Hi, all. My local shop is running through the Tyranny of Dragons AL modules right now, and I'm helping out as a DM. We're about to run the last adventure in the series, Escape from Phlan (DDEX 1-14) and it seems... I don't know - anticlimactic?
We have the same groups of people that have been adventuring all season, and they've been fighting cultists and trying to thwart the plans of Vorgansharax for some time. The season finale just has them sneak into town and rescue three people, though. If that's all they do, and then the storyline is over, it seems kind of "meh." Phlan stays in Vorgansharax's control, and the characters don't have much to say about it.
If they do decide to go after the Maimed Virulence, I greatly fear a total party kill, because if I start pulling punches that's pretty unsatisying to the players, too.
My question is for the folks who have run this adventure - did you change anything with regards to the outcome of the scenario? Did you run into problems of balance or player satisfaction?
The Season 4 Epic: Reclamation of Phlan wraps up a story arc that was started in Season 1. In Tyranny of Dragons the green dragon known as the Maimed Virulence took over the town of Phlan. In Season 2 as refugees from Phlan many characters worked with the Zors and other groups in Mulmaster to gain the needed support to take back Phlan, but plans had to be halted due to the city being nearly destroyed by the cults of Elemental Evil. During Season 3 the demons erupting from the underdark caused further delays in the retaking of Phlan, but now that the demons have been pushed back into the abyssal home Phlan becomes the focus and the opportunity to strike at Vorgansharax, the Maimed Virulence is at hand!
Hi, all. My local shop is running through the Tyranny of Dragons AL modules right now, and I'm helping out as a DM. We're about to run the last adventure in the series, Escape from Phlan (DDEX 1-14) and it seems... I don't know - anticlimactic?
We have the same groups of people that have been adventuring all season, and they've been fighting cultists and trying to thwart the plans of Vorgansharax for some time. The season finale just has them sneak into town and rescue three people, though. If that's all they do, and then the storyline is over, it seems kind of "meh." Phlan stays in Vorgansharax's control, and the characters don't have much to say about it.
If they do decide to go after the Maimed Virulence, I greatly fear a total party kill, because if I start pulling punches that's pretty unsatisying to the players, too.
My question is for the folks who have run this adventure - did you change anything with regards to the outcome of the scenario? Did you run into problems of balance or player satisfaction?
Thanks in advance!
The Season 4 Epic: Reclamation of Phlan wraps up a story arc that was started in Season 1. In Tyranny of Dragons the green dragon known as the Maimed Virulence took over the town of Phlan. In Season 2 as refugees from Phlan many characters worked with the Zors and other groups in Mulmaster to gain the needed support to take back Phlan, but plans had to be halted due to the city being nearly destroyed by the cults of Elemental Evil. During Season 3 the demons erupting from the underdark caused further delays in the retaking of Phlan, but now that the demons have been pushed back into the abyssal home Phlan becomes the focus and the opportunity to strike at Vorgansharax, the Maimed Virulence is at hand!
http://dndadventurersleague.org/storyline-seasons/curse-of-strahd/dd-epic-reclamation-of-phlan/
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Ah, okay - I hadn't been following the Epic storylines, so that helps - Thanks for the insight!