The bank offers the following services: Take Out a Loan. A character can borrow up to 10 GP from the bank with an interest rate of 1 GP per day. There’s no minimum payment due, but if the loan is left unpaid for long, word of the character’s financial insolvency spreads throughout the keep. Deposit and Withdraw Money. A character can deposit gold and other valuables at the bank. They can withdraw…
Manipulate Time with Help from the Future Your patron is you in a decades-distant future. Perhaps your future self found an artifact of great power connecting them to the past, which they must now lead you to discover, or perhaps they were taught the mystic arts by their future self long ago, a cycle you will have to continue someday. Your future self has forgotten the fine details of some things…
Lily pays 50gp for the pest control job, and a 300gp bonus for clearing the Ankhegs. Ianna is handy and, if the party are willing to wait, she can make a quiver of 20 Ammunition +1 arrows from Ankheg antennae and a Breastplate +1 from an Ankheg carapace.
Corlie ensures that the city sponsoring the characters makes a 1,000 GP hazard payment to each of them. If Corlie previously agreed to contribute her share to the characters, she adds this to their reward. Corlie must return to the Sword Coast, but she insists Ironspine Keep needs leaders who can guarantee its defense. The fortress makes an excellent base of operations for future adventures on…
The inn offers the following services: Rent a Cot. Cots in the common room are available to rent for 1 GP per night. Roll 1d4 for each character who rents a cot. On a 1, the character finds a dead bug on their pillow. Rent a Room. A private room costs 5 GP per night. Roll 1d4 for each character who rents a room. On a 4, the character finds 1 GP under their mattress.
Lily doesn’t believe Gareld ’s stories; she thinks he spends too much time gossiping in the tavern. Although neither would willingly admit it, Lily and Gareld both see the other as their closest friend. Lily thinks Ianna left before the end of her shift yesterday and hasn’t bothered showing up today. The holes appeared around a month ago; more show up every night when the Ankhegs burrow and…
Type: Heavy Armor Cost: 350 GP Weight: 65 lbs Armor Class: 17 Strength: 16 Stealth: Disadvantage Also called tvifold brynja, the rings of this chain mail are doubled, so each pair is passed through by four pairs of other rings. It is very heavy and bulky.
Wondrous Item, common A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it’s inserted. Once it unlocks something, the key d isappears.
You touch another willing creature and bind your fates together until the spell ends. For the duration, if the target is within 60 feet of you and makes an ability check, attack roll, or saving throw, you may use your Reaction to allow the target to reroll and use the new result. The target can do the same to you. Each time you do this, your, and only your Hit Point maximum is reduced by 1d4, and…
An Invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a globe with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels.…
Coming out ahead, whether in games of chance or in life-or-death contention, fills you with resolve and vigor. You gain the following benefits. Bet Big. If you don't already have it, you gain Heroic Inspiration whenever you succeed on an ability check made against another creature, when you reduce a creature to 0 Hit Points, or when a creature fails a saving throw you forced it to make. If, in…
Wondrous Item (requires use by a warforged), uncommon A delicate winged creature, this homunculus was designed to facilitate communication between warforged soldiers during the Last War. A Final Messenger is a Tiny Construct with an AC of 20, 6 Hit Points, and a Fly Speed of 60 feet. It has Immunity to Poison damage and Psychic damage, and all conditions other than Unconsciousness. If it is…
Until the spell ends, your attacks with weapons deal an extra 1d4 Radiant damage on a hit. Spell Tags: Damage Available For: Paladin (Legacy), Paladin, Paladin - Oath of Castigation
Cilanthé has her wealth stockpiled in her lair. Old wooden chests hold 715gp in various coin values, a dragon-themed cutlery set made of gold (650gp), three paintings of her previous lair (400gp each), a Sword of Life Stealing and a Tome of Understanding.
A chest made from old wood sits in the hags’ hut, holding 246gp and 91sp that they have pilfered from their victims. A canvas sack hooked to Lindamill’s belt is a tattered Bag of Tricks; Gertruda keeps 4pp hidden in her shoe, unbeknownst to Lindamill.
You touch a corpse and leave a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make the mark Invisible. A creature that takes the Study action to specifically examine a corpse automatically detects it, whether visible or Invisible. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy),…
Weapon (morningstar), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Morningstar allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Sap. If you hit a creature with this weapon, that…
If the party refuse to help, they still meet the Blink Dog in the forest; the hags later try to steal it back. The hags disguise themselves as the cottage’s former residents, whom they ate many years ago. The Blink Dog’s owner was taking him for a walk, but was attacked and eaten by the hags. The hags don’t eat every passer-by, they trick them into tragic bargains for entertainment, too. Gertruda…
Wondrous Item, rare (requires attunement) This cube is about an inch across. Each face has a distinct marking on it. You can press one of those faces, expend the number of charges required for it, and thereby cast the spell associated with it (save DC 17), as shown in the Cube of Force Faces table. The cube starts with 10 charges, and it regains 1d6 expended charges daily at dawn. Cube of Force…
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