Make a Deal with the Lower Planes Your pact draws on the Lower Planes, the realms of perdition. You might forge a bargain with a demon lord such as Demogorgon or Orcus; an archdevil such as Asmodeus; or a pit fiend, balor, yugoloth, or night hag that is especially mighty. That patron’s aims are evil—the corruption or destruction of all things, ultimately including you—and your path is defined by…
Tamh Gon, or as many people refer to him as " The Great Festival Spirit ," is a centuries-old being that has blessed the people of Obojima with his exuberance and electric aura for nearly a millennium. The elder spirit shows up at no particular time and on no particular day, breaking the normalcy of the day and sending the inhabitants of any city, town, or village into a sporadic celebration of…
Tamh Gon, or as many people refer to him as " The Great Festival Spirit ," is a centuries-old being that has blessed the people of Obojima with his exuberance and electric aura for nearly a millennium. The elder spirit shows up at no particular time and on no particular day, breaking the normalcy of the day and sending the inhabitants of any city, town, or village into a sporadic celebration of…
“Zool” (after Zuul from Ghostbusters) As we moved over the rollin’ scrub, we came across somethin’ remarkable. A lone dinosaur feeding on scrub, entirely oblivious to us. Few times in my life had I ever come across such an unyieldin’ amount of muscle and armour. When I first saw this thing, I knew it was built for one thing and one thing only – defence. We studied it in detail. Armoured back,…
| Name | AC | HP | Initiative | Key Ability |
|---|---|---|---|---|
| Blink Dog | 13 | 22 | +3 | Teleports up to 40 ft |
| Dire Wolf | 14 | 22 | +2 | Knocks targets prone … |
Campaigns set in Darkon likely involve the mystery of the Hour of Ascension. A campaign here might follow this outline: Levels 1–3. The characters arrive in Darkon near Il Aluk, Martira Bay, or Nevuchar Springs. They soon make an ally among those who oppose the villains rising to replace Azalin: Alcio Metus, Darcalus Rex, or Talisveri Eris. The characters help defend their allies and learn of…
Arbour, V.M., and Evans, D.C. 2017. A new ankylosaurine dinosaur from the Judith River Formation of Montana, USA, based on an exceptional skeleton with soft tissue preservation. Royal Society Open Science, 4(5), 161086. Arbour, V.M., Zanno, L.E., and Evans, D.C. 2022. Palaeopathological evidence for intraspecific combat in ankylosaurid dinosaurs. Biology Letters, 18(12), 20220404. Botfalvai,…
From a distance, will-o’-wisps look like lanterns bobbing in the dark. Through the windows of abandoned structures or around the bends of treacherous paths, these spirits tempt the curious into peril. Once their prey is vulnerable, will-o’-wisps feed on the life force of those they lay low. Roll on or choose a result from the Will-o’-Wisp Ambushes table to inspire how a will-o’-wisp imperils its…
Camouflaged as rock formations, ropers are aberrant ambushers that lurk in wait for smaller creatures. These bizarre subterranean hunters extend their rubbery tentacles to explore and prod their surroundings, often reaching beyond their fields of vision. Should they encounter prey, these limbs ensnare victims and drag them close to ropers’ toothy maws. If these tentacles are severed, ropers…
The Recommended Character Levels table indicates the level characters should be when they begin each chapter. At designated points in the campaign, the characters should have enough XP to reach the required level for the next part of the story. If you’re using a method of level advancement that doesn’t rely on XP, the characters gain a level when the campaign says so.
Manipulate Time with Help from the Future Your patron is you in a decades-distant future. Perhaps your future self found an artifact of great power connecting them to the past, which they must now lead you to discover, or perhaps they were taught the mystic arts by their future self long ago, a cycle you will have to continue someday. Your future self has forgotten the fine details of some things…
“Clo-bi-oh-don” (Cage tooth) This whole area was filled with lil’ fish-snatching pterosaurs. They kept their distance from us – I guess they’re used to being plucked off of the ground by small predators. Still, beautiful creatures to see flyin’ and fascinatin’ to observe perchin’ on rocks. They fed by flyin’ low over the water and quickly dippin’ their heads in, nabbin’ unaware fish. Nifty stuff.…
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Residents of Rexcrown consider themselves the only true Darkonians due to their proximity to the capital, Il Aluk. Despite that prestige, Rexcrown is covered in deadly swamps, depleted mountains, and fields that produce disturbingly malformed crops. The city of Il Aluk is built in a bend in the Vuchar River and rises in countless gothic spires. These mark the homes of the city’s elite, severe…
The Plea. Chase requests the party’s assistance, as the Guild has called on Caset to do something that would jeopardize the future the siblings have worked so hard for, and ignoring the indenture would place a target on both siblings. We Are Family. Chase considers characters bearing the We Are Family mark of prestige from Castle Greyhawk part of their patchwork family and will remind them of…
A death’s head that arises from an aberrant monster, such as a nothic or mind flayer, might retain a measure of the mind-warping power it had in life.
Any bargain offered by an utterly unknowable, unfathomable power such as those that position themselves within the realm of Druskenvald must be carefully considered by you, your character, and the GM. These gifts are not to be offered lightly and should not be accepted lightly; their mere presence should herald significant roleplaying opportunities now and in the future.
| Feat | Category |
|---|---|
| Boon of Bloodshed | Epic Boon |
| Boon of Bountiful Health | Epic Boon … |
Even before the Hour of Ascension, western Darkon was a land of magical mysteries and strange creatures. No longer fearing the Darklord’s magic, ancient evils have crept from the shadows to terrorize and control the scattered communities. In the town of Nevuchar Springs, an elf mystic and leader of the Eternal Order, Cardinna Artazas, works to turn back the Shroud. To do this, she sought to…
Most elder spirits settle in a singular location in the Physical or Spirit Realm. While there, their powerful magic slowly seeps into the land around them, forming their domain. Within an elder spirit’s domain, the world is altered to the spirit’s liking, and their magic becomes even more potent. Tamh Gon, however, breaks this norm. Rather than staying in one location, Tamh Gon is constantly…
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the rings…
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
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