Quick Stats
โ Use Minimum Hit Points and Damage Rolls for this creature.
โ Use Minimum Hit Points and Damage Rolls for this creature.
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. โGundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether rawโฆ
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Raiders use guerrilla tactics to ambush warehouses and beat down opponents. These skilled fistfighters work in tandem to claim goods and territory for Daask.
Each Dark Bargain is unique, and a character can enter into a given bargain only once. A character could be bound to multiple Dark Bargains at one time, but each one only once.
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The creature rerolls the saving throw, either adding your spellcasting modifier to or subtracting it from the new roll. It must use the new result. Available For: Cleric (Legacy), Cleric
You twist your fingers and fate seems to follow suit. Until the end of your next turn, you can reroll any ability check you make to play nonmagical games of skill and must use the new roll. Therefore, this spell could influence a game of poker, but not the result of a Deck of Many Things. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy), Bard, Sorcerer, Warlock,โฆ
A deathโs head that arises from an aberrant monster, such as a nothic or mind flayer, might retain a measure of the mind-warping power it had in life.
Dreaming Dark Infiltrators are spies sent to gather intelligence. They plant psychic seeds in their minds of their foes that enhance the infiltratorsโ combat prowess against those enemies.
Manyhorn Guild Brokers are the senior officials who draft, organise, and oversee trade negotiations between their guild and other parties. These include negotiations between other Manyhorn guilds, as well as other cities, kingdoms, or political groups. Manyhorn Guild Brokers are generally exceptionally cool-headed, especially in a crisis. They pride themselves on their ability to use logicalโฆ
You attempt to reshape another creatureโs memories. One creature that you can see within range makes a Wisdom saving throw. If you are fighting the creature, it has Advantage on the save. On a failed save, the target has the Charmed condition for the duration. While Charmed in this way, the target also has the Incapacitated condition and is unaware of its surroundings, though it can hear you. Ifโฆ
Make a Deal with the Lower Planes Your pact draws on the Lower Planes, the realms of perdition. You might forge a bargain with a demon lord such as Demogorgon or Orcus; an archdevil such as Asmodeus; or a pit fiend, balor, yugoloth, or night hag that is especially mighty. That patronโs aims are evilโthe corruption or destruction of all things, ultimately including youโand your path is defined byโฆ
You touch a corpse and leave a magical mark. You can choose to make it a visible mark that appears as a rune or word written on the flesh, or you can choose to make the mark Invisible. A creature that takes the Study action to specifically examine a corpse automatically detects it, whether visible or Invisible. Available For: Bard (Legacy), Sorcerer (Legacy), Warlock (Legacy), Wizard (Legacy),โฆ
Weapon (greataxe), very rare (requires attunement) This axe has a fire-blackened blade, and its haft is wrapped with strands of unbreakable golden hair. You have a +1 bonus to attack and damage rolls made with this weapon. The weapon deals an extra 1d6 Fire damage on a hit. When you hit a creature with an attack made with this magic weapon, the target has Vulnerability to Fire damage until theโฆ
Read out the introduction, have the players enter the lighthouse on the ground floor, then continue:
You alter your physical form. Choose one of the following options. Its effects last for the duration, during which you can take a Magic action to replace the option you chose with a different one. Aquatic Adaptation. You sprout gills and grow webs between your fingers. You can breathe underwater and gain a Swim Speed equal to your Speed. Change Appearance. You alter your appearance. You decideโฆ
Level 2 Transmutation (Sorcerer, Wizard) Casting Time: Action Range: Self Components: V, S Duration: Concentration, up to 1 hour You alter your physical form. Choose one of the following options. Its effects last for the duration, during which you can take a Magic action to replace the option you chose with a different one. Aquatic Adaptation. You sprout gills and grow webs between your fingers.โฆ
Level 2 Transmutation (Sorcerer, Wizard) Casting Time: Action Range: Self Components: V, S Duration: Concentration, up to 1 hour You alter your physical form. Choose one of the following options. Its effects last for the duration, during which you can take a Magic action to replace the option you chose with a different one. Aquatic Adaptation. You sprout gills and grow webs between your fingers.โฆ
Wondrous Item, rare (requires attunement) This magic tapestry can be hung on a wall or another suitable vertical surface. The tapestry magically unravels and reweaves itself to illustrate the content and emotions of your most recent dreams. You gain the following benefits while the tapestry is hung and you are within 30 feet of it. Dream Wisdom. During a Long Rest, you can spend an hour studyingโฆ
The two living victims are trapped inside the mausoleum by the zombie clotโs massive form.
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