Gorkoh nods, "Yes, Gorkoh join you to find Caerhan, see if he find broken clock thing." He goes to follow the party, giving a kick to the corpse of the crawler as he passes by. He passes the party and hops into a small ditch waving the party over. "Come, spoils of the beast here." He says as he ducks into the ditch once more. Coming closer, it looks to be the remains of the beast's previous meal. There are some backpacks and some other bags among the skeletons, along with a sword stuck in the ground, the hilt modeled to look like a skeleton hand with a skull and bones as the guard.
Grigor feels like he needs three baths just looking at the pile. "OK. That's gross." He wasn’t sure how giant worm thing biology worked, whether that was barfed out or passed all the way through and he did not care. "The fur is hard to keep clean, man."
Pushoverscans the pile from a distance, her eyes lingering on the objects, particularly the sword, to see if anything was of worth. She wonders if the sword might have some magical aspects to it; from her father's stories of adventuring, she's aware that arcane knights can't help but adorn all of their items with the most flashy and intimidating imagery. [Investigation to look for anything valuable: 10, and Arcana on the sword: Also 10 lol]
Pushoverscans the pile from a distance, her eyes lingering on the objects, particularly the sword, to see if anything was of worth. She wonders if the sword might have some magical aspects to it; from her father's stories of adventuring, she's aware that arcane knights can't help but adorn all of their items with the most flashy and intimidating imagery. [Investigation to look for anything valuable: 10, and Arcana on the sword: Also 10 lol]
Upon inspecting the sword, you see that ,despite the gaudy hilt, that it is a well crafted sword. It somehow feels light in your hand, as if it would be easy to wield if you knew how to wield one.
Pushover isn't too versed in holding a sword, but even she manages to get a grip on this one better than any regular weapon. She turns to the party and offers it to whoever would find the best use for it, seeing as it's useless in her hands.
"I'm alright with a blade, but I like to keep it light and quick." Patting his shorter blades, and not adding that he did not want a gross, bug puke sword with edge lord skulls on.
"I be more into the axe and short blades me self, normally... but I do have a certain attraction to the style of that blade." Sigurdcomments, eyeing the ornamentations on the sword.
When the group is ready to leave, Grigor takes his place at the back after finding his bow and looking around on last time for anything thy missed. "How we all feeling? Anyone need a break yet? I'm still holding up ok, but a brick to the face could change that."
Perception 12 just scanning the cavern on last time a thy leave.
One last look around reveals no other critters in waiting. The party continues onward, with Gorkoh following in tow. The party comes into another large open part of the caves.
This enormous chamber is roughly circular with a high ceiling. A huge granite block is suspended near the ceiling in the center of the room, carved into the rough shape of what looks like a giant foot. Runes scribed into the north and south walls of the chamber create the outline image of a bare footprint.
Scattered about the room are hundreds of rotting severed feet from countless types of humanoids. All the feet are bare. Despite the horrid wounds that severed the feet, you see no blood anywhere.
"Weird. Don't stand under the giant foot maybe." the bugbear shrugs. "A foot cult? Like.. they worship a god with lots of feet... or no feet.. or that just super loves feet? Gorkoh, you know anything about this place?""
Grigor scans the floors and low on the walls, keeping his eyes peeled for a foot chopping off device or trap. Perception 24
K shivers and looks away from the severed feet scattered about the room. She instead tries to remember if she has heard of anything related to the strange scene in front of them during her travels. [Religion: 12] [History: 17]
The rest of the party seems to be scanning the room and wracking their brains for any knowledge on what this could mean, so Pushover simply averts her eyes from the grim sight and keeps her distance. However, despite her best efforts to ignore the gore about her, she still ends up squirming in fear as Aebelskink fills her mind with a long descriptive list of all of the feet around her.
Sigurd looks on, awaiting the goblin's response
Cats go Moo!
Gorkoh nods, "Yes, Gorkoh join you to find Caerhan, see if he find broken clock thing." He goes to follow the party, giving a kick to the corpse of the crawler as he passes by. He passes the party and hops into a small ditch waving the party over. "Come, spoils of the beast here." He says as he ducks into the ditch once more. Coming closer, it looks to be the remains of the beast's previous meal. There are some backpacks and some other bags among the skeletons, along with a sword stuck in the ground, the hilt modeled to look like a skeleton hand with a skull and bones as the guard.
Grigor feels like he needs three baths just looking at the pile. "OK. That's gross." He wasn’t sure how giant worm thing biology worked, whether that was barfed out or passed all the way through and he did not care. "The fur is hard to keep clean, man."
Pushover scans the pile from a distance, her eyes lingering on the objects, particularly the sword, to see if anything was of worth. She wonders if the sword might have some magical aspects to it; from her father's stories of adventuring, she's aware that arcane knights can't help but adorn all of their items with the most flashy and intimidating imagery. [Investigation to look for anything valuable: 10, and Arcana on the sword: Also 10 lol]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Ja'Dul will search through the pile looking for anything useful.
Per check 18
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Grigor peered into the ditch from a safe distance, "Any sign of our missing person in there?"
Upon inspecting the sword, you see that ,despite the gaudy hilt, that it is a well crafted sword. It somehow feels light in your hand, as if it would be easy to wield if you knew how to wield one.
(Added to Pushover's inventory.)
Looking through the remaining bags, you manage to find 47 gold pieces and in a somewhat sticky pouch, a polished red garnet.
(Added to Ja'Dul's inventory.)
Pushover isn't too versed in holding a sword, but even she manages to get a grip on this one better than any regular weapon. She turns to the party and offers it to whoever would find the best use for it, seeing as it's useless in her hands.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
"I'm alright with a blade, but I like to keep it light and quick." Patting his shorter blades, and not adding that he did not want a gross, bug puke sword with edge lord skulls on.
"I be more into the axe and short blades me self, normally... but I do have a certain attraction to the style of that blade." Sigurd comments, eyeing the ornamentations on the sword.
Cats go Moo!
(Up to you guys if you want to trade items.)
(Does the party keep going deeper into the caverns?)
Of course we keep going =)
PER check 7
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
((We could just give up and go homes))
When the group is ready to leave, Grigor takes his place at the back after finding his bow and looking around on last time for anything thy missed. "How we all feeling? Anyone need a break yet? I'm still holding up ok, but a brick to the face could change that."
Perception 12 just scanning the cavern on last time a thy leave.
K gives Grigor a thumbs-up to indicate that she's doing fine, falling into step with everyone else as they venture deeper into the caverns.
"And I think you should take that sword, Sigurd," K comments. "You never know, maybe you'll find that it suits you."
One last look around reveals no other critters in waiting. The party continues onward, with Gorkoh following in tow. The party comes into another large open part of the caves.
This enormous chamber is roughly circular with a high ceiling. A huge granite block is suspended near the ceiling in the center of the room, carved into the rough shape of what looks like a giant foot. Runes scribed into the north and south walls of the chamber create the outline image of a bare footprint.
Scattered about the room are hundreds of rotting severed feet from countless types of humanoids. All the feet are bare. Despite the horrid wounds that severed the feet, you see no blood anywhere.
*Gross*
Ja'Dul scans the room for enemies or traps.
PER check 11
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"Weird. Don't stand under the giant foot maybe." the bugbear shrugs. "A foot cult? Like.. they worship a god with lots of feet... or no feet.. or that just super loves feet? Gorkoh, you know anything about this place?""
Grigor scans the floors and low on the walls, keeping his eyes peeled for a foot chopping off device or trap. Perception 24
K shivers and looks away from the severed feet scattered about the room. She instead tries to remember if she has heard of anything related to the strange scene in front of them during her travels. [Religion: 12] [History: 17]
The rest of the party seems to be scanning the room and wracking their brains for any knowledge on what this could mean, so Pushover simply averts her eyes from the grim sight and keeps her distance. However, despite her best efforts to ignore the gore about her, she still ends up squirming in fear as Aebelskink fills her mind with a long descriptive list of all of the feet around her.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!