This post has potentially manipulated dice roll results.
Ouch! 17 points of damage is not good for Caspian! He is now at 12 health, luckily the temp hit points from taking out that one guard takes most of that damage. Concentration save to maintain the flight: 22
After a wave of red light energy emanates from Caspains body (Dark one's Blessing), soaking up most of the damage from the icy blast, Caspian is hit by some off the cold energy and his concentration wavers for a moment before he doubles down on it and keeps Kerthak able to fly. Of course, there may not be much use for that now, but he is still able to. As Caspian is hit by the attack, his eyes go brilliant red and he extends a finger towards the leader of the orcs, casting Hellish Rebuke on him. It's a dex 16 saving throw for him, and 3D10 fire damage on a failure, 1/2 on a success.
(Before I commit the effects of this cold blast, does anyone have an imaginative spend of a Heist Point to potentially prevent half the party from dropping?)
(not really... saying now that we had bought potions of cold resistance in case we found a sorcerer capable of cast cone of cold... seems to much metagaming to me ;) )
(Well, that's the sort of things heist points are for. Perhaps not just getting cold resistance potions, but attempting to hire a backup guy, like a sharpshooter, could be plausible.)
( If Virst idea is approved by the DM I say that a good assasin sharpshooter to take the half-orc leader down before he can end his spell sounds like an awesome way to spend one of our heist points!)
( If Virst idea is approved by the DM I say that a good assasin sharpshooter to take the half-orc leader down before he can end his spell sounds like an awesome way to spend one of our heist points!)
So the orcs are about 100 feet up from your waiting spot, and they were on the opposite side from where you were waiting, which has a 200 foot gap between the buildings. You guys are currently on the sky coach which is flying up to them. The guards you saw earlier were around 500 feet to the right of where the orcs are positioned, round the bend.
This post has potentially manipulated dice roll results.
(Well it's been five days. No one has posted about trying to spend a heist point within the main thread. I'm going to continue.)
The blast of cold envelops the party and their sky coach. Angiro, Casptian, and Kerthak are frozen in place by the blast of ice, becoming icy statues. (Angiro: 0/53 HP, dying. Caspian: 0/33 HP, dying. Daejor: 21/38 HP. Eleven: 25/59 HP. Kerthak: 0/49 HP, dying. Weasel: 11/33 HP)
Weasel's Concentration Check:15
The Hypnotic pattern is currently going to fall. Weasel, do you wish to spend a hero point to try and not lose the only advantage the party still has?
Con Save: 7
Con Save for damage: 4
Ouch! 17 points of damageisnot good for Caspian! He is now at 12 health, luckily the temp hit points from taking out that one guard takes most of that damage. Concentration save to maintain the flight: 22After a wave of red light energy emanates from Caspains body (Dark one's Blessing), soaking up most of the damage from the icy blast, Caspian is hit by some off the cold energy and his concentration wavers for a moment before he doubles down on it and keeps Kerthak able to fly. Of course, there may not be much use for that now, but he is still able to. As Caspian is hit by the attack, his eyes go brilliant red and he extends a finger towards the leader of the orcs, casting Hellish Rebuke on him. It's a dex 16 saving throw for him, and 3D10 fire damage on a failure, 1/2 on a success.My bad, Caspian is going to be dropped by that blast.
(Before I commit the effects of this cold blast, does anyone have an imaginative spend of a Heist Point to potentially prevent half the party from dropping?)
(not really... saying now that we had bought potions of cold resistance in case we found a sorcerer capable of cast cone of cold... seems to much metagaming to me ;) )
PbP Character: A few ;)
OOC: I can't think of anything.
OOC: I don't want to metagame in potions. Can we metagame in a assassin to help us?
(Well, that's the sort of things heist points are for. Perhaps not just getting cold resistance potions, but attempting to hire a backup guy, like a sharpshooter, could be plausible.)
(Are we waiting on a decision on heist points or on a player’s turn?)
( If Virst idea is approved by the DM I say that a good assasin sharpshooter to take the half-orc leader down before he can end his spell sounds like an awesome way to spend one of our heist points!)
PbP Character: A few ;)
(If you want to discuss it with the other group in the group chat, we can potentially have a quick rewind.)
I’m in for this as well!
How far away did the orcs appear from where we were all hanging out before (when the guards were calmed)?
So the orcs are about 100 feet up from your waiting spot, and they were on the opposite side from where you were waiting, which has a 200 foot gap between the buildings. You guys are currently on the sky coach which is flying up to them. The guards you saw earlier were around 500 feet to the right of where the orcs are positioned, round the bend.
(We were the distraction the orcs needed...)
(Well it's been five days. No one has posted about trying to spend a heist point within the main thread. I'm going to continue.)
The blast of cold envelops the party and their sky coach. Angiro, Casptian, and Kerthak are frozen in place by the blast of ice, becoming icy statues. (Angiro: 0/53 HP, dying. Caspian: 0/33 HP, dying. Daejor: 21/38 HP. Eleven: 25/59 HP. Kerthak: 0/49 HP, dying. Weasel: 11/33 HP)
Weasel's Concentration Check: 15
The Hypnotic pattern is currently going to fall. Weasel, do you wish to spend a hero point to try and not lose the only advantage the party still has?
Angiro, your turn
INITIATIVE: ROUND 1
15: Half Orc #1 (Uninjured, under Hypnotic Pattern)
15: Half Orc #2 (Uninjured, under Hypnotic Pattern)
15: Half Orc #3 (Uninjured, under Hypnotic Pattern)
15: Half Orc #4 (Uninjured, under Hypnotic Pattern)
14: Weasel (11/33 HP, concentrating on Hypnotic Pattern)
13: Caspian (0/33 HP, dying)
11: Daejor (21/38 HP)
11: Eleven (25/59 HP)
9: Half-Orc Second (Uninjured, under Hypnotic Pattern)
9: Kerthak (0/49 HP, dying)
4: Half-Orc Leader (12 damage)
0: Angiro (16/53 HP)
Guido Constitution Saving Throw 11
Yea I'll spend it
Hero point: 6