Heirloom Rarity
| Level 1–6 | Level 7–12 | Level 13+ |
|---|---|---|
| Rare | Very Rare | Legendary |
| Level 1–6 | Level 7–12 | Level 13+ |
|---|---|---|
| Rare | Very Rare | Legendary |
| Level 1–6 | Level 7–12 | Level 13+ |
|---|---|---|
| Rare | Very Rare | Legendary |
Armor (leather), rare You have a +1 bonus to AC while wearing this armor. The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Armor (leather), very rare You have a +2 bonus to AC while wearing this armor. The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Armor (leather), legendary You have a +3 bonus to AC while wearing this armor. The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
A handheld steel Mirror is useful for personal cosmetics but also for peeking around corners and reflecting light as a signal.
First Age Clothing Authentic.........................................50 GF Reproduction.....................................7 GF First Age Trinkets Common..............................................5 SP Uncommon.......................................10 GF Rare..................................................150 GF
Fine Clothes are made of expensive fabrics and adorned with expertly crafted details. Some events and locations admit only people wearing these clothes.
Wondrous Item, Uncommon This saddle confers the following benefits while you are seated in it and astride a mount. Protected Mount. Attack rolls against the mount have Disadvantage. Secure Rider. You can’t be dismounted against your will. This property is suppressed while you have the Incapacitated condition.
Magic Items for Starting Characters If you’re starting a campaign for characters above level 1, the Player’s Handbook offers suggestions for how many magic items such characters should start with and the rarity of those items. Consider these approaches to determining the items each character receives: DM Choice: Choose items for each character using your own judgment. Player Choice: Let the…
Armor (Studded Leather Armor), Rare While wearing this armor, you gain a +1 bonus to Armor Class. You can also take a Bonus Action to cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like—including color, style, and accessories—but the armor retains its normal bulk and weight. The illusory appearance lasts until you use…
Armor (Chain Mail or Chain Shirt), Rare You gain a +1 bonus to Armor Class while you wear this armor. You are considered trained with this armor even if you lack training with Medium or Heavy armor.
Type: Adventuring Gear Cost: -- Weight: -- Combat Much like soda slimes, this peculiar cat-shaped creature–aptly named the canned cat–is known to form inside colorful metal cans, which are kept pristine by the magics of the First Age and Obojima. You can find canned cats all over the island in old storehouses, convenience stores, and pantries.
Wondrous Item (cobbler's tools), very rare (requires attunement by a Character Proficient with the Tool) While using this tool as a Spellcasting Focus, you gain a +3 bonus to spell attack rolls. The bonus is determined by the tool’s rarity. In addition, you can add this bonus to any ability check you make using this tool.
Weapon (Sickle), Legendary (Requires Attunement) You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a creature with it, the target takes an extra 2d8 Necrotic damage. Soul Lantern. While holding this weapon, you can cast the Spirit Lantern spell (see chapter 2). When you cast the spell using the weapon, the conjured lantern can hold up to five soul…
| Magic Item Table E 1d100 | Magic Item |
|---|---|
| 01–10 | Boots of Dendallen |
| 11–20 | Flesh of Dendallen … |
Wondrous Item, Rare This ornate clasp has six spectral keys attached to it. As a Magic action, you can touch one of the keys to a closed door, window, gate, container, or hatch to cast the Arcane Lock spell on it. Once a key is used, it disappears. When all six keys have disappeared, the chatelaine disappears.
This content is part of the The Crooked Moon Part One: Player Options & Campaign Setting. You can unlock it by purchasing the book in our marketplace.