This post has potentially manipulated dice roll results.
With a wave of his hand, a shield of force appears and blocks all but the last attack.
Petcan draws his rapier and lunges at the sahuagin stabbing at him, with a green flame blade striking at the Sahuagin and if it has a friend within 5 feet, it’ll hit it as well.
This post has potentially manipulated dice roll results.
Bow fires of his crossbow at the Sahuagin's closest to him, before dropping the weapon and picking his secondary from the back imbuing that one with rite of the dawn taking 1 damage.
Attack 1: 21 Damage: 21
Attack 2: 19 Damage: 21
(last two bolts in the clip, changing weapon and than BA for crimson rite. Also for the next Sahuagin that drops I use my reaction:
Blood Curse of the Fallen Puppet
When a creature you can see within 30 feet of you drops to 0 hit points, you can use your reaction to give that creature a final act of aggression. That creature immediately makes a single weapon attack against a target of your choice within its attack range.)
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
This post has potentially manipulated dice roll results.
Tempe looks around and doesn't like the situation he uses another ki and bonus action disengages but takes it to the vertical by flying as he does he stops hovering 15ft up and breaths deeply then exhales a fiery blast in a fifteen foot cone at the ones he previously injured + any he can get without getting any allies 15ft cone Dex 13 damage fire 8
Then he roars a challenge Persuasion 12 then spins around spreading his blood trying to get them to follow him then finishes his turn near the top of nearest Mast (as far as he can get with a 45ft movement) putting away the Yklwa
Seeing his friend savaged by several Sahuagin attacks, Randall moves over and rests his hand on Petcan’s shoulder, saying, “The Morninglord renew you!” Maintaining his concentration on the Bless spell (recall he cast it on all four of the current characters so add that 1d4 to your attacks and saves), Randall causes his Spiritual Weapon to continue thwacking the enemy on the port side.
Action: Cure Wounds at Level 3: 26
Bonus: Spiritual Weapon: Attack: 15 Damage: 11 plus Bless 2
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
While he does this, he instructs his familiar to fly back up into the air and around the ship to survey the scene for any surprises or newcomers. (Familiar uses invisibility, and moves in circles around the ship scanning the water, horizon and sky).
This post has potentially manipulated dice roll results.
2 attacks, 1 ba attack. Quick post from phone
Attack 1: 20 Damage: 17
Attack 2: 24 Damage: 24
Attack 3: 13 Damage: 20
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Tempe moves his full speed ending up 15ft away fires two bolts of radiant light at one of the remaining Sahagun
Attack: 13 Damage: 5
Attack: 15 Damage: 5
then two more at a different one investing a ki point
Attack: 15 Damage: 7
Attack: 23 Damage: 6
Radiant Sun BoltSCAG, pg. 35
You gain a special ranged spell attack with a range of 30 ft. that uses your DEX modifier and deals radiant damage equal to your Martial Arts die. When you take the Attack action, you can spend 1 ki point to make the special attack twice as a bonus action and you can use this attack as any of the attacks using the Extra Attack feature.
ooc: I'll add one more ki point to actually hit with that first attack hopefully so it would be a 13 instead of an 11
Focused AimTCoE, pg. 49
When you miss with an attack roll, you can spend 1-3 ki points to increase your attack roll by 2 for each of these ki points you spend, potentially turning the miss into a hit.
This post has potentially manipulated dice roll results.
Tempe slow falls to the deck deactivating the boots knowing this resource is finite he is surprised when the magician approaches most people avoid him since he looks much like their worst fear. With a serene look on his face he gives a curt bow
"Ignis Tempestas, but I call myself Tempe." He looks to the sea. "It has the look of serenity but volatile at heart, much like the dragon." said as he points towards it. "We can show no mercy on them. For those creatures that escaped will bring more. We should rest and be prepared. Or we may perish. Shame this is not a fort so we could pour oil over the side and ignite it."
Tempe looks for the crows nest on this ship climbs the mast too it and meditates inside simi keeping a look out using his last ki till the short rest replenishes it to heal himself. 7, 8
With a wave of his hand, a shield of force appears and blocks all but the last attack.
Petcan draws his rapier and lunges at the sahuagin stabbing at him, with a green flame blade striking at the Sahuagin and if it has a friend within 5 feet, it’ll hit it as well.
Attack: 11 Damage: 11 + 12 fire damage
second target takes 11 fire damage
Paladin - warforged - orange
@DM: Could you do a summary of how many Sahaugin are still alive (and how many injured and perhaps easy pickings)? How injured is the Priestess?
Z decides to target the remaining priestess, hoping to cut the boarding party's leadership and morale.
He instructs his familiar to assist (help action / advantage) and target two Eldritch Blasts on her.
Bolt 1: Attack: 15 Damage: 12
Bolt 2: Attack: 24 Damage: 9
Bow fires of his crossbow at the Sahuagin's closest to him, before dropping the weapon and picking his secondary from the back imbuing that one with rite of the dawn taking 1 damage.
Attack 1: 21 Damage: 21
Attack 2: 19 Damage: 21
(last two bolts in the clip, changing weapon and than BA for crimson rite. Also for the next Sahuagin that drops I use my reaction:
Blood Curse of the Fallen Puppet
When a creature you can see within 30 feet of you drops to 0 hit points, you can use your reaction to give that creature a final act of aggression. That creature immediately makes a single weapon attack against a target of your choice within its attack range.)
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Tempe looks around and doesn't like the situation he uses another ki and bonus action disengages but takes it to the vertical by flying as he does he stops hovering 15ft up and breaths deeply then exhales a fiery blast in a fifteen foot cone at the ones he previously injured + any he can get without getting any allies 15ft cone Dex 13 damage fire 8
Then he roars a challenge Persuasion 12 then spins around spreading his blood trying to get them to follow him then finishes his turn near the top of nearest Mast (as far as he can get with a 45ft movement) putting away the Yklwa
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(He should be about 60ft away using the rigging and mast as cover)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Randall:
Seeing his friend savaged by several Sahuagin attacks, Randall moves over and rests his hand on Petcan’s shoulder, saying, “The Morninglord renew you!” Maintaining his concentration on the Bless spell (recall he cast it on all four of the current characters so add that 1d4 to your attacks and saves), Randall causes his Spiritual Weapon to continue thwacking the enemy on the port side.
Action: Cure Wounds at Level 3: 26
Bonus: Spiritual Weapon: Attack: 15 Damage: 11 plus Bless 2
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Thanks for checking in! Glad to hear from you)
Paladin - warforged - orange
Petcan evades all but one of the strikes, and responds in kind with a whip of his rapier, and fire! green flame blade at the last two to strike at him
Rapier Attack: 26 Damage: 6 + 7 fire
second target takes 6 fire damage
Paladin - warforged - orange
Zenodur decides to finish off the stragglers. He targets the Port Sahaugin with bolts of Eldritch energy
Eldritch Blast 1: Attack: 10 Damage: Unable to parse dice roll.
Eldritch Blast 2: Attack: 24 Damage: 12
While he does this, he instructs his familiar to fly back up into the air and around the ship to survey the scene for any surprises or newcomers. (Familiar uses invisibility, and moves in circles around the ship scanning the water, horizon and sky).
2 attacks, 1 ba attack. Quick post from phone
Attack 1: 20 Damage: 17
Attack 2: 24 Damage: 24
Attack 3: 13 Damage: 20
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(Um my turn now)
Tempe moves his full speed ending up 15ft away fires two bolts of radiant light at one of the remaining Sahagun
Attack: 13 Damage: 5
Attack: 15 Damage: 5
then two more at a different one investing a ki point
Attack: 15 Damage: 7
Attack: 23 Damage: 6
You gain a special ranged spell attack with a range of 30 ft. that uses your DEX modifier and deals radiant damage equal to your Martial Arts die. When you take the Attack action, you can spend 1 ki point to make the special attack twice as a bonus action and you can use this attack as any of the attacks using the Extra Attack feature.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Then Randal)
Paladin - warforged - orange
ooc: I'll add one more ki point to actually hit with that first attack hopefully so it would be a 13 instead of an 11
When you miss with an attack roll, you can spend 1-3 ki points to increase your attack roll by 2 for each of these ki points you spend, potentially turning the miss into a hit.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Randall:
(Note that last round the spiritual weapon hit with a 17 against AC for 11 points of damage).
Randall keeps the spiritual weapon going strong, smacking the nearest sahuagin, then follows up with a swipe from LIghtbringer!
Spiritual Weapon: Attack: 15 Damage: 6 plus Bless: 3
Lightbringer: Attack: 26 Damage: 11 plus Bless: 1
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Petcan will keep firing Firebolts after them as they flee, but turns back to the deck after they’re out of sight.
“I swear, I’ve seen more monsters in the last week than in the last… ever.”
He turns to the newcomers. ”Who are you two, by the way? I’m Petcan, and I very much appreciate your help there, you were incredible.”
Paladin - warforged - orange
Tempe slow falls to the deck deactivating the boots knowing this resource is finite he is surprised when the magician approaches most people avoid him since he looks much like their worst fear. With a serene look on his face he gives a curt bow
"Ignis Tempestas, but I call myself Tempe." He looks to the sea. "It has the look of serenity but volatile at heart, much like the dragon." said as he points towards it. "We can show no mercy on them. For those creatures that escaped will bring more. We should rest and be prepared. Or we may perish. Shame this is not a fort so we could pour oil over the side and ignite it."
Tempe looks for the crows nest on this ship climbs the mast too it and meditates inside simi keeping a look out using his last ki till the short rest replenishes it to heal himself. 7, 8
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
ooc: a 1 and a 2 sheesh, If I get that 5min 3HD
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Tempe looks to help before he does all of the above if he thinks can if not he doesn't touch 18 Pegleg.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Medicine check above
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please