Festergut
Festergut is one of two abominations created by Professor Putricide. Festergut has a childlike mind, calls Putricide โDaddy,โ and seems to cherish its pet plague-dog, Stinky, but it shares Putricideโs loathing of all living things.
Festergut is one of two abominations created by Professor Putricide. Festergut has a childlike mind, calls Putricide โDaddy,โ and seems to cherish its pet plague-dog, Stinky, but it shares Putricideโs loathing of all living things.
Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rivalโs minions to sow chaos and confusion. Secret. Ketgrinn canโt resist a puzzle or riddle, and a difficult one can send a ketgrinnโs mindโฆ
Nearly every major power of Faerรปn has its own currency minted within its borders that represent both its influence and material wealth. Most coins of pure composition and standard weight are accepted across the continent, though not every city-state or nation bothers to mint every sort of coin. The standard used to set the weight and value of coins is Waukeenโs Golden Coin, a relic that lies onโฆ
Sinister fleshwarpers reshape captive urdefhans into these juggernauts of war. Their clear skin is hardened into a thick, mirror-like carapace, creating an intimidating exoskeleton. Mulventoks donโt live long; within weeksโor, at most, monthsโtheir hyper-developed muscles split open their toughened skin, and they erupt in a shower of gore. A mulventokโs creator shapes their mind just as much asโฆ
Fleshdobbins are abominations created when a horse and its rider are horrifically melded through fleshcrafting magic. Their limbs stretch and deform, though afterward, their bodies resist further transformation. Fitted with saddles and bearing savage weaponry, these monsters may look like riderless horses from a distance, but each leg culminates in oddly humanlooking gnarled hands with fingersโฆ
Fenrikyn are warped worgs and winter wolves, altered by the influence of Fenris, the Great Wolf. Fenrikyn roam the cold forests and the hills of the Northlands, devouring all that they encounter. Generally solitary, fenrikyn have been known to gather into small packs or to take over a pack of wolves or worgs. Though they despise most living things, they reserve their greatest enmity forโฆ
Wondrous Item, common This small metal disk is inscribed with the image of a feather. When you fall at least 20 feet while the token is on your person, you descend 60 feet per round and take no damage from falling. The tokenโs magic is expended after you land, whereupon the disk becomes nonmagical. (Everybody Dies on a Lightning Train)
Wondrous Item, common This gold coin has a creature embossed on each side. The two depicted creatures must be famous rivals or enemies of each other. For example, a Rival Coin might show Iggwilv on one side and Mordenkainen on the other, or Venger on one side and Tiamat on the other. One of these figures is on the โheadsโ side of the coin, the other on the โtailsโ side. The coin has 1 charge andโฆ
Wondrous Item, rare (requires attunement) This Gold Piece has deep scratches on one side. It has 3 charges and regains all expended charges daily at dawn. When you make a D20 Test, you can expend 1 charge to replace the d20 roll with a coin flip. On heads, the roll is treated as a 20 (though you donโt score a Critical Hit with an attack roll or activate any other effects which trigger on theโฆ
Werekin are the descendants of shapechangers, and they can assume the forms of both animals and humanoids. A werekin might have a bloodline bearing the blessing of an animal lord or possess a remnant of lycanthropy passed down through their blood. In the cold of the Northlands, perhaps due to the influence of Fenris, most werekin tend to be lupine, but a werekinโs animal ancestry can derive fromโฆ
Wondrous Item, varies The following are additional feather token options: Raven (Uncommon). You can use a Magic action to throw this black token into the air. You can see and hear through the token for one hour. The token disappears afterwards or if the distance between you and it exceeds 1 mile. The bird has the statistics of a raven. Snowy Owl (Uncommon). You can use a Magic action to waveโฆ
Wondrous Item, common Appearance This shell has been carved into a small disc. It retains many of the surface features of the shell, including ribbing and growth lines. Rules When entering a settlement of 100 inhabitants or more, this shell takes on the appearance of the highest value coin for that settlement. A DC 12 Arcana check can determine that the coin is magical, but an effect that dispelsโฆ
Infiltrators can pass as human, their serpentine features limited to scaly skin, forked tongues, and other minor or internal transformations. These spies insinuate themselves among their rivals, manipulating others and making foes vulnerable to the plots of more powerful yuan-ti. Yuan-ti Exploiting pacts with sinister supernatural forces, yuan-ti bargain away their humanity for the lethality andโฆ
Abvekus are demons that embody assassinsโ sadistic professionalism. Patient killers, they prefer to stalk targets from afar before striking. These targets might be the abvekusโ enemies or the enemies of demon lords or powerful villains the abvekus serve. Abvekus are bipedal, insectile demons whose arms end in scythe-like claws. They take pride in their kills and sometimes wear or otherwiseโฆ
Yuan-ti abominations have traded away nearly all evidence of their humanity, coming to resemble giant, upright serpents with scaly arms and hands. In battle, they relish opportunities to crush foes in their powerful coils or strike with their venomous fangs. These abominations can also shape-shift into snakes. In these forms, abominations are indistinguishable from normal serpents. The trueโฆ
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. โGundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether rawโฆ
Ettins are physically powerful Giants with two heads. While many ettins have features similar to hill giants, others have more bestial or unusual traits, such as tusks, short horns, or a single eye on each head. Ettins frequently ally with other Giants or groups that value their strength, such as hill giants, bandits, or ogres. Some ettins possess mystical ties to the lands they inhabit, andโฆ
Make a Deal with the Lower Planes Your pact draws on the Lower Planes, the realms of perdition. You might forge a bargain with a demon lord such as Demogorgon or Orcus; an archdevil such as Asmodeus; or a pit fiend, balor, yugoloth, or night hag that is especially mighty. That patronโs aims are evilโthe corruption or destruction of all things, ultimately including youโand your path is defined byโฆ
This monster is part of the World of Warcraft: Icecrown Citadel.