can there be a way, that if you buy a real-world source book or adventure book, you can have the digital one without paying extra?
This horse has been beaten many times. Since D&D Beyond is a digital storefront with the license to the content, but physical books contribute to the sale of the brick and mortar establishment from which they were purchased, it does D&D Beyond no good, as a completely separate business to allow this. Not only that, I’m sure the ramifications of it would be insane of “THAT WAS MY BOOK WHY CANT I USE IT” if someone else activated it before you did.
It was done once with one set, but I don’t see it happening permanently. Ever.
I wanted to suggest allowing the original versions of races that have had changes made to their traits, to be available as subraces, or the new versions to be available as subraces. These races were not free, and as such should not have been modified wholesale with no other option.
unfortunately this is out of the ddb hands. this was WotC doing, thus they have no choice but to abide by that. basically it was WotC saying we don't want those races to be like that anymore.
but i have to agree on one thing though... having to recreate the race in homebrew is bullshit. WotC themselves said many times that we're not forced to take on the errata, thus DDB shouldn't force us to do it. i agree they should make those big changes like the contagion spell, the races, etc... to be a choice for people.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
can there be a way, that if you buy a real-world source book or adventure book, you can have the digital one without paying extra?
This horse has been beaten many times. Since D&D Beyond is a digital storefront with the license to the content, but physical books contribute to the sale of the brick and mortar establishment from which they were purchased, it does D&D Beyond no good, as a completely separate business to allow this. Not only that, I’m sure the ramifications of it would be insane of “THAT WAS MY BOOK WHY CANT I USE IT” if someone else activated it before you did.
It was done once with one set, but I don’t see it happening permanently. Ever.
while that set was a huge sucess, its harder then it looks to do that. but unlike what you just said though, they are still trying to accomplish that with other books. but like you, i doubt any of the official book will be used for that. i think WotC will keep the main book separate from anything else.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
Good morning! I hope this isn't in error, but I am curious why I can't seem to figure out how to add buffs to my character in a similar fashion that I can add negative effects, ie. everything in the Conditions tab is a negative debuff, whereas there are no beneficial positive buffs.
Is this anywhere on the docket? I'd love to be able to cast my buffs on people and have it sync up on their sheet!
Good morning! I hope this isn't in error, but I am curious why I can't seem to figure out how to add buffs to my character in a similar fashion that I can add negative effects, ie. everything in the Conditions tab is a negative debuff, whereas there are no beneficial positive buffs.
Is this anywhere on the docket? I'd love to be able to cast my buffs on people and have it sync up on their sheet!
only conditions can be added and conditions are all debuffs. but i too would find it very cool if we could add a few others like bless, shield of faith and the likes. though most of this will be able to be tracked by the initiative tracker.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
I'd love it if there was an easier way to add a spell to a character without homebrewing their subclass. I'd also like options for homebrewing metamagic and eldritch invocations.
Good morning! I hope this isn't in error, but I am curious why I can't seem to figure out how to add buffs to my character in a similar fashion that I can add negative effects, ie. everything in the Conditions tab is a negative debuff, whereas there are no beneficial positive buffs.
Is this anywhere on the docket? I'd love to be able to cast my buffs on people and have it sync up on their sheet!
only conditions can be added and conditions are all debuffs. but i too would find it very cool if we could add a few others like bless, shield of faith and the likes. though most of this will be able to be tracked by the initiative tracker.
I have a few requests that might have already been brought up before.
Family Sharing. In our household, both myself and my wife are dungeon masters. We've purchased absolutely everything on D&D beyond in addition to owning the physical books. Currently, we use the method recommended to us to share content via campaign and it works okay for us, but there are some features missing or simply inconvenient that I feel could use an improvement or double checked to see if it's a bug.
Content Sharing in Homebrew Creation.Let's say my wife has all the content on her account. We are content sharing all content. I can access all the content in the compendium as well as create and manage items in individual character sheets provided they were created within a campaign we shared. There's one area this system of sharing does not help us with: homebrewing items do not have access to the shared compendium. Every time I want to homebrew something that contains a spell or item from our shared content, I have to move to her computer or switch accounts to add a spell or item that isn't SRD. This feels overlooked somehow since I can access our shared content otherwise and it's a change our household would greatly appreciate because we tend to co-dm and I'm usually creating the more complex homebrew items.
One Billing Charge for Multiple Account Subscriptions. This is a really minor feature request, but linked accounts or family shared accounts would be great so I get one charge from D&Dbeyond rather than multiple charges in my account each month. Really, it's very minor, but they're charged on different days in the month.
Ideally, I'd love to see a Family Account system, where you can link an account of a family member located at the same address with the same billing information or something along those lines, or even a simple owner +1 system. If neither of those are on the table, fixing at least content sharing in homebrew would allow me to keep trudging along with the shared campaign system even though having to create characters inside a campaign, but then move them outside of the campaign, and then losing access to items I own really stinks. I can see financially why they've gone with the route where one person owns everything, but in a family and at a table, it's a less likely scenario to buy duplicate copies of everything you own. Hopefully this is something that has already been considered or someone has heard official feedback on this.
Tooltip Links in Character Sheets — Extras. Currently, if you add a creature into the extras section on a character sheet, even if that creature has items linked, they no longer show up as tooltips/links. Would it be possible to get things like spells to link in that view? That would be so incredibly handy, especially with sidekicks coming into play more often. Thanks for reading!
Content Sharing in Homebrew Creation.Let's say my wife has all the content on her account. We are content sharing all content. I can access all the content in the compendium as well as create and manage items in individual character sheets provided they were created within a campaign we shared. There's one area this system of sharing does not help us with: homebrewing items do not have access to the shared compendium. Every time I want to homebrew something that contains a spell or item from our shared content, I have to move to her computer or switch accounts to add a spell or item that isn't SRD. This feels overlooked somehow since I can access our shared content otherwise and it's a change our household would greatly appreciate because we tend to co-dm and I'm usually creating the more complex homebrew items.
pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account. homebrews are shared as well. everyone on my campaign can see my content and i've already seen them using items i have added to my collection but did not want them to see, and yet they saw them and started wanting them on their sheet. don't know what you are doing, but homebrew is definitely shared ! that said, if it is not publicly shared, they can only see it on their character sheet or when creating acharacter. that is a normal thing, since the creator didn't share it for many reasons, only the creator can see it at that point. that doesn't mean its not shared, it only means its not publicly shared yet !
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
Quote from DnDPaladin>> pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account.
pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account. homebrews are shared as well. everyone on my campaign can see my content and i've already seen them using items i have added to my collection but did not want them to see, and yet they saw them and started wanting them on their sheet. don't know what you are doing, but homebrew is definitely shared ! that said, if it is not publicly shared, they can only see it on their character sheet or when creating acharacter. that is a normal thing, since the creator didn't share it for many reasons, only the creator can see it at that point. that doesn't mean its not shared, it only means its not publicly shared yet !
The homebrew content/items are shared, but the unlocked compendium content is not selectable as options when a person who doesn't own it is creating homebrew. So say I want to create a magic item that allows spells from Xanathar's. I cannot do this despite content sharing being on. It does not allow me to homebrew anything from a source I don't personally own, even if it is shared to me. To do this, I have to be the owner of the content. That's the feature that either should be added or addressed if it's a bug. I can fully see Xanathar's content and add it to my own character sheets, but I can't homebrew with it. Hope that helps with understanding the feature request!
Quote from DnDPaladin>> pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account.
pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account. homebrews are shared as well. everyone on my campaign can see my content and i've already seen them using items i have added to my collection but did not want them to see, and yet they saw them and started wanting them on their sheet. don't know what you are doing, but homebrew is definitely shared ! that said, if it is not publicly shared, they can only see it on their character sheet or when creating acharacter. that is a normal thing, since the creator didn't share it for many reasons, only the creator can see it at that point. that doesn't mean its not shared, it only means its not publicly shared yet !
The homebrew content/items are shared, but the unlocked compendium content is not selectable as options when a person who doesn't own it is creating homebrew. So say I want to create a magic item that allows spells from Xanathar's. I cannot do this despite content sharing being on. It does not allow me to homebrew anything from a source I don't personally own, even if it is shared to me. To do this, I have to be the owner of the content. That's the feature that either should be added or addressed if it's a bug. I can fully see Xanathar's content and add it to my own character sheets, but I can't homebrew with it. Hope that helps with understanding the feature request!
Again. I share items with spells from sources and none of my players have bought anything. The thing you seem to talk about is probably that you use the url quotes instead of the spell quotes. Using url requires you to have the content as it is sending you on your own page if you will. While the spell quote only make it a tooltip which doesnt requires to have bought the book.
You could also just not reference the spell at all and leave the player able to go check on it himself.
Again i have no problem with sharing. I am literally the only one having content yet all 3 campaigns. Thats all 25 of my players are able to see everything i own including content. Including my magical items. Including my sub classes. And i use everything from many source book.
Conclusion.- try not to reference the document page. Reference the tooltip. Use [spell] not [url] also try to unload any addons. Addons tend to break ddb on some levels. That might help as well.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
Quote from DnDPaladin>> pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account.
pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account. homebrews are shared as well. everyone on my campaign can see my content and i've already seen them using items i have added to my collection but did not want them to see, and yet they saw them and started wanting them on their sheet. don't know what you are doing, but homebrew is definitely shared ! that said, if it is not publicly shared, they can only see it on their character sheet or when creating acharacter. that is a normal thing, since the creator didn't share it for many reasons, only the creator can see it at that point. that doesn't mean its not shared, it only means its not publicly shared yet !
The homebrew content/items are shared, but the unlocked compendium content is not selectable as options when a person who doesn't own it is creating homebrew. So say I want to create a magic item that allows spells from Xanathar's. I cannot do this despite content sharing being on. It does not allow me to homebrew anything from a source I don't personally own, even if it is shared to me. To do this, I have to be the owner of the content. That's the feature that either should be added or addressed if it's a bug. I can fully see Xanathar's content and add it to my own character sheets, but I can't homebrew with it. Hope that helps with understanding the feature request!
Having access through content sharing does not enable us to use that content in our homebrew. That is as intended. If you want to create a magic item using a spell from Xanathar’s, you will either need to ask the person sharing that content to do it, or you will need to purchase either Xanathar’s, or at least that spell from the book.
@iamsposta: I was hoping that wasn't intentional, but it sounds like it is. Was there a source response for that somewhere? Even if there isn't, thanks for taking the time to respond.
@dndpaladin: I am familiar with everything you are referencing. It isn't a matter of url vs the spell tooltip. From what it sounds like you might be unfamiliar with the issues I mentioned making homebrew since you are the content owner. Only those who have content shared to them cannot use paid content as a base to copy from or add it to their homebrew items in a mechanical sense. Sure you could link the spell names or simply write a list, but if one of your players is making, say, a custom version of Strahd von Zarovich, they've got to input everything in from scratch rather than just selecting Strahd von Zarovich from the monster list, making a copy, and editing it. If they are creating a magic item that has a spell that isn't SRD, they can't actually add that spell to the magic item - only content they own will be in the list of spells to select. They could add the spell name or tooltip to the description of the magic item, and then have to cross reference it, but that would mean that they won't be able to easily set the magic item's spells to show on their spell list or to consume charges. You could do it, but the players who you are sharing content with cannot. This is what I'm referencing.
It sounds like this was an intentional decision by the dndbeyond team, but I would still love to suggest that this be changed to allow compendium accessibility in homebrew creation for shared content. If this were ever implemented, I would even understand if the items created locked from use or lost the non-owned content should you lose access to the compendium content that was shared with you.
@iamsposta: I was hoping that wasn't intentional, but it sounds like it is. Was there a source response for that somewhere? Even if there isn't, thanks for taking the time to respond.
@dndpaladin: I am familiar with everything you are referencing. It isn't a matter of url vs the spell tooltip. From what it sounds like you might be unfamiliar with the issues I mentioned making homebrew since you are the content owner. Only those who have content shared to them cannot use paid content as a base to copy from or add it to their homebrew items in a mechanical sense. Sure you could link the spell names or simply write a list, but if one of your players is making, say, a custom version of Strahd von Zarovich, they've got to input everything in from scratch rather than just selecting Strahd von Zarovich from the monster list, making a copy, and editing it. If they are creating a magic item that has a spell that isn't SRD, they can't actually add that spell to the magic item - only content they own will be in the list of spells to select. They could add the spell name or tooltip to the description of the magic item, and then have to cross reference it, but that would mean that they won't be able to easily set the magic item's spells to show on their spell list or to consume charges. You could do it, but the players who you are sharing content with cannot. This is what I'm referencing.
It sounds like this was an intentional decision by the dndbeyond team, but I would still love to suggest that this be changed to allow compendium accessibility in homebrew creation for shared content. If this were ever implemented, I would even understand if the items created locked from use or lost the non-owned content should you lose access to the compendium content that was shared with you.
that is not an issue at all though, what you are wanting is for your friends not to ever pay and do whatever they want free of charges. if they wanna do stradh they are free to look him up from your sharing and then just redo him from scratch, that'S the price to pay for not buying stuff. otherwise whats the point for them to ever sell anything. let me make you an analogy here.say you share a tool for your garden to a neighbor,does that mean all friends of that neighbor are free to just use your tool free of charges rguardless of what you say or do, just because you allowed your neighbor to use your tool. that's ludicrous !
reality though, when it comes to homebrew, even people who payed for the content, cannot use it if its not in SRD. thus technically even us legendary or paid members cannot even use spells from other sources books just because they are not in the SRD. often i have been told i cannot share a product because there is something that is not SRD in it. the same happens to anybody else. what you are refering too in this case is not even an issue to begin with. its just common sense. but thats not DDB's fault... thats wizards fault for not putting much into the SRD.
what you are asking is not DDB decision at all, its WotC trying to protect their rights to D&D. its been like this for over 30 years. thank you for clarifying your point. but the reality is, thats never gonna happen. if your friends want so badly to do redo monsters or magical items from a certain book, then buy the book, encourage the authors. we're already lucky to be able to share anything at all right now. but remember, technically from a legal stand point, none of us here can homebrew anything beyond the SRD. and the SRD consist of only about half the player handbook and about half the monster manual. nothing else is SRD so its normal that we can't.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
more content filters would be nice. I dont want to always find EE or Xanathars and Sword Coast stuff in my spell lists and background lists for SwordCoast while using the character creator. But that might be my only gripe.
can there be a way, that if you buy a real-world source book or adventure book, you can have the digital one without paying extra?
This horse has been beaten many times. Since D&D Beyond is a digital storefront with the license to the content, but physical books contribute to the sale of the brick and mortar establishment from which they were purchased, it does D&D Beyond no good, as a completely separate business to allow this. Not only that, I’m sure the ramifications of it would be insane of “THAT WAS MY BOOK WHY CANT I USE IT” if someone else activated it before you did.
It was done once with one set, but I don’t see it happening permanently. Ever.
while that set was a huge sucess, its harder then it looks to do that. but unlike what you just said though, they are still trying to accomplish that with other books. but like you, i doubt any of the official book will be used for that. i think WotC will keep the main book separate from anything else.
I would actually like it if I could by the Physical book through D&D Beyond and then have an option to also buy the digital content at a reduced price as long as I buy it at the same time. So I don't have to go to Amazon to buy the Physical and then pay full price again for the D&D Beyond digital. Or even the ability to send the D&D Beyond books to my Kindle or something so I could download to read offline.
I only knew about the player Player tools app, didn't know there was an app for downloading and reading content. Thank you, that makes buying the books here a lot easier.
I only knew about the player Player tools app, didn't know there was an app for downloading and reading content. Thank you, that makes buying the books here a lot easier.
can there be a way, that if you buy a real-world source book or adventure book, you can have the digital one without paying extra?
This horse has been beaten many times. Since D&D Beyond is a digital storefront with the license to the content, but physical books contribute to the sale of the brick and mortar establishment from which they were purchased, it does D&D Beyond no good, as a completely separate business to allow this. Not only that, I’m sure the ramifications of it would be insane of “THAT WAS MY BOOK WHY CANT I USE IT” if someone else activated it before you did.
It was done once with one set, but I don’t see it happening permanently. Ever.
unfortunately this is out of the ddb hands. this was WotC doing, thus they have no choice but to abide by that.
basically it was WotC saying we don't want those races to be like that anymore.
but i have to agree on one thing though... having to recreate the race in homebrew is bullshit.
WotC themselves said many times that we're not forced to take on the errata, thus DDB shouldn't force us to do it.
i agree they should make those big changes like the contagion spell, the races, etc... to be a choice for people.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
while that set was a huge sucess, its harder then it looks to do that.
but unlike what you just said though, they are still trying to accomplish that with other books.
but like you, i doubt any of the official book will be used for that. i think WotC will keep the main book separate from anything else.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
Good morning! I hope this isn't in error, but I am curious why I can't seem to figure out how to add buffs to my character in a similar fashion that I can add negative effects, ie. everything in the Conditions tab is a negative debuff, whereas there are no beneficial positive buffs.
Is this anywhere on the docket? I'd love to be able to cast my buffs on people and have it sync up on their sheet!
only conditions can be added and conditions are all debuffs.
but i too would find it very cool if we could add a few others like bless, shield of faith and the likes.
though most of this will be able to be tracked by the initiative tracker.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
I'd love it if there was an easier way to add a spell to a character without homebrewing their subclass. I'd also like options for homebrewing metamagic and eldritch invocations.
quoteseption
I have a few requests that might have already been brought up before.
Family Sharing. In our household, both myself and my wife are dungeon masters. We've purchased absolutely everything on D&D beyond in addition to owning the physical books. Currently, we use the method recommended to us to share content via campaign and it works okay for us, but there are some features missing or simply inconvenient that I feel could use an improvement or double checked to see if it's a bug.
Content Sharing in Homebrew Creation. Let's say my wife has all the content on her account. We are content sharing all content. I can access all the content in the compendium as well as create and manage items in individual character sheets provided they were created within a campaign we shared. There's one area this system of sharing does not help us with: homebrewing items do not have access to the shared compendium. Every time I want to homebrew something that contains a spell or item from our shared content, I have to move to her computer or switch accounts to add a spell or item that isn't SRD. This feels overlooked somehow since I can access our shared content otherwise and it's a change our household would greatly appreciate because we tend to co-dm and I'm usually creating the more complex homebrew items.
One Billing Charge for Multiple Account Subscriptions. This is a really minor feature request, but linked accounts or family shared accounts would be great so I get one charge from D&Dbeyond rather than multiple charges in my account each month. Really, it's very minor, but they're charged on different days in the month.
Ideally, I'd love to see a Family Account system, where you can link an account of a family member located at the same address with the same billing information or something along those lines, or even a simple owner +1 system. If neither of those are on the table, fixing at least content sharing in homebrew would allow me to keep trudging along with the shared campaign system even though having to create characters inside a campaign, but then move them outside of the campaign, and then losing access to items I own really stinks. I can see financially why they've gone with the route where one person owns everything, but in a family and at a table, it's a less likely scenario to buy duplicate copies of everything you own. Hopefully this is something that has already been considered or someone has heard official feedback on this.
Tooltip Links in Character Sheets — Extras. Currently, if you add a creature into the extras section on a character sheet, even if that creature has items linked, they no longer show up as tooltips/links. Would it be possible to get things like spells to link in that view? That would be so incredibly handy, especially with sidekicks coming into play more often. Thanks for reading!
pretty god damn sure that my players are seeing everything i homebrewed since they have access to my shared account.
homebrews are shared as well. everyone on my campaign can see my content and i've already seen them using items i have added to my collection but did not want them to see, and yet they saw them and started wanting them on their sheet. don't know what you are doing, but homebrew is definitely shared ! that said, if it is not publicly shared, they can only see it on their character sheet or when creating acharacter. that is a normal thing, since the creator didn't share it for many reasons, only the creator can see it at that point. that doesn't mean its not shared, it only means its not publicly shared yet !
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
The homebrew content/items are shared, but the unlocked compendium content is not selectable as options when a person who doesn't own it is creating homebrew. So say I want to create a magic item that allows spells from Xanathar's. I cannot do this despite content sharing being on. It does not allow me to homebrew anything from a source I don't personally own, even if it is shared to me. To do this, I have to be the owner of the content. That's the feature that either should be added or addressed if it's a bug. I can fully see Xanathar's content and add it to my own character sheets, but I can't homebrew with it. Hope that helps with understanding the feature request!
Again. I share items with spells from sources and none of my players have bought anything. The thing you seem to talk about is probably that you use the url quotes instead of the spell quotes. Using url requires you to have the content as it is sending you on your own page if you will. While the spell quote only make it a tooltip which doesnt requires to have bought the book.
You could also just not reference the spell at all and leave the player able to go check on it himself.
Again i have no problem with sharing. I am literally the only one having content yet all 3 campaigns. Thats all 25 of my players are able to see everything i own including content. Including my magical items. Including my sub classes. And i use everything from many source book.
Conclusion.- try not to reference the document page. Reference the tooltip. Use [spell] not [url] also try to unload any addons. Addons tend to break ddb on some levels. That might help as well.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
Having access through content sharing does not enable us to use that content in our homebrew. That is as intended. If you want to create a magic item using a spell from Xanathar’s, you will either need to ask the person sharing that content to do it, or you will need to purchase either Xanathar’s, or at least that spell from the book.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
@iamsposta: I was hoping that wasn't intentional, but it sounds like it is. Was there a source response for that somewhere? Even if there isn't, thanks for taking the time to respond.
@dndpaladin: I am familiar with everything you are referencing. It isn't a matter of url vs the spell tooltip. From what it sounds like you might be unfamiliar with the issues I mentioned making homebrew since you are the content owner. Only those who have content shared to them cannot use paid content as a base to copy from or add it to their homebrew items in a mechanical sense. Sure you could link the spell names or simply write a list, but if one of your players is making, say, a custom version of Strahd von Zarovich, they've got to input everything in from scratch rather than just selecting Strahd von Zarovich from the monster list, making a copy, and editing it. If they are creating a magic item that has a spell that isn't SRD, they can't actually add that spell to the magic item - only content they own will be in the list of spells to select. They could add the spell name or tooltip to the description of the magic item, and then have to cross reference it, but that would mean that they won't be able to easily set the magic item's spells to show on their spell list or to consume charges. You could do it, but the players who you are sharing content with cannot. This is what I'm referencing.
It sounds like this was an intentional decision by the dndbeyond team, but I would still love to suggest that this be changed to allow compendium accessibility in homebrew creation for shared content. If this were ever implemented, I would even understand if the items created locked from use or lost the non-owned content should you lose access to the compendium content that was shared with you.
that is not an issue at all though, what you are wanting is for your friends not to ever pay and do whatever they want free of charges.
if they wanna do stradh they are free to look him up from your sharing and then just redo him from scratch, that'S the price to pay for not buying stuff. otherwise whats the point for them to ever sell anything. let me make you an analogy here.say you share a tool for your garden to a neighbor,does that mean all friends of that neighbor are free to just use your tool free of charges rguardless of what you say or do, just because you allowed your neighbor to use your tool. that's ludicrous !
reality though, when it comes to homebrew, even people who payed for the content, cannot use it if its not in SRD. thus technically even us legendary or paid members cannot even use spells from other sources books just because they are not in the SRD. often i have been told i cannot share a product because there is something that is not SRD in it. the same happens to anybody else. what you are refering too in this case is not even an issue to begin with. its just common sense. but thats not DDB's fault... thats wizards fault for not putting much into the SRD.
what you are asking is not DDB decision at all, its WotC trying to protect their rights to D&D.
its been like this for over 30 years.
thank you for clarifying your point. but the reality is, thats never gonna happen.
if your friends want so badly to do redo monsters or magical items from a certain book, then buy the book, encourage the authors.
we're already lucky to be able to share anything at all right now.
but remember, technically from a legal stand point, none of us here can homebrew anything beyond the SRD. and the SRD consist of only about half the player handbook and about half the monster manual. nothing else is SRD so its normal that we can't.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
more content filters would be nice. I dont want to always find EE or Xanathars and Sword Coast stuff in my spell lists and background lists for SwordCoast while using the character creator. But that might be my only gripe.
I would actually like it if I could by the Physical book through D&D Beyond and then have an option to also buy the digital content at a reduced price as long as I buy it at the same time. So I don't have to go to Amazon to buy the Physical and then pay full price again for the D&D Beyond digital. Or even the ability to send the D&D Beyond books to my Kindle or something so I could download to read offline.
DnD Beyond has its own app that you can download for free. You can read all of your purchases from this website on that app while offline.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Thank you,
I only knew about the player Player tools app, didn't know there was an app for downloading and reading content. Thank you, that makes buying the books here a lot easier.
And a better value too.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting