β Use Minimum Hit Points and Damage Rolls for this character.
Characters who hold the Scholarβs Pass Mark of Prestige are approaching the renewal of their membership with the Great Library of Greyhawk. Regardless of where they have been over the past month, a carrier pigeon arrives each week with a flyer to remind them: in deep dungeons, sewers, taverns, and other increasingly inconvenient places. If the character hasnβt already renewed their membershipβ¦
Defy Death for Profane Power Youβve made a pact with a creature that defies the cycle of life and death: a powerful lich, a vampire, or another entity of undeath. Having once been mortal, these ancient patrons know firsthand the paths of ambition and the routes past the doors of death. They eagerly share this profane knowledge and other secrets with those who work their will among the living.β¦
Make a Deal with the Lower Planes Your pact draws on the Lower Planes, the realms of perdition. You might forge a bargain with a demon lord such as Demogorgon or Orcus; an archdevil such as Asmodeus; or a pit fiend, balor, yugoloth, or night hag that is especially mighty. That patronβs aims are evilβthe corruption or destruction of all things, ultimately including youβand your path is defined byβ¦
Control Others with Influence and Guile The Ventrue have elevated themselves to be the βClan of Kings,β imposing their will on the clans and standing contemptuously against those who would defy them. After lifetimes of prudent rule, the Ventrue have earned their figurative throne. Level 3: Voice of Authority You can impose control over others while keeping others from imposing control over you.β¦
Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rivalβs minions to sow chaos and confusion. Secret. Ketgrinn canβt resist a puzzle or riddle, and a difficult one can send a ketgrinnβs mindβ¦
βYou stand on the open deck of a skyship, taking in the majestic views of the desert below. From this height, the cracks in the dry, mineral-rich earth create a fractal pattern, like an irregular mosaic. Suddenly, the ground begins racing towards you at speed, and you realise the ship is nose-diving out of the sky. Instincts kicking in, you clutch the railings and brace yourselves for impact.ββ¦
Read or paraphrase the following: Caset ushers you into their room with a quick glance toward the hall to see who might be paying attention to their strange visitors. Within, you find a sparsely furnished chamber with a bed, a wardrobe, and a writing desk, all of which have been pushed up against one wall. Blankets and pillows lie in a circle in the center of the chamber. βChase told you theβ¦
Manipulate Time with Help from the Future Your patron is you in a decades-distant future. Perhaps your future self found an artifact of great power connecting them to the past, which they must now lead you to discover, or perhaps they were taught the mystic arts by their future self long ago, a cycle you will have to continue someday. Your future self has forgotten the fine details of some thingsβ¦
Caset. A mysterious figure with no known name or face has recently approached the Guild with a lucrative job tied to the University. Onaivu believes Caset is perfectly situated to handle it. The Guild acknowledges the risk: if Caset is caught, they could lose their prestigious sponsorship or even be expelled. Still, Onaivu considers it worth the gamble, and it must be done quickly. The Mission.β¦
List of Maps from the One-Shot Wonders: 10 Desert One-Shot Adventures.
Unfortunately, finding these dandyish devilsβ contractual loopholes is not nearly as much fun as I had hoped. βASTARION ON HARVESTER DEVILS
You formed a mystical connection to the Ghostlight Express that affords you insight into the nature of spirits, granting the following benefits. Ghostly Touch. When you damage a creature with the Incorporeal Movement trait, you can ignore the creatureβs damage Resistances, if any. Spirit Sense. As a Bonus Action, you can sense any Undead within 60 feet of you, or any creatures in the Etherealβ¦
Slaad lords create death slaadi by infusing gray slaadi with a portion of their chaotic energy. When groups of slaadi act deliberately, death slaadi are often behind their designs. Slaadi Unpredictable slaadi devour and multiply across the Ever-Changing Chaos of Limbo. These toad-like, extraplanar beings embody the endless potentiality of their home plane of existence. While slaadi arenβtβ¦
Wondrous Item, common A stick of Eternal Chalk never breaks or wears down with normal use. When using this chalk, you can choose the color of its marks and whether they emit a faint glow. Any marks you make with this chalk canβt be erased for 7 days by anyone except you.
Whenever a character drops to 0 Hit Points in the Hellfire Dome, Dardew extends an infernal contract to that character. This event takes place outside the Initiative order, which resumes after the character accepts or declines Dardewβs offer. Read or paraphrase the following text: The scene around you freezes as Dardew appears and unfurls a lengthy contract. βIβve got a good feeling about you.β¦
β Use Maximum Hit Points and Damage Rolls for this creature.
| CR | XP |
|---|---|
| 0 | 0 or 10 |
| 1/8 | 25 β¦ |