Money and Items of Value
Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
Characters earn an advancement toward their next level. If they decline the advancement, they do not earn any treasure but remain eligible to earn marks of prestige or other non-treasure rewards.
| Character Level | Number of Adventures to Next Level |
|---|---|
| 1 | 1 |
| 2 | 2 โฆ |
Unfortunately, finding these dandyish devilsโ contractual loopholes is not nearly as much fun as I had hoped. โASTARION ON HARVESTER DEVILS
Wondrous Item, common While carrying this blackened silver coin, if you fail a Death Saving Throw, you treat the save as a success instead. Then the coin crumbles into dust. If you carry more than one Helโs Coin, you gain the following curse instead. If you succeed on a Death Saving Throw, you treat the success as a failure. Then one Helโs Coin crumbles to dust. This curse remains until there isโฆ
Kobold warriors use hit-and-run tactics to raid their enemies and defend their homes. To avoid danger, they frequently employ haphazard traps. Kobolds Cowardly cousins to chromatic dragons, kobolds serve draconic overlords as warriors and servants. These scrappy menaces mimic the behaviors of their dragon masters. Though their small stature and recklessness make kobolds poor imitators of dragons,โฆ
You conjure a pillar of spellfire in a 20-foot-radius, 20-foot-high Cylinder centered on a point within range. The area of the Cylinder is Bright Light, and each creature in it when it appears makes a Constitution saving throw, taking 4d10 Radiant damage on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spellโs area for the first timeโฆ
N (they/them) human The mysterious and discreet Onaivu is a member of the Thievesโ Guild. They hide in the shadows and ply their trade in the most unexpected places, even those right under your nose. Who they are and what they are arenโt important at all, unless they know something about you that you donโt want the rest of the world to know. They keep their face covered beneath a cowl; no oneโฆ
General Feat (Prerequisite: Level 4+, Dexterity 13+) You gain the following benefits. Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20. Parry. If youโre holding a Finesse weapon and another creature hits you with a melee attack, you can take a Reaction to add your Proficiency Bonus to your Armor Class, potentially causing the attack to miss you. You gain this bonusโฆ
Dark Bargains weave Druskenvaldโs essence into the characters who dare to strike them. These ancient agreements bind the land, its magical energies, its creatures.. and you. The effects bring boon and bane alike. It may be best for some sinister characters to offer their bargains plainly, letting the lurking curses reveal themselves only when the time is right. Beware your entry into theseโฆ
To determine how many magic items your hireling brings back, count the Haunted special facilities in your Bastion, then roll the die indicated in the Magic Items Acquired column on the Curios Collected table. The DM rolls on the Cursed Item Chance (1d100) column to determine whether one of the magic items carries a curse. The DM chooses which item is cursed and establishes the nature of theโฆ
CN male (he/him) human (Oeridian/Flan) Chase is broad-shouldered for a teen, with a streak of stubbornness that sometimes borders on recklessness. His skin is a warm, medium-brown, and his dark hair is cropped short. His clothes are ragged but well-mended, and he carries a battered shortsword as if for comfort as much as protection. Quick to pick a fight when cornered, heโs fiercely loyal toโฆ
Wondrous Item, rare A Blast Disk holds destructive arcane power. A typical Blast Disk is about nine inches in diameter and one inch thick, made from layers of different metal; dragonshards are embedded in the surface of the disk and arcane symbols are engraved in its surface. Anyone studying the surface of the disk can make an Intelligence (Arcana) check corresponding to the save DC of theโฆ
Krooths, sometimes called crocodile eaters, are fast and vicious bogland hunters. While they are known to hunt and eat large predators, their favorite prey are lizardfolk, boggards, and dinosaurs. Indeed, a krooth looks vaguely like a dinosaur itself, with its ridged head frill, long tail, and mouth full of sharp, venomous teeth. When a krooth bites a creature, one of these teeth breaks off andโฆ
Cilanthรฉ has her wealth stockpiled in her lair. Old wooden chests hold 715gp in various coin values, a dragon-themed cutlery set made of gold (650gp), three paintings of her previous lair (400gp each), a Sword of Life Stealing and a Tome of Understanding.
General Feat (Prerequisite: Level 4+, Dexterity and Wisdom 13+) You gain the following benefits. Ability Score Increase. Increase your Dexterity or Wisdom score by 1, to a maximum of 20. Reactive Dodge. When you take damage, you can take a Reaction to take the Dodge action. Notes: +1 Dex. or Wis., Reactive Dodge
Wondrous Item, common A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which itโs inserted. Once it unlocks something, the key d isappears.
You touch a closed door, window, gate, container, or hatch and magically lock it for the duration. This lock canโt be unlocked by any nonmagical means. You and any creatures you designate when you cast the spell can open and close the object despite the lock. You can also set a password that, when spoken within 5 feet of the object, unlocks it for 1 minute. Spell Tags: Utility, Warding Availableโฆ
Zuul is an ankylosaur from the Late Cretaceous (75 million years ago) Judith River Formation of North America. A close relative of Ankylosaurus that takes its name from the Ghostbusters franchise, it has recently revealed behavioural interactions of ankylosaurs. Design Philosophy Life is diverse. We find that the current 5.5e system of normal, proficiency, and expertise forโฆ
The Ruinbound are mutants that can be born to any humanoid species that has contact with the Daelkyr or their minions. A Ruinbound is born with a personal symbiontโan unnatural entity bound to the child. Unlike most symbionts, this entity cannot be separated from its host, and the two are permanently fused. Many Ruinbound have additional disturbing mutations; you can roll on the Ruinboundโฆ
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