"See! This is what we could have!" Anafrey would say as she pulls out the flail and shakes it towards Jam and her family. "Once you stop being a sad grump in there" She would add as she pokes the weapon a few times and puts it back on her belt.
"On yeah! I'm OK. Anin though has been being very stubborn. I'm trying to get him open up a bit so that we can be friends but he doesn't seem to want to listen' anafrey would reply as she gives the flail the side-eye
"So, are we leaving tomorrow?"Erric asks, finishing a pint. He looks to Dirk and Brunthor. "Anything you've heard about the vault? What should we bring?"
Jambiya turns around, leaning up against Brunthor. "Tomorrow? Um, sure, that seems like a good idea." She's a little disappointed, but can't argue that it makes sense to spend some time preparing. Turning again, she asks, "Pops, can I take your old boots to our friend Ebokk? None of us really wear a lot of armor, but he does, and he's a dwarf, and a good guy."
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she/her Role-playing since that keep on those borderlands.
To Erric, Dirk replies in his "telling a tale voice", "Raman the elder brother, was an eldritch knight. With a strong arm, sharp wit and silver tongue, he was a true leader of men. Fearless in battle and as resourceful as he was brave, he led a seemingly charmed life, blessed with an abundance of glory and riches. Grath was a skilled ranger on the hunter's path. Though never quite a match for his brother when it came to inspiring the men around him, Grath was calm and efficient when it came to dispatching foes, overcoming the odds with grim determination when all else failed. After retiring, the brothers channeled their wealth into the construction of a grand vault to memorialize their escapades. This was to be no common memorial for regular folk to enjoy, but a hidden repository of daunting challenges for future heroes to overcome. As a final touch, the brothers employed the service of a beholder and a few of its lesser kin to oversee the vault through future generations."
Not really listening to Dirk, Jambiya asks Brunthor about the boots. He replies with a shrug, "They won't do any good sitting around here. Now that they're back together, they should be put to use. Give them to your friend if you think that's best."
Jambiya catches up. “A beholder? Oh...” she sidles away from Brunthor before he can protectively snag her again. “Well, that’s surely part of the legend, right? And it was a long time ago. How long do they live, anyway?” She looks at Dirk.
"They're monsters, right? I've never seen one. But I heard a story once of giants with huge eyeballs for heads and tentacles instead of arms. The gnome who told that one was a bit drunk though,"Erric says, frowning at himself.
Anafrey, unsurprisingly, Anin has no response for you. However, you do feel what might be a hint of curiosity from him.
"Beholders," Dirk begins, hunching his shoulders and raising his arms so that his hands — with clawed fingers splayed — are a little above the height of his head, "are incredibly intelligent creatures. Their bodies are much like you said, my halfling friend. Round with one giant eye and a mouth full of sharp teeth. Instead of arms or legs, they have several eye stalks, and each of those eyes can cast a different deadly spell."
"Dirk ..." Brunthor says, sounding a bit bored.
Dirk continues, "They fly about, using their many eyes to track their prey."
"Dirk," Brunthor says a bit more forcefully.
"And once they have you in their sights, zap! They freeze you or burn you or shrink your head —"
"Dirk!" Brunthor almost yells, interrupting the human. He lowers his voice. "I'm sure the legend is wrong. How would they convince a beholder to guard their vault? Who strikes a bargain with a beholder?"
Dirk, looking only slightly offended, replies, "Not all beholders are ruthless killers."
Erric begins to quibble with Dirk's first statement, but swallows his rebuttal that he was talking about humanoid giants with normal legs and tentacles for arms and a bit eye for a head, and goes quiet again.
He looks to the rest of the group. "So maybe a mirror? Like in the stories?"
Otherwise, Erric will begin to gather supplies and stop by the store to see if anything interesting came in since last time he checked, and found a lute that the proprietor forget he had acquired.
"Well, maybe we can strike a counter-deal with this... floating eye." Maldorn suggests to the entire group while looking at Dirk and Brunthor. "Do you know what Beholders may like? If we come prepared to offer it something it enjoys, maybe we don't need to fight a floating eye-ball of deadly spells to begin with."
"Fight it?" Dirk asks, laughing a little. "If it intends to keep you out, I suggest you run. Fast." When the others continue to look at him as if waiting for actual information, Dirk clears his throat. "Well, it really depends on the beholder — what they like, I mean. But what all beholders love is to be the best, and they love being told they are. If you need to talk to it, compliment it."
Erric takes Jambiya and Maldorn's compliments extremely seriously. He pulls out a crumpled paper, and a quill, dipping it in some dark beer being consumed by a regular, and begins taking notes. "Dirk! Tell me everything you know about the scariest, most impressive beholders! I'll have to be on my top game if I'm to make a beholder blush!"
He's just writing, and writing, and writing, whether Dirk's helpful or not.
(He's ready to go when the party is!)
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"See! This is what we could have!" Anafrey would say as she pulls out the flail and shakes it towards Jam and her family. "Once you stop being a sad grump in there" She would add as she pokes the weapon a few times and puts it back on her belt.
"Icy, are you alright?" Maldorn asks Anafrey after noticing her speaking to her weapon.
"On yeah! I'm OK. Anin though has been being very stubborn. I'm trying to get him open up a bit so that we can be friends but he doesn't seem to want to listen' anafrey would reply as she gives the flail the side-eye
"So, are we leaving tomorrow?" Erric asks, finishing a pint. He looks to Dirk and Brunthor. "Anything you've heard about the vault? What should we bring?"
Jambiya turns around, leaning up against Brunthor. "Tomorrow? Um, sure, that seems like a good idea." She's a little disappointed, but can't argue that it makes sense to spend some time preparing. Turning again, she asks, "Pops, can I take your old boots to our friend Ebokk? None of us really wear a lot of armor, but he does, and he's a dwarf, and a good guy."
she/her
Role-playing since that keep on those borderlands.
To Erric, Dirk replies in his "telling a tale voice", "Raman the elder brother, was an eldritch knight. With a strong arm, sharp wit and silver tongue, he was a true leader of men. Fearless in battle and as resourceful as he was brave, he led a seemingly charmed life, blessed with an abundance of glory and riches. Grath was a skilled ranger on the hunter's path. Though never quite a match for his brother when it came to inspiring the men around him, Grath was calm and efficient when it came to dispatching foes, overcoming the odds with grim determination when all else failed. After retiring, the brothers channeled their wealth into the construction of a grand vault to memorialize their escapades. This was to be no common memorial for regular folk to enjoy, but a hidden repository of daunting challenges for future heroes to overcome. As a final touch, the brothers employed the service of a beholder and a few of its lesser kin to oversee the vault through future generations."
Not really listening to Dirk, Jambiya asks Brunthor about the boots. He replies with a shrug, "They won't do any good sitting around here. Now that they're back together, they should be put to use. Give them to your friend if you think that's best."
Not listening to the story, Jambiya entirely misses the part about the "beholder and a few of its lesser kin."
she/her
Role-playing since that keep on those borderlands.
“I like the sound of this Grath gentleman. My kind of adventurer.” Maldorn says while petting Sagitta.
"B-beholder? If you were going to face a beholder, what would you bring?" Erric says, eyes wide, looking all around at the walls of trophies.
"What is a beholder?" Maldorn asks Erric and Dirk simultaneously.
"I think a beholder is someone that looks at something else maybe?" Anafrey would replay before looking to her flail. "Anin... what is a beholder?"
Jambiya catches up. “A beholder? Oh...” she sidles away from Brunthor before he can protectively snag her again. “Well, that’s surely part of the legend, right? And it was a long time ago. How long do they live, anyway?” She looks at Dirk.
she/her
Role-playing since that keep on those borderlands.
"They're monsters, right? I've never seen one. But I heard a story once of giants with huge eyeballs for heads and tentacles instead of arms. The gnome who told that one was a bit drunk though," Erric says, frowning at himself.
Anafrey, unsurprisingly, Anin has no response for you. However, you do feel what might be a hint of curiosity from him.
"Beholders," Dirk begins, hunching his shoulders and raising his arms so that his hands — with clawed fingers splayed — are a little above the height of his head, "are incredibly intelligent creatures. Their bodies are much like you said, my halfling friend. Round with one giant eye and a mouth full of sharp teeth. Instead of arms or legs, they have several eye stalks, and each of those eyes can cast a different deadly spell."
"Dirk ..." Brunthor says, sounding a bit bored.
Dirk continues, "They fly about, using their many eyes to track their prey."
"Dirk," Brunthor says a bit more forcefully.
"And once they have you in their sights, zap! They freeze you or burn you or shrink your head —"
"Dirk!" Brunthor almost yells, interrupting the human. He lowers his voice. "I'm sure the legend is wrong. How would they convince a beholder to guard their vault? Who strikes a bargain with a beholder?"
Dirk, looking only slightly offended, replies, "Not all beholders are ruthless killers."
Brunthor doesn't reply, but looks dubious.
Erric begins to quibble with Dirk's first statement, but swallows his rebuttal that he was talking about humanoid giants with normal legs and tentacles for arms and a bit eye for a head, and goes quiet again.
He looks to the rest of the group. "So maybe a mirror? Like in the stories?"
Otherwise, Erric will begin to gather supplies and stop by the store to see if anything interesting came in since last time he checked, and found a lute that the proprietor forget he had acquired.
"Well, maybe we can strike a counter-deal with this... floating eye." Maldorn suggests to the entire group while looking at Dirk and Brunthor. "Do you know what Beholders may like? If we come prepared to offer it something it enjoys, maybe we don't need to fight a floating eye-ball of deadly spells to begin with."
"Fight it?" Dirk asks, laughing a little. "If it intends to keep you out, I suggest you run. Fast." When the others continue to look at him as if waiting for actual information, Dirk clears his throat. "Well, it really depends on the beholder — what they like, I mean. But what all beholders love is to be the best, and they love being told they are. If you need to talk to it, compliment it."
“Erric is *very* good at complimenting people,” Jambiya says with a smile.
she/her
Role-playing since that keep on those borderlands.
"Yep." Maldorn agrees. "And he can do it in verse too!"
Erric takes Jambiya and Maldorn's compliments extremely seriously. He pulls out a crumpled paper, and a quill, dipping it in some dark beer being consumed by a regular, and begins taking notes. "Dirk! Tell me everything you know about the scariest, most impressive beholders! I'll have to be on my top game if I'm to make a beholder blush!"
He's just writing, and writing, and writing, whether Dirk's helpful or not.
(He's ready to go when the party is!)