Unique Bargains
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
You untangle a single thread of fate to encourage a different result. The creature that failed the D20 Test can reroll it with Advantage, and the creature must use the new roll. If the D20 Test is successful, the creature gains 6d10 Temporary Hit Points from its strengthened fate. Available For: Bard (Legacy), Cleric (Legacy), Warlock (Legacy), Wizard (Legacy), Bard, Cleric, Warlock, Wizard
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, that…
Wondrous Item, uncommon This talisman contains a discarded claw, scale, or fang from Isilu, which many believe is the incarnation of the moon in Shadowmoor. While you wear a Reliquary of Twilight, you are immune to the effects of Morningtide.
Weapon (morningstar), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, that…
Rod, rare (requires attunement) This wooden fool’s scepter is painted with vibrant, unsettling colors that depict a grinning face. While no creature is attuned to the marotte, the face looks like the infamous Chuckles, the Lord of Fools. While holding the marotte, you can use it as a Spellcasting Focus for your spells, you gain a bonus to spell attack rolls and your spell save DC determined by…
In nearly all cases, the power that is proposing a Dark Bargain is uninterested in negotiating the duration or eventual cost of this gift. However, there may be extenuating circumstances. There could be roleplaying scenarios or simply the current events in the adventure’s narrative that could cause the power to briefly—briefly!—consider negotiating. The GM has the final say on whether a given…
Rod, legendary (requires attunement) This wooden fool’s scepter is painted with vibrant, unsettling colors that depict a grinning face. While no creature is attuned to the marotte, the face looks like the infamous Chuckles, the Lord of Fools. While holding the marotte, you can use it as a Spellcasting Focus for your spells, you gain a bonus to spell attack rolls and your spell save DC determined…
Type: Martial Ranged Weapon Cost: 500 GP Weight: 3 lbs Damage: 1 Piercing Properties: Ammunition, Light, Magazine, Repeater, Vex Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Repeater Needler, you must take the Advanced Weapon Proficiency feat. This weapon has the following mastery property. To use…
Darklord Who Won’t Be Caged “It is customary to kneel before your dread lord.” —Azalin Rex In Darkon, Azalin was a tyrannical wizard-king obeyed by the living and the dead. When he first appeared before his people, he adopted an illusion of the form he possessed in life: that of a middle-aged human man with dark hair and a superior demeanor. However, his true form was that of a moldering lich,…
Darkon is altered by Azalin’s presence, creating the following effects: Closing the Borders. While in his domain, Azalin can close or open the borders to Darkon at will. While the borders are closed, undead terrors fill the Mists surrounding Darkon. Whenever a creature enters the Mists, one Hostile Zombie Clot (see chapter 5) appears in a random unoccupied space within 30 feet of that creature.…
Rod, very rare (requires attunement) This wooden fool’s scepter is painted with vibrant, unsettling colors that depict a grinning face. While no creature is attuned to the marotte, the face looks like the infamous Chuckles, the Lord of Fools. While holding the marotte, you can use it as a Spellcasting Focus for your spells, you gain a bonus to spell attack rolls and your spell save DC determined…
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Type: Gemstone Cost: 500 GP Weight: 1 lb Delerium is a magical mineral left behind by the meteor. It appears in geode clusters of translucent, sharp-edged crystals which reflect octarine light. The eldritch stones softly hum in dissonant tones, and glow brightly at night or when exposed to magic. Deposits are found throughout Drakkenheim, often fused into stone streets and buildings like…
Float Like a Butterfly, Sting Like a Bee Pugilists who practice the Sweet Science hit hard, fast, and often. These Pugilists sometimes battle for the entertainment of the upper classes, but just as often duke it out in back alleys and bars where their next breath depends on a knockout. Level 3: Bare Knuckle Boxer Your attack rolls with Unarmed Strikes can score a Critical Hit on a roll of 19 or…
Firan Zal’honan was a noble and heir to the city-state of Knurl on the world of Oerth. A student of magic, Firan adopted the title “Azal’Lan,” meaning “wizard-king,” when he came to power. Firan’s rule was marked by harsh laws and violent expansion, but his people flourished, as their lives were filled with magical wonders. As Firan aged, he looked toward his succession. His son, Irik, was…
Dreaming Dark Infiltrators are spies sent to gather intelligence. They plant psychic seeds in their minds of their foes that enhance the infiltrators’ combat prowess against those enemies.
Armor (leather), very rare You have a +2 bonus to AC while wearing this armor. The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Armor (leather), legendary You have a +3 bonus to AC while wearing this armor. The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Control Others with Influence and Guile The Ventrue have elevated themselves to be the “Clan of Kings,” imposing their will on the clans and standing contemptuously against those who would defy them. After lifetimes of prudent rule, the Ventrue have earned their figurative throne. Level 3: Voice of Authority You can impose control over others while keeping others from imposing control over you.…
Relicborn are a skeleton-like species native to Kalero, generally emerging from the numerous tombs and crypts that line the canyon walls of the province. They thrive in a culture of celebration and remembrance, which infuses the very essence of every member of the species. Dancing between the energy of a vivacious party and the serenity of peaceful reflection, this folk holds a deep appreciation…
Armor (leather), rare You have a +1 bonus to AC while wearing this armor. The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
The Ruinbound are mutants that can be born to any humanoid species that has contact with the Daelkyr or their minions. A Ruinbound is born with a personal symbiont—an unnatural entity bound to the child. Unlike most symbionts, this entity cannot be separated from its host, and the two are permanently fused. Many Ruinbound have additional disturbing mutations; you can roll on the Ruinbound…
Some nefarious magic-users carry out forbidden necromantic rituals that sever their souls from their bodies to turn themselves into liches, masters of magic and undeath. With their souls preserved in hidden relics, liches puppet their own corpses as they pursue ambitions free from mortal bonds. Liches possess exceptional cunning and magical prowess, and they use their unnatural immortality to…
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