Marav can attempt to scavange the herb component reducing the cost by 3 gp, DC 20 Wisdom (Survival) check, but it will take him away from the group for most of the travel time. //
// I did tell you before you rolled that you would be taken away from the group. //
Marav knows the way to where Jundar's Pass intersects with the Dessarin River (and thus to Rip's village), and is planning on meeting back up with the group there, but has no idea where they currently are. You're about an hour from the village.
//Figured that most was done... that's fine. Could be interesting. I should be able to travel faster alone than with the group I would think. Boris isn't a thouroughbred.//
Marav continues toward the village, on guard since we know there are giants and ogres and trolls and who knows what else in this area. "Nice home you got here Rip." Marav mutters to himself.
//Want to keep stealth up though, since I am alone I should be able to stealth at normal speed. Here is another stealth roll to make the journey.//
Marav continues toward the village, on guard since we know there are giants and ogres and trolls and who knows what else in this area. "Nice home you got here Rip." Marav mutters to himself.
What used to be a quaint little hamlet, probably no more than a couple dozen families, is now a flattened mess of debris. Four stone giants can be seen moving to and fro in the wreckage, piling stones upon the smashed houses and burying large objects in the earth. From his vantage point on the outskirts, Marav is able to remain unseen—for now.
"Believe me, I'm no stranger to the Order or what they're capable of. You just don't know what we're capable of." With that statement, Angel flashes his Order's Pin which he keeps on his traveling bag.
"An initiate! And you travel amongst non-knighted folk—a most noble thing for you to extend your protection to this group of adventurers," says Lady Hawkwinter, her tone mollified.
// Flint can make his Charisma (Persuasion) roll with Advantage now. //
"Yes we are, why Angel here has already saved my life on multiple occasions! now, we could also set our two young knights in the making on guard duty, protecting our hidden cart and animal companions perhaps?"
"we could also set our two young knights in the making on guard duty, protecting our hidden cart and animal companions perhaps?"
"But tracking can take hours or days, even weeks. How long do you propose we leave the boys unattended? No...I don't like this plan. If you are unwilling to take the boys, then I shall accept the responsibility granted to me by Helm, and take them to shelter forthwith."
Yebin and Tebin look downcast at the thought of missing out on the adventure.
//Marav is going to look for any signs of life, halfling specifically. He will also make note of where they are burying things, might be interesting later. Then he will withdraw and try and find the rest of the party. I assume a perception then stealth check?//
Stealth: 26 Perception: 9
//And I think by young knights he was indicating the knight and her squire//
Persuasion 20 "ah meant no offense lass. It seemed th' simplest solution with th' least risk."
"Hmm...yes, I suppose you're right. Berthellemy, the children require escort to Calling Horns, straight to the north on the Pass. Stay there until I send for you."
The squire nods dutifully once more, and gathers up Yebin and Tebin on his horse.
"If you see any more of the big men fighting the giants, will you write about it, Mr. Roony's Papa?" Yebin implores Rip as he is seated on the white steed.
Their mouths already completely agape in awe, the boys start with incredulousness at Rip and Angel's assertions.
"Aww, can't we stay, pleeeease?" says Yebin. "We'll be really quiet. Promise!"
"AND we'll stay out of trouble!" says Tebin.
"I'm hungry," says Yebin. "Hey, what if giants had wings?"
Tebin replies, "That would be WICKED! They would be like...dragon-giants." Taking this as his opportunity, Lady Hawkwinter's squire urges his horse up the road and away from you.
"OOH and then what if they breathed fire??" Yebin seems very excited at this prospect.
"Would have burned those big men up! And then they wouldn't have taken Roony!" Tebin says. The twins return to being sober after this last realization, even as the horse rides farther away.
As the group treks towards Rip's village, Ink asks, "Lady Hawkwinter, you've been tracking these stone giants for days, you say... Is there anything you can share about their movements and actions, or their motives? This is HIGHLY irregular behavior for them... They typically have more of a live and let live view. They prefer staying to their own."
//Marav is going to look for any signs of life, halfling specifically. He will also make note of where they are burying things, might be interesting later. Then he will withdraw and try and find the rest of the party. I assume a perception then stealth check?//
Stealth: 26 Perception: 9
You remain hidden from the giants' view while you look around. Cautiously, you examine a few of the outlying houses and see that one of then contains a dead body—a middle-aged male halfling. You see no signs of life other than the giants that are plodding around. There seems to be no rhyme or reason to their burials...a giant digs up a large amount of dirt, amassing in seconds what it would take a human digger an hour to shovel. He then dumps an iron woodstove into the hole and piles the earth back on top of it.
Having been satisfied for now, and in danger of being discovered, you withdraw to find your friends not a mile down the road, approaching the village you had just come from. There is an armored female warrior with them, wearing the symbol of the Order of the Gauntlet and mounted on a white horse.
As the group treks towards Rip's village, Ink asks, "Lady Hawkwinter, you've been tracking these stone giants for days, you say... Is there anything you can share about their movements and actions, or their motives? This is HIGHLY irregular behavior for them... They typically have more of a live and let live view. They prefer staying to their own."
"I do not have knowledge of giant society, but I would have guessed that this behavior is irregular. The Order isn't concerned with the why, however; we are tasked with stopping the threat." The knight gazes proudly forward, into the distance.
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//Figured that most was done... that's fine. Could be interesting. I should be able to travel faster alone than with the group I would think. Boris isn't a thouroughbred.//
Marav continues toward the village, on guard since we know there are giants and ogres and trolls and who knows what else in this area. "Nice home you got here Rip." Marav mutters to himself.
//Want to keep stealth up though, since I am alone I should be able to stealth at normal speed. Here is another stealth roll to make the journey.//
Stealth: 19
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
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Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
"Yes we are, why Angel here has already saved my life on multiple occasions! now, we could also set our two young knights in the making on guard duty, protecting our hidden cart and animal companions perhaps?"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
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//Marav is going to look for any signs of life, halfling specifically. He will also make note of where they are burying things, might be interesting later. Then he will withdraw and try and find the rest of the party. I assume a perception then stealth check?//
Stealth: 26
Perception: 9
//And I think by young knights he was indicating the knight and her squire//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
"i meant more while we check the village remains for signs of my family no more then a few hours, then we can decide how we can get them to safety"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Persuasion 20 "ah meant no offense lass. It seemed th' simplest solution with th' least risk."
Forgot advantage, hears second roll of needed 19
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"Indeed I shall! there are other stories as well, like the one about my goblin friend Beedo!"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Tebin looks wide-eyed at the mention of goblins.
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“I personally like the flight in the Cloud giants castle. There’s lots to draw there.” Angel says with a smile towards the children.
"The siege of Triboar was a bit of a nail-biter as well, Orcs and Fire Sprites and two Fire Giants!"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Their mouths already completely agape in awe, the boys start with incredulousness at Rip and Angel's assertions.
"Aww, can't we stay, pleeeease?" says Yebin. "We'll be really quiet. Promise!"
"AND we'll stay out of trouble!" says Tebin.
"I'm hungry," says Yebin. "Hey, what if giants had wings?"
Tebin replies, "That would be WICKED! They would be like...dragon-giants." Taking this as his opportunity, Lady Hawkwinter's squire urges his horse up the road and away from you.
"OOH and then what if they breathed fire??" Yebin seems very excited at this prospect.
"Would have burned those big men up! And then they wouldn't have taken Roony!" Tebin says. The twins return to being sober after this last realization, even as the horse rides farther away.
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: (
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
As the group treks towards Rip's village, Ink asks, "Lady Hawkwinter, you've been tracking these stone giants for days, you say... Is there anything you can share about their movements and actions, or their motives? This is HIGHLY irregular behavior for them... They typically have more of a live and let live view. They prefer staying to their own."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
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Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
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Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM