The moonbeam moves again towards Ink, its magical moon light scorching him (9 radiant damage or half on a successful DC 12 Con Save, at the beginning of your turn). The wight who cast it moves behind cover, a large wooden armchair.
The divine lunar light burns Ink's skin.... // CON Save 22 //... he tries to maintain focus on his spell (// DC 10 - Concentration 10 //) ... and is able to do so, and focuses back on his target.
Ink steps up to the wight, and in a violent flourish attempts to stab the wight through .... with a booming blade! Taking advantage of the slowed wight, Ink backs up about twenty feet looking to see where to strike him next... taunting him as he dances back ...
// Taste Blood Attack: 12 Damage: 16 //
//14 if he moves and he has a -2 to his AC because of slow //
Ink shakes off the damage from the moonbeam and refocuses on himself. He uses his second wind to shrug off the burns (bonus action to heal 10).
Ink barks out ... "Some one disrupt that damn wight casting that damn lunar light...!"
// Gosh darn it ... Bless bonuses... CON Save... 1.... Concentration 4... Attack Roll 1 //
The wizardly wight seems to have found a burst of speed, for he blocks Ink's thrust with a vicious slash, sneering with gaping mouth and rotting teeth at Ink.
bonus action im moving my spiritual wep to hit one of the wights, preferably the one doing moonbeam. if i cant reach then the closes wight/skelly
15 for 4
// It will take a few turns for the spiritual weapon to get within range of any of the wights, 4 turns for the one casting moon beam or 3 turns for any of the others. //
The spiritual visage of the shining halfling strikes at one of the skeletons close to Flint, rattling its bones. The undead thing is undaunted in its goal to strike Flint down.
Skeletons crowd around Rip and Flint...as they grow close you can make out tusks on them. These are skeletons of orcish warriors, their fleshless jaws jutting in malice. They drag large axes behind them, and raise them in their bony arms to cleave their living targets in two...
...while the wight from behind the throne calls out to Ink, in a cold, raspy voice, "The time is nigh...join us and share in the glory of our lord!"
// Ink please make a DC 13 Charisma saving throw, or have disadvantage on ability checks, attack rolls, and saving throws until the start of the wight's next turn.
“All right; you’re going to open that door for me now and later well talk about why you shouldn’t serve the undead.” Angel says pointing at the door his friends dissaperered behind.
He’ll then hold his action to attack and knockout the dwarf once he opens the door.
// Please make a DC 17 Persuasion check, with Advantage //
Marav ignores the wight attacking him and shoots his longbow at the bodak.
Attack: 18 Damage: 5
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
// Why would it be at disadvantage? He isn't in melee with Marav is he? I chose him because I knew he wasn't in melee.//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
// He's asking because you may have to avert your eyes ... But idk if there's a limit to that range or not.//
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//Oh my bad I thought that only applied to the target you are in melee with. Sorry been out all weekend . Here's the other roll. 15
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )
Start of turn bodak save: 22 bless 1
Flint keeps trying to hammer the bodak into the floor with his blessed hammer: 14 for 13
Taking 5 damage, concentration: 25 bless 3
Ink shakes off the damage from the moonbeam and refocuses on himself. He uses his second wind to shrug off the burns (bonus action to heal 10).
Ink barks out ... "Some one disrupt that damn wight casting that damn lunar light...!"
// Gosh darn it ... Bless bonuses... CON Save... 1.... Concentration 4... Attack Roll 1 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Marav's arrow caromes off Flint's armor, just narrowly missing the bodak.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
The wizardly wight seems to have found a burst of speed, for he blocks Ink's thrust with a vicious slash, sneering with gaping mouth and rotting teeth at Ink.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
//with the bodak down flint will not take the 5 damage at the end of the round right? Removing it.//
bonus action im moving my spiritual wep to hit one of the wights, preferably the one doing moonbeam. if i cant reach then the closes wight/skelly
18 for 9
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Skeletons crowd around Rip and Flint...as they grow close you can make out tusks on them. These are skeletons of orcish warriors, their fleshless jaws jutting in malice. They drag large axes behind them, and raise them in their bony arms to cleave their living targets in two...
Against Rip:
Attack: 5 Damage: 8 slashing
Attack: 12 Damage: 3 slashing
Attack: 17 Damage: 11 slashing
Against Flint:
Attack: 12 Damage: 8 slashing
Attack: 21 Damage: 11 slashing
Attack: 18 Damage: 4 slashing
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
The unarmed wight continues its assault on Marav, shifting in and out of existence, trying to land its pummeling blows on the half -orc...
Attack: 21 Damage: 11 bludgeoning & psychic
Attack: 18 Damage: 13 bludgeoning & psychic
...while the wight from behind the throne calls out to Ink, in a cold, raspy voice, "The time is nigh...join us and share in the glory of our lord!"
// Ink please make a DC 13 Charisma saving throw, or have disadvantage on ability checks, attack rolls, and saving throws until the start of the wight's next turn.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
cutting words that 18 on Marav, his AC is what 16? ok just need a 2 but id like a 6 8 "Try again ugly, that was terrible form!"
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
//Cool that helps. Are any of the wights hurt much at this point?//
Marav(Druid/Ranger) -Storm Kings ThunderDontontion(Rogue/Warlock) - Storm Kings Thunder
DM - Stormpoint Mountains :: A Critical Role Adventure ( Map of Trunau )