This post has potentially manipulated dice roll results.
Tibern will follow the rest of the party, making sure to keep close incase they were in for anymore surprises. As he walks he will make sure to keep a look out for Glen.
This post has potentially manipulated dice roll results.
Glen can not call out right now. The party dose not see the small figure enter the mouth of the cave. A gnome named Silas approaches the unconscious wizard and decides to help the stranger.
I dont know why your roll did not work. Maybe the capital R? 4
Glen sees a 3ft 8" Rock gnome with grey skin standing over him with a smile. "Hey buddy, you killed all these goblins? I'm glad I got here when I did. You look pretty bad. These ******** stole my staff a few days ago and I tracked them here. That staff is really important to me. And I need to get it back. Can you help me find it?"
Glen looks around “uhh wait what?, oh uhh yeah I think my party picked up a staff that got washed out” “they should be in the other room that way” glen points towards the exit after getting up and brushing himself off
This post has potentially manipulated dice roll results.
" If he left he should be fine, but if he didn't he might've ran in our new target which we'll shortly be there to aid him." Bron heads out of the room then makes his way in the direction they were told the bugbear was.
This post has potentially manipulated dice roll results.
I will post a new map when I get home tonight. Yes, there is an opening at the south end of the waterfall room, that is where the goblin said you will find Klarg.
As Tibern examines the staff and thinks about the wound he recived earlier the staff once again begins to glow and Tibern regains 1 HP.
Tibern sets the staff back on his pack as he feels the healing energy rush into him, making sure to turn his attention back to the task at hand. He knew that they still had a bugbear to deal with. "We should look for him as if he wanders to much he could end up bringing the wrath of this Klarg down upon us sooner then we would like.
Vandar follows the others, wondering where exactly Glen went, and keeping an eye out for him.
Tibern will follow the rest of the party, making sure to keep close incase they were in for anymore surprises. As he walks he will make sure to keep a look out for Glen.
Investigation: 14
Glen lying on his back calls out to the others (if he can that is) (need to roll anything?)
(Aren't you unconcious?)
(I think so but had to try)
Silas hears the groans of an unconscious being and tries to help casting cure wounds.
[Roll]1d8+1[/roll]
6 hp
Glen can not call out right now. The party dose not see the small figure enter the mouth of the cave. A gnome named Silas approaches the unconscious wizard and decides to help the stranger.
I dont know why your roll did not work. Maybe the capital R? 4
Glen regains 3 hp.
Lothar can hear nothing in the next chamber over the sound of the waterfall.
Tibern sees no sign of Glen on the way to the waterfall room.
Fat_pace tell the wizard Glen what he sees.
Tibern moves with the others still and will fiddle around with the staff to see if he can heal the injury from the arrow that had hit him earlier.
(We're in the waterfall room now correct, except for Glen? On the map, is that another exit from the room to the south of the pools?)
Glen sees a 3ft 8" Rock gnome with grey skin standing over him with a smile. "Hey buddy, you killed all these goblins? I'm glad I got here when I did. You look pretty bad. These ******** stole my staff a few days ago and I tracked them here. That staff is really important to me. And I need to get it back. Can you help me find it?"
Glen looks around “uhh wait what?, oh uhh yeah I think my party picked up a staff that got washed out” “they should be in the other room that way” glen points towards the exit after getting up and brushing himself off
" If he left he should be fine, but if he didn't he might've ran in our new target which we'll shortly be there to aid him." Bron heads out of the room then makes his way in the direction they were told the bugbear was.
Perception: 9
I will post a new map when I get home tonight. Yes, there is an opening at the south end of the waterfall room, that is where the goblin said you will find Klarg.
As Tibern examines the staff and thinks about the wound he recived earlier the staff once again begins to glow and Tibern regains 1 HP.
Tibern sets the staff back on his pack as he feels the healing energy rush into him, making sure to turn his attention back to the task at hand. He knew that they still had a bugbear to deal with. "We should look for him as if he wanders to much he could end up bringing the wrath of this Klarg down upon us sooner then we would like.
At the entrance to Klarg's chamber Bron can hear the occasional snarl of a wolf.
The entrance is a short tunnel with a steep slope upward, crude steps are cut into the stone floor.
Vandar continues to follow Bron past the waterfall room, looking for the bugbear.