Voldred hastily secures the backpack on his back and proceeds to move out of the woods, back to the road and towards their destination as quickly as reasonably possible.
"Dark is hardly the problem for the two of us, we can manage just fine, and without a torch there's less risk of attracting undue attention. Especially now, with that...thing in my backpack. I don't like it one bit, and ever since I laid eyes on it I feel like something big and ancient is watching me. I like that even less, and I would just leave the stone alone, but I like the idea of someone else having it even less than risking the attention of whatever is bound to it. I survived one deal with the devil, I can survive another."
At this point Voldred realizes he said too much being high on adrenaline, and stops to turn around and look at Twill.
"I think I should clarify. The deal wasn't my idea, I was caught in the aftermath of a bad decision. It was either that or death and damnation. So it was hardly a deal, more like blackmail. I did get something out of it - my magic, but I would rather not have made it at all. And I hope by now you realize I'm no threat to you or anyone else who's not a threat to me. ((Persuasion check, if needed: 10)) I've already said too much, if you have anything to add let's save it for the safety of the city, which we should get to as soon as possible. And I need to get myself some armor. I have a feeling I'll need extra protection soon."
If Twill agrees to continue the journey, and nothing else happens on the way, the first thing Voldred will do upon arriving is buy himself Scale Mail armor and a shield.
Leshanna pulls out her shotgun, knowing she has not used it much and takes some time working with it to hone her skills. She then would spend more time working on her stealth abilities, honing her ability to remain hidden.
Dordis takes a moment to compose himself, his expression shifting from surprised to intrigued as the vagrant finishes speaking. "While I am interested to know who this 'reaper' is, I take that you are here—wherever here is, for what I said ealier?" Dordis replies back, bringing the chair back upright and promptly sitting atop it. He feels the need to be cautious towards this vagrant's sudden appearance; his posture shifts to being tense, straightening their back whilst his hands cross over the cookbook placed atop hus lap. "How would a person of your stature know of Soltris? I am under Soltris's tutelage, but that is all I am willing to disclose for now" Dordis' tone can be interpreted as interrogative as he speaks, shifting his vocabulary to match accordingly. His green eyes are focused on The Vagrant, and his pendant is currently devoid of the blue wisps coming from when it is active.
"Me?" Noldeme seems straight-up confused at the angel's words, no hint of her hiding anything can be found either if an insightful individual was to look for it. "Hm, miss? I guess I should say it now rather than later... I just don't remember a lot of stuff. You may be correct with your claim, you may not, but I promise you, I promise you, I have no idea what you're talking about. Just don't put the guilt on Nae either way... I've done a few wrong things way before I ever met her."
Nae clenches her fists and begins to talk before hearing Noldeme's words and backs off after a moment she then firmly states. "She hasnt been ignoring anything, we've just... made a pit stop is all, for my sake... I'm not her problem, I'm her friend." Nae word by word looses confidence in what she says before she finds herself just looking at Nae, looking very lost on whatever is coming next. "I dont...Im sorry..." She says in almost a whisper.
Rollback Post to RevisionRollBack
Bardic Inspiration is just someone believing in you, and I believe in you
The paladin stands and looks around. "I'm sorry, Mister ... Misses ... but something doesn't seem right." If he doesn't pinpoint a problem in the house, he'll go outside and walk around.
Ulrich hides the smile at the mage's expression, then nods in acknowledgement of the message. He picks up the deathclaw as he stands and gives the mage a small bow. "I enjoyed our talk. Perhaps we shall have another opportunity in the future. Good day."
It is as he is following the messenger back to the Archbishop that he realizes he never asked her her name. He tucks her face in his memory and clears his mind for the meeting ahead.
Liadon is taken aback by the scene before him. A wailing mother-in-law-to-be is never good when you're courting. For the third time today, he is having to think quickly. "Who is this dwarf consoling her? {Liadon Perception: 13} Have they found out about me? Should I go with her or flee? What about Iam and my vision? Can I get to my room for my equipment? Can I get to the safe with whatever-this-is going on?"
He slowly follows the red-haired woman to the hall as he takes stock of his options. He examines her casually as they walk to see if her body language gives him any clues about this conversation & it's outcome. {Liadon Insight: 11}
Honour: Sarah has a couple of bottles lying about in her room, presumably from a sweet beverage of some sort, and they are still a bit sticky. Fenhorn, Sarah, and Mungam continue to discuss disguises as you head out, shame you don’t really need one.
As you walk, the rain still not having cleared up, you hear the splashing of foor steps behind you. “Hey, wait up!” Sarah calls. As she catches up to you, she explains. “I thought I might come and help, I can hold my own.” She also rubs her arm, and asks. “Also, I couldn’t help but realize, you mentioned something about doing some pirating, or something like that…and I was wondering if you could divulge a bit, swashbuckling adventure is a bit of a hobby of mine as well. Oh, and here.” She hands you an umbrella, and opens up her own.
She was lost in her own thoughts, and looked up with somewhat of a start as Sarah called out, and she turned slightly.. "Ahh, my thanks." and took the proffered umbrella with a smile and slight curtsey, as she slowed her pace to allow her to catch up.. "Piracy is all dependant on the individual. What some call piracy, others call being a corsair, or mercenary. Piracy is nothing more in my mind than being a simple bandit, but on the seaward passages. A corsair only does what is absolutely necessary, defending themselves against attack, but also raiding those who would prey on others, or to perhaps procure what they need to continue on their journey. I for one do not take well to pirates, for they murder wantonly and prey upon those who ply a fair trade upon the blue majesty that is the sea. I prefer to strike at those who would openly prey on honest merchantmen, and though I do not shy from combat, I would rather prefer to avoid it." she gave Sarah a toothy fanged smile.. "On my last ship, The Wayward Siren, I was proud to be a part of her crew, and served as a boatswain on her, and aided to safeguard the lives of her crew. And there, they called me the pale raven, as I would join the battle and be a harbinger of doom to my foes, and there was a time or three that I aided in rallying the crew to hold fast and turn the tide of battle to our favour." she shrugged. "I felt I did not do much, but they saw otherwise. My time there though was finished, and my service to them adequate, so they dropped me here with well wishes and fair fortune upon my travels." She looked at her then with a glint in her eye.. "What of you then Sarah? What draws you to this life of fickle fortune and adventure? And would you be prepared to do whatever is necessary to ensure the safety of your mates? For should I find a willing crew, and the fates believe me worthy, I might one day find myself a captain, and would need fair friends and worthy companions in my travels." She would walk at an easy pace to find Krillboss, holding this conversation with Sarah for the time as they walked. Wondering just how open Krillboss would be to aiding her in her current quest?
I have the next post half written (I've been keeping a Word Doc seperate to avoid frustrations), but I'm pausing cause it's gotten late. Just today, I was thinking of doing a project about the history of the continent in the style off Bill Wurtz 'The History of' videos, although I don't think I'd ever be able to get close to finishing one, let alone making it quite as well polished. Still, I'll put it on the list. Oh, also, keep an eye out for a list.
THE Crowbar (Body) <-> Dream of a study beside a range (Mind)
Leshanna: You conjure your weapon from shadow, and will shadowy figures to surround you as practice targets. Perfecting the weapon is a simple process now, your arcane bond allows you to perfectly understand it's every facet, to the point it becomes extension of yourself. You will perfect it's usage with time, to one day be able to wield it as one wields a shadow. Roll to hit.
You are stalking the Wagon Park, avoiding the movements of shadows. Roll Stealth and Perception.
Once this is finished, you will have gotten enough sleep from your trance for a long rest (4 hours), and will awaken in the middle of the night, unless there is something else you would like to do, practice, or reflect upon.
Dordis: "I have found when it comes to examinations of stature, you will find most fall short." Says the Vagrant "Especially when comparing heights of slumped forms on the floor of windowless cell."
"The Crows have sworn an oath against the sin of truth, and thus imprison the sages. Soltris never told me why he got in the hole, but neither did I; petty matters for the live and buried. He taught me something very…very useful; so I could escape, believing that I...no, that just that act itself would soon ensure his own freedom. I thought he was utter fool, yet here we are, pupil to pupil. It’s all about-”
Dordis hears the sound of a gun going off through the wooden walls of the study, he glances at a metal door, barred and locked thrice. “geeze…it’s about self-preservation.” He thumbs at the door “She certainly understands that, so does Soltris. That’s why we’re here.”
Blackport:
Tsahil: You do recall there was a Caretaker of sorts who went by the name of Lucy, but you only knew her loosely. You don’t know anything of her whereabouts here in Blackport. You aren’t enjoying the experience recalling your time as an agent, and some things are very hazy, seemingly impossible to recall.
“Gratification? Well I have an offer, if you do indeed know something. If you tell me, you’ll be the owner of something quite valuable.” He says.
Chloro Hills:
Vir, who has been Xamodas’ side, seems to be simply in a trance at the figure. As you fly to get closer (she was pretty close already), it’s like feeling the heat of your sun on your skin again, and it starts to burn.
Nae’s words resonate hard, you can feel the harsh light dim, only briefly, from the angel, but it is like pouring a glass of water on a roaring flame.
“Did you think your powers were without cost, without duty? That they were granted for you to do as you please? You have a duty to protect the light from the darkness, to return Helm to true being through your actions, and if you did not know it before, know it now! You may be ignorant, but your active disobedience is clear, working with creatures of darkness, with those who serve chaotic deities. They distract you, and I will cleanse you of your distractions.” She releases a bolt from her longbow toward Xamodas. Attack: 7 Damage: 11 On hit make a DC 15 Con save or be blinded by the beam of light until the end of her next turn.
Initiative:
Imperious Stranger: 20
Nae: 17 <-
Xamodas: 13
Noldeme: 3
Villa -> Spearhead Tent
Iam: “Don’t worry, I know where it is, and I assure you no further payment is needed.” (He will take what you give him though.) “Well, things vary from place to place, if you got some a bit of gold you’ll get by. If you got a bond from that work you did, that should cover just about any expense you should have, if you go to an Inn they’ll give you lodging until the fair is over, but I bet your tent will have some good places to rest as well. In my experience, if you don’t have any money, there are always other ways to get what you need. Take that as you will.”
It has gotten quite dark. The cart comes out of the city, moving into a field with lots and lots of tents. It stops at a large tent, in the moonlight, you can see a flag flying overhead with a symbol that resembles the head of a spear. You can see a faint light inside, and occasionally hearing a rhythmic clacking sound.
Villa:
Liadon: The dwarf was indeed consoling her, and their posture doesn’t seem violent or imposing, although, being an agent of the law, it isn’t slumped. There is some somber emotion on her face. “It’s pretty clear you don’t know what’s going on. Straight to the point, your fiancé has been missing, and I need you to tell me everything you know. When was the last you saw her?”
“Also, I am required to let you know that as of now, you are our key suspect. We’ll need you to assist in the investigation, otherwise it will be necessary to take you into custody.”
Macgullickson’s Farm:
Zacharias: Your magic detects nothing but yourself. You get up, your vision gets fuzzy for a moment. “Is something wrong, you look awfully pale.” You look around, but you can’t spot it, rather, everything seems wrong. The hearth burns with hellfire, the smell of food sickening miasma, the concerned gazes swords. You go outside, trying to find what is wrong, but the feeling starts to fade but there is no relief to it. There is no fear of returning inside, either, you know there is danger, but no conscious reels you back nor wills you in.
Grand Abode:
The mage simply nods as you walk off, you detect the slightest presence of an ill feeling in her expression, but you make your way off.
The novice takes you up a set of spiral stairs, going down a corridor until you reach a beautifully engraved door. The novice opens it for you. You see a large window the lets in the light of day, and a beautiful view of The Tower on the horizon. There is a clean, floral scent in the room. On your lefthand side, you can see a case with a menacing set of armor stored inside, and on the right an impressive bookshelf with more than just books on it. Sitting in the middle of the room is Zinnia, who is looking over something she has open on an ottoman. You can see her long grey hair is slightly damp. “I apologize for the delay, please, have a seat.” She says methodically.
Greenport:
Sarah is aglow hearing your story. “You really are the real deal, that’s incredible. I’ve always grown up hearing stories, all the sailors around here are fishers and navigators. Just the idea of adventure, having a crew, and especially the treasure really always struck me. Also, I do some work around here that is pretty similar, swashbuckling and all that, logically just seems like the next step. The investigative thing is a side thing, mostly, Mungam wouldn’t be half as successful without me, but the sea is my calling.” You eventually make it to the place. “Crock’s Pot.” Krill is hear, along with the rest of his crew, it’s a spa of sorts, run by an Aspect named Cancer Crock, although it is also a front. “We going through the front door, or sneaking around the back?”
Voldred: "Woah, Woah slow down. Listen, firstly, I don't care about your buisness, right now I need you more than you need me, kind of. Second, I can clearly see you are worked up about something, you're a guy who has a few secrets, obviously, but I ain't gonnna care unless your devil shows up to cause trouble. If whatever we found back there is really bothering you so much, maybe you should just tell me, and we can leave it behind. I'm sure somebody will find it and put it to good use anyway, but I swear it's not gonna cause trouble keeping it around."
A hooded figure appears out of seemingly thin air, interuppting your journey. "OH, well, nevermind-" Twill says in shock. The fihure emanates, rasing a staff with a snake rwirled about. "Give me the stone, you know not what you have."
Voldred just turns around and indignantly looks at the hooded figure.
"If you want me to cooperate, you might want to reconsider your approach. You're right, I don't know what that stone is, but I know it's dangerous. Tell me what you intend to do with it, and I may just let you have it. Unless you're trying to conquer or destroy the world of course. Can't let you do that."
Ability checks, in case relevant: Persuasion - 8 Intimidation - 22
Voldred says, using Thaumaturgy (with a barely audible whisper) to make his eyes appear to glow bright green and assuming a combat stance.
Iam climbs down from carriage, pulls out two gold pieces, handing them to the driver. "I think I see. If I am correct that would make you a follower of the Steal little, Steal big belief. I am not saying it is right, I am not saying its wrong, and there is some truth there. Would you do myself a favor, though? Before you eternally commit to that, do something just to help someone, without them knowing, without you getting something for it. See how you feel about yourself. Thank you for the ride and the information it was all very educational."
With a wave of his spear in parting Iam will head over to the tent entrance to see if it is open to entry.
Chloro hills Nae looks completely baffled. She looks over at Noldeme. “What’s the plan?” Nae will take the dodge action, presently unsure on what to do
Rollback Post to RevisionRollBack
Bardic Inspiration is just someone believing in you, and I believe in you
"Dear Perseverance,"Zacharias breathes, "what is going on?" The human re-enters the home and says to the couple, "Bring down your son. Something is wrong, but I don't know what. We should stay near each other for protection."
Guys, I am going to walk away from this one. Sorry for any issues, but I am having trouble keeping up on what is going on here, and am not really enjoying this as much as I had hoped. Thanks go to the DM for running this, and I hope the rest of you continue to enjoy the amazing detail he has put into this game.
"Gotta be honest, you have my curiosity. But the name really doesn't strike me as someone I know. Sorry I can't help." Tsahil tries to say that with some humor, taking care so it doesn't sound like a mockery, and then sips his drink. He really wants to know what would be "something of value", but not enough to keep digging memories he's been trying to bury.
Xamodas roars in anger and defiance as the angel attacks him. His voice becomes a roiling growl, flames building up and spilling forth as he meets the challenge.
"I ask to parley, to learn from you, and you speak with violence? Let us have an argument, then!"
Xamodas flies forward and uses his breath weapon, catching the Imperious Stranger and her equine mount in the area.
Dexterity Save DC 13. 26 fire damage to both of them, half as much on a successful save.
Recharge 2
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
To post a comment, please login or register a new account.
Road to Riverport
Voldred hastily secures the backpack on his back and proceeds to move out of the woods, back to the road and towards their destination as quickly as reasonably possible.
"Dark is hardly the problem for the two of us, we can manage just fine, and without a torch there's less risk of attracting undue attention. Especially now, with that...thing in my backpack. I don't like it one bit, and ever since I laid eyes on it I feel like something big and ancient is watching me. I like that even less, and I would just leave the stone alone, but I like the idea of someone else having it even less than risking the attention of whatever is bound to it. I survived one deal with the devil, I can survive another."
At this point Voldred realizes he said too much being high on adrenaline, and stops to turn around and look at Twill.
"I think I should clarify. The deal wasn't my idea, I was caught in the aftermath of a bad decision. It was either that or death and damnation. So it was hardly a deal, more like blackmail. I did get something out of it - my magic, but I would rather not have made it at all. And I hope by now you realize I'm no threat to you or anyone else who's not a threat to me. ((Persuasion check, if needed: 10)) I've already said too much, if you have anything to add let's save it for the safety of the city, which we should get to as soon as possible. And I need to get myself some armor. I have a feeling I'll need extra protection soon."
If Twill agrees to continue the journey, and nothing else happens on the way, the first thing Voldred will do upon arriving is buy himself Scale Mail armor and a shield.
If not, we'll see what happens.
Crowbar...
Leshanna pulls out her shotgun, knowing she has not used it much and takes some time working with it to hone her skills. She then would spend more time working on her stealth abilities, honing her ability to remain hidden.
THE Crow Bar > (???) alone?
Dordis Falthenfyern
Dordis takes a moment to compose himself, his expression shifting from surprised to intrigued as the vagrant finishes speaking. "While I am interested to know who this 'reaper' is, I take that you are here—wherever here is, for what I said ealier?" Dordis replies back, bringing the chair back upright and promptly sitting atop it. He feels the need to be cautious towards this vagrant's sudden appearance; his posture shifts to being tense, straightening their back whilst his hands cross over the cookbook placed atop hus lap. "How would a person of your stature know of Soltris? I am under Soltris's tutelage, but that is all I am willing to disclose for now" Dordis' tone can be interpreted as interrogative as he speaks, shifting his vocabulary to match accordingly. His green eyes are focused on The Vagrant, and his pendant is currently devoid of the blue wisps coming from when it is active.
Noldeme, Nae, and Xamodas | Chloro Hill
"Me?" Noldeme seems straight-up confused at the angel's words, no hint of her hiding anything can be found either if an insightful individual was to look for it. "Hm, miss? I guess I should say it now rather than later... I just don't remember a lot of stuff. You may be correct with your claim, you may not, but I promise you, I promise you, I have no idea what you're talking about. Just don't put the guilt on Nae either way... I've done a few wrong things way before I ever met her."
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Nae clenches her fists and begins to talk before hearing Noldeme's words and backs off after a moment she then firmly states. "She hasnt been ignoring anything, we've just... made a pit stop is all, for my sake... I'm not her problem, I'm her friend." Nae word by word looses confidence in what she says before she finds herself just looking at Nae, looking very lost on whatever is coming next. "I dont...Im sorry..." She says in almost a whisper.
Bardic Inspiration is just someone believing in you, and I believe in you
Zacharias opens his mind to the presence of good and evil.
Detect evil and good
The paladin stands and looks around. "I'm sorry, Mister ... Misses ... but something doesn't seem right." If he doesn't pinpoint a problem in the house, he'll go outside and walk around.
Grand Abode:
Ulrich hides the smile at the mage's expression, then nods in acknowledgement of the message. He picks up the deathclaw as he stands and gives the mage a small bow. "I enjoyed our talk. Perhaps we shall have another opportunity in the future. Good day."
It is as he is following the messenger back to the Archbishop that he realizes he never asked her her name. He tucks her face in his memory and clears his mind for the meeting ahead.
Castle District – Villa
Liadon is taken aback by the scene before him. A wailing mother-in-law-to-be is never good when you're courting. For the third time today, he is having to think quickly. "Who is this dwarf consoling her? {Liadon Perception: 13} Have they found out about me? Should I go with her or flee? What about Iam and my vision? Can I get to my room for my equipment? Can I get to the safe with whatever-this-is going on?"
He slowly follows the red-haired woman to the hall as he takes stock of his options. He examines her casually as they walk to see if her body language gives him any clues about this conversation & it's outcome. {Liadon Insight: 11}
Greenport – Mungam Office:
Honour: Sarah has a couple of bottles lying about in her room, presumably from a sweet beverage of some sort, and they are still a bit sticky. Fenhorn, Sarah, and Mungam continue to discuss disguises as you head out, shame you don’t really need one.
As you walk, the rain still not having cleared up, you hear the splashing of foor steps behind you. “Hey, wait up!” Sarah calls. As she catches up to you, she explains. “I thought I might come and help, I can hold my own.” She also rubs her arm, and asks. “Also, I couldn’t help but realize, you mentioned something about doing some pirating, or something like that…and I was wondering if you could divulge a bit, swashbuckling adventure is a bit of a hobby of mine as well. Oh, and here.” She hands you an umbrella, and opens up her own.
She was lost in her own thoughts, and looked up with somewhat of a start as Sarah called out, and she turned slightly.. "Ahh, my thanks." and took the proffered umbrella with a smile and slight curtsey, as she slowed her pace to allow her to catch up.. "Piracy is all dependant on the individual. What some call piracy, others call being a corsair, or mercenary. Piracy is nothing more in my mind than being a simple bandit, but on the seaward passages. A corsair only does what is absolutely necessary, defending themselves against attack, but also raiding those who would prey on others, or to perhaps procure what they need to continue on their journey. I for one do not take well to pirates, for they murder wantonly and prey upon those who ply a fair trade upon the blue majesty that is the sea. I prefer to strike at those who would openly prey on honest merchantmen, and though I do not shy from combat, I would rather prefer to avoid it." she gave Sarah a toothy fanged smile.. "On my last ship, The Wayward Siren, I was proud to be a part of her crew, and served as a boatswain on her, and aided to safeguard the lives of her crew. And there, they called me the pale raven, as I would join the battle and be a harbinger of doom to my foes, and there was a time or three that I aided in rallying the crew to hold fast and turn the tide of battle to our favour." she shrugged. "I felt I did not do much, but they saw otherwise. My time there though was finished, and my service to them adequate, so they dropped me here with well wishes and fair fortune upon my travels." She looked at her then with a glint in her eye.. "What of you then Sarah? What draws you to this life of fickle fortune and adventure? And would you be prepared to do whatever is necessary to ensure the safety of your mates? For should I find a willing crew, and the fates believe me worthy, I might one day find myself a captain, and would need fair friends and worthy companions in my travels." She would walk at an easy pace to find Krillboss, holding this conversation with Sarah for the time as they walked. Wondering just how open Krillboss would be to aiding her in her current quest?
I have the next post half written (I've been keeping a Word Doc seperate to avoid frustrations), but I'm pausing cause it's gotten late. Just today, I was thinking of doing a project about the history of the continent in the style off Bill Wurtz 'The History of' videos, although I don't think I'd ever be able to get close to finishing one, let alone making it quite as well polished. Still, I'll put it on the list. Oh, also, keep an eye out for a list.
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
((That'll definitely sound pretty interesting to see, I hope it goes well for you. Also, Bill Wurtz? You've got me hooked.))
THE Crowbar (Body) <-> Dream of a study beside a range (Mind)
Leshanna: You conjure your weapon from shadow, and will shadowy figures to surround you as practice targets. Perfecting the weapon is a simple process now, your arcane bond allows you to perfectly understand it's every facet, to the point it becomes extension of yourself. You will perfect it's usage with time, to one day be able to wield it as one wields a shadow. Roll to hit.
You are stalking the Wagon Park, avoiding the movements of shadows. Roll Stealth and Perception.
Once this is finished, you will have gotten enough sleep from your trance for a long rest (4 hours), and will awaken in the middle of the night, unless there is something else you would like to do, practice, or reflect upon.
Dordis: "I have found when it comes to examinations of stature, you will find most fall short." Says the Vagrant "Especially when comparing heights of slumped forms on the floor of windowless cell."
"The Crows have sworn an oath against the sin of truth, and thus imprison the sages. Soltris never told me why he got in the hole, but neither did I; petty matters for the live and buried. He taught me something very…very useful; so I could escape, believing that I...no, that just that act itself would soon ensure his own freedom. I thought he was utter fool, yet here we are, pupil to pupil. It’s all about-”
Dordis hears the sound of a gun going off through the wooden walls of the study, he glances at a metal door, barred and locked thrice. “geeze…it’s about self-preservation.” He thumbs at the door “She certainly understands that, so does Soltris. That’s why we’re here.”
Blackport:
Tsahil: You do recall there was a Caretaker of sorts who went by the name of Lucy, but you only knew her loosely. You don’t know anything of her whereabouts here in Blackport. You aren’t enjoying the experience recalling your time as an agent, and some things are very hazy, seemingly impossible to recall.
“Gratification? Well I have an offer, if you do indeed know something. If you tell me, you’ll be the owner of something quite valuable.” He says.
Chloro Hills:
Vir, who has been Xamodas’ side, seems to be simply in a trance at the figure. As you fly to get closer (she was pretty close already), it’s like feeling the heat of your sun on your skin again, and it starts to burn.
Nae’s words resonate hard, you can feel the harsh light dim, only briefly, from the angel, but it is like pouring a glass of water on a roaring flame.
“Did you think your powers were without cost, without duty? That they were granted for you to do as you please? You have a duty to protect the light from the darkness, to return Helm to true being through your actions, and if you did not know it before, know it now! You may be ignorant, but your active disobedience is clear, working with creatures of darkness, with those who serve chaotic deities. They distract you, and I will cleanse you of your distractions.” She releases a bolt from her longbow toward Xamodas. Attack: 7 Damage: 11 On hit make a DC 15 Con save or be blinded by the beam of light until the end of her next turn.
Initiative:
Imperious Stranger: 20
Nae: 17 <-
Xamodas: 13
Noldeme: 3
Villa -> Spearhead Tent
Iam: “Don’t worry, I know where it is, and I assure you no further payment is needed.” (He will take what you give him though.) “Well, things vary from place to place, if you got some a bit of gold you’ll get by. If you got a bond from that work you did, that should cover just about any expense you should have, if you go to an Inn they’ll give you lodging until the fair is over, but I bet your tent will have some good places to rest as well. In my experience, if you don’t have any money, there are always other ways to get what you need. Take that as you will.”
It has gotten quite dark. The cart comes out of the city, moving into a field with lots and lots of tents. It stops at a large tent, in the moonlight, you can see a flag flying overhead with a symbol that resembles the head of a spear. You can see a faint light inside, and occasionally hearing a rhythmic clacking sound.
Villa:
Liadon: The dwarf was indeed consoling her, and their posture doesn’t seem violent or imposing, although, being an agent of the law, it isn’t slumped. There is some somber emotion on her face. “It’s pretty clear you don’t know what’s going on. Straight to the point, your fiancé has been missing, and I need you to tell me everything you know. When was the last you saw her?”
“Also, I am required to let you know that as of now, you are our key suspect. We’ll need you to assist in the investigation, otherwise it will be necessary to take you into custody.”
Macgullickson’s Farm:
Zacharias: Your magic detects nothing but yourself. You get up, your vision gets fuzzy for a moment. “Is something wrong, you look awfully pale.” You look around, but you can’t spot it, rather, everything seems wrong. The hearth burns with hellfire, the smell of food sickening miasma, the concerned gazes swords. You go outside, trying to find what is wrong, but the feeling starts to fade but there is no relief to it. There is no fear of returning inside, either, you know there is danger, but no conscious reels you back nor wills you in.
Grand Abode:
The mage simply nods as you walk off, you detect the slightest presence of an ill feeling in her expression, but you make your way off.
The novice takes you up a set of spiral stairs, going down a corridor until you reach a beautifully engraved door. The novice opens it for you. You see a large window the lets in the light of day, and a beautiful view of The Tower on the horizon. There is a clean, floral scent in the room. On your lefthand side, you can see a case with a menacing set of armor stored inside, and on the right an impressive bookshelf with more than just books on it. Sitting in the middle of the room is Zinnia, who is looking over something she has open on an ottoman. You can see her long grey hair is slightly damp. “I apologize for the delay, please, have a seat.” She says methodically.
Greenport:
Sarah is aglow hearing your story. “You really are the real deal, that’s incredible. I’ve always grown up hearing stories, all the sailors around here are fishers and navigators. Just the idea of adventure, having a crew, and especially the treasure really always struck me. Also, I do some work around here that is pretty similar, swashbuckling and all that, logically just seems like the next step. The investigative thing is a side thing, mostly, Mungam wouldn’t be half as successful without me, but the sea is my calling.” You eventually make it to the place. “Crock’s Pot.” Krill is hear, along with the rest of his crew, it’s a spa of sorts, run by an Aspect named Cancer Crock, although it is also a front. “We going through the front door, or sneaking around the back?”
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Road to Riverport
Voldred: "Woah, Woah slow down. Listen, firstly, I don't care about your buisness, right now I need you more than you need me, kind of. Second, I can clearly see you are worked up about something, you're a guy who has a few secrets, obviously, but I ain't gonnna care unless your devil shows up to cause trouble. If whatever we found back there is really bothering you so much, maybe you should just tell me, and we can leave it behind. I'm sure somebody will find it and put it to good use anyway, but I swear it's not gonna cause trouble keeping it around."
A hooded figure appears out of seemingly thin air, interuppting your journey. "OH, well, nevermind-" Twill says in shock. The fihure emanates, rasing a staff with a snake rwirled about. "Give me the stone, you know not what you have."
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Road to Riverport:
Voldred just turns around and indignantly looks at the hooded figure.
"If you want me to cooperate, you might want to reconsider your approach. You're right, I don't know what that stone is, but I know it's dangerous. Tell me what you intend to do with it, and I may just let you have it. Unless you're trying to conquer or destroy the world of course. Can't let you do that."
Ability checks, in case relevant:
Persuasion - 8
Intimidation - 22
Voldred says, using Thaumaturgy (with a barely audible whisper) to make his eyes appear to glow bright green and assuming a combat stance.
Outside Corvidae- Spearhead tent
Iam climbs down from carriage, pulls out two gold pieces, handing them to the driver. "I think I see. If I am correct that would make you a follower of the Steal little, Steal big belief. I am not saying it is right, I am not saying its wrong, and there is some truth there. Would you do myself a favor, though? Before you eternally commit to that, do something just to help someone, without them knowing, without you getting something for it. See how you feel about yourself. Thank you for the ride and the information it was all very educational."
With a wave of his spear in parting Iam will head over to the tent entrance to see if it is open to entry.
Katerielle in Lost mine of Phandelver.
Bhelmek Thuldren in The dark tower of Cabilar.
Iam Unsure in Tower of Heaven.
Chloro hills
Nae looks completely baffled. She looks over at Noldeme. “What’s the plan?”
Nae will take the dodge action, presently unsure on what to do
Bardic Inspiration is just someone believing in you, and I believe in you
"Dear Perseverance," Zacharias breathes, "what is going on?" The human re-enters the home and says to the couple, "Bring down your son. Something is wrong, but I don't know what. We should stay near each other for protection."
Guys, I am going to walk away from this one. Sorry for any issues, but I am having trouble keeping up on what is going on here, and am not really enjoying this as much as I had hoped. Thanks go to the DM for running this, and I hope the rest of you continue to enjoy the amazing detail he has put into this game.
Blackport
"Gotta be honest, you have my curiosity. But the name really doesn't strike me as someone I know. Sorry I can't help." Tsahil tries to say that with some humor, taking care so it doesn't sound like a mockery, and then sips his drink. He really wants to know what would be "something of value", but not enough to keep digging memories he's been trying to bury.
Chloro Hills
Xamodas roars in anger and defiance as the angel attacks him. His voice becomes a roiling growl, flames building up and spilling forth as he meets the challenge.
"I ask to parley, to learn from you, and you speak with violence? Let us have an argument, then!"
Xamodas flies forward and uses his breath weapon, catching the Imperious Stranger and her equine mount in the area.
Dexterity Save DC 13. 26 fire damage to both of them, half as much on a successful save.
Recharge 2
Another medical problem. Indefinite hiatus. Sorry, all.