This post has potentially manipulated dice roll results.
Graxx users his anger to block out the pain and makes his way east to help Utar.
Graxx runs to CK,18.
Graxx reaches on his back with one hand and retrieves his Javelin and launches it at the Cultist at Cl,24. As it leaves Graxx's hand it feels off(rolling disadvantage due to curse). Graxx realizes he just hasn't being using ranged weapons and must be out of practice.
Utar continues to fight the young human wielding an axe in what is quickly becoming an incessant exchange of blows. This time, the cleric smashes a shoulder and an elbow (Greataxe Cultist #2 takes 16 magical bludgeoning damage). His hood is down and his face is a mess of blood and sweat.
(@Grx: Your javelin attack should be a straight roll because the Greataxe Cultist has been attacking Recklessly).
Graxx approaches a bit more and launches an awkward javelin in an attempt to help Utar. It is at this moment that the barbarian finally has a good look at the latest foes. The black hair, the broad facial features, the reckless youth... The person Utar is fighting is a member of the Sky Ponies' tribe. Not one that Graxx knows very well, but a fellow tribesman nonetheless. Belarax is his name, Graxx thinks. Or was it Balerax? He is a man barely formed, only allowed to join one of the tribe's many hunting parties weeks before Graxx left. And who is that lying on the ground next to him? His brother... Murax, wasn't it? Why are Sky Ponies tribesman killing so many horses? And is that a dead drow a few feet away and another one shooting a crossbow bolt at Neya? Are those two female "wizards" in white robes also drow? Verik's words pop into the barbarian's mind: "The Cult of the Dragon's influence is far-reaching... and they can be quite persuasive."
Whatever desire to not fight his brethren that might have sprung in that moment will have to wait. Graxx's mind comes back to the battle at hand and notices that the javelin is already mid-air. It is a glancing blow, but a hit is a hit (Greataxe Cultist #2 takes 6 piercing damage).
This post has potentially manipulated dice roll results.
LUCK: 20 -> BAD LUCK
(Luck rolls so far: Bad luck: 7; Neutral: 3; Good luck: 2)
A running villager being pursued by a straggling Kobold comes into the view of the party. She looks desperate but focused. He spots one of the net traps armed under Neya's supervision and runs for it. The resourceful villager jumps over it at the last second but the chasing Kobold never notices the danger. The net snaps, entangles, and slowly kills the Kobold. The villager gets up and runs into the woods.
-> Random net trap snaps and is removed from play: 2 - the net at {CG21} is used up.
This post has potentially manipulated dice roll results.
Doozey's eyes go wide go wide from watching the ray shoot through the space he occupied only seconds ago. As it dons on him that these were no mere conjurer of cheap tricks reinforcing the greataxe wielding warriors, the halfling double down on marking one as his next focus, and cracked off a shot at a distracted miracle slinger. Afterwards, its back to making a smaller target out of himself by going prone.
In the background, Biscuit continues his desperate struggles to get out of the net. As soon as he could get free he would circle around some buildings, if only to avoid the Forest Creatures. For now.
Bonus Action: Move Slayer's Prey, on Caster that shot at him. Action: Light Crossbow - Attack: 17 Damage: 17 non-magical piercing and magical lightning damage on Drow Priestess(that shot at him) with the aid of rock throwers.
Neya runs southeast in hopes of some respite. She uncorks one of her potions and gulps it quickly (Neya heals for 8 HP).
Thanking the heavens for his luck, Doozey picks a new target for both his senses and his weapon. His piece of ammunition is more accurate than the drow's magic, hiting one of the priestesses (the one at {CN28}) on the shoulder (Drow Priestess #1 takes 12 piercing and lightning damage). The halfling celebrates by going prone.
Biscuit finally defeats the net. He celebrates his own victory by running into one of the hovels.
-> Fist vs. Rot Grubs {CM12}: Attack: 5Damage: 1 bludgeoning.
A single worm remains wiggling about (Swarm of Rot Grubs takes 5 bludgeoning damage). One of the fleshy creatures stays back to deal with this survivor, but the other one moves further east.
Graxx's acquaintance does not seem to notice the barbarian just yet. Instead, he continues to battle Utar in the only Reckless manner he knows:
-> Greataxe vs. Utar: Attack: 24 Damage: 12 slashing.
The axe blade sinks into the half-orc's gut once more and Utar's vision begins to blur (Utar takes 12 slashing damage, goes unconscious, incapacitated, prone, and must begin rolling DEATH saving throws at the beginning of his turns). -> Relentless Endurance kicks in, so Utar is back up to 1 HP).
The other cultist gives chase to Neya, his crossbow still in hand:
-> Hand Crossbow vs. Neya: Attack: 12Damage: 4 piercing.
The bolt hits the side of the barn.
(Graxx and Utar are up next. Barring any interventions, Utar needs to roll a DEATH saving throw. Ulburto's help is still up for grabs).
(OOC Using relentless endurance to drop to 1hp instead of slipping into unconsciousness.)
Raising his shield a fraction too late, the cultist's greataxe slashes across Utar's chest. Slumping to his knees, he exhales a long, ragged breath...
Bursting upwards, Utar swings Lightbringer towards the jaw of the cultist standing over him.
Attack: 12 Damage: 11
"Torm guide me, our battle is not yet over."
As he speaks the words, Utar touches his amulet, casting mass healing word as a bonus action, passing 7 to the members of CRAP (including Biscuit) and Ulberto.
This post has potentially manipulated dice roll results.
Graxx heart seems to skip a beat when he sets his eyes on his tribe. He always thought he would be returning to them, he never expected to see them here. Of course the wicked Drow! Too little time to consider right now. All he knows is they are striking down Utar and he must communicate with them in a language they understand.
"THE SKY PONIES HAVE LOST THEIR WAY,BELARAX !" Graxx roars as he charges to CK,24 feeling invigorated by Utars healing.
Graxx turns the blunt of his blade to smack Belarax in the side of the head to attempt to knock him unconscious. GWM taking advantage of Belarax's recklessness.
(@MB: And what an intervention! Also, Biscuit is out of range for your healing spell, and you can't see him in any case because he ran into a hovel.)
Utar pops back up while relying on his boiling blood for a final push against the enemy. He swings one more time at the cultist in front of him but the attacked is successfully parried. Noticing that he is not the only one who has accumulated wounds in this fight, Utar then calls on Torm to heal CRAP and help them outlast their foes (Utar, Neya, Doozey, and Graxx, heal for 7 HP each). Even Ulburto looks like the fight has just started for him.
Rejuvenated but somewhat conflicted, Graxx yells at his acquaintance and rushes in for a fight. Belarax turns and recognizes the tribesman running toward him: "Traitor!" he screams back. The two Sky Ponies clash, with sword hitting axe fueled by grinding teeth and straining muscles. Belarax ducks out of the way of Graxx follow-up strike, but the barbarian catches the back of his former fellow's head with his next move. Graxx uses the broad side of his weapon (Greataxe Cultist #2 takes 25 magical bludgeoning and radiant damage).
"Don't mock me traitor. Fight to kill!" Belarax still stands despite the many injuries he has accumulated.
(Luck rolls so far: Bad luck: 7; Neutral: 4; Good luck: 2)
Most other invaders and associated skirmishes have moved to the far edges of the village. This fight against the priestesses and their crew seems to be the most central one.
This post has potentially manipulated dice roll results.
The drow priestesses continue to make good use of their Spectral Twisted Daggers to attack. One of them continues to assail Utar, while the other floats to the nearest Creature of the Wood:
-> Spectral Twisted Dagger vs. Creature of the Wood {CL16}: Attack: 10 Damage: 7 force (disadvantage roll: 11).
Utar makes good use of his shield once again, but the weakened paste-like creature is dismantled into several small pieces (Creature of the Wood #3 takes 10 force damage and is DEFEATED).
Both priestesses then call forth a cloud of tiny floating spiders that surrounds them in a protective fashion. They also get closer together.
Ulburto thanks Utar for the magical treatment and continues to offer his help in the fight, but the crones temporarily return to their tending of the hurt villagers.
-> There is one help action up for grabs. It can be used against any enemy.
"Oof! Thanks for the assist, Master Utar!" Doozey calls out before climbing back to his feet once more. "This is... this is starting to remind me of hell's week again!" He admits, chuckling for all of half a second. "W-wait.. Where that memory-..." The rest go unspoken in the moment due to Biscuit's interrupting boofs. Though their link had long since faded, since his brother's intent loosely, he lets out a sharp pair whistles, trusting the Tundra to remember the meaning. Mustering his resolve once more, Doozey silently prayed his last few bolts would be enough just prior to firing off another shot and falling prone once more.
In the background, Biscuit races through and behind buildings, repositioning for a future flanking maneuver. Although he almost loses his nerve seeing the flying spiders in the air.
Feeling reinvigorated from the potion and Utar's spell Neya decides she has had enough of the drow firing at her and closes the distance to beat it down.
Quarterstaff (two-handed, with Ulberto's help) Attack: 16 Damage: 12
Extra Quarterstaff Attack: 14 Damage: 11
Bonus Unarmed Attack: 8 Damage: 8
(If the first and bonus attacks are enough to take down the original target, the extra attack will be a short bow attack against the closest priestess.)
Neya runs up to the drow that was following her and smacks him once with her quarterstaff while Ulburto runs toward him from the other side. The elf wises up after that, skillfully dodging the monk's two follow up attacks (Shortswort Cultist #1 takes 12 bludgeoning damage).
While Biscuit runs as fast as he can, Doozey pops back up, shoots a crossbow bolt, and lays back down. It is now the halfling's turn to miss his target by no more than a couple of inches.
The last grub is smashed against the ground (Swarm of Rot Grubs takes 2 bludgeoning damage and is DEFEATED). The flesh pudding seeks its next target by moving at a slumbering pace towards the east skirmish.
Belarax is too enticed by Graxx's approach to continue his fight against the armored cleric. The Sky Pony fights to kill (Reckless Attack) the "Traitor!":
-> Greataxe vs. Graxx: Attack: 24Damage: 13 slashing.
Graxx swats the incoming axe away.
A bit south, the bludgeoned cultist brings out his blade once more and tries to stab Neya:
-> Shortsword vs. Neya: Attack: 20Damage: 7 piercing.
This post has potentially manipulated dice roll results.
Content to let Graxx deal with the Sky Ponies barbarian, Utar turns towards the priestesses. Deciding that stepping into the whirling field of spiders would be a mistake, he focuses on one of them, grips his amulet and asks Torm to show him the way.
Casting guiding bolt at second level, on a hit, the target is illuminated, giving advantage for the next attack (and only that attack) on them until Utar's next turn.
Graxx users his anger to block out the pain and makes his way east to help Utar.
Graxx runs to CK,18.
Graxx reaches on his back with one hand and retrieves his Javelin and launches it at the Cultist at Cl,24. As it leaves Graxx's hand it feels off(rolling disadvantage due to curse). Graxx realizes he just hasn't being using ranged weapons and must be out of practice.
Attack: 16 Damage: 9
"I"M COMING UTAR!" Graxx shouts!
Utar continues to fight the young human wielding an axe in what is quickly becoming an incessant exchange of blows. This time, the cleric smashes a shoulder and an elbow (Greataxe Cultist #2 takes 16 magical bludgeoning damage). His hood is down and his face is a mess of blood and sweat.
(@Grx: Your javelin attack should be a straight roll because the Greataxe Cultist has been attacking Recklessly).
Graxx approaches a bit more and launches an awkward javelin in an attempt to help Utar. It is at this moment that the barbarian finally has a good look at the latest foes. The black hair, the broad facial features, the reckless youth... The person Utar is fighting is a member of the Sky Ponies' tribe. Not one that Graxx knows very well, but a fellow tribesman nonetheless. Belarax is his name, Graxx thinks. Or was it Balerax? He is a man barely formed, only allowed to join one of the tribe's many hunting parties weeks before Graxx left. And who is that lying on the ground next to him? His brother... Murax, wasn't it? Why are Sky Ponies tribesman killing so many horses? And is that a dead drow a few feet away and another one shooting a crossbow bolt at Neya? Are those two female "wizards" in white robes also drow? Verik's words pop into the barbarian's mind: "The Cult of the Dragon's influence is far-reaching... and they can be quite persuasive."
Whatever desire to not fight his brethren that might have sprung in that moment will have to wait. Graxx's mind comes back to the battle at hand and notices that the javelin is already mid-air. It is a glancing blow, but a hit is a hit (Greataxe Cultist #2 takes 6 piercing damage).
(Luck roll is coming).
LUCK: 20 -> BAD LUCK
(Luck rolls so far: Bad luck: 7; Neutral: 3; Good luck: 2)
A running villager being pursued by a straggling Kobold comes into the view of the party. She looks desperate but focused. He spots one of the net traps armed under Neya's supervision and runs for it. The resourceful villager jumps over it at the last second but the chasing Kobold never notices the danger. The net snaps, entangles, and slowly kills the Kobold. The villager gets up and runs into the woods.
-> Random net trap snaps and is removed from play: 2 - the net at {CG21} is used up.
END OF INITIATIVE ROUND 12
BATTLE OF THE ISLET:
LEGEND:
(Wave goes next).
The caster drow command their Spectral Twisted Dagger to attack. One of them chases Neya, while the other floats to the other side of Utar:
-> Spectral Twisted Dagger vs. Utar: Attack: 9
Damage: 6 force.-> Spectral Twisted Dagger vs. Neya: Attack: 10 Damage: 4 force (disadvantage roll: 11).
Utar's shield does its job, but Neya feels a strange pain on her calf (Neya takes 4 force damage).
Next, one of them dispels Utar's old crew away, while the other releases a line of dark energy at Doozey:
-> Line of Dark Purple Energy vs. Doozey: Attack: 25
Damage: 27 radiant.The ray misses by mere inches, but Grewalt, Abet, Burga, and Ilim are no more...
-> Utar's Spirit Guardians drops.
-> The drow priestesses' Sanctuary (x2) drop.
Ulburto fights and the crones command the villagers to help by also throwing rocks.
-> There are now two help actions up for grabs. They can be used against any enemy.
(Neya and Doozey are up next).
Hoping to outrun the dagger for a moment, Neya runs south to the wall of the stable (to CV24) and quaffs one of her remaining potions of healing.
Potion of healing: 8
Extended Signature
Doozey's eyes go wide go wide from watching the ray shoot through the space he occupied only seconds ago. As it dons on him that these were no mere conjurer of cheap tricks reinforcing the greataxe wielding warriors, the halfling double down on marking one as his next focus, and cracked off a shot at a distracted miracle slinger. Afterwards, its back to making a smaller target out of himself by going prone.
In the background, Biscuit continues his desperate struggles to get out of the net. As soon as he could get free he would circle around some buildings, if only to avoid the Forest Creatures. For now.
Bonus Action: Move Slayer's Prey, on Caster that shot at him.
Action: Light Crossbow - Attack: 17 Damage: 17 non-magical piercing and magical lightning damage on Drow Priestess(that shot at him) with the aid of rock throwers.
Movement: Go Prone.
Action(Biscuit): Breaking Free of Net(DC ???): 6.
Movement(Biscuit - If Freed): To CH-9.
When you realize you're doing too much: Signature.
Neya runs southeast in hopes of some respite. She uncorks one of her potions and gulps it quickly (Neya heals for 8 HP).
Thanking the heavens for his luck, Doozey picks a new target for both his senses and his weapon. His piece of ammunition is more accurate than the drow's magic, hiting one of the priestesses (the one at {CN28}) on the shoulder (Drow Priestess #1 takes 12 piercing and lightning damage). The halfling celebrates by going prone.
Biscuit finally defeats the net. He celebrates his own victory by running into one of the hovels.
(Wave is next).
Still within range, the Creatures of the Wood smash some more insects on the ground.
-> Fist vs. Rot Grubs {CM12}: Attack: 23 Damage: 5 bludgeoning.
-> Fist vs. Rot Grubs {CM12}: Attack: 5
Damage: 1 bludgeoning.A single worm remains wiggling about (Swarm of Rot Grubs takes 5 bludgeoning damage). One of the fleshy creatures stays back to deal with this survivor, but the other one moves further east.
Graxx's acquaintance does not seem to notice the barbarian just yet. Instead, he continues to battle Utar in the only Reckless manner he knows:
-> Greataxe vs. Utar: Attack: 24 Damage: 12 slashing.
The axe blade sinks into the half-orc's gut once more and Utar's vision begins to blur (Utar takes 12 slashing damage,
goes unconscious, incapacitated, prone, and must begin rolling DEATH saving throws at the beginning of his turns).-> Relentless Endurance kicks in, so Utar is back up to 1 HP).The other cultist gives chase to Neya, his crossbow still in hand:
-> Hand Crossbow vs. Neya: Attack: 12
Damage: 4 piercing.The bolt hits the side of the barn.
(Graxx and Utar are up next.
Barring any interventions, Utar needs to roll a DEATH saving throw.Ulburto's help is still up for grabs).(OOC Using relentless endurance to drop to 1hp instead of slipping into unconsciousness.)
Raising his shield a fraction too late, the cultist's greataxe slashes across Utar's chest. Slumping to his knees, he exhales a long, ragged breath...
Bursting upwards, Utar swings Lightbringer towards the jaw of the cultist standing over him.
Attack: 12 Damage: 11
"Torm guide me, our battle is not yet over."
As he speaks the words, Utar touches his amulet, casting mass healing word as a bonus action, passing 7 to the members of CRAP (including Biscuit) and Ulberto.
Graxx heart seems to skip a beat when he sets his eyes on his tribe. He always thought he would be returning to them, he never expected to see them here. Of course the wicked Drow! Too little time to consider right now. All he knows is they are striking down Utar and he must communicate with them in a language they understand.
"THE SKY PONIES HAVE LOST THEIR WAY,BELARAX !" Graxx roars as he charges to CK,24 feeling invigorated by Utars healing.
Graxx turns the blunt of his blade to smack Belarax in the side of the head to attempt to knock him unconscious. GWM taking advantage of Belarax's recklessness.
Attack: 19 Damage: 28
Attack: 22 Damage: 24
Divine Radiant Damage:to first hit 8
(@MB: And what an intervention! Also, Biscuit is out of range for your healing spell, and you can't see him in any case because he ran into a hovel.)
Utar pops back up while relying on his boiling blood for a final push against the enemy. He swings one more time at the cultist in front of him but the attacked is successfully parried. Noticing that he is not the only one who has accumulated wounds in this fight, Utar then calls on Torm to heal CRAP and help them outlast their foes (Utar, Neya, Doozey, and Graxx, heal for 7 HP each). Even Ulburto looks like the fight has just started for him.
Rejuvenated but somewhat conflicted, Graxx yells at his acquaintance and rushes in for a fight. Belarax turns and recognizes the tribesman running toward him: "Traitor!" he screams back. The two Sky Ponies clash, with sword hitting axe fueled by grinding teeth and straining muscles. Belarax ducks out of the way of Graxx follow-up strike, but the barbarian catches the back of his former fellow's head with his next move. Graxx uses the broad side of his weapon (Greataxe Cultist #2 takes 25 magical bludgeoning and radiant damage).
"Don't mock me traitor. Fight to kill!" Belarax still stands despite the many injuries he has accumulated.
(Luck roll is next).
LUCK: 44 -> Neutral
(Luck rolls so far: Bad luck: 7; Neutral: 4; Good luck: 2)
Most other invaders and associated skirmishes have moved to the far edges of the village. This fight against the priestesses and their crew seems to be the most central one.
END OF INITIATIVE ROUND 13
BATTLE OF THE ISLET:
LEGEND:
(Wave goes next).
The drow priestesses continue to make good use of their Spectral Twisted Daggers to attack. One of them continues to assail Utar, while the other floats to the nearest Creature of the Wood:
-> Spectral Twisted Dagger vs. Utar: Attack: 25
Damage: 10 force.-> Spectral Twisted Dagger vs. Creature of the Wood {CL16}: Attack: 10 Damage: 7 force
(disadvantage roll: 11).Utar makes good use of his shield once again, but the weakened paste-like creature is dismantled into several small pieces (Creature of the Wood #3 takes 10 force damage and is DEFEATED).
Both priestesses then call forth a cloud of tiny floating spiders that surrounds them in a protective fashion. They also get closer together.
Ulburto thanks Utar for the magical treatment and continues to offer his help in the fight, but the crones temporarily return to their tending of the hurt villagers.
-> There is one help action up for grabs. It can be used against any enemy.
(Neya and Doozey are up next).
"Oof! Thanks for the assist, Master Utar!" Doozey calls out before climbing back to his feet once more. "This is... this is starting to remind me of hell's week again!" He admits, chuckling for all of half a second. "W-wait.. Where that memory-..." The rest go unspoken in the moment due to Biscuit's interrupting boofs. Though their link had long since faded, since his brother's intent loosely, he lets out a sharp pair whistles, trusting the Tundra to remember the meaning. Mustering his resolve once more, Doozey silently prayed his last few bolts would be enough just prior to firing off another shot and falling prone once more.
In the background, Biscuit races through and behind buildings, repositioning for a future flanking maneuver. Although he almost loses his nerve seeing the flying spiders in the air.
Movement: Stand, spending half movement.
Action: Light Crossbow - Attack: 12 Damage: 14 non-magical piercing and magical lightning damage on Drow Priestess #1.
Movement: Go Prone.
Movement/Action: Dash to CF-24(or close to it.)
When you realize you're doing too much: Signature.
Feeling reinvigorated from the potion and Utar's spell Neya decides she has had enough of the drow firing at her and closes the distance to beat it down.
Quarterstaff (two-handed, with Ulberto's help) Attack: 16 Damage: 12
Extra Quarterstaff Attack: 14 Damage: 11
Bonus Unarmed Attack: 8 Damage: 8
(If the first and bonus attacks are enough to take down the original target, the extra attack will be a short bow attack against the closest priestess.)
Extended Signature
Neya runs up to the drow that was following her and smacks him once with her quarterstaff while Ulburto runs toward him from the other side. The elf wises up after that, skillfully dodging the monk's two follow up attacks (Shortswort Cultist #1 takes 12 bludgeoning damage).
While Biscuit runs as fast as he can, Doozey pops back up, shoots a crossbow bolt, and lays back down. It is now the halfling's turn to miss his target by no more than a couple of inches.
(Wave goes next).
The last remaining Creature of the Wood seeks an end to its fearsome nemesis:
-> Fist vs. Rot Grubs {CM12}: Attack: 22 Damage: 2 bludgeoning.
The last grub is smashed against the ground (Swarm of Rot Grubs takes 2 bludgeoning damage and is DEFEATED). The flesh pudding seeks its next target by moving at a slumbering pace towards the east skirmish.
Belarax is too enticed by Graxx's approach to continue his fight against the armored cleric. The Sky Pony fights to kill (Reckless Attack) the "Traitor!":
-> Greataxe vs. Graxx: Attack: 24
Damage: 13 slashing.Graxx swats the incoming axe away.
A bit south, the bludgeoned cultist brings out his blade once more and tries to stab Neya:
-> Shortsword vs. Neya: Attack: 20
Damage: 7 piercing.Neya shows off her own dodging abilities.
(Graxx and Utar are up next).
Content to let Graxx deal with the Sky Ponies barbarian, Utar turns towards the priestesses. Deciding that stepping into the whirling field of spiders would be a mistake, he focuses on one of them, grips his amulet and asks Torm to show him the way.
Casting guiding bolt at second level, on a hit, the target is illuminated, giving advantage for the next attack (and only that attack) on them until Utar's next turn.
Spell Attack: 21 Damage: 22