Immol’thar
Immol’thar is a void terror conjured from the Twisting Nether. The creature’s fel blood generates vast amounts of magic, which the Shen’dralar siphon hourly.
Immol’thar is a void terror conjured from the Twisting Nether. The creature’s fel blood generates vast amounts of magic, which the Shen’dralar siphon hourly.
The worgen curse originated among a sect of night elf druids called the Druids of the Pack during the War of the Satyr, over nine thousand years ago. The druids adopted a feral “pack form” inspired by the lupine Wild God Goldrinn, but they succumbed to the bestial rage of this form. Attempting to bring their rage under control, a druid crafted the Scythe of Elune (with the help of a night elf…
Imix, the Eternal Flame and the All- Consuming Fire, is the Prince of Evil Fire. His natural form resembles a 30-foot-tall, 10-foot-wide pillar of fire with smoldering black pits for eyes. Imix rarely speaks, but he crackles and roars with terrible laughter as anything combustible within his grasp bursts into flame and feeds his hate. Mortal beings are mere objects of contempt to Imix, and he…
General Feat (Prerequisite: Level 4+) You gain the following benefits. Ability Score Increase. Increase your Strength or Dexterity Score by 1, to a maximum of 20. Mastery Property. Your training with weapons allows you to use the mastery property of one kind of Simple or Martial weapon of your choice, provided you have proficiency with it. Whenever you finish a Long Rest, you can change the kind…
Weapon (whip), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Slow. If you hit a creature with this weapon and deal damage to…
Wizards are defined by their exhaustive study of magic’s inner workings. They cast spells of explosive fire, arcing lightning, subtle deception, and spectacular transformations. Their magic conjures monsters from other planes of existence, glimpses the future, or forms protective barriers. Their mightiest spells change one substance into another, call meteors from the sky, or open portals to…
Known for their cowardice and toadying, imps serve devils and wicked magic-users. Their abilities to shape-shift and pass unseen make them skillful spies and adept at fleeing danger. Imps sent to surveil other creatures relate what they discover to their masters, but they frequently omit important details or cast events in the worst possible light to mislead their masters into following the imps’…
Float Like a Butterfly, Sting Like a Bee Pugilists who practice the Sweet Science hit hard, fast, and often. These Pugilists sometimes battle for the entertainment of the upper classes, but just as often duke it out in back alleys and bars where their next breath depends on a knockout. Level 3: Bare Knuckle Boxer Your attack rolls with Unarmed Strikes can score a Critical Hit on a roll of 19 or…
General Feat (Prerequisite: Level 4+, Spellcasting or Pact Magic Feature) You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20. Arcane Skill. When you fail a D20 Test, you can expend a spell slot to gain a bonus to the roll, potentially causing it to succeed. The bonus equals 2 plus the level of the spell slot expended.…
Multiattack. The warpriest makes three attacks, using Blessed Warhammer or Divine Flame in any combination. Blessed Warhammer. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 13(3d8) Radiant or Necrotic damage (warpriest’s choice). Divine Flame. Ranged Attack Roll: +7, range 120 ft. Hit: 18 (4d6 + 4) Radiant or Necrotic damage (warpriest’s choice) Spellcasting. The…
Wondrous Item, rare (requires attunement) This magic tapestry can be hung on a wall or another suitable vertical surface. The tapestry magically unravels and reweaves itself to illustrate the content and emotions of your most recent dreams. You gain the following benefits while the tapestry is hung and you are within 30 feet of it. Dream Wisdom. During a Long Rest, you can spend an hour studying…
Easily Create and Destroy Matter as a Master Artisan and Arcanist Some Wizards abandon the limitations set by magic schools and instead focus on the binding force that holds everything together. These mages spend their efforts weaving and recreating matter from thin air to create art as well as utility. They value the craftsmanship taught by artisans around the world and consider their skills and…
The Westwind Riders are an elite force stationed at the fortress of Orcbone, charged to protect the Brelish border from all threats and to enforce the Code of Galifar on the Border Road. Anyone in trouble on the Road hopes for a band of Westwind Riders to appear on the horizon. This Stat Block represents a skilled rider, but Westwind Riders can also use the Knight or Warrior Veteran stat blocks.
Wrin Sivinxi grew up in the small village of Glitterbough in the elven nation of Kyonin, but a traveler wouldn’t find her hometown if they were to visit that nation today, for Glitterbough was destroyed 10 years ago by demons in the service of the malevolent entity Treerazer. Despite the loss of her hometown, Wrin feels no sadness or despair about the event, for none perished in Glitterbough’s…
Weretigers shape-shift from humanoid forms into tigers or tiger-humanoid hybrids. Although they can transform at will or when their magical nature demands, many weretigers are nocturnal and transform into their bestial shapes at night. Some wereÂtigers’ transformations might also be tied to the crescent moon, seasons, or momentous events. Weretigers often view their abilities as a blessing or a…
This monster is part of the D&D: World of Warcraft Gameplay Expansion.