Daask Raider
Raiders use guerrilla tactics to ambush warehouses and beat down opponents. These skilled fistfighters work in tandem to claim goods and territory for Daask.
Raiders use guerrilla tactics to ambush warehouses and beat down opponents. These skilled fistfighters work in tandem to claim goods and territory for Daask.
โ Use Minimum Hit Points and Damage Rolls for this creature.
Wondrous Item, rare This spiral bone key allows the user to traverse the planes. As an action, a creature in a Thin Place can create a gate to the Ethereal Plane for 1 minute, after which the key crumbles to dust. Creating the Fractal Key requires a Rare forge and the following components:
Wondrous Item, rare This long key, studded with tiny Siberys dragonshards, can only be used by a creature with the Mark of Hospitality. You can take a Magic action to trace the outline of a door in the air with the key and cast Mordenkainenโs Magnificent Mansion without requiring Material components. The spell ends after 24 hours or when you use the key to lock the door and dismiss the effect; atโฆ
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Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Cilanthรฉ has her wealth stockpiled in her lair. Old wooden chests hold 715gp in various coin values, a dragon-themed cutlery set made of gold (650gp), three paintings of her previous lair (400gp each), a Sword of Life Stealing and a Tome of Understanding.
Like Voll, the boat captains donโt ask questions and comply with reasonable instructions. The captains all know the way to Blackrock Cove. When the characters ask to sail to the cove, their chosen captain tells them that area is famously uninhabited, though an angry ocean spirit is rumored to menace boats that sail nearby. The captain agrees to sail to the cove only if the characters pay them anโฆ
If the characters decide to rent a boat to reach Blackrock Cove, Gurthayโs Boat Rentals is their best option. During the day, human proprietor Rensha Voll (Medium Noble Prodigy) works with customers. A cheerful and dedicated entrepreneur, Voll tells them she has four Keelboats (see the Playerโs Handbook) that are available to rent for up to five days. Renting a Keelboat costs 5 GP per day, or 6โฆ
Type: Vehicle (Water) Cost: -- Weight: -- The smallest of the flat-keel longships, the karvi can traverse shallow waters to transport goods, fish, and even raiders. While a karvi can be used in battle, it is often used as a general-purpose river and coastal ship. Its size and shallow keel make it less ocean-worthy than other longboats. While a knarr is used for transporting livestock, it isโฆ
Ankylier Karls are the lowest members of Ankylier society, fulfilling menial tasks and hard labour. Karls are not generally treated with much respect, but are paid appropriately for their efforts by their Ankylier bosses. This allows for wealth to not necessarily be a reflection of social status within Ankylier society. Through an exceptional work ethic or extensive experience, Karls will beโฆ
The apartments offer the following services: Buy Gems. Lenk can buy gems the characters find in their adventures. Lenk exchanges gems at this location for their value in gold. All the gems in this adventure are worth 100 GP; this rate includes Lenkโs appraisal fee. Rent an Apartment. Characters can rent an apartment for 100 GP per month.
Wondrous Item, Legendary This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the DM. The cube has 3 charges and regains 1d3 expended charges daily at dawn. As a Magic action, you can expend 1 of the cubeโs charges to castโฆ
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Camouflaged as rock formations, ropers are aberrant ambushers that lurk in wait for smaller creatures. These bizarre subterranean hunters extend their rubbery tentacles to explore and prod their surroundings, often reaching beyond their fields of vision. Should they encounter prey, these limbs ensnare victims and drag them close to ropersโ toothy maws. If these tentacles are severed, ropersโฆ
Potion, uncommon You can breathe underwater for 24 hours after drinking this potion. This potionโs cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
A passage appears at a point that you can see on a wooden, plaster, or stone surface (such as a wall, ceiling, or floor) within range and lasts for the duration. You choose the openingโs dimensions: up to 5 feet wide, 8 feet tall, and 20 feet deep. The passage creates no instability in a structure surrounding it. When the opening disappears, any creatures or objects still in the passage createdโฆ
Harkon Lukas weaves numerous self-aggrandizing tales of his origins. Among them, Harkon tells of being spurned for his ambitions by the werewolves that raised him. Through talent and sacrifice, he became a legendary performer, and people flocked to bask in his remarkable presence. Eventually, the rulers of Harkonโs homeland realized the threat posed by Harkonโs growing fame. Officials tried toโฆ
Become One with a Cosmic Being Your patron is a cosmic parasite, draining the vitality of entire peoples and worlds. Upon forging a pact with such a patron, you become host to one of its nascent offspring. As you grow in power, the boundary between your identity and the parasitic larva within blurs. Level 3: Spell Siphon Your patron has taught you to siphon magic from your enemies and make itโฆ
Werekin are the descendants of shapechangers, and they can assume the forms of both animals and humanoids. A werekin might have a bloodline bearing the blessing of an animal lord or possess a remnant of lycanthropy passed down through their blood. In the cold of the Northlands, perhaps due to the influence of Fenris, most werekin tend to be lupine, but a werekinโs animal ancestry can derive fromโฆ
Weapon (pike), rare (requires attunement) This magic weapon has 5 charges. When you hit a creature with it, you can expend 1 of the weaponโs charges to negate all of the creatureโs Resistances to damage until the end of your next turn. The weapon regains 1d4 + 1 expended charges daily at dawn. Proficiency with a Pike allows you to add your proficiency bonus to the attack roll for any attack youโฆ
The arisen are spoken of in fearful whispers across Etharis, all too often proclaimed unnatural entities that can be neither trusted nor redeemed. For although they are humanoids, each arisen is a unique construct created by magic, mysterious science, or both. Arisen are never born in their current form. They are not undead, nor have they been raised from death by divine magic. Rather, eachโฆ
Benedict is in love with Cilanthรฉ. He hopes that if he can win her heart, she will make him immortal. Cilanthรฉ sees Benedict as a useful scapegoat who she can abandon if and when she needs to flee. Cilanthรฉโs previous lair was purged by paladins, she escaped with Benedict and regenerated in the tower. Isalladirโs crew were all devoured, but her keen mind made her a good choice to become a newโฆ
Weapon (pike), legendary (requires attunement) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each of your turns, you can transfer some or all of the weaponโs bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjustedโฆ
Sinister fleshwarpers reshape captive urdefhans into these juggernauts of war. Their clear skin is hardened into a thick, mirror-like carapace, creating an intimidating exoskeleton. Mulventoks donโt live long; within weeksโor, at most, monthsโtheir hyper-developed muscles split open their toughened skin, and they erupt in a shower of gore. A mulventokโs creator shapes their mind just as much asโฆ
Darklord Who Preys on Talent โI must say, your skill is unlike any Iโve ever seen. The nameโs Harkon. Iโm sure youโve heard of me.โ โHarkon Lukas The charming werewolf Harkon Lukas manipulates those around him to satisfy his narcissistic needs for adulation and control. Endlessly seeking fame, Harkon travels widely, earning applause and accolades. Yet, whenever he returns to a town heโs performedโฆ
This monster is part of the Eberron: Forge of the Artificer. You can unlock it by purchasing the book in our marketplace.