Mystery Key
Wondrous Item, common A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which itโs inserted. Once it unlocks something, the key d isappears.
Wondrous Item, common A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which itโs inserted. Once it unlocks something, the key d isappears.
Coming out ahead, whether in games of chance or in life-or-death contention, fills you with resolve and vigor. You gain the following benefits. Bet Big. If you don't already have it, you gain Heroic Inspiration whenever you succeed on an ability check made against another creature, when you reduce a creature to 0 Hit Points, or when a creature fails a saving throw you forced it to make. If, inโฆ
Armor (ring mail), rare You have a +1 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
When you cast this spell, all footprints and fingerprints within a 30-foot Emanation originating from you become highlighted and glow faintly for the duration. When you cast the spell, choose any point in time up to 10 days ago. Only footprints and fingerprints left between that time and the present will be highlighted. Each creature that leaves footprints and fingerprints is assigned a uniqueโฆ
Type: Heavy Armor Cost: 30 GP Weight: 40 lbs Armor Class: 14 Strength: -- Stealth: Disadvantage This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Armor (ring mail), legendary You have a +3 bonus to AC while wearing this armor. This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
You touch a corpse and leave a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make the mark Invisible. A creature that takes the Study action to specifically examine a corpse automatically detects it, whether visible or Invisible. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy),โฆ
Whether or not the characters discover Theodora Mayvilleโs true identity throughout the adventure, Golub Graygullet makes her move, turning the townsfolk against them and attempting to escape in her Walking Dovecote. The primary quest hook, โA Murder Most Fowlโ below, occurs sometime after the defeat of the Chained Reaper. If the characters uncover the true identity of Theodora Mayville beforeโฆ
The Musical Instruments described here are used by musicians across Faerรปn.
Raiders use guerrilla tactics to ambush warehouses and beat down opponents. These skilled fistfighters work in tandem to claim goods and territory for Daask.
Wondrous Item, very rare (requires attunement) The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the Scrying spell (save DC 17) with it. The following crystal ball variants are legendary items and have additional properties. Crystal Ball of Mind Reading. You can use an action to cast the Detect Thoughts spell (save DC 17) while you areโฆ
Spells Prepared. You determine what spells you can prepare for each class individually, as if you were a single-classed member of that class. If you are a level 4 Ranger / level 3 Sorcerer, for example, you can prepare five level 1 Ranger spells, and you can prepare six Sorcerer spells of level 1 or 2 (as well as four Sorcerer cantrips). Each spell you prepare is associated with one of yourโฆ
Sinister fleshwarpers reshape captive urdefhans into these juggernauts of war. Their clear skin is hardened into a thick, mirror-like carapace, creating an intimidating exoskeleton. Mulventoks donโt live long; within weeksโor, at most, monthsโtheir hyper-developed muscles split open their toughened skin, and they erupt in a shower of gore. A mulventokโs creator shapes their mind just as much asโฆ
A Rare or rarer magic weapon with which you are proficient appears on your person. The DM chooses the weapon.
Lily doesnโt believe Gareld โs stories; she thinks he spends too much time gossiping in the tavern. Although neither would willingly admit it, Lily and Gareld both see the other as their closest friend. Lily thinks Ianna left before the end of her shift yesterday and hasnโt bothered showing up today. The holes appeared around a month ago; more show up every night when the Ankhegs burrow andโฆ
Weapon (any simple or martial), varies (requires attunement) Bound into this weapon is a spell of level 8 or lower. The spell is determined when the weapon is created and must belong to the Conjuration, Divination, Evocation, Necromancy, or Transmutation school of magic. The weapon has 6 charges and regains 1d6 expended charges daily at dawn. While holding the weapon, you can expend 1 charge toโฆ
Lorwyn and Shadowmoor are perfect places to set games that highlight whimsy or delve into shadowy themes. The adventures in this chapter, which highlight sabotaged inventions and chaotic disruptions, are just two such options. This chapter presents details about the Aeghith, a community gathering place in the village of Burrenton (in Lorwyn), as well as example adventure outlines set there.
Type: Heavy Armor Cost: 350 GP Weight: 65 lbs Armor Class: 17 Strength: 16 Stealth: Disadvantage Also called tvifold brynja, the rings of this chain mail are doubled, so each pair is passed through by four pairs of other rings. It is very heavy and bulky.
Weapon (any simple or martial), common An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage. Weapons Name Simple Melee Weapons Silvered Club | 1d4 Bludgeoning | Light | Slow Silvered Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick โฆ
Weapon (any simple or martial), rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weaponโs type if the target is a Dragon. Weapons Name Simple Melee Weapons Dragon Slayer Club | 1d4 Bludgeoning | Light | Slow Dragon Slayer Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick โฆ
Fighting Style Feat (Prerequisite: Fighting Style Feature) When a creature you can see hits another creature within 5 feet of you with an attack roll, you can take a Reaction to reduce the damage dealt to the target by 1d10 plus your Proficiency Bonus. You must be holding a Shield or a Simple or Martial weapon to use this Reaction. Notes: Intercept an attack hit to another creature
You touch a Tiny, nonmagical object, infusing it with a portion of your own luck for the duration. While another creature carries the object, that creature has Advantage on D20 Tests, and you have Disadvantage on D20 Tests. Available For: Bard (Legacy), Paladin (Legacy), Ranger (Legacy), Warlock (Legacy), Bard, Paladin, Ranger, Warlock, Druid - Circle of Wicker, Druid (Legacy) - Circle of Wickerโฆ
Wondrous Item, rare This long key, studded with tiny Siberys dragonshards, can only be used by a creature with the Mark of Hospitality. You can take a Magic action to trace the outline of a door in the air with the key and cast Mordenkainenโs Magnificent Mansion without requiring Material components. The spell ends after 24 hours or when you use the key to lock the door and dismiss the effect; atโฆ
Werekin are the descendants of shapechangers, and they can assume the forms of both animals and humanoids. A werekin might have a bloodline bearing the blessing of an animal lord or possess a remnant of lycanthropy passed down through their blood. In the cold of the Northlands, perhaps due to the influence of Fenris, most werekin tend to be lupine, but a werekinโs animal ancestry can derive fromโฆ
The creature rerolls the saving throw, either adding your spellcasting modifier to or subtracting it from the new roll. It must use the new result. Available For: Cleric (Legacy), Cleric
Kaneru lives on a tidal island. When the tide is in, the lair can only be reached by using an old cable ferry, which has a low, flat deck. Hand cranks on the ferry move it along a chain that stretches from the mainland to the tidal island.
Doppelgangers are supernatural beings with the ability to shape-shift into any humanlike form. Their mind-reading abilities aid them in creating near-perfect disguises and plucking secrets from unguarded minds. Occasionally, doppelgangers use their shape-shifting ability in more overt ways, transforming into unsettling forms to frighten foes. A doppelgangerโs agenda might relate to its mysteriousโฆ
An imperceptible barrier of magical force protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from Magic Missile. Spell Tags: Warding Available For: Sorcerer (Legacy), Wizard (Legacy), Sorcerer, Wizard, Magus, Sorcerer - Heroic Sorcery, Warlock - The Hexblade (XGtE), Illrigger - Architect of Ruin
Type: Shield Cost: 10 GP Weight: 6 lbs Armor Class: 2 Strength: -- Stealth: -- Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
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This magic item is part of the Dungeon Masterโs Guide. You can unlock it by purchasing the book in our marketplace.