Zuul is an ankylosaur from the Late Cretaceous (75 million years ago) Judith River Formation of North America. A close relative of Ankylosaurus that takes its name from the Ghostbusters franchise, it has recently revealed behavioural interactions of ankylosaurs. Design Philosophy Life is diverse. We find that the current 5.5e system of normal, proficiency, and expertise forâŚ
âZoolâ (after Zuul from Ghostbusters) As we moved over the rollinâ scrub, we came across somethinâ remarkable. A lone dinosaur feeding on scrub, entirely oblivious to us. Few times in my life had I ever come across such an unyieldinâ amount of muscle and armour. When I first saw this thing, I knew it was built for one thing and one thing only â defence. We studied it in detail. Armoured back,âŚ
General Feat (Prerequisite: Level 4+, Dexterity 13+) You gain the following benefits. Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20. Parry. If youâre holding a Finesse weapon and another creature hits you with a melee attack, you can take a Reaction to add your Proficiency Bonus to your Armor Class, potentially causing the attack to miss you. You gain this bonusâŚ
Weapon (longsword), legendary The reavers of Wolfheim brought home many strange treasures as souvenirs and mementos from their campaigns abroad. A dwarven warrior named Essalla claimed a strange sword as her share of the spoils on one such raiding journey. Unusual in design and unadorned by dwarvish standards, it seemed destined to be a souvenir brought out only when tales of the campaign were toâŚ
Weapon (dart), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Vex. If you hit a creature with this weapon and deal damage to theâŚ
Magic Items for Starting Characters If youâre starting a campaign for characters above level 1, the Playerâs Handbook offers suggestions for how many magic items such characters should start with and the rarity of those items. Consider these approaches to determining the items each character receives: DM Choice: Choose items for each character using your own judgment. Player Choice: Let theâŚ
Some nefarious magic-users carry out forbidden necromantic rituals that sever their souls from their bodies to turn themselves into liches, masters of magic and undeath. With their souls preserved in hidden relics, liches puppet their own corpses as they pursue ambitions free from mortal bonds. Liches possess exceptional cunning and magical prowess, and they use their unnatural immortality toâŚ
This bundle is only available if the item was obtained during the adventure. +1 Shortsword (Unbreakable)
| 1d4 | Stone |
|---|---|
| 1 | Black sapphire (lustrous black with glowing highlights) |
| 2 | Diamond (blue white, canary, pink, brown, or blue) ⌠|
On the Elemental Plane of Earth, galaxies of gemstones twinkle over vaults of treasure. If dao are there, so is wealth worth hunting. âGundren Rockseeker, Dwarf Treasure Hunter Genies of minerals and gemstones, dao embody the resolve of rock. Using innate magic, they move through the earth unimpeded, exploring depths inaccessible to most. Dao delight in the treasures of the earth, whether rawâŚ
Weapon (dagger), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Nick. When you make the extra attack of the Light property,âŚ
Weapon (dart), very rare You have a +3 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Vex. If you hit a creature with this weapon and deal damage toâŚ
The characters can find the mundane equipment the bandits were carrying.
Weapon (club), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Slow. If you hit a creature with this weapon and deal damage toâŚ
Armor (shield), uncommon While holding this Shield, you have a bonus to Armor Class determined by the Shieldâs rarity, in addition to the Shieldâs normal bonus to AC. Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
This content is part of the Dungeon Masterâs Guide. You can unlock it by purchasing the book in our marketplace.