i purchased the hard copy of this product, and used the code on this site to get access to maps to print ive not checked all of the maps.
however dwarven excavation maps doesnt appear to be different from the DM to player view both have the secret doors/locations clearly marked on the map.
was this an uploading oversight or does a player map not exists ?
without asking the players to meta game HARD, i cant see a simple way to hide the " S " as its pretty dam obvious and visible lol
I don't know if this has been mentioned yet, but the sidekick stat blocks given in the extension adventures (Storm Lord's Wrath, etc.) don't match up correctly with the stat blocks given in Dragon of Icespire Peak. I'm assuming this is because the new stat blocks were generated from the UA Sidekick rules, but the stat blocks in DoIP don't follow the UA progression. For example, by the time a spellcaster gets to level 6 at the end of DoIP, they only have four 1st-level and two 2nd-level spell slots. When they become level 7 at the start of SLW, spellcasters suddenly have four 1st-level, three 2nd-level, three 3rd-level, and one 4th level spell slot. I'm assuming this isn't quite right since gaining these 3rd and 4th level slots is a huge increase in the sidekick's power.
I hope this helps! I imagine this one is tricky since there aren't any official rules out yet for taking the sidekicks above 6th level. Keep up the good work!
I don't know if this has been mentioned yet, but the sidekick stat blocks given in the extension adventures (Storm Lord's Wrath, etc.) don't match up correctly with the stat blocks given in Dragon of Icespire Peak. I'm assuming this is because the new stat blocks were generated from the UA Sidekick rules, but the stat blocks in DoIP don't follow the UA progression. For example, by the time a spellcaster gets to level 6 at the end of DoIP, they only have four 1st-level and two 2nd-level spell slots. When they become level 7 at the start of SLW, spellcasters suddenly have four 1st-level, three 2nd-level, three 3rd-level, and one 4th level spell slot. I'm assuming this isn't quite right since gaining these 3rd and 4th level slots is a huge increase in the sidekick's power.
I hope this helps! I imagine this one is tricky since there aren't any official rules out yet for taking the sidekicks above 6th level. Keep up the good work!
Thanks for these reports, they have been forwarded to the appropriate team
Entertainer is also in essentials pg 25 chapter 1 so why would entertainer be locked still
DDB includes the adventure that is part of Icespire peak, but not the rulebook, with the exception of the sidekick rules, as they are not available elsewhere.
The physical kit included a code for 50% off the PHB, so I'm thinking the chose not to include the PHB specific character options (like the entertainer background and certain sub-classes).
Not sure if this is the correct place to post this or if I should start a new thread... I bought the bundle on the Marketplace, no use of codes involved. Trying to add the Gnomengarde Grenade item from Divine Contention to a character, but it doesn't show up in the "Add Items" tab. The other item that comes from the same source, Ruinstone, does show up in the tab.
I don't understand how I get my content (a PDF?) after entering my redeem key.
Thx
Hello TiboSacquet,
After entering your redemption key you should have access to the Dragon of Icespire Peak adventure and it's follow up adventures. You can navigate to them by hovering over "Sources" in the megamenu and selecting them from the Adventures list. You have access to them both here on D&D Beyond, and you can download them onto the D&D Beyond app.
So my code for the digital version of DoIP worked...but my PHB 50% off code did not. It is not an odd code that has easy to mistype letters so I'm not sure what the issue is. Tried it in both the redeem-key and checkout areas and both told me it was an invalid code.
"...or you can find the secret tunnel that leads to the Vault of Dickish DM which is filled with 10,000,000 copper coins and a 5,000 pound solid gold statue of a middle finger that is too big to fit through the door."
So my code for the digital version of DoIP worked...but my PHB 50% off code did not. It is not an odd code that has easy to mistype letters so I'm not sure what the issue is. Tried it in both the redeem-key and checkout areas and both told me it was an invalid code.
Hey, just thought I'd let you know that the Player version of the maps for the Dwarven Excavation and Icespire Hold have the secret doors left on them. The numbers were removed, but not the secret doors.
Hey, just thought I'd let you know that the Player version of the maps for the Dwarven Excavation and Icespire Hold have the secret doors left on them. The numbers were removed, but not the secret doors.
Yup. A lot of us noticed this straight away and brought it to their attention. Apparently they can only work with the maps supplied by WotC, which I find odd as Roll20 has the doors hidden...
Do the Beyond the Dragon of Icespire Peak sequels have their own Sword Coast map that marks all the new locations? The map shown in all three adventures is the same one as DoIP which seems odd. Most of the adventure sites specify their location in terms of miles and a direction relative to Leilon, so it's possible to mark them myself, but I keep feeling like I'm missing something. The adventures even seem to refer to that map even though it has very few locations on it that are mentioned in the adventures.
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i purchased the hard copy of this product, and used the code on this site to get access to maps to print
ive not checked all of the maps.
however dwarven excavation maps doesnt appear to be different from the DM to player view
both have the secret doors/locations clearly marked on the map.
was this an uploading oversight or does a player map not exists ?
without asking the players to meta game HARD, i cant see a simple way to hide the " S " as its pretty dam obvious and visible lol
thanks
I brought this up awhile back and they said they could only work with what WotC game them. This seems odd to me as it’s hidden on the Roll20 maps...
thats a real shame,
I don't know if this has been mentioned yet, but the sidekick stat blocks given in the extension adventures (Storm Lord's Wrath, etc.) don't match up correctly with the stat blocks given in Dragon of Icespire Peak. I'm assuming this is because the new stat blocks were generated from the UA Sidekick rules, but the stat blocks in DoIP don't follow the UA progression. For example, by the time a spellcaster gets to level 6 at the end of DoIP, they only have four 1st-level and two 2nd-level spell slots. When they become level 7 at the start of SLW, spellcasters suddenly have four 1st-level, three 2nd-level, three 3rd-level, and one 4th level spell slot. I'm assuming this isn't quite right since gaining these 3rd and 4th level slots is a huge increase in the sidekick's power.
I hope this helps! I imagine this one is tricky since there aren't any official rules out yet for taking the sidekicks above 6th level. Keep up the good work!
Thanks for these reports, they have been forwarded to the appropriate team
[ Site Rules & Guidelines ] - [ Homebrew Rules ] - [ D&D Beyond FAQ ] - [ Homebrew FAQ ] - [ Homebrew Video Tutorials ]
Standard "free" content is restricted to the D&D 5th Edition Basic Rules, SRD, and other free content.
has anyone tried downloading the adventure on the app yet? my app thinks that i don't own it so wont let me download.
Entertainer is not available as a background? It's in the book.
The Entertainer background is from the Player's Handbook, have you purchased the Player's Handbook on D&D Beyond?
I would recommend opening a ticket with support if you are having troubles installing your owned sources.
Entertainer is also in essentials pg 25 chapter 1 so why would entertainer be locked still
DDB includes the adventure that is part of Icespire peak, but not the rulebook, with the exception of the sidekick rules, as they are not available elsewhere.
The physical kit included a code for 50% off the PHB, so I'm thinking the chose not to include the PHB specific character options (like the entertainer background and certain sub-classes).
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Not sure if this is the correct place to post this or if I should start a new thread... I bought the bundle on the Marketplace, no use of codes involved. Trying to add the Gnomengarde Grenade item from Divine Contention to a character, but it doesn't show up in the "Add Items" tab. The other item that comes from the same source, Ruinstone, does show up in the tab.
Thanks for the Report Spameroo, We have fixed this issue
[ Site Rules & Guidelines ] - [ Homebrew Rules ] - [ D&D Beyond FAQ ] - [ Homebrew FAQ ] - [ Homebrew Video Tutorials ]
Standard "free" content is restricted to the D&D 5th Edition Basic Rules, SRD, and other free content.
Hi,
I don't understand how I get my content (a PDF?) after entering my redeem key.
Thx
Hello TiboSacquet,
After entering your redemption key you should have access to the Dragon of Icespire Peak adventure and it's follow up adventures. You can navigate to them by hovering over "Sources" in the megamenu and selecting them from the Adventures list. You have access to them both here on D&D Beyond, and you can download them onto the D&D Beyond app.
So my code for the digital version of DoIP worked...but my PHB 50% off code did not. It is not an odd code that has easy to mistype letters so I'm not sure what the issue is. Tried it in both the redeem-key and checkout areas and both told me it was an invalid code.
#OpenD&D #ORC
"...or you can find the secret tunnel that leads to the Vault of Dickish DM which is filled with 10,000,000 copper coins and a 5,000 pound solid gold statue of a middle finger that is too big to fit through the door."
Please open a ticket with support.
Hey, just thought I'd let you know that the Player version of the maps for the Dwarven Excavation and Icespire Hold have the secret doors left on them. The numbers were removed, but not the secret doors.
If the multiverse was fair, we wouldn't need paladins.
Yup. A lot of us noticed this straight away and brought it to their attention. Apparently they can only work with the maps supplied by WotC, which I find odd as Roll20 has the doors hidden...
Do the Beyond the Dragon of Icespire Peak sequels have their own Sword Coast map that marks all the new locations? The map shown in all three adventures is the same one as DoIP which seems odd. Most of the adventure sites specify their location in terms of miles and a direction relative to Leilon, so it's possible to mark them myself, but I keep feeling like I'm missing something. The adventures even seem to refer to that map even though it has very few locations on it that are mentioned in the adventures.