Aquariel sighs. "That's too bad. Thank you, though, Brella." Aquariel eats her meal and drinks her ale, listening to the conversation around her, and trying to decide what to do next.
I'm interested in what she hears. If she hears no information of consequence, she will order another ale from Brella, and ask her about 1)cost of a room/lodging and 2)where she might find employment as a guard, etc. Depending on what she hears, she might ask some follow up questions as well. Oh, and she will tip Brella 5 coppers for her help. Feel free to narrate parts of that.
"Oh, you're quite welcome, miss!" Brella dips her head. "Give a hollar if you need anythin'!" she quickly bustles off to serve more customers.
As you listen in to the world around you, you can hear the patrons discussing greater events as a whole on continent here. You are able to garner that there is some form of unrest to the south, concerns coming from the north about cultists and the like, rumors of a dragon settling in the east, and then the attack on Arina'lok itself. That more than anything is the loudest of the tales to come from the patrons, but also the softest spoken in hushed whispers and side-eyed glances.
You are able to put together that a group of Tieflings calling themselves Vyn'tasat attacked the southernmost gate of Angos'lale and some even breached as far as the southern port Polale which rests about an hour or two walk away from your location. You hear that there was a loss of life in the attack, although most aren't too concerned as those who perished were of either lesser birth, poor commoners, or criminals. The biggest loss anyone seems to care about is the few shiphands you see that are lamenting the end of The Rusty Anchor over in Polale Port. Quite a few of them talk about going to The Immoral Wench but others discuss the owner Rheim in tales of caution, especially with how she handled several Tieflings supposedly by herself when they torched The Rusty Anchor.
When Brella comes back around to fill your drink she answers your questions quickly enough. There are job boards throughout the city that have employment requests--you won't find them in the Port but towards the Markets there are plenty, and even more the closer you get to the Spire. The Colleges always have something going on that needs to be done, expeditions that need hiring and the like. The Guard itself isn't hiring right now; they seem to be focused on something but no one says what. She also quite happily informs you that a room at the Sultry Djiin which is still technically the Clueless Navigator she whispers with a giggle, costs about 2 gold a night. If that's above what you're willing to pay then Rheim over at the Immoral Wench tends to offer discounted rates of 50 Copper to those willing to help out in the day to day running of her tavern.
Brella also whispers cautiously that Rheim seems to have a lot of patrons at her tavern, and that almost all of them seem to find some form of work or another though no one knows quite what, except they always return rather richer for it--or don't return at all. Brella does thank you for the five coppers, almost drops them in her hasty bow, and then bustles off to serve more customers.
" I do believe it was the 15th. Being from the north we don't us your date system. Thank you for all your help. I will be syre to check those places for work but for now I would like a place to lay my head and a little ale. If you can point me in that direction, I would be greatly appreciated.
The half-elf laughs appreciatively and happily signs the end of the papers and hands them over. You see the signature reads Lord Carric Ealaiil, House Ealaiil, Master Battle Cleric.
"That depends on how much you are willing to spend, friend," Carric utters. "If you want something nice and upstanding you can look around here. There are plenty of inns that service the finer folk. If you wish for something more comfortable," here he gives you a smile; he's been around military types before given his command of them, "then you'll want to move out of the Nobles districts. I'd recommend...hmm, yes, Rheim's place tends to have the best chance at finding work for those unsure of what they wish to do."
Quickly Carric fishes out another paper and begins to write down directions.
"You won't be able to reach there if you just walk, but you could order a carriage to take you. It'd be much faster if you headed down toward Madame's Finest Jewels, however. There's a transport circle set up for denizens of the city that need to get across in a short time. Take that to the Clueless Navigator and from there you just need to head south from Belnal Port to Polale Port. About an hour or two's walk? That should get you to the, hmph," here Carric snorts, "Immoral Wench. Woman has quite the sense of humor." He hands the directions over to Brash, and then gives him a smile. "And if you ever are looking for something more stable such as, say, military work well...come find me. We could always use well-trained men."
Wilkas makes his way to Madame's Finest Jewels, intending to take the travel gate to Halford's Half-Priced Library, and then wander around for an hour or four.
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The halfling yelps and waves his hands emphatically, "Whoa, whoa, whoa!" he starts out, and you can see they tremble just a bit and his voice wavers. "Now, now you don't wanna go sayin' that y'know?" He laughs nervously and glances back to the human. "Boneback?"
Boneback looks up, grunts, and goes back to the book.
The halfling sighs, and slumps back down.
"Whaddya need to know?" he asks, weakly. He gives you a somewhat strained smile, and his fingers twitch as he waits for your response.
Angelus relaxes, the snarl replaced with a smile. He pushes his hair back behind his ear and regards the Hafling with kinder eyes. He responds gently, "I apologize for losing my temper. I have come from far off, at least 8 or 9 days and I haven't eaten. Although I came to help this place I seem to only be suffering set backs and mockery. None the less I shall press on. The Captain of the barracks near the gate I entered mentioned, after she gave me papers, that I should find one of the schools near the Crystal Spire. All I need to know is how to get there. The Captain said such people would be of use when inquiring about the recent incident. It is my intention to root up these scoundrels and drive them from the city. I'm definitely going to make this place safer."
Angelus wasn't bluffing the Halfling. He absolutely believed in his magic, and all the years he had spent honing it, perfecting it, using it. He was now just as confident he could use his magic for good. He didn't like to dwell too much on the tormenting guilt that swirled around his soul for all the evil he'd done, instead he preferred to look to a brighter future, and to make the world a safer place. He was sincere in his beliefs in himself and his magic.
Angelus seemed to realize he was in a magnificent book store, and he did have a few spare coins on him. He perked up and said, "Also do you have any spells here? I notice there are quite a few books here...and as you know I'm a wizard. Do you think you have anything that might be of interest to me?"
Brash takes his paper and puts them in his bag the takes the directions in hand, "thank you sir for all your help and if the fates deem it so then maybe we will be side by side in something great." And with that he tips his head to show appreciation and walks on following the direction the best he can.
He is somewhat overwhelmed by the size of the city and all the people. He had never been inside such a large city. Brash tries to stay inconspicuous but feels like he is being watched. He soon makes his way to the transport circle and is off in no time.
Brash looses track of time while he views all the shops and merchants and people. "No strength in numbers here" he thinks. "To many people, not enoff warriors." Before long he is at his destination. And he heads to the Immoral Wench.
Brash steps inside and scans the room to check the clientele and find a seat. It's been a long trip and a long day. He could really use some ale and a place to lay his head.
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Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Angelus relaxes, the snarl replaced with a smile. He pushes his hair back behind his ear and regards the Hafling with kinder eyes. He responds gently, "I apologize for losing my temper. I have come from far off, at least 8 or 9 days and I haven't eaten. Although I came to help this place I seem to only be suffering set backs and mockery. None the less I shall press on. The Captain of the barracks near the gate I entered mentioned, after she gave me papers, that I should find one of the schools near the Crystal Spire. All I need to know is how to get there. The Captain said such people would be of use when inquiring about the recent incident. It is my intention to root up these scoundrels and drive them from the city. I'm definitely going to make this place safer."
Angelus wasn't bluffing the Halfling. He absolutely believed in his magic, and all the years he had spent honing it, perfecting it, using it. He was now just as confident he could use his magic for good. He didn't like to dwell too much on the tormenting guilt that swirled around his soul for all the evil he'd done, instead he preferred to look to a brighter future, and to make the world a safer place. He was sincere in his beliefs in himself and his magic.
Angelus seemed to realize he was in a magnificent book store, and he did have a few spare coins on him. He perked up and said, "Also do you have any spells here? I notice there are quite a few books here...and as you know I'm a wizard. Do you think you have anything that might be of interest to me?"
Moore, the Halfling, twitches faintly and then gestures around.
"That...depends on what you are looking for," he said with a nervous laugh. "We have many tomes. Old tomes. Recovered tomes and...revitalized." He looks you over. "Feel free to browse...?"
Boneback grunts from behind the counter, doesn't look up. Moore glances to him and nods.
"Feel free to browse."
Do you have anything specific you are searching for?
Aquariel finished her second ale. Since she knew she couldn't afford lodging, she headed out to find the Immoral Wench.
The path to the Immoral Wench is fairly straight forward. It's in the second port, which is really all the same port just divided by a bridge from the water that rushed in to become a a river to run through Arina'lok. The walk does take about an hour and a half before you've fully crossed into Polale and here you see the ground is rougher and more worked over. The day is starting to slowly drift towards afternoon, the sun not quite dipping down but close. You can find the Immoral Wench easily enough by the loud music and crowded building easily enough. There are a tone of people milling about, drinking and chatting.
In fact you here quite a bit about some mess involving someone being tossed out with a boot to the backside. Some sort of burly man who broke the rules and hurt a young lass. Whatever the reason the sign pronounces this to be the Immoral Wench and given its rowdy nature, the name is probably apt too.
Brash takes his paper and puts them in his bag the takes the directions in hand, "thank you sir for all your help and if the fates deem it so then maybe we will be side by side in something great." And with that he tips his head to show appreciation and walks on following the direction the best he can.
He is somewhat overwhelmed by the size of the city and all the people. He had never been inside such a large city. Brash tries to stay inconspicuous but feels like he is being watched. He soon makes his way to the transport circle and is off in no time.
Brash looses track of time while he views all the shops and merchants and people. "No strength in numbers here" he thinks. "To many people, not enoff warriors." Before long he is at his destination. And he heads to the Immoral Wench.
Brash steps inside and scans the room to check the clientele and find a seat. It's been a long trip and a long day. He could really use some ale and a place to lay his head.
The Immoral Wench is surprisingly a rather crowded tavern, full of drunkards and loud music. Most of the clients seem to be shipmen or crewman on shore leave while they restock goods and transport new services. It's very clear that the rowdy nature is a by-product of the amount of men in the area. You can see a very clear fighters pit off to the side, and a tall, dark skinned woman standing above it, sternly overseeing the mess. Those in the tavern whisper about a man having recently been booted out with laughter and smiles.
"Rheim ain't no fool, y'know!" one yells and sloshes his drink. "'Snot gonna take that one, she is!"
The music isn't a fair bit half bad, and you are able to find an uncrowded seat further in, off to the side of the bar near the stairs up to presumably the rooms offered as a service for those who need them. There is one table completely untouched where a darkly cloaked figure lurks, hunched over a large mug of some sort of alcohol. A small gnomish girl sits on the table as well, reading a book and occasionally nudging the cloaked figure with her foot to which he moans and shifts about a bit.
"I should have known House Waelin would lead the way cleaning up this city," Lenzo says. "I can't help but notice there is a much more palpable sense of law and order - and none too soon. I understand I also have Carric Ealaiil to thank; how is he? Would he be amenable to a visit from an old acquaintance?"
Angelus relaxes, the snarl replaced with a smile. He pushes his hair back behind his ear and regards the Hafling with kinder eyes. He responds gently, "I apologize for losing my temper. I have come from far off, at least 8 or 9 days and I haven't eaten. Although I came to help this place I seem to only be suffering set backs and mockery. None the less I shall press on. The Captain of the barracks near the gate I entered mentioned, after she gave me papers, that I should find one of the schools near the Crystal Spire. All I need to know is how to get there. The Captain said such people would be of use when inquiring about the recent incident. It is my intention to root up these scoundrels and drive them from the city. I'm definitely going to make this place safer."
Angelus wasn't bluffing the Halfling. He absolutely believed in his magic, and all the years he had spent honing it, perfecting it, using it. He was now just as confident he could use his magic for good. He didn't like to dwell too much on the tormenting guilt that swirled around his soul for all the evil he'd done, instead he preferred to look to a brighter future, and to make the world a safer place. He was sincere in his beliefs in himself and his magic.
Angelus seemed to realize he was in a magnificent book store, and he did have a few spare coins on him. He perked up and said, "Also do you have any spells here? I notice there are quite a few books here...and as you know I'm a wizard. Do you think you have anything that might be of interest to me?"
Moore, the Halfling, twitches faintly and then gestures around.
"That...depends on what you are looking for," he said with a nervous laugh. "We have many tomes. Old tomes. Recovered tomes and...revitalized." He looks you over. "Feel free to browse...?"
Boneback grunts from behind the counter, doesn't look up. Moore glances to him and nods.
"Feel free to browse."
Do you have anything specific you are searching for?
Angelus peels off from the main desk in the center of the store and begins to peruse the aisles and shelves, searching (11) for any books or scrolls containing information on Necromancy or Cryomancy, searching for life stealing secrets along the vein that his master taught him in the forgotten ruins. Though he was on a quest to see justice done, to be righteous and help those in need, his craft remained the same. This time, though, instead of using it to harm, he could use it to save.
"I thank you both for your assistance, and I hope I shall find something of interest to me. Do you know anyone I should talk to in the colleges around the Spire with information regarding the incident that happened in Angos'lale? I've come to see justice done and to put the fiends in prison who committed the crime, and to see if I can aid with any of the victims families. If you know where I can be of assistance or gather more information, please tell me. I'm eager to get started on my hero's journey."
It doesn't take much longer before Rheim is back out of the ring, bodily hauling Kumvior out of the Immoral Wench and booting him from the doorway.
"You are banned from my establishment, Kumvior!" she snapped out, and with that slipped back in. Almost instantly the music and voices started back up. You could see the patrons who dodged the mess with Kumvior's initial toss quickly putting the table to rights and helping the barmaids clean up the mess. Another barmaid brings about drinks and more food with a smile while Rheim survey's the mess and nods. She makes her way back to you.
"Ring's closed," she says to the rest. "Aelar...come, have a drink with me."
Aelar nods in approval as Kumvior is expelled from the tavern. He follows Rheim to a table and orders a drink. "Well that was more of a show than I was expecting when I came here." he says with a smile.
Seeing the magic work so well to alter Bishop's appearance, Ulrich makes a mental note to look into such illusions for his own purposes sometime, wondering if his talents would be capable of replicating such an effect. Though permissions to do so in the city in the first place would be a problem, Ulrich didn't see much point in bothering the captain further about a simple possibility. Regardless, for the moment he shoves the thought to the back of his mind and turns to accompany Bishop out the doors. Upon stepping outside, Ulrich begins watching his surroundings intently once more amongst the active city pathways as he proceeds to walk ahead, planning to follow the directions given by the captain. He does, however, direct his attention back to Bishop for a moment to ask rather suddenly, "Out of curiosity, what form of deity is it that you follow?"
The walk out of the barracks is quite surreal for Bishop. He is not used to people staying on the same street as him, people even give him a slight a smile as they walk past. "Wow, so this is what it feels like to be normal."
"Out of curiosity, what form of deity is it that you follow?" The question takes Bishop aback a little bit, as no one has asked him before. "I worship the goddess of peace, Eldath, her calming presence is what helps me make it through this cruel thing called life."He turns to Ulrich and gives him a slight smile. "And what is your story, and gods you look to, or are you a man under control of your own life?"
Brash finds his confidence and takes the seat at the side of the bar. He waves down the barkeep, "ale and a room for the night" he insist as he slaps a gold coin on the bar. As he waits for his drink he takes another look around and pauses for a moment to stair at the woman with the book out of curiosity.
As soon as the barkeep sets the drink down he throws it down his throat in one swallow. Then he heads over to the pit to see what these "men" were made of.
Bishop's return question forces Ulrich to think in silence for a moment. After a moment, he absentmindedly says, "I... suppose I am in control, aren't I?" The thought is a surreal one for him, new and different, yet not an unwelcome realization. He quickly snaps out of his thoughts to properly answer, "I mean - no, I'm not one for gods. I am... I suppose you could say I'm finding my way at the moment." After giving his answer, Ulrich falls silent, returning his focus once more to moving through the city.
"I should have known House Waelin would lead the way cleaning up this city," Lenzo says. "I can't help but notice there is a much more palpable sense of law and order - and none too soon. I understand I also have Carric Ealaiil to thank; how is he? Would he be amenable to a visit from an old acquaintance?"
Answell shakes his head with a laugh. "Lead the way? Oh what a riot." He near doubles over and forgets completely about watching the prisoner. "Come now, I've done no leading. That's all Master Ealaiil, and you know rightly enough!"
Answell cocks his head and looks you up and down with a wide smile. "Old acquaintance? Ah..." and here you see Answell shuffle a bit nervously. "Master Ealaiil might not...well...he's very busy, you see. Ever since the attack here, and those dratted Tieflings did so much damage, the prison's gotten...he's very busy."
Angelus peels off from the main desk in the center of the store and begins to peruse the aisles and shelves, searching (19) for any books or scrolls containing information on Necromancy or Cryomancy, searching for life stealing secrets along the vein that his master taught him in the forgotten ruins. Though he was on a quest to see justice done, to be righteous and help those in need, his craft remained the same. This time, though, instead of using it to harm, he could use it to save.
"I thank you both for your assistance, and I hope I shall find something of interest to me. Do you know anyone I should talk to in the colleges around the Spire with information regarding the incident that happened in Angos'lale? I've come to see justice done and to put the fiends in prison who committed the crime, and to see if I can aid with any of the victims families. If you know where I can be of assistance or gather more information, please tell me. I'm eager to get started on my hero's journey."
You are able to find several books of interest, no prices listed unfortunately, and many of them look older than you'd expect. Just by touching the pages you get the sense they should be crumbling away at your fingertips, but here they are perfectly preserved. You pick up The Frozen Wastes of Magic, Forbidden Verse, and a small journal. The first book is a rather thick tome that delves so far into magic and manipulating it towards the element of frost that it leaves your head spinning. The second has language you don't quite understand--words and turns of phrases that makes no sense--and the details within it would require some time to fully decipher. The last, the small journal, seems rather plain and boring at first glance, but inside those first words strike a cord with you.
Blood is the foundation of all magic.
Moore watches you move throughout the shop with a keen eye, still a bit nervous and eyeing you cautiously, but stronger willed than before. As you speak a small bit of his confidence and smugness comes back.
"It'll take you half-a-day to reach the Spire. Arina'lok ain't some small little place," Moore drawls. "Older than the elves, this place is. I don't deal none of the Colleges, nor the mages and shiny blighters within that think their gods are some sort of all powerful masters of the universe." Moore snorts disdainfully, leans forward, and cups his chin into his hand. "Ain't the best place for information neither. Best one of the taverns. Plenty of 'em dotted around the place, any one would do. If you want more 'bout the incident, well, best be findin' one closer to Angos'lale shouldn't you? Heard The Rusty Anchor went up in smoke, and that's over at the port. Polale Port specifically. Ol' Rheim took care of them bastards. She might know more."
Wilkas makes his way to Madame's Finest Jewels, intending to take the travel gate to Halford's Half-Priced Library, and then wander around for an hour or four.
As you step into Madame's Finest Jewels you are greeted with silk draperies, extravagant decorations, fine pieces of jewelry laid out on beds of velvet, and the soft sweet sense of perfume. One of the attendants, a tall elfin woman with her hair braided up around her head, tied off into a knot, makes her way directly to you. She dips her head in greeting and folds her hands in front of her waist.
"Hello, sir, what may I assist you with?" she asks you sweetly. Her voice is high, but light and airy. Given her coloration she probably is a high elf, but with the way she speaks she's also probably a young high elf.
Aelar nods in approval as Kumvior is expelled from the tavern. He follows Rheim to a table and orders a drink. "Well that was more of a show than I was expecting when I came here." he says with a smile.
Rheim laughs, and it's not quite a pleasant laugh. Her voice is rough as she does it, almost like she's quite forgotten how to laugh properly. Vior bustles over and provides the two of you with a drink, then bustles back to the young girl whom Kumvior held down.
"Kumvior had it coming," Rheim says. "Bastard knows I don't take that shit. Third time this week." She shakes her head. "Now what is it you wanted to know? Something about the mess that went down a fortnight ago, was it?" She takes a long sip of her drink, face slipping back into that blank look as she thinks. Eventually she shakes her head. "Doesn't involve you. Best leave it to be, kid." She looks at you, tilts her head and thinks. "Yeah. It's no business you want to get messed up in." She frowns. "And don't listen to any of those rumors, either. Vyn'tasat, hmph. What a lark."
Bishop's return question forces Ulrich to think in silence for a moment. After a moment, he absentmindedly says, "I... suppose I am in control, aren't I?" The thought is a surreal one for him, new and different, yet not an unwelcome realization. He quickly snaps out of his thoughts to properly answer, "I mean - no, I'm not one for gods. I am... I suppose you could say I'm finding my way at the moment." After giving his answer, Ulrich falls silent, returning his focus once more to moving through the city.
It takes the two of you a good hour or so before you reach the market that the Captain told you about. It is still fairly crowded, people hollering about wares over each other. You see one stall full of fruit--a boy holding a melon up shouting about how great they were and the cheap prices. A butcher is waving his hand over some cured meats to a customer speaking emphatically about the cut and the type of meat that it is. Another, a woman this time, is showing off carefully handcrafted silk brocades to any who would look. People walk around with baskets and wheelbarrows and carts full of goods as they exchange money.
The Tavern that the Captain mentioned too is full of people, settled right onto the corner where he said it would be. There are tables set out in front where patrons have spilled out to drink. Barmaids walk among them and then dart back in the door to get more. Food comes out on platters, delivered to hefty cheers and loud clanging of mugs being pressed together. A lively set of music dances through the air, wafting from within the Tavern itself. The mood seems surprisingly merry given how unwelcoming Arina'lok has been so far.
Brash finds his confidence and takes the seat at the side of the bar. He waves down the barkeep, "ale and a room for the night" he insist as he slaps a gold coin on the bar. As he waits for his drink he takes another look around and pauses for a moment to stair at the woman with the book out of curiosity.
As soon as the barkeep sets the drink down he throws it down his throat in one swallow. Then he heads over to the pit to see what these "men" were made of.
Vior swipes the coin and carefully tucks it away into his apron before he pours a drink of ale. He doesn't offer to show you to your room or provide you a key, although he does give you a small tab of wood with your drink. On it is a careful mark, some sort of symbol. He bustles off to a young woman with bruises around her neck without further word, carefully ladling some soup up for her.
As you approach the ring you see that the stern woman is actually holding a drink, watching the fights with a critical eye. One of the men smashes his fist squarely into the others jaw to laughter and boos and jeering cheers. They act rashly and quickly, but the fights are at the least entertaining. The woman, Rheim, glances at you as you approach.
"Ten silver is the starting bet," Rheim says to you calmly as she eyes you up and down. "Additional five to enter. Fifteen total for participation. You walk away with twenty if you win, nothing if you lose. One free drink allowed per day after a fight. If you're any good...well, maybe the lot will buy you a round."
As a note this will take place after Rheim's conversation with Aelar, so I will respond again to Brash once that conversation has concluded. I want to make sure I have times straight.
Wilkas never liked Madame's Finest Jewels, and wants to be out of it as quickly as possible.
The elf blinks and dips her head in understanding.
"Of course, sir. Right this way." She leads you towards the back, where the silk drapes over a doorway. She carefully holds it open and lets you pass into a darkened room lit only by small glowing crystals on careful stands. "In the center, if you please. I'll activate the magic." As seen as she sees you standing in the center of the array, she traces a pattern in the air and murmurs something in a language you can't quite understand. The world shifts and twists around you, and then it feels as if the ground fell out from below you. The next second you see the room in Halford's Half-Priced Library and you are greeted with a happy little halfing that twitters.
"Hello, sir, hello!" he greets quickly. "This way, this way. We don't want to clog the path. How may I help you?"
Aquariel enters the tavern and looks around, seeking both the owner, Rhem, whom Brella mentioned might have a job or task she could do, and for a place to sit.
Finding a place, she ordersan inexpensive drink while she listens to those around her and sizes up Rheim from a distance.
When her drink arrived, she asks the server, "I am new to the city and this place I have heard the patrons here mention someone thrown out for breaking the rules can you tell me what the rules are, so I don't risk breaking them unknowingly?"
OOC: Once Aq has listened for a bit, she will approach to ask about job possibilities and if she has seen any of her kind. If it helps with the timeline for you to narrate that, feel free to do so.
Brash turns to the woman and in a voice just load enough for her to hear "no honor in fighting for coin or betting. I just wanted to size up the fighters in this city." " The name is Brash of the Hillmen clan" he says tipping his head in greeting. "Can I be of service to you? I am new to this city and am somewhat confused as to where to go from here so that I may honor my clan and my family."
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Tomac- goliath barbarian- Yet Another Storm Kings Thunder
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Dawning - A Homebrew Campaign - DM
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Wilkas makes his way to Madame's Finest Jewels, intending to take the travel gate to Halford's Half-Priced Library, and then wander around for an hour or four.
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Aquariel finished her second ale. Since she knew she couldn't afford lodging, she headed out to find the Immoral Wench.
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Brash takes his paper and puts them in his bag the takes the directions in hand, "thank you sir for all your help and if the fates deem it so then maybe we will be side by side in something great." And with that he tips his head to show appreciation and walks on following the direction the best he can.
He is somewhat overwhelmed by the size of the city and all the people. He had never been inside such a large city. Brash tries to stay inconspicuous but feels like he is being watched. He soon makes his way to the transport circle and is off in no time.
Brash looses track of time while he views all the shops and merchants and people. "No strength in numbers here" he thinks. "To many people, not enoff warriors." Before long he is at his destination. And he heads to the Immoral Wench.
Brash steps inside and scans the room to check the clientele and find a seat. It's been a long trip and a long day. He could really use some ale and a place to lay his head.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
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Dawning - A Homebrew Campaign - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign ThreadTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
Lenzo smiles warily, content to play along.
"I should have known House Waelin would lead the way cleaning up this city," Lenzo says. "I can't help but notice there is a much more palpable sense of law and order - and none too soon. I understand I also have Carric Ealaiil to thank; how is he? Would he be amenable to a visit from an old acquaintance?"
"Out of curiosity, what form of deity is it that you follow?" The question takes Bishop aback a little bit, as no one has asked him before. "I worship the goddess of peace, Eldath, her calming presence is what helps me make it through this cruel thing called life." He turns to Ulrich and gives him a slight smile. "And what is your story, and gods you look to, or are you a man under control of your own life?"
Brash finds his confidence and takes the seat at the side of the bar. He waves down the barkeep, "ale and a room for the night" he insist as he slaps a gold coin on the bar. As he waits for his drink he takes another look around and pauses for a moment to stair at the woman with the book out of curiosity.
As soon as the barkeep sets the drink down he throws it down his throat in one swallow. Then he heads over to the pit to see what these "men" were made of.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Bishop's return question forces Ulrich to think in silence for a moment. After a moment, he absentmindedly says, "I... suppose I am in control, aren't I?" The thought is a surreal one for him, new and different, yet not an unwelcome realization. He quickly snaps out of his thoughts to properly answer, "I mean - no, I'm not one for gods. I am... I suppose you could say I'm finding my way at the moment."
After giving his answer, Ulrich falls silent, returning his focus once more to moving through the city.
Dawning - A Homebrew Campaign - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign ThreadTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
Dawning - A Homebrew Campaign - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign ThreadTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
"I'm off to Halford's, if you don't mind."
Wilkas never liked Madame's Finest Jewels, and wants to be out of it as quickly as possible.
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Vior swipes the coin and carefully tucks it away into his apron before he pours a drink of ale. He doesn't offer to show you to your room or provide you a key, although he does give you a small tab of wood with your drink. On it is a careful mark, some sort of symbol. He bustles off to a young woman with bruises around her neck without further word, carefully ladling some soup up for her.
As you approach the ring you see that the stern woman is actually holding a drink, watching the fights with a critical eye. One of the men smashes his fist squarely into the others jaw to laughter and boos and jeering cheers. They act rashly and quickly, but the fights are at the least entertaining. The woman, Rheim, glances at you as you approach.
"Ten silver is the starting bet," Rheim says to you calmly as she eyes you up and down. "Additional five to enter. Fifteen total for participation. You walk away with twenty if you win, nothing if you lose. One free drink allowed per day after a fight. If you're any good...well, maybe the lot will buy you a round."
As a note this will take place after Rheim's conversation with Aelar, so I will respond again to Brash once that conversation has concluded. I want to make sure I have times straight.
Dawning - A Homebrew Campaign - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign ThreadTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
Dawning - A Homebrew Campaign - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign ThreadTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
Aquariel enters the tavern and looks around, seeking both the owner, Rhem, whom Brella mentioned might have a job or task she could do, and for a place to sit.
Finding a place, she ordersan inexpensive drink while she listens to those around her and sizes up Rheim from a distance.
When her drink arrived, she asks the server, "I am new to the city and this place I have heard the patrons here mention someone thrown out for breaking the rules can you tell me what the rules are, so I don't risk breaking them unknowingly?"
OOC: Once Aq has listened for a bit, she will approach to ask about job possibilities and if she has seen any of her kind. If it helps with the timeline for you to narrate that, feel free to do so.
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Brash turns to the woman and in a voice just load enough for her to hear "no honor in fighting for coin or betting. I just wanted to size up the fighters in this city." " The name is Brash of the Hillmen clan" he says tipping his head in greeting. "Can I be of service to you? I am new to this city and am somewhat confused as to where to go from here so that I may honor my clan and my family."
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder