Hildrbursts into the chamber, hurling a javelin at a man standing directly straight from the entryway into the throne room. It takes him in the surprise, and he lets out an agonized cry. You see his legs begin to shake as he almost goes down to the ground - but he hangs on by a thread.
((First round they are surprised, so any order you wish to go in is fine. Take your first turns in whatever order you wish, and then follow the initiative below)
Crannoc nods, relieved that his instinct that now is a time to kill has met with city-dweller approval.
He darts into the throne room, bearing south where Hildr had angled slightly north: SE-->E-->E-->SE--> SE-->S (getting into melee with the closer of the southern looters). He tries to leave room for any attacks or spells his companions might make or cast.
Crannoc then lashes out with his thorny green vine with Silvanus'blessing at the man Hildr's javelin had gravely injured.
Action: Crannoc'sThorn Whip plus Bless to hit (melee spell attack with 30' range): 17 + 4 = 21 Crannoc'sThorn Whip damage: 4 magical piercing (hopefully finishing off the wounded enemy) Forced Movement: in case the target is still alive, he is pulled 10' SW towards Crannoc.
Bonus Action: At the end of his movement, CrannocTelekinetically Shoves (30' range) the looter standing nearest the central hole away from himself (NE) and towards it. DC 15 STR Save or be shoved 5' NE towards (into?) the central hole.
A whip of thorny vines shoots out from Crannoc'shand, wrapping around the throat of the speared man. With a yank the cleric of Silvanus tears the whip away, ripping open the man's throat.
Gallant'sspell fills the air, marking the cultist at the south end of the room.
Gawain darts into the room after Crannoc, flanking on the other side of the raider. He twirls the glaive above his head with two hands, slashing once with the blade and again with the blunt end.
Gawain darts into the room after Crannoc, flanking on the other side of the raider. He twirls the glaive above his head with two hands, slashing once with the blade and again with the blunt end.
Irisfollows the others into the throne room, hanging by the entrance as she comes out the other side. She looks towards the figure that isn't dressed like the rest and raises her palm, sending a Ray of Frost streaking towards them.
An unseen force shoves one of the looters over the edge of the pit, you hear him cry out in surprise as he tumbles over. His scream is cut short after a few moments as you hear his body slam into the bottom of the pit.
Gawain'sfirst slash misses as his target brings their blade up in time to deflect the blow, but they're too slow and catch the blunt end of the weapon on the side of their head.
As Irisenters the room and casts her spell, the man on the northern end of the room is entirely too slow to dodge the ray of ice. It bursts onto his right thigh, sending a formation of ice down his leg.
With his bonus action, CrannocTelekinetically Shoves the looter just northeast of him. DC 15 STR Save or be pushed 5' further northeast to wind up just to the east of Gawain and more importantly, out of melee with Crannoc himself.
Trusting Gawain to finish that one off, he turns his attention to the southernmost looter who is suffused with Gallant'sFaerie Fire and injured by Iris' second Ray of Frost. Pulling out his rarely-used sling, Crannoc whips a stone at the glowing looter's face (at advantage).
Sling to hit: 12 + 3 from Bless = 15 Sling damage: 6 bludgeoning (hoping that is enough to down him given Iris'Ray of Frost).
IF the Telekinetic Shove is successful AND the glowing looter goes down so Crannoc does not have to worry about opportunity attacks, only then does Crannoc scoot 30' east. Otherwise, he moves however far east he can without incurring an opportunity attack.
Still spinning the weapon in his hands, Gawain moves on the looter Crannoc had so graciously pushed towards him. The blade comes down in a wide overhead swing before he flips the grip in his hand, striking forward with the butt of the staff.
((Roll initiative again friendos))
Gawain Initiative: 20
OMG: 4.
I guess Hildr stumbled as she was reaching for a javelin on her way in? She is not primarily a javelin thrower, after all...
Crannoc Initiative: 21
Barn(Paladin2):Damian_May's Ereworn Under the Shadow | Lyra(HexbladeWarlock2/EloquenceBard4):VitusW's Silverwood Forest
Joren(EchoKnightFighter6):NotDrizzt's Simple Request | Quyen(Adept1,ba5ic):ConstancePhokas' Nentir Vale (Discord) | Seri(Druid2):Hunter_Orien's Saltmarsh
Ophelia(Sorcerer2):BillM's Icewind Dale | Shin(Wizard1):Culuril's Strixhaven | Nivi(ArcaneTricksterRogue5):Erik_Soong's Netherdeep
Iris: 23
Initiative: 9
Hildr bursts into the chamber, hurling a javelin at a man standing directly straight from the entryway into the throne room. It takes him in the surprise, and he lets out an agonized cry. You see his legs begin to shake as he almost goes down to the ground - but he hangs on by a thread.
((First round they are surprised, so any order you wish to go in is fine. Take your first turns in whatever order you wish, and then follow the initiative below)
Initiative Order: Iris -> Crannoc -> Gawain
Crannoc nods, relieved that his instinct that now is a time to kill has met with city-dweller approval.
He darts into the throne room, bearing south where Hildr had angled slightly north: SE-->E-->E-->SE--> SE-->S (getting into melee with the closer of the southern looters). He tries to leave room for any attacks or spells his companions might make or cast.
Crannoc then lashes out with his thorny green vine with Silvanus' blessing at the man Hildr's javelin had gravely injured.
Action:
Crannoc's Thorn Whip plus Bless to hit (melee spell attack with 30' range): 17 + 4 = 21
Crannoc's Thorn Whip damage: 4 magical piercing (hopefully finishing off the wounded enemy)
Forced Movement: in case the target is still alive, he is pulled 10' SW towards Crannoc.
Bonus Action:
At the end of his movement, Crannoc Telekinetically Shoves (30' range) the looter standing nearest the central hole away from himself (NE) and towards it.
DC 15 STR Save or be shoved 5' NE towards (into?) the central hole.
Barn(Paladin2):Damian_May's Ereworn Under the Shadow | Lyra(HexbladeWarlock2/EloquenceBard4):VitusW's Silverwood Forest
Joren(EchoKnightFighter6):NotDrizzt's Simple Request | Quyen(Adept1,ba5ic):ConstancePhokas' Nentir Vale (Discord) | Seri(Druid2):Hunter_Orien's Saltmarsh
Ophelia(Sorcerer2):BillM's Icewind Dale | Shin(Wizard1):Culuril's Strixhaven | Nivi(ArcaneTricksterRogue5):Erik_Soong's Netherdeep
Gallant will cast faerie fire on as many enemies and if he has to ignore a person it will be the one who is injured.
Dex Save: 14
Dex Save A: 6
Dex Save C: 19
Dex Save D: 17
A whip of thorny vines shoots out from Crannoc's hand, wrapping around the throat of the speared man. With a yank the cleric of Silvanus tears the whip away, ripping open the man's throat.
Gallant's spell fills the air, marking the cultist at the south end of the room.
Gawain darts into the room after Crannoc, flanking on the other side of the raider. He twirls the glaive above his head with two hands, slashing once with the blade and again with the blunt end.
Movement:
NE -> E -> E -> SE -> E -> E
Action:
Glaive to Hit: 8 + 2(Bless) = 10
Damage: 13
Bonus Action:
Polearm Master to Hit: 18 + 1 = 19
Damage: 5
If he attacks the one that is glowing he has advantage on that attack
Iris follows the others into the throne room, hanging by the entrance as she comes out the other side. She looks towards the figure that isn't dressed like the rest and raises her palm, sending a Ray of Frost streaking towards them.
Ray of Frost
Attack to Hit: 24
Damage: 2
Cultist(D) STR Save: 17
An unseen force shoves one of the looters over the edge of the pit, you hear him cry out in surprise as he tumbles over. His scream is cut short after a few moments as you hear his body slam into the bottom of the pit.
Gawain's first slash misses as his target brings their blade up in time to deflect the blow, but they're too slow and catch the blunt end of the weapon on the side of their head.
As Iris enters the room and casts her spell, the man on the northern end of the room is entirely too slow to dodge the ray of ice. It bursts onto his right thigh, sending a formation of ice down his leg.
(that's the round of "surprise")
Initiative Order: Iris -> Crannoc -> Gawain
Faerie Fire is outlined in this color.
Iris briefly steps around the corner, shooting an icy beam at the glowing looter at the south end of the room.
Ray of Frost
Attack to Hit: 17
Damage: 6
With his bonus action, Crannoc Telekinetically Shoves the looter just northeast of him. DC 15 STR Save or be pushed 5' further northeast to wind up just to the east of Gawain and more importantly, out of melee with Crannoc himself.
Trusting Gawain to finish that one off, he turns his attention to the southernmost looter who is suffused with Gallant's Faerie Fire and injured by Iris' second Ray of Frost. Pulling out his rarely-used sling, Crannoc whips a stone at the glowing looter's face (at advantage).
Sling to hit: 12 + 3 from Bless = 15
Sling damage: 6 bludgeoning (hoping that is enough to down him given Iris' Ray of Frost).
IF the Telekinetic Shove is successful AND the glowing looter goes down so Crannoc does not have to worry about opportunity attacks, only then does Crannoc scoot 30' east. Otherwise, he moves however far east he can without incurring an opportunity attack.
Barn(Paladin2):Damian_May's Ereworn Under the Shadow | Lyra(HexbladeWarlock2/EloquenceBard4):VitusW's Silverwood Forest
Joren(EchoKnightFighter6):NotDrizzt's Simple Request | Quyen(Adept1,ba5ic):ConstancePhokas' Nentir Vale (Discord) | Seri(Druid2):Hunter_Orien's Saltmarsh
Ophelia(Sorcerer2):BillM's Icewind Dale | Shin(Wizard1):Culuril's Strixhaven | Nivi(ArcaneTricksterRogue5):Erik_Soong's Netherdeep
Still spinning the weapon in his hands, Gawain moves on the looter Crannoc had so graciously pushed towards him. The blade comes down in a wide overhead swing before he flips the grip in his hand, striking forward with the butt of the staff.
Action:
Glaive to Hit: 18 + 1(Bless) = 19
Damage: 9
Bonus Action:
Polearm Master to Hit: 13 + 4 = 17
Damage: 6
If the looter goes down after his first attack, Gawain instead moves north to use his bonus action attack on the other dude up there.
Movement
N -> N -> NE -> NE
STR Save: 7