wounds at Level 3: 26
Bonus: Spiritual Weapon: Attack: 15 Damage: 11 plus Bless 2
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(ooc: sorry for my absence, I have been without internet for about 6 days)
(will post in a few hours and hopefully we can get back to regular posting and finish this fight with the Sahaugin, again apologies to old players and new)
(Thanks for checking in! Glad to hear from you)
Paladin - warforged - orange
Tempe bathes several Sahaugin in a fiery cone which drops all but one of the four that were facing him.
The remainder growls impudently and then moves off to attack Randall.
Bite Attack: 12 Damage: 4 piercing damage.
Claws Attack: 10 Damage: 4 slashing damage.
The rest of the Port Sahaugin attack Petcan.
1st Bite Attack: 16 Damage: 3 piercing damage.
1st Claws Attack: 23 Damage: 7 slashing damage.
2nd Bite Attack: 7 Damage: 2 piercing damage.
1st Spear Attack: 10 Damage: 4 piercing damage.
3rd Bite Attack: 4 Damage: 2 piercing damage.
2nd Claws Attack: 7 Damage: 3 slashing damage.
(Petcan is up.)
Petcan evades all but one of the strikes, and responds in kind with a whip of his rapier, and fire! green flame blade at the last two to strike at him
Rapier Attack: 26 Damage: 6 + 7 fire
second target takes 11 fire damage
Paladin - warforged - orange
The green fire from Petcan's elegant weapon downs 2 more Sahaugin.
The Starboard Sahaugin continue attacking crew and party.
Zenodor's Bite Attack: 14 Damage: 3 piercing damage
Zenodor's Spear Attack: 20 Damage: 5 piercing damage.
Bow's Bite Attack: 5 Damage: 2 piercing damage.
Bow's Claws Attack: 17 Damage: 5 slashing damage.
Randall's Bite Attack: 9 Damage: 5 piercing damage.
Randall's Claws Attack: 23 Damage: 9 slashing damage.
There are 5 Starboard Sahaugin left and only 3 Port Sahaugin remain. All of their initial surge to board/attack/raid the vessel has seemed to fade somewhat with the death of their priestess leaders.
(Zenodor is up. Bow is next.)
Zenodur decides to finish off the stragglers. He targets the Port Sahaugin with bolts of Eldritch energy
Eldritch Blast 1: Attack: 18 Damage: 8
Eldritch Blast 2: Attack: 15 Damage: 10
While he does this, he instructs his familiar to fly back up into the air and around the ship to survey the scene for any surprises or newcomers. (Familiar uses invisibility, and moves in circles around the ship scanning the water, horizon and sky).
2 attacks, 1 ba attack. Quick post from phone
Attack 1: 19 Damage: 21
Attack 2: 8 Damage: 23
Attack 3: 18 Damage: 19
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus