Simple question will you, or have you, bought Mythic Odysseys of Theros?
Feel free to list why, or explain why you haven't yet, or are undecided. I can't wait to hear your responses. You may also discuss what you're looking forward to, or not so much, down below.
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I don't think I will make this purchase. While I love MTG I leave it the card game that it is. I am true to D&D and I am pretty bias to the settings I like to play in. I would like to see some new Greyhawk content. That world already has so much history and depth, why cast it aside...keep building on it. I understand why Wizards is pushing MTG into this platform because they see is another way to drive the brand. I just think they should keep them separate. Just my opinion.
I ******* love Magic the gathering and since it is designed by WotC to be the equivalent of dungeons and dragons but in a card game. its only logical that it would fit. i will buy every books they pump out, mind you i totally refuse to buy rick and morty. not my thing. but aside fromt hat... i'm buying everything. so much content to be used so much ideas to be plundered. and my deities in my realm are already using theros deity celestial appaearances witht he stars and the black sky in their skin. so why not, i think theors and ravnica are both worlds that totally deserved to be played in D&D. they are full of mythos and full of creatures that make sense in d&d. like minotaurs, centaurs, goblins and the likes.
but my better argument on why you should buy them both... Monsters and player races actually make more sense in them then it does in d&d. i mean, we actually have mechanics that aren't just damage dealers in those books. monsters aren'T all about deealing damage, they actually have other mechanics that monster manual and other monster books don't have. making those monsters a much different monster then its monster manual counterpart.
EDIT: fun fact... TSR was bought by WotC and the first thing they did was dungeons and dragons the card game, which they called "Magic the gathering" The mythis of MTG is as if someone had made their very own spelljammer setting but instead of ships and space, it was planeswalkers. as in, people planeshifting to other planes of existence. i see it as this... the idea was to design their own world, but instead of one world they created a multiverse of planes int he material world. so next time you want people to planeshift, go ahead put them in other worlds like that one.
overall, i just can't wait to see whats in theros, i'm sure its gonna be a bomb too, just like how i loved ravnica book.
DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
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This is actually pretty funny. About 2 years ago I made a thread insisting that D&D should have gone with Theros over Ravnica (when they announced they were going to make Ravnica) for its rich fantasy and lore. You’d also gain access to some very neat races and it has all the glory, gods, and gold you could ask for!!
Not only will I buy it, I preordered a physical and digital copy. I don't know what it is about the Theros setting but this book really appealed to me and I haven't touched MtG in... 20 years or so? And even then I was never into the lore at all. I'm still not actually.
But I AM excited for this book. I like the difference from other settings, I love the Heroism paladin, and I think the monster selection looks super cool.
I will buy stuff piecemeal, if I need it for a PC, but I don't DM and I already have some of the content from other books, and I'm in a campaign with a friend who has the legendary bundle and always keeps it up to date, so if I just want to browse it I know I'll be able to.
EDIT: fun fact... TSR was bought by WotC and the first thing they did was dungeons and dragons the card game, which they called "Magic the gathering" The mythis of MTG is as if someone had made their very own spelljammer setting but instead of ships and space, it was planeswalkers. as in, people planeshifting to other planes of existence. i see it as this... the idea was to design their own world, but instead of one world they created a multiverse of planes int he material world. so next time you want people to planeshift, go ahead put them in other worlds like that one.
overall, i just can't wait to see whats in theros, i'm sure its gonna be a bomb too, just like how i loved ravnica book.
I think you should do a little more research before posting "Fun Facts" because this is very wrong.
EDIT: fun fact... TSR was bought by WotC and the first thing they did was dungeons and dragons the card game, which they called "Magic the gathering" The mythis of MTG is as if someone had made their very own spelljammer setting but instead of ships and space, it was planeswalkers. as in, people planeshifting to other planes of existence. i see it as this... the idea was to design their own world, but instead of one world they created a multiverse of planes int he material world. so next time you want people to planeshift, go ahead put them in other worlds like that one.
overall, i just can't wait to see whats in theros, i'm sure its gonna be a bomb too, just like how i loved ravnica book.
I think you should do a little more research before posting "Fun Facts" because this is very wrong.
I wouldn't be surprised if some of the stuff in M:tG was inspired by D&D, but WotC bought TSR in 1997. M:tG was released in 1993.
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A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
I wouldn't be surprised if some of the stuff in M:tG was inspired by D&D, but WotC bought TSR in 1997. M:tG was released in 1993.
You're actually bang on, the set Legends (and the notion of legendary creatures) was inspired by, and featured, the 'heroes of legend' from the D&D campaign that Richard Garfield played in.
EDIT: fun fact... TSR was bought by WotC and the first thing they did was dungeons and dragons the card game, which they called "Magic the gathering"
That is completely incorrect. WotC created M:tG around 5 years before they purchased the IP for D&D from TSR when they were liquidating their assets.
TSR actually tried their own D&D “Trading Card Game*” in 1994** called Spellfire.
I hope this information has been helpful.
*WotC has already Copywritten/patented the terms “Collectable Card Game” and “CCG” by then. **The same year that the Revised Edition (aka 3rd edition) of M:tG was released.
I wouldn't be surprised if some of the stuff in M:tG was inspired by D&D, but WotC bought TSR in 1997. M:tG was released in 1993.
You're actually bang on, the set Legends (and the notion of legendary creatures) was inspired by, and featured, the 'heroes of legend' from the D&D campaign that Richard Garfield played in.
To clearly state my Biases, I played magic heavily for years and still love it. I don't play anymore, mostly due to not having the time to invest in both a full-time job, school, being a husband, being a father and DM/Playing in 4-5 dnd games on a weekly/Biweekly basis.
All that being said OG Theros was one of the last standard sets I was into and playing before I stopped and I really liked the setting. Leonin being my favorite creatures and having the player race come out of this book made it an instant purchase for me. Everything I've heard about the book seems really cool so far. High level monsters with new Mythic Actions to represent some truly intense battles for T3/T4 players is something I wouldn't have thought was going to excite me as much as it did, but seeing/hearing about some of these abilities I'm impressed how cool they sound and can't wait to see them fully in a few days.
I played a little bit of MtG years ago but not enough to understand any law or even the names of guilds/decks.
I'm still getting Theros as I got Ravnica.
I have no intention to play in these campaign settings as I play in homebrew games and will always make my own setting if DMing. However, lore can be reworded to fit or gain inspiration from and it's always nice to have new player options or expand on them.
Also a bit of a completionist, as I have everything else official for 5th, except the Rick and Morty adventure (because I don't like Rick and Morty and doesn't have enough new content to be worth the price, in my opinion).
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Simple question will you, or have you, bought Mythic Odysseys of Theros?
Feel free to list why, or explain why you haven't yet, or are undecided. I can't wait to hear your responses. You may also discuss what you're looking forward to, or not so much, down below.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
I do not plan to buy this book, but I may purchase the subclasses here on dndbeyond then print them for my binder if they are any good.
She/Her Player and Dungeon Master
I have no interest in it whatsoever.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I'm planning to buy it, but I'm gonna wait for the next sale.
I don't think I will make this purchase. While I love MTG I leave it the card game that it is. I am true to D&D and I am pretty bias to the settings I like to play in. I would like to see some new Greyhawk content. That world already has so much history and depth, why cast it aside...keep building on it. I understand why Wizards is pushing MTG into this platform because they see is another way to drive the brand. I just think they should keep them separate. Just my opinion.
I ******* love Magic the gathering and since it is designed by WotC to be the equivalent of dungeons and dragons but in a card game.
its only logical that it would fit. i will buy every books they pump out, mind you i totally refuse to buy rick and morty. not my thing. but aside fromt hat... i'm buying everything. so much content to be used so much ideas to be plundered. and my deities in my realm are already using theros deity celestial appaearances witht he stars and the black sky in their skin. so why not, i think theors and ravnica are both worlds that totally deserved to be played in D&D. they are full of mythos and full of creatures that make sense in d&d. like minotaurs, centaurs, goblins and the likes.
but my better argument on why you should buy them both...
Monsters and player races actually make more sense in them then it does in d&d.
i mean, we actually have mechanics that aren't just damage dealers in those books. monsters aren'T all about deealing damage, they actually have other mechanics that monster manual and other monster books don't have. making those monsters a much different monster then its monster manual counterpart.
EDIT: fun fact...
TSR was bought by WotC and the first thing they did was dungeons and dragons the card game, which they called "Magic the gathering"
The mythis of MTG is as if someone had made their very own spelljammer setting but instead of ships and space, it was planeswalkers. as in, people planeshifting to other planes of existence. i see it as this... the idea was to design their own world, but instead of one world they created a multiverse of planes int he material world. so next time you want people to planeshift, go ahead put them in other worlds like that one.
overall, i just can't wait to see whats in theros, i'm sure its gonna be a bomb too, just like how i loved ravnica book.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
That's not actually true, MtG was released in 1993, premiered at Gen Con. Wizards of the Coast didn't buy the D&D IP until 1997.
The Legends set actually features characters from Richard Garfields own D&D campaign.
Find my D&D Beyond articles here
This is actually pretty funny. About 2 years ago I made a thread insisting that D&D should have gone with Theros over Ravnica (when they announced they were going to make Ravnica) for its rich fantasy and lore. You’d also gain access to some very neat races and it has all the glory, gods, and gold you could ask for!!
Not only will I buy it, I preordered a physical and digital copy. I don't know what it is about the Theros setting but this book really appealed to me and I haven't touched MtG in... 20 years or so? And even then I was never into the lore at all. I'm still not actually.
But I AM excited for this book. I like the difference from other settings, I love the Heroism paladin, and I think the monster selection looks super cool.
No.
It's a setting book. Since I run my own setting, I don't need setting books.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I tend to like to wait until the book reaches my library, and then read it and decide if it is worth purchasing. So I marked "undecided."
A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
My Improved Lineage System
I will buy stuff piecemeal, if I need it for a PC, but I don't DM and I already have some of the content from other books, and I'm in a campaign with a friend who has the legendary bundle and always keeps it up to date, so if I just want to browse it I know I'll be able to.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
I think you should do a little more research before posting "Fun Facts" because this is very wrong.
She/Her Player and Dungeon Master
I wouldn't be surprised if some of the stuff in M:tG was inspired by D&D, but WotC bought TSR in 1997. M:tG was released in 1993.
A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
My Improved Lineage System
You're actually bang on, the set Legends (and the notion of legendary creatures) was inspired by, and featured, the 'heroes of legend' from the D&D campaign that Richard Garfield played in.
Find my D&D Beyond articles here
That is completely incorrect. WotC created M:tG around 5 years before they purchased the IP for D&D from TSR when they were liquidating their assets.
TSR actually tried their own D&D “Trading Card Game*” in 1994** called Spellfire.
I hope this information has been helpful.
*WotC has already Copywritten/patented the terms “Collectable Card Game” and “CCG” by then.
**The same year that the Revised Edition (aka 3rd edition) of M:tG was released.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I believe that the M:tG expansion Fallen Empires was inspired by the Forgotten Realms, and that every M:tG expansion at least from Mirage through Apocalypse* was inspired by the D&D Spelljammer setting.
*Not including Portal and Unglued.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
To clearly state my Biases, I played magic heavily for years and still love it. I don't play anymore, mostly due to not having the time to invest in both a full-time job, school, being a husband, being a father and DM/Playing in 4-5 dnd games on a weekly/Biweekly basis.
All that being said OG Theros was one of the last standard sets I was into and playing before I stopped and I really liked the setting. Leonin being my favorite creatures and having the player race come out of this book made it an instant purchase for me. Everything I've heard about the book seems really cool so far. High level monsters with new Mythic Actions to represent some truly intense battles for T3/T4 players is something I wouldn't have thought was going to excite me as much as it did, but seeing/hearing about some of these abilities I'm impressed how cool they sound and can't wait to see them fully in a few days.
Check out my latest homebrew: Mystic Knight (Fighter) v1.31
I played a little bit of MtG years ago but not enough to understand any law or even the names of guilds/decks.
I'm still getting Theros as I got Ravnica.
I have no intention to play in these campaign settings as I play in homebrew games and will always make my own setting if DMing. However, lore can be reworded to fit or gain inspiration from and it's always nice to have new player options or expand on them.
Also a bit of a completionist, as I have everything else official for 5th, except the Rick and Morty adventure (because I don't like Rick and Morty and doesn't have enough new content to be worth the price, in my opinion).
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Already preordered.
Side question-how to set up a poll?