Armor Class
13
(hide armor)
Hit Points
15
(2d8 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
7
(-2)
WIS
11
(+0)
CHA
10
(+0)
Skills
Intimidation +2
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Orc
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.
orc
yez
kinda ugly ngl but can they have Rizz?
jork is a good name for a ork
Im in a campaign rn, and one of my teammates just got an entire limb chopped off. These guys are hard for first levels
Like, really hard
From what I've seen, only beards
love this! <3
Love Daddy Orc
Carl Lexter
This looks like a girl I saw once.
=-0987654321`
yes very much so. once i got rizzed up by one and i was pulled in
I had a player ask how they move so fast because I will let them dash and move using aggressive in the same turn.
I just said the thrill of the fight creates a bloodlust in Orcs that cant be satiated. Everything about them is truly primal.
i dont know if a orc is a good first monster to make players fight. my dm is trying to do that (orcs are 1/2)