edit: that was supposed to be a question not a statement. Apologies, I missed that before posting, my thumb was cramping up and I got rushed.
Sometimes a subclass or feat say you get something, if you don’t already have it. I can’t figure out how. When I try to do it with spells it gives two of the same spell, and if I try with proficiencies it makes the player select something else as an earlier choice. I keeping think the proficiency->expertise vs twice proficiency should have the answer, but I definitely don’t want a feat to give expertise in this case.
There is nothing in the homebrew tool that will automatically do what you're wanting.
Typically if more than 1 source provides proficiency or a spell on something, one of them says pick something else to give proficiency on or pick a different spell.
edit: that was supposed to be a question not a statement. Apologies, I missed that before posting, my thumb was cramping up and I got rushed.
Sometimes a subclass or feat say you get something, if you don’t already have it. I can’t figure out how. When I try to do it with spells it gives two of the same spell, and if I try with proficiencies it makes the player select something else as an earlier choice. I keeping think the proficiency->expertise vs twice proficiency should have the answer, but I definitely don’t want a feat to give expertise in this case.
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Race: Tropical Dwaves Spells: Summon Spirits Rites of Mummification
Monster: Osprey Feat: Skill Mastery–Animal Handler (Provides DCs for training animals applicable to those with and without this feat)
There is nothing in the homebrew tool that will automatically do what you're wanting.
Typically if more than 1 source provides proficiency or a spell on something, one of them says pick something else to give proficiency on or pick a different spell.
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You have to just set it to give them a choice to pick anything, the field to set a default like that is not available to us as homebrewers.
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