Both tentacle attacks hit and Vandeyr is grappled and restrained DC 15. Instead of releasing the grapple to use Aberrant Quickness, the Choker ends its turn. Vandeyr BA's second wind, then slashes again with his rapier.
Second wind: 4 Attack at dis: 8 Damage: 7
The Choker drops the grapple to multi attack again.
Ulinas hurries up to the giant boar before it can get a run up towards him, spinning the chain of his flail as he goes to give the spiked metal ball enough force to (hopefully) pierce the boar's hide.
Move: walk right next to the boar Action: Attack (flail): 11 (6 + 5) to hit, 7 (4 + 3) bludgeoning damage
Ulinas' Flail misses the Giant Boar and it roots its Tusks back at them
Both tentacle attacks hit and Vandeyr is grappled and restrained DC 15. Instead of releasing the grapple to use Aberrant Quickness, the Choker ends its turn. Vandeyr BA's second wind, then slashes again with his rapier.
Second wind: 4 Attack at dis: 8 Damage: 7
The Choker drops the grapple to multi attack again.
The first attack misses, but the second hits him hard. Barely holding on, Vandeyr wonders if this will be the end? and he slashes again at the thing again.
The first attack misses, but the second hits him hard. Barely holding on, Vandeyr wonders if this will be the end? and he slashes again at the thing again.
Attack: 7 Damage: 9
Vandeyr misses the Choker with a wild swing. The Choker responds with violent whips of its tentacles
Ulinas hurries up to the giant boar before it can get a run up towards him, spinning the chain of his flail as he goes to give the spiked metal ball enough force to (hopefully) pierce the boar's hide.
Move: walk right next to the boar Action: Attack (flail): 11 (6 + 5) to hit, 7 (4 + 3) bludgeoning damage
Ulinas' Flail misses the Giant Boar and it roots its Tusks back at them
Giant Boar Tusk Attack: 21, Damage: 11
The boar's tusks pierce Ulinas's armor, but the effects of the potion he drank allow him to stand strong through the pain. Mostly. He starts spinning up the flail once again, before swinging it down on the head of the oversized pig.
(By the way, I forgot that the potion of heroism makes you affected by bless, so my attack last round would have been 15, since I just rolled a 4 on the d4. That's my mistake though, so I'd understand if you just want to use the original roll.)
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
The Ochre Jelly double moves again. This time it nearly brushes up against Garagas.
OOC: Wouldn't it be 20ft away? Or am I misjudging where things are in the room? OOC2: Would having the high ground from being on stairs be a possible source of advantage for a melee attack?
Garagas snarls at the advancing ooze and incants another invocation. He glances out the door at the forest beyond and then back up the stairs. "That thing shall not leave this tower." he mutters to himself and maneuvers towards the stairs, stowing his Yklwa as he goes.
Action: Cast Sacred Flame Item Interaction: Shoulder Yklwa. (Getting a free hand for use with something else possibly in the next round.) Movement: Trying to keep at least 25ft while maneuvering around the ooze to head back up the stairs.
The first attack misses, but the second hits him hard. Barely holding on, Vandeyr wonders if this will be the end? and he slashes again at the thing again.
Attack: 7 Damage: 9
Vandeyr misses the Choker with a wild swing. The Choker responds with violent whips of its tentacles
The first attack misses, but the second hits him hard. Barely holding on, Vandeyr wonders if this will be the end? and he slashes again at the thing again.
Attack: 7 Damage: 9
Vandeyr misses the Choker with a wild swing. The Choker responds with violent whips of its tentacles
The second tentacle slams into Vandeyr and he collapses to the ground....slowly bleeding out... and succumbs to his injuries.
You might as well roll a death save. Could get a nat 20.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
OOC: Wouldn't it be 20ft away? Or am I misjudging where things are in the room? OOC2: Would having the high ground from being on stairs be a possible source of advantage for a melee attack?
Garagas snarls at the advancing ooze and incants another invocation. He glances out the door at the forest beyond and then back up the stairs. "That thing shall not leave this tower." he mutters to himself and maneuvers towards the stairs, stowing his Yklwa as he goes.
Action: Cast Sacred Flame Item Interaction: Shoulder Yklwa. (Getting a free hand for use with something else possibly in the next round.) Movement: Trying to keep at least 25ft while maneuvering around the ooze to head back up the stairs.
The boar's tusks pierce Ulinas's armor, but the effects of the potion he drank allow him to stand strong through the pain. Mostly. He starts spinning up the flail once again, before swinging it down on the head of the oversized pig.
(By the way, I forgot that the potion of heroism makes you affected by bless, so my attack last round would have been 15, since I just rolled a 4 on the d4. That's my mistake though, so I'd understand if you just want to use the original roll.)
Sacred Flame: 5 radiant Save DC: 12 DEX Ochre Jelly Dexterity Save DC 12 vs 13
The Ochre Jelly double moves, unrelentingly using blindsight to pinpoint Garagas and pursuit.
"Gadzooks! This jelly is more dextrous than I thought." says Garagas while casting another Sacred Flame and heading towards+up the stairs, keeping his distance. He palms an oil bottle in his hand.
Sacred Flame: 1 (If this is the one finally isn't saved against... :P ) DEX Save 12
OOC: Are there any torches or flame-sources on the walls? And in the upstairs room where the jelly came from are there any table-like things. Thinking of the possibility of placing some oil bottle on a surface and then using a reaction at some point to dump oil & flame onto the ochre for some damage that way.
The Choker drops the grapple to multi attack again.
Choker Tentacle 1 Attack: 14, Damage: 7
Choker Tentacle 2 Attack: 18, Damage: 6
Ulinas' Flail misses the Giant Boar and it roots its Tusks back at them
Giant Boar Tusk Attack: 21, Damage: 11
Ochre Jelly Dexterity Save DC 12 vs 15
The Ochre Jelly double moves again. This time it nearly brushes up against Garagas.
The first attack misses, but the second hits him hard. Barely holding on, Vandeyr wonders if this will be the end? and he slashes again at the thing again.
Attack: 7
Damage: 9
Vandeyr misses the Choker with a wild swing. The Choker responds with violent whips of its tentacles
Choker Tentacle 1 Attack: 17, Damage: 6
Choker Tentacle 2 Attack: 20, Damage: 4
Did my enemy respond? If it did I’ve missed it.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The boar's tusks pierce Ulinas's armor, but the effects of the potion he drank allow him to stand strong through the pain. Mostly. He starts spinning up the flail once again, before swinging it down on the head of the oversized pig.
Action: Attack (flail): 17 (9 + 5 + 3) to hit, 10 (7 + 3) bludgeoning damage
(By the way, I forgot that the potion of heroism makes you affected by bless, so my attack last round would have been 15, since I just rolled a 4 on the d4. That's my mistake though, so I'd understand if you just want to use the original roll.)
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
OOC: Wouldn't it be 20ft away? Or am I misjudging where things are in the room?
OOC2: Would having the high ground from being on stairs be a possible source of advantage for a melee attack?
Garagas snarls at the advancing ooze and incants another invocation. He glances out the door at the forest beyond and then back up the stairs. "That thing shall not leave this tower." he mutters to himself and maneuvers towards the stairs, stowing his Yklwa as he goes.
Action: Cast Sacred Flame
Item Interaction: Shoulder Yklwa. (Getting a free hand for use with something else possibly in the next round.)
Movement: Trying to keep at least 25ft while maneuvering around the ooze to head back up the stairs.
Sacred Flame: 5 radiant
Save DC: 12 DEX
This is a signature. It was a simple signature. But it has been upgraded.
Bel, Aarakocra Hunter Ranger, Friend Campaign
Screechirk, Aarakocra Light Cleric, Wages of Vice
Darath, Goliath Battlemaster, Into the Overlap
Draíocht, Wood Elf Moon Druid, Kholias
Eggo Lass, Drow GOOlock, 100 Dungeons
Drako, Dragonborn Tempest Cleric, Dragon of Icespire Peak
Phait, Mountain Dwarf Wild Magic Sorcerer, Shadowglass
Get rickrolled here. Listen to awesome music here. (selection 27, 4/23/24, One Voice)
The second tentacle slams into Vandeyr and he collapses to the ground....slowly bleeding out... and succumbs to his injuries.
You might as well roll a death save. Could get a nat 20.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Vandeyr fought valiantly and will never be forgotten.
Ochre Jelly Dexterity Save DC 12 vs 13
Hey, had my enemy responded yet?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The Ochre Jelly double moves, unrelentingly using blindsight to pinpoint Garagas and pursuit.
(No problem. We can call this a "gimme")
The Giant Boar (25/42) rears up to attack again
Giant Boar Tusk Attack: 24, Damage: 10
As you stay just outside of the Ochre Jelly's reach, it double moves and ends its turn in front of you.
(Got lost in the shuffle) https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/174725-solos?comment=39
Ok, thanks. I will stabby stabby! Attack: 16 Damage: 5 and offhand BA Attack: 20 Damage: 2
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
"Gadzooks! This jelly is more dextrous than I thought." says Garagas while casting another Sacred Flame and heading towards+up the stairs, keeping his distance. He palms an oil bottle in his hand.
Sacred Flame: 1 (If this is the one finally isn't saved against... :P )
DEX Save 12
OOC: Are there any torches or flame-sources on the walls? And in the upstairs room where the jelly came from are there any table-like things. Thinking of the possibility of placing some oil bottle on a surface and then using a reaction at some point to dump oil & flame onto the ochre for some damage that way.
This is a signature. It was a simple signature. But it has been upgraded.
Bel, Aarakocra Hunter Ranger, Friend Campaign
Screechirk, Aarakocra Light Cleric, Wages of Vice
Darath, Goliath Battlemaster, Into the Overlap
Draíocht, Wood Elf Moon Druid, Kholias
Eggo Lass, Drow GOOlock, 100 Dungeons
Drako, Dragonborn Tempest Cleric, Dragon of Icespire Peak
Phait, Mountain Dwarf Wild Magic Sorcerer, Shadowglass
Get rickrolled here. Listen to awesome music here. (selection 27, 4/23/24, One Voice)
Both hit! The Ochre Jelly (12/45) isn't looking great. Looking shriveled and melting, it lunges one more time.
Pseudopod attack 12 Damage: 10 (first 2d6 bludgeoning, last d6 is acid damage)