Versatile
A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack.
A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack.
General Feat (Prerequisite: Level 4+, Zhentarim Ruffian Feat) You gain the following benefits. Ability Score Increase. Increase your Dexterity or Charisma score by 1, to a maximum of 20. Retaliate. Immediately after a creature within 5 feet of you hits you with a melee attack, you can make an Opportunity Attack against that creature. Versatile Merc. When you finish a Long Rest, choose a skill in…
General Feat (Prerequisite: Level 4+, Zhentarim Ruffian Feat) You gain the following benefits. Ability Score Increase. Increase your Dexterity or Charisma score by 1, to a maximum of 20. Retaliate. Immediately after a creature within 5 feet of you hits you with a melee attack, you can make an Opportunity Attack against that creature. Versatile Merc. When you finish a Long Rest, choose a skill in…
Creature Type: Humanoid Size: Medium (about 5–7 feet tall) Speed: 30 feet As a Jhorgun’taal, you have these special traits. Darkvision You have Darkvision with a range of 60 feet. Relentless Endurance When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 Hit Point instead. Once you use this trait, you can’t do so again until you finish a Long Rest. Versatile You gain an…
Weapon (greataxe or battleaxes), legendary (requires attunement) This magic weapon is forged using iron from the stars. While you’re attuned to this weapon, you can call upon its latent stellar energy to catalyze change within the metal, creating endothermic and exothermic reactions. The weapon can be fissioned into two separated Battleaxes or fused back into a Greataxe. It has the following…
Type: Simple Melee Weapon Cost: 2 SP Weight: 4 lbs Damage: 1d6 Bludgeoning Properties: Versatile (1d8), Topple Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following mastery property. To use this property, you must have a feature that lets you use it. Topple. If you hit a creature with this weapon,…
Weapon (any hammer or one-handed mace), common Appearance This hammer has a broad flat head, and the back of the hammer is pointed into a triangular edge. Rules In addition to its use as a weapon, this item can be used as a tool to efficiently extract resources from rock.
You can accurately guide your Magic Missile darts to strike a target wherever you choose. When you cast Magic Missile, you can add one of the following Versatile Missile effects to a target struck by the darts. Each effect has a cost, which is the number of darts you must forgo to add the effect to the target. You can add different effects to different targets, paying the cost for each effect…
| Name | Damage | Properties | Mastery | Weight | Cost |
|---|---|---|---|---|---|
| Scythe | 1d10 Slashing | Finesse, Reach, Two-Handed | Cleave | 6 lb. | 5 GP |
| Cleaver | 1d8 Slashing | Heavy, Versatile (1d12) | Graze | 4 lb. | 3 GP |
Here are definitions of the properties in the Properties column of the Weapons table.
General Feat (Prerequisite: Level 4+) You gain the following benefits. Ability Score Increase. Increase your Constitution score by 1, to a maximum of 20. Defy Death. You have Advantage on Death Saving Throws. Speedy Recovery. As a Bonus Action, you can expend one of your Hit Point Dice, roll the die, and regain a number of Hit Points equal to the roll. Notes: +1 Constitution, Defy Death, Speedy…
You gain the ability to distract targets with your Mage Hand. When you use the Trip option of your Cunning Strike on a creature, you can also use that option on another creature within 5 feet of the spectral hand.
Weapon (mace), common Appearance This hammer has a broad flat head, and the back of the hammer is pointed into a triangular edge. Rules In addition to its use as a weapon, this item can be used as a tool to efficiently extract resources from rock. Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it. This weapon has the following…
Weapon (shortsword), common As a Magic action while touching this weapon, you can transform it into a mundane item or back into its weapon form. It can’t be used to make attacks while transformed into a mundane item. Different Trick Weapons transform into different items. The DM chooses the mundane item or determines it randomly by rolling on the following table. 1d10 Proficiency with a…
Weapon, common When you reduce a Small or larger creature to 0 Hit Points or score a Critical Hit against a target with this weapon, you can create a harmless sensory effect or illusion, as if by the Prestidigitation spell, as part of that attack. The effect can appear on the target of the attack or in the area immediately surrounding it.
Long ago, the orcs of the Shadow Marches welcomed human refugees from Sarlona. The two species have lived together in harmony for centuries. Most humans or orcs from the Marches have some degree of mixed lineage, even though they may use the game statistics of the species they outwardly resemble. However, the union of human and orc can produce children who have physical traits of both parent…
Weapon (trident), rare This oddly shaped Trident is made of hammered mithral and has a strangely short handle, but it is well-balanced for single-handed combat. You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon, which lacks the Versatile property. When you make an attack by throwing the Trident, the forked end of the weapon magically splits apart to form three…
Fighting Style Feat (Prerequisite: Fighting Style Feature) When you roll damage for an attack you make with a Melee weapon that you are holding with two hands, you can treat any 1 or 2 on a damage die as a 3. The weapon must have the Two-Handed or Versatile property to gain this benefit. Notes: Minimum 3 damage with Two-Handed Melee weapons
Fighting Style Feat (Prerequisite: Fighting Style Feature) When you roll damage for an attack you make with a Melee weapon that you are holding with two hands, you can treat any 1 or 2 on a damage die as a 3. The weapon must have the Two-Handed or Versatile property to gain this benefit.
Ever a joy to children, geppettin resemble living playthings made of wood, cloth, or porcelain. Though easily mistaken for puppets, geppettin aren’t manipulated by a just-out-of-sight puppeteer; they are animated, sentient, and independent. As a species, the geppettin are an oddity. Though rare, they are numerous enough and share enough similarities that they may be counted as an actual species,…
Wondrous Item, common This item functions as a Pole. While holding it, you can take a Magic action to cause it to transform into a fishing pole with a hook, a line, and a reel, or have the fishing pole revert to a Pole.
Fighters rule many battlefields. Questing knights, royal champions, elite soldiers, and hardened mercenaries—as Fighters, they all share an unparalleled prowess with weapons and armor. And they are well acquainted with death, both meting it out and defying it. Fighters master various weapon techniques, and a well-equipped Fighter always has the right tool at hand for any combat situation.…
Dexterous fighters and brigands are full of surprises. Trained assassins, spies, and cutpurses are classic Rogues, but where there are new dangers and rewards to be gained, so too are the kinds of people seeking to subvert and claim them. Whether they slink through shadows to avoid detection or walk harmlessly through danger, every Rogue has trained to develop their own methods of handling life’s…
Weapon (warhammer or maul), uncommon This hammer is made from giant bones and forged in undead dust. The bones are then stained with monster blood. You gain a +1 bonus to attack and damage rolls with this magic hammer. When you score a Critical Hit with this hammer, the target is Dazed until the start of your next turn. Crafting. Creating a Dazing Hammer requires an Uncommon Workshop and the…
General Feat (Prerequisite: Level 4+) You gain the following benefits. Ability Score Increase. Choose one ability in which you lack saving throw proficiency. Increase the chosen ability score by 1, to a maximum of 20. Saving Throw Proficiency. You gain saving throw proficiency with the chosen ability. Notes: +1 to Any Ability without Saving Throw Proficiency, Saving Throw Proficiency
Wondrous Item, Rare Though most worgs prefer to fight with their teeth or steel jaws, there are those that desire to wield a Dhakaani blade against their enemies. This ornate mask is set with magical gems that focus your subconscious thoughts into a subtle form of telekinesis, allowing you greater control over objects you hold in your teeth. While wearing the mask, you can use your mouth to wield…
Weapon (any simple or martial), rare You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The weapon deals an extra 3d6 damage of the weapon’s type if the target is a Dragon. Weapons Name Simple Melee Weapons Dragon Slayer Club | 1d4 Bludgeoning | Light | Slow Dragon Slayer Dagger | 1d4 Piercing | Finesse, Light, Thrown (Range 20/60) | Nick …
General Feat (Prerequisite: Level 4+, Strength 13+) Your natural ability with larger weapons lets you use them in a way others can’t. You gain the following benefits. Ability Score Increase. Increase your Strength, Dexterity, or Constitution score by 1, to a maximum of 20. One-Handed Grip. When you use a Versatile weapon in one hand, the weapon deals the damage in parentheses when used to make a…
Found throughout the multiverse, humans are as varied as they are numerous, and they endeavor to achieve as much as they can in the years they are given. Their ambition and resourcefulness are commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of the earliest known…
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