You can include an optional colour and hyphened extras if you so desire:
Weapon (greatclub), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Push. If you hit a creature with this weapon, you can…
| 1d6 | A Green Hag Trades Its Knowledge For... |
|---|---|
| 1 | A bargainer’s memories of a loved one. |
| 2 | The cauldron of a rival hag. … |
Weapon (greatclub), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Push. If you hit a creature with this weapon, you can…
| Magic Item Table H 1d100 | Magic Item |
|---|---|
| 01–06 | Boots of Dendallen |
| 07–11 | Flesh of Dendallen … |
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. —Gundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether raw…
Weapon (greatclub), rare You have a +2 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Push. If you hit a creature with this weapon, you can push…
Yochlols embody the pernicious will and infectious philosophies of the Abyss. In their rarely seen true forms, these noxious manipulators appear as ever-shifting masses of dripping tentacles and toxic flesh crowned by a single baleful eye. More often, though, yochlols take the form of spiders or zealous cultists. They use manipulative magic and dangerous rhetoric to spread demonic cults, corrupt…
| d20 | Prefix | Suffix | Verb |
|---|---|---|---|
| 1 | Razor | Clawed | Slasher |
| 2 | Sharp | Taloned | Gouger … |
Terrifying in scale and overwhelming power, goristros are giant demons capable of bringing cities to ruin. These demons embody senseless anarchy and nihilistic destruction, and they take special offense at creatures or structures that rival them in size. Castles, towers, giants, and beasts of war are all common victims of these monsters’ wrath. Goristros resemble hunched, primeval minotaurs…
Simple Melee Weapon Battle Lute | 45 GP | 1d6 Bludgeoning | Slow | 4 lb. | Versatile (1d8) Martial Melee Weapon …
President: Lenny Gotter Convention Manager & Customer Service: Kellie Maxwell Head of Logistics/Production: Christopher Eaves Fulfillment & Production: Charles Muir
Tool of the Horned King. The demonglass goblin has Disadvantage on Intelligence, Wisdom, and Charisma saving throws against spells and other magical effects cast by Fiends. Witness Tyranny. The demonglass goblin gains 2 Temporary Hit Points when a creature within 5 feet of it is reduced to 0 Hit Points. Actions Scimitar. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage.…
The most basic and common type of shanrigol is called, based on its general shape, a shanrigol heap. These amalgamations of warped flesh and shattered bone establish hunting grounds by accident rather than design, remaining where prey has been plentiful in the past so they can grow larger and larger as they add to their jumbled forms. Only rare fleshwarpers create these abominations willingly, as…
| Skill | Ability | Example Uses |
|---|---|---|
| Acrobatics | Dexterity | Stay on your feet in a tricky situation, or perform an acrobatic stunt. |
| Animal Handling | Wisdom | Calm or train an animal, or get an animal to behave in a certain way. … |
Magic Item Table G, Option 1 1d100
(medium- to high-level parties) When the party first completes a Long Rest in this environment, roll for or select one of the options below to determine the volcanic event that is occurring. d6
Here are some ideas for ways to include vespons in your game. d4
Houses of horror are living houses, often angry or bitter due to the circumstances of their awakening. They were once mundane buildings or dwellings where powerful magics of life and death took place and infused the stones and timber. Houses of horror jealously covet the true life that its former inhabitants enjoyed, or they carry echoes of the suffering that bodies and souls experienced within…
Drivers or crew hired to conduct passengers to their destinations charge the rates on the Travel table, plus any tolls or additional expenses.
Creature Type: Monstrosity Size: Medium (about 4–5 feet tall) Speed: 40 feet As a Worg, you have the following special traits. Darkvision. You have Darkvision with a range of 60 feet. Keen Senses. You have proficiency in the Perception skill, and you have Advantage on Wisdom (Perception) checks that rely on hearing or smell. Bite. Your formidable jaws are a natural weapon, which you can use to…
Anyone can find a fossil, and anyone can learn to identify it. However, there are important steps to take in this process:
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