For now, observe. Watch them for a few moments from a distance to try to learn what they are up to. He’s an intelligent little creature. And then, report back.
Caspian will glance over towards these half-orcs. He prepares to throw up darkness centered on a necklace he is wearing if they make any hostile moves towards the party. Caspian will also move into the center of the group, and whisper to them, "If they make a move, I'll throw up a shroud of darkness around us. Those that can see within it can fire back from within. Those that can't will want to be a small distance away from me. I can give you cover, but you won't be able to see them as well. If someone wants to take the necklace I would cast it on, then feel free to. Daejor, you seem like you could make great use of it. But I'll keep my cool until they make a direct attack against us or the Skytrain"
The buildings rumble as the stones shake again, the magic of this half-orc causing terror for the civilians nearby who rush away, calling for help. A bridge nearby begins to crumble, bricks falling into the depths hundreds of feet below.
"Get there now!" Mutt (Eleven) growls in exasperation.
As soon as the boat is over the half-orcs, he takes a few deep breaths, the adrenaline of both facing his fear of heights and anticipating literally leaping into battle getting his blood pumping. He'll then leap over the side, his feather fall token slowing his descent. He'll draw both his longsword and morningstar as he falls so he is ready to attack as soon as he hits the ground.
This post has potentially manipulated dice roll results.
Charl gets the engine into gear as the sky coach soars across and up at where the half-orcs are. Their leader with the glass staff glances over, then gestures to her companions. They draw some weapons.
Scenario: The sky coach is riding up at the half-orcs, about 30 feet away from them. The half-orcs have seen the group and are preparing to counteract.
The Half-Orcs hurl some javelins at those on deck. Javelin vs. Angiro:18 vs. AC. Hit:5 piercing damage. Javelin vs. Kerthak:22 vs. AC. Hit:5 piercing damage. Javelin vs. Caspian:12 vs. AC. Hit:6 piercing damage. Javelin vs. Weasel:19 vs. AC. Hit:9 piercing damage.
Angiro and Kerthak both get struck by the spears. (Angiro: 16/54 HP. Kerthak: 15/49 HP)
(By what means are you turning invisible?)
(Leej is Daejor’s familiar. He’s a sprite).
(Ah right, getting mixed up on characters.)
Leej disappears from sight and can fly closer to the orcs. What orders is Daejor giving to the sprite?
For now, observe. Watch them for a few moments from a distance to try to learn what they are up to. He’s an intelligent little creature. And then, report back.
Caspian will glance over towards these half-orcs. He prepares to throw up darkness centered on a necklace he is wearing if they make any hostile moves towards the party. Caspian will also move into the center of the group, and whisper to them, "If they make a move, I'll throw up a shroud of darkness around us. Those that can see within it can fire back from within. Those that can't will want to be a small distance away from me. I can give you cover, but you won't be able to see them as well. If someone wants to take the necklace I would cast it on, then feel free to. Daejor, you seem like you could make great use of it. But I'll keep my cool until they make a direct attack against us or the Skytrain"
.
"Need be, we could even throw the necklace into their midst and sow some chaos"
Daejor asks Caspian: "What do you mean by 'make great use of it'?"
The buildings rumble as the stones shake again, the magic of this half-orc causing terror for the civilians nearby who rush away, calling for help. A bridge nearby begins to crumble, bricks falling into the depths hundreds of feet below.
"I'm all for raising a ruckus," Mutt (Eleven) comments, "but if that rumbling is going to give us trouble, we need to stop it."
(While on the sky coach you're okay though. It's not connected to the affected area.)
OOC: He means if the rumbling is going to interrupt the heist.
(Ah, yes then it is. The rail is rattling on the ground thanks to them.)
“I think we should attack. Now!”
Angiro Zenjin
"Agreed Mutt. I think now is the time." Mr. Black mutters as he sees the bridge fell apart. "Charl, you know what to do."
Angiro Zenjin - Level 4 Half Elf Cleric (Life Domain)
Diangar Legna - Level 1 Aasimar Cleric (Tempest Domain)
Xerim Phimm - Level 1 Dragonborn Cleric (War Domain)
Sariel Phyll - Level 1 Wood Elf Cleric (Trickery Domain)
Geord Terran - Level 1 Earth Genasi Cleric (Nature Domain)
Af Brazenell - Level 5 Tiefling Cleric (Light Domain)
Rafell Sylmith - Level 1 Pallid Elf (Twilight Domain)
"R-right..." Charl says, getting the sky coach in gear. "Uhh... Straight ahead or a long way around?"
"Get there now!" Mutt (Eleven) growls in exasperation.
As soon as the boat is over the half-orcs, he takes a few deep breaths, the adrenaline of both facing his fear of heights and anticipating literally leaping into battle getting his blood pumping. He'll then leap over the side, his feather fall token slowing his descent. He'll draw both his longsword and morningstar as he falls so he is ready to attack as soon as he hits the ground.
Pre-initiative bonus: Rage
The waarforged readies his weapons and gets ready to fight the threat to their mission.
( Initiative in case is needed: 9)
PbP Character: A few ;)
Charl gets the engine into gear as the sky coach soars across and up at where the half-orcs are. Their leader with the glass staff glances over, then gestures to her companions. They draw some weapons.
ROLLING INITIATIVE
Angiro: 5
Caspian: 6
Daejor: 13
Eleven: 10
Kerthak: 9
Weasel: 11
Half-Orcs: 4
Half-Orc Second: 19
Half-Orc Leader: 20
INITIATIVE: ROUND 1
15: Half Orc #1 (Uninjured)
15: Half Orc #2 (Uninjured)
15: Half Orc #3 (Uninjured)
15: Half Orc #4 (Uninjured)
14: Weasel (28/33 HP)
13: Caspian (19/33 HP)
11: Daejor (38/38 HP)
11: Eleven (42/59 HP)
9: Half-Orc Second (Uninjured)
9: Kerthak (28/49 HP)
4: Half-Orc Leader (uninjured)
0: Angiro (24/53 HP)
Scenario: The sky coach is riding up at the half-orcs, about 30 feet away from them. The half-orcs have seen the group and are preparing to counteract.
The Half-Orcs hurl some javelins at those on deck.
Javelin vs. Angiro: 18 vs. AC. Hit: 5 piercing damage.
Javelin vs. Kerthak: 22 vs. AC. Hit: 5 piercing damage.
Javelin vs. Caspian: 12 vs. AC. Hit: 6 piercing damage.
Javelin vs. Weasel: 19 vs. AC. Hit: 9 piercing damage.
Angiro and Kerthak both get struck by the spears. (Angiro: 16/54 HP. Kerthak: 15/49 HP)
Weasel, Caspian, Daejor, and Eleven. You are up!
INITIATIVE: ROUND 1
15: Half Orc #1 (Uninjured)
15: Half Orc #2 (Uninjured)
15: Half Orc #3 (Uninjured)
15: Half Orc #4 (Uninjured)
14: Weasel (28/33 HP)
13: Caspian (19/33 HP)
11: Daejor (38/38 HP)
11: Eleven (42/59 HP)
9: Half-Orc Second (Uninjured)
9: Kerthak (15/49 HP)
4: Half-Orc Leader (Uninjured)
0: Angiro (16/53 HP)