(@MuggsHill: Omen will have to dash to reach the desired {AH-21} spot and won't be able to help this round.)
DM's Screen:
13
Following the group's strategy, Saros begins casting a spell that would allow the party to focus on only one beast at a time. He tries to incapacitate the other two pets by creating a hypnotic pattern around them. The wizard knows beforehand that at least one of them will fall for the trick. (Portent Die2 used up.) The other monstrosity is equally affected, also becoming enthralled by the light show.
As Saros retreats a bit, Omenflies over the one capable pet while still remaining 20 feet above ground.
Omen has a flying speed of 50' - I thought that would be sufficient to make the distance
Rollback Post to RevisionRollBack
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
This post has potentially manipulated dice roll results.
The active hybrid hops to a slightly more advantageous position {AF-19, AG-20} and lets its six serpent heads hiss feverishly. Though there is no color to it, Khan and Bleep notice some gas being expelled from the serpents' mouths and moving quickly beyond them.
-> CON saving throw {DC 12}:
Ang: 6
Khan: 23
Ghee: 16
Bleep: 11
The gas is not strong enough to bring Khan, Ang, or Ghee down, but Bleep is no as lucky. The green grung inhales a hefty amount of it before noticing what is happening. Bleep slumps forward and hits the ground completely incapacitated and unconscious.
The other two pets do little other than continue admiring Saros' fancy lights
Darrik roars as he sees the frogman drop to the ground, and said roar changes cadence partway through it. Bearrik appears once more, and charges headfirst at the conscious pet, swiping at it with reckless abandon.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(@Shadow: I'm afraid the conscious pet is the farthest away from you. Either in dwarf or bear from, you cannot reach it this turn without a dash. In order to preserve your critical hit as best as I can, I'll reinterpret your turn as detailed below.)
Darrik roars after seeing one of his newest companions fall to the ground. He shapeshifts into a brown bear once again and charges forward. Realizing he is not fast enough to reach his mark just yet, Bearrikprepares to slash the enemy should it come closer to meet his challenge.
-> Bearrik is now at {AI-15, AJ-16} and has a single attack at the ready. If it comes to it, we can interpret his crit claw attack as the readied attack.
Before the end of the turn, you all hear the thud of wood hitting the stone floor. Looking over at the hypnotized pets, you realized that one of them has been bumped out of its stupor by a hurled wooden mug, which is still rolling on the floor. Ghee recognizes the mug as one of his. The mug hurler is nowhere to be seen.
-> The one that was awakened is the one at {AQ-12, AR-13}.
NOTES: Variant "Hitting Cover" rule applies, though I will no longer post cover reminders in the initiative tracker above as it depends on the angle of the incoming attack.
Saros reacts to Bleep falling prone by sending a command to Omen, and the raven flies over to Bleep and lands on his clothes, looking for a strap to grab holds of to see if the bird can rouse Bleep, including squawking loadly and flapping his wings in the grugs face.
Saros, seeing the interference that broke one of the beasts out of the trancelike state calls out "If you interfere with the fight again, the don't expect us to honour the constraints you requested" then turns toward the fighting and flicks some fine sands toward the beast engaged with Khan, finishing a quick incantation with a whispered "Sleep" (cast Sleep at the creature that has taken a lot of damage already centred on AF22 which will put it to slepp if it has less than 23 HP, in an attempt to take another out of the combat and let the fighters focus on the newest threat.
He then moves to AG3 behind the tree/bush and maintains his focus on the Hypnotic Pattern spell.
Rollback Post to RevisionRollBack
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
As much of her attention needed to remain on the still active, if albeit busted up, hybrid before her, others matters concerned her less by all appearance. She spared but a glance for B'leep, noting the gases affect, and the croaked out a warning. "Dangerous, these ones. Belch Sleepy Gass. Very Dangerous. Keep way if can." Once again she came in swinging, feinting the first strike at the jaw, only to sweep low in the sharp follow-up for the foreleg on the back of her momentum.
A cut just deep enough to hamper movement. But without mercy, she kept up the blows in a kick to an injured foreleg. With every strike to follow, be it another low kick here or headbutt right to the snout to force it back, she fought to break its foundation while being able to sweep herself into such a defensive stance that her axe acted more a shield. The dance of destruction, if all went as instinct and preparation demanded, the creature would be reeling 5ft further away from her fallen compatriot, and have a mildly angry Orange Grung at its heel, taunting it with croaks that sounded like laughter.
Trusting the others to deal with one of the house cats and noting the other still appears transfixed, Ghee cautiously eyes the one recently roused by a tankard.
Standing his ground, Ghee tightens his grip on his spear, preparing to strike at the house cat should it try to approach. Focusing his view on it, his legs start to sway, before the movement spreads throughout his body.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
If Bleep is awakened, he will get back up, move to the side of the monster and repeat his non-lethal dagger attack on the nearest creature still standing, dashing if necessary.
If he isn't awake, disregard the attack and movement.
(@Ori: Because grungs are small creatures, that first feature of the Crusher feat only works on creatures that are of medium or smaller size. As you can see in the map, these pets are large creatures. Also, since it won't move, I'm assuming Khan stays put.)
After warning her allies of the creatures' powers, Khan resumes her attacks, interchanging battleaxe slashes and kicks. After the first two attacks hit, the orange grung makes sure to keep her weapon at the ready, should it be of any use defensively in the next few seconds. (Agile Parry triggered; AC +2.)
The next two attacks are just as accurate, and Khan aims at pushing the enemy backwards a few feet. Unfortunately, the creature proves to be a bit too bulky for the orange grung. (Hybrid Pet #2 takes 33 slashing and bludgeoning damage.)
Omen swoops down and lands on Bleep. The green grung quickly learns how it feels to be woken by a bird. It involves a lot less song and a lot more wing-slaps than he had imagined. (Bleep is no longer unconscious or incapacitated, but remains prone.)
Saros hears a disembodied jovial voice respond to his threat: "I never said I wasn't going to take part in it, just like you never mentioned that raven." The deep gnome grunts in response and refocuses on the battle at hand. Still far away, he flicks sand in the general direction of his target and orders it to fall asleep. The creature does so promptly, as does Omen. (Both creatures are unconscious, incapacitated, and prone.)
Saros retreats a bit more, choosing to move back towards the gate and closer to the guards.
Bleep springs back up and goes around the beast a bit {AH-20} such that he is no longer standing next to Khan and Omen. (Bleep is no longer prone.) From there, the green grung tries to bring the temporarily asleep pet out of the fight for a longer period time.
-> Rolling another attack roll for Bleep to account for the target being unconscious: 8
-> Additional damage for auto-crit: 14
Bleep achieves exactly what he intended by severing one of the creature's tendon. The pain is so intense that the creature wakes back up just to fall unconscious again. At least now, they know this pet won't be coming back into the fight anytime soon. (Hybrid Pet #2 takes 30 piercing damage and is also incapacitated and prone but is alive and stable due to non-lethal damage.)
(Ang's turn is still up. One pet is "dead," one pet is awake, and another pet is hypnotized.)
(@Grimnir: I'm invoking our 24-hour rule. Please check our OOC Chat for more details.)
Without moving away from the fountain, Ang (auto-pilot) shoots another crossbow bolt. She aims at the recently woken beats:
-> Light Crossbow vs. Hybrid Pet #1: Attack: 7Damage: 11
It turns out Ang had failed to pull the string all the way back, and the bolt simply plops into the ground a few feet away from the fountain. Forgetting her failure, she suggets that Bleep attacks the enemy from the flank once he gets a chance (Master of Tactics.)
This post has potentially manipulated dice roll results.
The active hybrid {AN-17, AO-18} lets its six serpent heads hiss feverishly, in a motion the party is starting to recognize. Colorless gas washes over a few of the adventurers.
-> CON saving throw {DC 12}:
Ang: 12
Bearrik: 16
Ghee: 10
Ang and Ghee fall prey to the sleep gas' effect, but Bearrik resists it. (Ang and Ghee are suddenly prone, incapacitated and unconscious.)
The other pet is still under the effects of Saros' spell.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Bearrik roars and attacks the most menacing jaguar voraciously. He only has to move 15 feet in order to do so {AL-16, AM-17}. The bear's instincts kick in a bit too abruptly, and the transformed dwarf forgets to hold back, ripping one of the snake heads off with its maw. (Hybrid Pet #1 takes 16 piercing and slashing damage.)
A disembodied giggle comes from the vicinity of the other jaguar. Those who look over can see a patch of the beast's fur swaying from one side to the other, as if it was being lovingly petted. The snakes react first, beginning to hiss and wiggle about. Their feline host soon wakes as well. (The last jaguar has been shaken awake from its magical stupor;Saros' concentration on the spell fades.)
NOTES: Variant "Hitting Cover" rule applies, though I will no longer post cover reminders in the initiative tracker above as it depends on the angle of the incoming attack.
This post has potentially manipulated dice roll results.
OOC: Can Saros attempt an Arcana check to see if he knows anything about the beasts the are facing, specificslly whether that sleep attack can be used every round or not?
Arcana 20
Rollback Post to RevisionRollBack
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
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Omen has a flying speed of 50' - I thought that would be sufficient to make the distance
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
The active hybrid hops to a slightly more advantageous position {AF-19, AG-20} and lets its six serpent heads hiss feverishly. Though there is no color to it, Khan and Bleep notice some gas being expelled from the serpents' mouths and moving quickly beyond them.
The gas is not strong enough to bring Khan, Ang, or Ghee down, but Bleep is no as lucky. The green grung inhales a hefty amount of it before noticing what is happening. Bleep slumps forward and hits the ground completely incapacitated and unconscious.
The other two pets do little other than continue admiring Saros' fancy lights
(Darrik's turn is up next.)
Darrik roars as he sees the frogman drop to the ground, and said roar changes cadence partway through it. Bearrik appears once more, and charges headfirst at the conscious pet, swiping at it with reckless abandon.
Bite: 14 Damage: 10
Claw: 21 Damage: 11 Crit: 10
(All nonlethal, used Reckless Attacks for adv.)
(Wow. That's shitty.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Could be worse... All damage die could've been 1's. Happened to me before)
Extended Signature
(@Shadow: I'm afraid the conscious pet is the farthest away from you. Either in dwarf or bear from, you cannot reach it this turn without a dash. In order to preserve your critical hit as best as I can, I'll reinterpret your turn as detailed below.)
Darrik roars after seeing one of his newest companions fall to the ground. He shapeshifts into a brown bear once again and charges forward. Realizing he is not fast enough to reach his mark just yet, Bearrik prepares to slash the enemy should it come closer to meet his challenge.
-> Bearrik is now at {AI-15, AJ-16} and has a single attack at the ready. If it comes to it, we can interpret his crit claw attack as the readied attack.
Before the end of the turn, you all hear the thud of wood hitting the stone floor. Looking over at the hypnotized pets, you realized that one of them has been bumped out of its stupor by a hurled wooden mug, which is still rolling on the floor. Ghee recognizes the mug as one of his. The mug hurler is nowhere to be seen.
-> The one that was awakened is the one at {AQ-12, AR-13}.
END OF INITIATIVE ROUND 1
(Khan, Saros, Ghee, Ang, and Bleep all go next.)
Saros reacts to Bleep falling prone by sending a command to Omen, and the raven flies over to Bleep and lands on his clothes, looking for a strap to grab holds of to see if the bird can rouse Bleep, including squawking loadly and flapping his wings in the grugs face.
Saros, seeing the interference that broke one of the beasts out of the trancelike state calls out "If you interfere with the fight again, the don't expect us to honour the constraints you requested" then turns toward the fighting and flicks some fine sands toward the beast engaged with Khan, finishing a quick incantation with a whispered "Sleep" (cast Sleep at the creature that has taken a lot of damage already centred on AF22 which will put it to slepp if it has less than 23 HP, in an attempt to take another out of the combat and let the fighters focus on the newest threat.
He then moves to AG3 behind the tree/bush and maintains his focus on the Hypnotic Pattern spell.
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
As much of her attention needed to remain on the still active, if albeit busted up, hybrid before her, others matters concerned her less by all appearance. She spared but a glance for B'leep, noting the gases affect, and the croaked out a warning. "Dangerous, these ones. Belch Sleepy Gass. Very Dangerous. Keep way if can." Once again she came in swinging, feinting the first strike at the jaw, only to sweep low in the sharp follow-up for the foreleg on the back of her momentum.
A cut just deep enough to hamper movement. But without mercy, she kept up the blows in a kick to an injured foreleg. With every strike to follow, be it another low kick here or headbutt right to the snout to force it back, she fought to break its foundation while being able to sweep herself into such a defensive stance that her axe acted more a shield. The dance of destruction, if all went as instinct and preparation demanded, the creature would be reeling 5ft further away from her fallen compatriot, and have a mildly angry Orange Grung at its heel, taunting it with croaks that sounded like laughter.
Action: Frog Kenpo(Melee)!
[Two-Handed, Silvered, Non-Lethal]D'Ahken'khar - Attack: 20 Damage: 11 Non-magical Slashing damage. If hit, target
[Non-Lethal]Unarmed Strike - Attack: 16 Damage: 9 Non-magical bludgeoning damage. Agile Parry becomes active, increasing AC by +2.
Bonus Action: Croaking Choir(Flurry of Blows):
#1 [Non-Lethal]Unarmed Strike - Attack: 24 Damage: 8 Non-magical bludgeoning damage.
#2 [Non-Lethal]Unarmed Strike - Attack: 21 Damage: 5 Non-magical bludgeoning damage. If hit, creature is pushed back 5ft (To {AF/AG-20/21} if possible)
Movement: To AH-22 (if possible, jumping as necessary)
When you realize you're doing too much: Signature.
Trusting the others to deal with one of the house cats and noting the other still appears transfixed, Ghee cautiously eyes the one recently roused by a tankard.
Standing his ground, Ghee tightens his grip on his spear, preparing to strike at the house cat should it try to approach. Focusing his view on it, his legs start to sway, before the movement spreads throughout his body.
Readied attack: Attack: 12 Damage: 4
Spending one ki point for patient defence.
(In that case then, I probably would have just gone for one of the unconscious ones.)
(Readying is also fine if we don't want to retcon.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
If Bleep is awakened, he will get back up, move to the side of the monster and repeat his non-lethal dagger attack on the nearest creature still standing, dashing if necessary.
If he isn't awake, disregard the attack and movement.
Dagger Attack: 8 Damage: 7
Sneak attack: 10
Extended Signature
(@Ori: Because grungs are small creatures, that first feature of the Crusher feat only works on creatures that are of medium or smaller size. As you can see in the map, these pets are large creatures. Also, since it won't move, I'm assuming Khan stays put.)
After warning her allies of the creatures' powers, Khan resumes her attacks, interchanging battleaxe slashes and kicks. After the first two attacks hit, the orange grung makes sure to keep her weapon at the ready, should it be of any use defensively in the next few seconds. (Agile Parry triggered; AC +2.)
The next two attacks are just as accurate, and Khan aims at pushing the enemy backwards a few feet. Unfortunately, the creature proves to be a bit too bulky for the orange grung. (Hybrid Pet #2 takes 33 slashing and bludgeoning damage.)
Omen swoops down and lands on Bleep. The green grung quickly learns how it feels to be woken by a bird. It involves a lot less song and a lot more wing-slaps than he had imagined. (Bleep is no longer unconscious or incapacitated, but remains prone.)
Saros hears a disembodied jovial voice respond to his threat: "I never said I wasn't going to take part in it, just like you never mentioned that raven." The deep gnome grunts in response and refocuses on the battle at hand. Still far away, he flicks sand in the general direction of his target and orders it to fall asleep. The creature does so promptly, as does Omen. (Both creatures are unconscious, incapacitated, and prone.)
Saros retreats a bit more, choosing to move back towards the gate and closer to the guards.
Ghee holds his ground and grips his spear in preparation for an incoming attack.
Bleep springs back up and goes around the beast a bit {AH-20} such that he is no longer standing next to Khan and Omen. (Bleep is no longer prone.) From there, the green grung tries to bring the temporarily asleep pet out of the fight for a longer period time.
-> Rolling another attack roll for Bleep to account for the target being unconscious: 8
-> Additional damage for auto-crit: 14
Bleep achieves exactly what he intended by severing one of the creature's tendon. The pain is so intense that the creature wakes back up just to fall unconscious again. At least now, they know this pet won't be coming back into the fight anytime soon. (Hybrid Pet #2 takes 30 piercing damage and is also incapacitated and prone but is alive and stable due to non-lethal damage.)
(Ang's turn is still up. One pet is "dead," one pet is awake, and another pet is hypnotized.)
(@Grimnir: I'm invoking our 24-hour rule. Please check our OOC Chat for more details.)
Without moving away from the fountain, Ang (auto-pilot) shoots another crossbow bolt. She aims at the recently woken beats:
-> Light Crossbow vs. Hybrid Pet #1: Attack: 7
Damage: 11It turns out Ang had failed to pull the string all the way back, and the bolt simply plops into the ground a few feet away from the fountain. Forgetting her failure, she suggets that Bleep attacks the enemy from the flank once he gets a chance (Master of Tactics.)
(Hybrid Pets go next.)
The active hybrid {AN-17, AO-18} lets its six serpent heads hiss feverishly, in a motion the party is starting to recognize. Colorless gas washes over a few of the adventurers.
Ang and Ghee fall prey to the sleep gas' effect, but Bearrik resists it. (Ang and Ghee are suddenly prone, incapacitated and unconscious.)
The other pet is still under the effects of Saros' spell.
(Darrik's turn is up next.)
(Whoops, missed the notif.)
Darrik blindly assaults whatever pet is the most conscious, attacking recklessly.
Bite: 20 Damage: 5
Claw: 23 Damage: 12
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Bearrik roars and attacks the most menacing jaguar voraciously. He only has to move 15 feet in order to do so {AL-16, AM-17}. The bear's instincts kick in a bit too abruptly, and the transformed dwarf forgets to hold back, ripping one of the snake heads off with its maw. (Hybrid Pet #1 takes 16 piercing and slashing damage.)
A disembodied giggle comes from the vicinity of the other jaguar. Those who look over can see a patch of the beast's fur swaying from one side to the other, as if it was being lovingly petted. The snakes react first, beginning to hiss and wiggle about. Their feline host soon wakes as well. (The last jaguar has been shaken awake from its magical stupor; Saros' concentration on the spell fades.)
END OF INITIATIVE ROUND 2
(Khan, Saros, Ghee, Ang, and Bleep all go next.)
OOC: Can Saros attempt an Arcana check to see if he knows anything about the beasts the are facing, specificslly whether that sleep attack can be used every round or not?
Arcana 20
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;