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Type: Poison Cost: 1,000 GP Weight: -- Injury Poison A creature subjected to Ulcrun must succeed on a DC 15 Constitution saving throw or take 21 (6d6) Poison damage and gain 1 Exhaustion level.
Membership in the Ebon Syndicate provides perksโone of which is the motivation that comes with the understanding that the Syndicate kills those who fail too often. You gain the following benefits. Quick Strike. On your first turn after an Initiative roll, add 1d4 to the first damage roll you make. This extra damage increases to 2d4 at character level 9, and to 4d4 at character level 16.โฆ
Dragonmark Feat (Prerequisite: Eberron Campaign, Canโt Have Another Dragonmark Feat) You gain the following benefits. Hunterโs Intuition. When you make a Wisdom (Perception or Survival) check, you can roll 1d4 and add the number rolled to the ability check. Finderโs Magic. You always have the Hunterโs Mark spell prepared. You can cast it once without a spell slot, and you regain the ability toโฆ
N (they/them) human The mysterious and discreet Onaivu is a member of the Thievesโ Guild. They hide in the shadows and ply their trade in the most unexpected places, even those right under your nose. Who they are and what they are arenโt important at all, unless they know something about you that you donโt want the rest of the world to know. They keep their face covered beneath a cowl; no oneโฆ
Domain of the Ancient Dead Darklord: Ankhtepot Genre: Dark fantasy Hallmarks: Ancient tombs, desert perils, lost gods, mummies Mist Talismans: Canopic jar, lapis lazuli scarab, scroll of hieroglyphics Aligned Tarokka Card: Monk Opposed Tarokka Card: Raven Untold generations of tombs and monuments choke on the obsidian sands of the desert domain of HarโAkir. Here, past splendors lie forgotten, andโฆ
You touch another willing creature and bind your fates together until the spell ends. For the duration, if the target is within 60 feet of you and makes an ability check, attack roll, or saving throw, you may use your Reaction to allow the target to reroll and use the new result. The target can do the same to you. Each time you do this, your, and only your Hit Point maximum is reduced by 1d4, andโฆ
Manyhorn Guild Brokers are the senior officials who draft, organise, and oversee trade negotiations between their guild and other parties. These include negotiations between other Manyhorn guilds, as well as other cities, kingdoms, or political groups. Manyhorn Guild Brokers are generally exceptionally cool-headed, especially in a crisis. They pride themselves on their ability to use logicalโฆ
A creature you touch regains 4d8 + 15 Hit Points. For the duration, the target regains 1 Hit Point at the start of each of its turns, and any severed body parts regrow after 2 minutes. Spell Tags: Healing Available For: Bard (Legacy), Cleric (Legacy), Druid (Legacy), Bard, Cleric, Druid
Wondrous Item, uncommon A Blast Disk holds destructive arcane power. A typical Blast Disk is about nine inches in diameter and one inch thick, made from layers of different metal; dragonshards are embedded in the surface of the disk and arcane symbols are engraved in its surface. Anyone studying the surface of the disk can make an Intelligence (Arcana) check corresponding to the save DC of theโฆ
Chaseโs sibling, Caset, has been accepted into arcane studies at the University of Magical Arts, but Onaivu and the Thievesโ Guild refuse to release Caset from their indenture and have an urgent job that needs handling.
As part of casting this spell, you must expend six Hit Point Dice or the spell automatically fails. Blood flows from your body then crystallizes into a barbed arrow, which launches at a creature. Make a ranged spell attack against a target within range. On a hit, roll the Hit Point Dice expended to cast the spell, and the creature takes Piercing damage equal to the numbered rolled. Once lodged inโฆ
Wondrous Item, common This item functions as a sheet of Parchment. After writing on it, you can take a Magic action to fold or roll the sheet and seal it while speaking or signing a word or short phrase. If a creature unseals the sheet without using the same word or phrase, the writing on the sheet appears as if it were written in an unknown and unintelligible script.
Armor (scale mail), varies (requires attunement) Bound into this armor is a spell of level 8 or lower. The spell is determined when the armor is created and must belong to the Abjuration or Illusion school of magic. The armor has 6 charges and regains 1d6 expended charges daily at dawn. While wearing the armor, you can expend 1 charge to cast its spell. The level of the spell bound into the armorโฆ
Your work for your house took advantage of your strength and speed. Were you a mercenary fighting in the Last War? A guardian protecting your familyโs assets and interests? A laborer moving crates in a warehouse? Youโre a dragonmarked heir and still have good standing with your family, but you find the freewheeling life of an adventurer to be more compelling than following all the rules andโฆ
You briefly slow time for a creature of your choice that you can see within range. The target must succeed on a Wisdom saving throw or be moved to last place in the Initiative order from the start of the next round onwards. Spell Tags: Chronomancy Available For: Bard (Legacy), Sorcerer (Legacy), Wizard (Legacy), Bard, Sorcerer, Wizard, Warlock - Future You Patron
Caset. A mysterious figure with no known name or face has recently approached the Guild with a lucrative job tied to the University. Onaivu believes Caset is perfectly situated to handle it. The Guild acknowledges the risk: if Caset is caught, they could lose their prestigious sponsorship or even be expelled. Still, Onaivu considers it worth the gamble, and it must be done quickly. The Mission.โฆ
Weapon (club), varies (requires attunement) Bound into this weapon is a spell of level 8 or lower. The spell is determined when the weapon is created and must belong to the Conjuration, Divination, Evocation, Necromancy, or Transmutation school of magic. The weapon has 6 charges and regains 1d6 expended charges daily at dawn. While holding the weapon, you can expend 1 charge to cast its spell.โฆ
You create a shadowy Medium door on a flat solid surface that you can see within range. This door can be opened and closed, and it leads to a demiplane that is an empty room 30 feet in each dimension, made of wood or stone (your choice). When the spell ends, the door vanishes, and any objects inside the demiplane remain there. Any creatures inside also remain unless they opt to be shunted throughโฆ
Origin Feat You have seen death many times, up close and personal, and sometimes at your own hand. These experiences have affected you deeply, teaching you about life and death. You gain the following benefits. One Last Breath. If you have two Death Saving Throw failures, you have Advantage on Death Saving Throws until you are no longer at 0 Hit Points. Recuperation. When you spend a Hit Pointโฆ
With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and canโt be targeted by Divination spells, detected by magic, or viewed remotely with magic. If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesnโt age, and doesnโt need food, water, or air. You can set aโฆ
The Ruinbound are mutants that can be born to any humanoid species that has contact with the Daelkyr or their minions. A Ruinbound is born with a personal symbiontโan unnatural entity bound to the child. Unlike most symbionts, this entity cannot be separated from its host, and the two are permanently fused. Many Ruinbound have additional disturbing mutations; you can roll on the Ruinboundโฆ
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Until the spell ends, your attacks with weapons deal an extra 1d4 Radiant damage on a hit. Spell Tags: Damage Available For: Paladin (Legacy), Paladin, Paladin - Oath of Castigation
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the ringsโฆ
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