Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Ketgrinn are catlike Fey spirits who delight in puzzles, riddles, and bargains. They have large, bright eyes and too-wide grins that gleam starkly even in shadows. Ketgrinn are tricksters and spies, often sent by those they serve to steal the voices of a rival’s minions to sow chaos and confusion. Secret. Ketgrinn can’t resist a puzzle or riddle, and a difficult one can send a ketgrinn’s mind…
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
Armor (ring mail), very rare You have a +2 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
Armor (ring mail), rare You have a +1 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Drunken Dragon Handout Buy the House a Round. For 20 GP, a character can buy a drink for everyone in the taproom. For the next 24 hours, that character has Advantage on Charisma (Persuasion) checks made in the keep. Solicit Rumors. Once per day, a character in the tavern can make a DC 10 Charisma (Persuasion) check to glean a rumor from the bartender or a chatty patron. On a successful check,…
Upon completion of the adventure, each character may select one treasure bundle listed below.
You launch a dazzling array of flashing, colorful light. Each creature in a 15-foot Cone originating from you must succeed on a Constitution saving throw or have the Blinded condition until the end of your next turn. Spell Tags: Control Available For: Bard (Legacy), Sorcerer (Legacy), Wizard (Legacy), Bard, Sorcerer, Wizard, Magus, Illrigger - Architect of Ruin
“Clo-bi-oh-don” (Cage tooth) This whole area was filled with lil’ fish-snatching pterosaurs. They kept their distance from us – I guess they’re used to being plucked off of the ground by small predators. Still, beautiful creatures to see flyin’ and fascinatin’ to observe perchin’ on rocks. They fed by flyin’ low over the water and quickly dippin’ their heads in, nabbin’ unaware fish. Nifty stuff.…
| Item | Price |
|---|---|
| Cinnamon roll | 1 SP (1 GP for a dozen) |
| Sweet bread (with blue, pink, or yellow frosting) | 3 CP … |
Dark Bargains weave Druskenvald’s essence into the characters who dare to strike them. These ancient agreements bind the land, its magical energies, its creatures.. and you. The effects bring boon and bane alike. It may be best for some sinister characters to offer their bargains plainly, letting the lurking curses reveal themselves only when the time is right. Beware your entry into these…
Velociraptor rose to fame in the late 80s and early 90s through its prominent role in the Jurassic Park franchise, based on Michael Crichton’s books. While dramatic and popular, it was inaccurately portrayed in the franchise. This was, in part, due to science at the time considering Velociraptor a potential synonym of the larger Deinonychus, which Crichton incorporated into his writing. This…
Any remaining treasure encountered in the adventure is removed at the conclusion of play. Instead, each character selects a treasure bundle as a reward.
Type: Gemstone Cost: 5,000 GP Weight: -- A blue white, canary, pink, brown, or blue gemstone worth 5000 gold pieces.
You can include an optional colour and hyphened extras if you so desire:
Armor (double mail), uncommon Metal armor made of songsteel rings like a bell or chime when it clangs against an object. When wearing the armor, you can call out to Volund as a Bonus Action. Until the end of your next turn, you take 5 less damage from all attacks that hit you. Once you use this feature, you must finish a Long Rest before you can use it again. Also called tvifold brynja, the rings…
Weapon (glaive, greatsword, longsword, rapier, scimitar, or shortsword), very rare (requires attunement) When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage. In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.…
In nearly all cases, the power that is proposing a Dark Bargain is uninterested in negotiating the duration or eventual cost of this gift. However, there may be extenuating circumstances. There could be roleplaying scenarios or simply the current events in the adventure’s narrative that could cause the power to briefly—briefly!—consider negotiating. The GM has the final say on whether a given…
You helped a notorious Leukish thief escape certain death, and that means they owe you a favor. Given how shifty they are, though, it may be difficult to collect.
Selling Equipment Equipment fetches half its cost when sold. In contrast, trade goods and valuables—like gems and art objects—retain their full value in the marketplace. The “ Magic Items by Rarity ” section of “ Magic Items ” has prices for magic items.
The tavern offers the following services: Food and Drink. The tavern sells the items listed on the Drunken Dragon Handout. Give this handout to your players whenever they visit this location.
Ingested Poison A creature subjected to Yellow Death makes a DC 13 Constitution saving throw. On a failed save, the creature takes 14 (4d6) Poison damage and has the Poisoned condition for 1 minute. On a successful save, the creature takes half as much damage only.
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