"Why Old Grak (half-orc) is getting stronger after his illness, Wise Hulga (Goliath) is managing quite well for age and coping with her blindness, and Quiet Krag (Orc) seems ever so strong and peaceful, we meditate daily and he hasn't had a blow-up in moons. I love my family of tribesmen and tribeswomen."
Tambor smiles. She could always depend on Ku to see the good in things. "I'll have to visit Old Grak with you later. He's always got the greatest stories." She paces as she speaks, channeling her restless energy into motion. "I do wish there was a way we could give Hulga her sight back. I've heard rumors of strong magics that can do so," she sighs remorsefully, "but it's been a while since anyone capable was in the tribe so far as I know. But at least she's learning to deal. That's good."
A large man walks out of a tent. He is bald and has a grey beard but don't let his age fool you, he is very muscular and covered in battle scars. You all recognize him as one of the Elders of the Tribe, Lorkath. He stands in the center of the small tent village, which means he is preparing to address the Tribe.
"I am looking for a hunting party. Our people grow hungry for meat and we will be out of our reserves in a few days. Who will pick up the mantle and hunt for the well-being of our people?"
"Why Old Grak (half-orc) is getting stronger after his illness, Wise Hulga (Goliath) is managing quite well for age and coping with her blindness, and Quiet Krag (Orc) seems ever so strong and peaceful, we meditate daily and he hasn't had a blow-up in moons. I love my family of tribesmen and tribeswomen."
"I do wish there was a way we could give Hulga her sight back. I've heard rumors of strong magics that can do so," she sighs remorsefully, "but it's been a while since anyone capable was in the tribe so far as I know. But at least she's learning to deal. That's good."
I have lesser restoration, would that work? It says: you touch a creature and can end one condition affecting it. This condition can be BLINDED, deafened, paralysed or poisoned. Duration: instantaneous.
A large man walks out of a tent. He is bald and has a grey beard but don't let his age fool you, he is very muscular and covered in battle scars. You all recognize him as one of the Elders of the Tribe, Lorkath. He stands in the center of the small tent village, which means he is preparing to address the Tribe.
"I am looking for a hunting party. Our people grow hungry for meat and we will be out of our reserves in a few days. Who will pick up the mantle and hunt for the well-being of our people?"
OOC: oh, whoops, Zapau and Harbek already left. Maybe the official hunting party will catch up with us.
"Why Old Grak (half-orc) is getting stronger after his illness, Wise Hulga (Goliath) is managing quite well for age and coping with her blindness, and Quiet Krag (Orc) seems ever so strong and peaceful, we meditate daily and he hasn't had a blow-up in moons. I love my family of tribesmen and tribeswomen."
"I do wish there was a way we could give Hulga her sight back. I've heard rumors of strong magics that can do so," she sighs remorsefully, "but it's been a while since anyone capable was in the tribe so far as I know. But at least she's learning to deal. That's good."
I have lesser restoration, would that work? It says: you touch a creature and can end one condition affecting it. This condition can be BLINDED, deafened, paralysed or poisoned. Duration: instantaneous.
[[ To my understanding, Lesser Restoration is more like ending a temporary thing. So that is could end blindness caused by the Blindness/Deafness spell. But not blindness from birth or other things. So I think, since Greater Restoration's wording doesn't say it can heal things like that, it would take the 7th level Regeneration spell to be able to cure physical blindness.
I could be wrong, but that's how I understand it. ]]
(If the DM allows, I'll quickly run the NPC encounter, so the welcoming party can get back to the main quest)
As the "welcoming party" approaches the Goliath Watchman at the front door to the inn, you notice quite distinctly that the gnarly cudgel is stained with fresh blood.
"Ho" his voice booms with a grizzled and low tone, "You can just stop right there. We, don't want any trouble here. Saw your lot, move next door, creeped the hells out of the owner. Now, I'm not one to judge, but, let me tell you right now, we've got to set some ground rules here."
He looks at the other Goliath, sizing him up, feigning to ignore the others. "You ain't taking a group into the tavern, drinking and bustin' the place, not on my watch and especially not while we got diplomats and high paying patrons. I will say, if you can play by my rules, when everyone has gone to bed, you can come back for last call, as long as you keep things civil."
He points his cudgel menacingly at you, then lets it drop to his side. "So, can you play by those rules?"
Esseer steps out of his tent, squinting in the harsh sunlight. He prods the ground near him with his quarterstaff as if analysing it. "Yes", he says to himself, "This shall make a fine burial ground". He sprinkles a few pinches of holy water over it from his hip flask and then turns towards the village, where he sees Tambor and Ku in discussion. He makes his way over and interjects himself to the conversation. With a hint of arrogance in his voice, he looks at them both and says "Ah what a pleasure to see you too on this fine morning! The light compliments your armour nicely, does it not Tambor? Oh, and Ku! You are looking particularly..."He hesitates for a moment as he looks Ku up and down, trying to think of a compliment "...muddy as usual I see?" He then falls quiet for a second or two, as if he is allowing the compliment to 'sink in' despite the awkwardness of the atmosphere, before starting up again. "Well I shall let you too get on, I'm sure you half-orcs have the most riveting conversations! I myself am heading towards the local inn if you are interested in accompanying me? I'd like to see if they serve spirits, as they attract, well, spirits unsurprisingly, which will do wonders for the new burial ground I'm preparing!"
"How fortuitous you were planning to head towards the inn. That was our plan too. The more the merrier" she pauses for a moment and a solemn look comes on her face. "New burial ground you say? Who died this time?"
As the group made our way to the tavern, Esseer replied with a chuckle. "Nobody I'm aware of quite yet, though it's good to have these things planned, you never know when the cycle of life and death may catch up on someone! And please, don't be so solemn, it is all a natural process and besides, if everyone lived in fear of death, we wouldn't have fine warriors such as yourself hunting and defending the tribe! Plus I'd be out of my job!"
(If the DM allows, I'll quickly run the NPC encounter, so the welcoming party can get back to the main quest)
As the "welcoming party" approaches the Goliath Watchman at the front door to the inn, you notice quite distinctly that the gnarly cudgel is stained with fresh blood.
"Ho" his voice booms with a grizzled and low tone, "You can just stop right there. We, don't want any trouble here. Saw your lot, move next door, creeped the hells out of the owner. Now, I'm not one to judge, but, let me tell you right now, we've got to set some ground rules here."
He looks at the other Goliath, sizing him up, feigning to ignore the others. "You ain't taking a group into the tavern, drinking and bustin' the place, not on my watch and especially not while we got diplomats and high paying patrons. I will say, if you can play by my rules, when everyone has gone to bed, you can come back for last call, as long as you keep things civil."
He points his cudgel menacingly at you, then lets it drop to his side. "So, can you play by those rules?"
Oh OK. I just like the idea of having them in the herd too. Even if we can't use them as battle mounts, they could be mounts for travel. The ox would be great for hauling everything as the camp moves, since we are nomad. The cows and steer would be great for milk and food, when hunting is impossible.
A wolf comes up to the group as the man tries to reject them from the tavern and begins to shift into Thokk back from just roaming the forest. He just smiles stretching his arms as he looks at those around. Thokk stands tall and imposing, even among his Goliath kin. His broad shoulders and muscular frame speak of a life spent in the wilderness, honing his body to withstand the harsh mountain environment. His skin is weathered and tan, bearing the scars of battles fought and adventures undertaken.Thokk's most striking feature is his hair, which flows down his back in thick, braided strands. It is a deep, earthy brown, often adorned with feathers and beads that signify important events in his life. His eyes are a piercing blue, sharp and observant, always taking in his surroundings with a keen awareness.
"My friend, surely we can go in as long as we are quiet and seclude ourselves from the important people?" he says placing his hand on the door guards shoulder "We are thirsty and isn't that what a tavern is for, to satisfy hunger and thirst?"
"Come now, I'm not saying you can't drink here, just you got to come back later, much later, oh and check weapons with me. Those are My rules, you got a problem with that?"
The Watchman Goliath makes his own Persuasion Check against you. (Persuasion trained +4 with Cha 13 +1) 12+5
Thokk just sighs "No, no problem. Can we at least buy a keg off you to drink around the fire while we wait?"
He freezes, as if he has a brain fog, shocked at your sensible and well thought out request. "Lenny!" he yells through the open kitchen window. "Can you spare any barrels of ale?"
A stout dwarf emerges from the side door of the inn, wearing an apron and a chefs cap. He approaches the Goliath and says, "We've got some poor quality elven brew, that'll run you about 3 gp. But I bet we could spare a barrel of our top shelf Axgrinder Ale for just 8 gp"
Bring out both barrels. He looks at you and says, "That's 15 gp for two kegs, if you like. Take it or leave it."
Lenny returns with another dwarf, one of them carries a beautiful yew wood barrel with elven script, the other carries a dark oak with ornate steel bands that spell out the word Axgrinder in Dwarven.
Tambor Arinahm
Tambor smiles. She could always depend on Ku to see the good in things. "I'll have to visit Old Grak with you later. He's always got the greatest stories." She paces as she speaks, channeling her restless energy into motion. "I do wish there was a way we could give Hulga her sight back. I've heard rumors of strong magics that can do so," she sighs remorsefully, "but it's been a while since anyone capable was in the tribe so far as I know. But at least she's learning to deal. That's good."
This is a signature. It was a simple signature. But it has been upgraded.
Bel, Aarakocra Hunter Ranger, Friend Campaign
Screechirk, Aarakocra Light Cleric, Wages of Vice
Darath, Goliath Battlemaster, Into the Overlap
Draíocht, Wood Elf Moon Druid, Kholias
Eggo Lass, Drow GOOlock, 100 Dungeons
Drako, Dragonborn Tempest Cleric, Dragon of Icespire Peak
Phait, Mountain Dwarf Wild Magic Sorcerer, Shadowglass
Get rickrolled here. Listen to awesome music here. (selection 27, 4/23/24, One Voice)
As the Combat DM, I would say no, but there may be opportunities to capture them from the wild and break them in.
A large man walks out of a tent. He is bald and has a grey beard but don't let his age fool you, he is very muscular and covered in battle scars. You all recognize him as one of the Elders of the Tribe, Lorkath. He stands in the center of the small tent village, which means he is preparing to address the Tribe.
"I am looking for a hunting party. Our people grow hungry for meat and we will be out of our reserves in a few days. Who will pick up the mantle and hunt for the well-being of our people?"
I have lesser restoration, would that work? It says: you touch a creature and can end one condition affecting it. This condition can be BLINDED, deafened, paralysed or poisoned. Duration: instantaneous.
OOC: oh, whoops, Zapau and Harbek already left. Maybe the official hunting party will catch up with us.
Can our cattle herd include some aurochs, even if they’re not trained for riding? I just think it would be cool.
[[
To my understanding, Lesser Restoration is more like ending a temporary thing. So that is could end blindness caused by the Blindness/Deafness spell. But not blindness from birth or other things. So I think, since Greater Restoration's wording doesn't say it can heal things like that, it would take the 7th level Regeneration spell to be able to cure physical blindness.
I could be wrong, but that's how I understand it.
]]
This is a signature. It was a simple signature. But it has been upgraded.
Bel, Aarakocra Hunter Ranger, Friend Campaign
Screechirk, Aarakocra Light Cleric, Wages of Vice
Darath, Goliath Battlemaster, Into the Overlap
Draíocht, Wood Elf Moon Druid, Kholias
Eggo Lass, Drow GOOlock, 100 Dungeons
Drako, Dragonborn Tempest Cleric, Dragon of Icespire Peak
Phait, Mountain Dwarf Wild Magic Sorcerer, Shadowglass
Get rickrolled here. Listen to awesome music here. (selection 27, 4/23/24, One Voice)
(If the DM allows, I'll quickly run the NPC encounter, so the welcoming party can get back to the main quest)
As the "welcoming party" approaches the Goliath Watchman at the front door to the inn, you notice quite distinctly that the gnarly cudgel is stained with fresh blood.
"Ho" his voice booms with a grizzled and low tone, "You can just stop right there. We, don't want any trouble here. Saw your lot, move next door, creeped the hells out of the owner. Now, I'm not one to judge, but, let me tell you right now, we've got to set some ground rules here."
He looks at the other Goliath, sizing him up, feigning to ignore the others. "You ain't taking a group into the tavern, drinking and bustin' the place, not on my watch and especially not while we got diplomats and high paying patrons. I will say, if you can play by my rules, when everyone has gone to bed, you can come back for last call, as long as you keep things civil."
He points his cudgel menacingly at you, then lets it drop to his side. "So, can you play by those rules?"
As the group made our way to the tavern, Esseer replied with a chuckle. "Nobody I'm aware of quite yet, though it's good to have these things planned, you never know when the cycle of life and death may catch up on someone! And please, don't be so solemn, it is all a natural process and besides, if everyone lived in fear of death, we wouldn't have fine warriors such as yourself hunting and defending the tribe! Plus I'd be out of my job!"
*Despite everything, it's still you
Esseer considers for a moment and agrees.
*Despite everything, it's still you
No to what?
Having aurochs as battle mounts.
Oh OK. I just like the idea of having them in the herd too. Even if we can't use them as battle mounts, they could be mounts for travel. The ox would be great for hauling everything as the camp moves, since we are nomad. The cows and steer would be great for milk and food, when hunting is impossible.
A wolf comes up to the group as the man tries to reject them from the tavern and begins to shift into Thokk back from just roaming the forest. He just smiles stretching his arms as he looks at those around. Thokk stands tall and imposing, even among his Goliath kin. His broad shoulders and muscular frame speak of a life spent in the wilderness, honing his body to withstand the harsh mountain environment. His skin is weathered and tan, bearing the scars of battles fought and adventures undertaken.Thokk's most striking feature is his hair, which flows down his back in thick, braided strands. It is a deep, earthy brown, often adorned with feathers and beads that signify important events in his life. His eyes are a piercing blue, sharp and observant, always taking in his surroundings with a keen awareness.
"My friend, surely we can go in as long as we are quiet and seclude ourselves from the important people?" he says placing his hand on the door guards shoulder "We are thirsty and isn't that what a tavern is for, to satisfy hunger and thirst?"
OOC:
Persuasion check: 1
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
OOC: aren’t Goliath men bald? Or did Thokk steal someone’s scalp like The Plank King from Crit Role?
OOC: DM was cool with it when I posted the character concept. It's why it is one of his striking features, cause its abnormal.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
(Welcoming Party, continued)
"Come now, I'm not saying you can't drink here, just you got to come back later, much later, oh and check weapons with me. Those are My rules, you got a problem with that?"
The Watchman Goliath makes his own Persuasion Check against you. (Persuasion trained +4 with Cha 13 +1) 12+5
Thokk just sighs "No, no problem. Can we at least buy a keg off you to drink around the fire while we wait?"
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
(Welcoming Party, part 3)
Thokk just sighs "No, no problem. Can we at least buy a keg off you to drink around the fire while we wait?"
He freezes, as if he has a brain fog, shocked at your sensible and well thought out request. "Lenny!" he yells through the open kitchen window. "Can you spare any barrels of ale?"
A stout dwarf emerges from the side door of the inn, wearing an apron and a chefs cap. He approaches the Goliath and says, "We've got some poor quality elven brew, that'll run you about 3 gp. But I bet we could spare a barrel of our top shelf Axgrinder Ale for just 8 gp"
Bring out both barrels. He looks at you and says, "That's 15 gp for two kegs, if you like. Take it or leave it."
Lenny returns with another dwarf, one of them carries a beautiful yew wood barrel with elven script, the other carries a dark oak with ornate steel bands that spell out the word Axgrinder in Dwarven.
Thokk just nods pulling out the gold "Sounds fair." he says handing it over and looking at his companions "Shall we go drink friends?"
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9