This popped up in one of the class features when I tested in character creation. I've tride imitating what the other blood hunter sub classes did which was place the hemocraft die choices into a class feature which didn't seem to work I tride making a separate feature but it didn't seem to fix it.
I also have a problem with not being able to see the class feature actions/reactions/bonus actions for any of the homebrew.
Is your scalevalue a whole number or a die? If it’s a whole fixed number that snippet should work. If it’s a die (like 1d6), then what you would need to do is place two separate snippets right next to each other like this: {{scalevalue}}{{modifier:wis}} because the snippet system can’t add a whole number like a modifier to a representation of a die roll.
As for the other thing, you need to set an “Activation Type” for your Actions that tells the system where to put those things.
Finally, whenever you add anything to, change anything on, or remove anything from any homebrew you MUST re-save the entire thing using the main [SAVE CHANGES] button under Basic Information or the system won’t pick up your changes. After that it can sometimes take up to 20 minutes for those changes to push through to the character builder/sheet.
When your mention activation type do you Mean the action section of the where you set up what type of action it is? Or something else, since I belive that was what I did. I do always save the whole thing after finishing a section
The thing is that I did do that originally i just changed the 15th level feature to special and so i need to see if that fixes it later but is there any other possibility and ?
I had made an extra feature from the original six that contains only the hemocraft mod options as a work around since the other 2 3rd level features either needed the prerequsite modifier or already had a choice section.
This popped up in one of the class features when I tested in character creation. I've tride imitating what the other blood hunter sub classes did which was place the hemocraft die choices into a class feature which didn't seem to work I tride making a separate feature but it didn't seem to fix it.
I also have a problem with not being able to see the class feature actions/reactions/bonus actions for any of the homebrew.
Is your scalevalue a whole number or a die? If it’s a whole fixed number that snippet should work. If it’s a die (like 1d6), then what you would need to do is place two separate snippets right next to each other like this: {{scalevalue}}{{modifier:wis}} because the snippet system can’t add a whole number like a modifier to a representation of a die roll.
As for the other thing, you need to set an “Activation Type” for your Actions that tells the system where to put those things.
Finally, whenever you add anything to, change anything on, or remove anything from any homebrew you MUST re-save the entire thing using the main [SAVE CHANGES] button under Basic Information or the system won’t pick up your changes. After that it can sometimes take up to 20 minutes for those changes to push through to the character builder/sheet.
Creating Epic Boons on DDB
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When your mention activation type do you Mean the action section of the where you set up what type of action it is? Or something else, since I belive that was what I did. I do always save the whole thing after finishing a section
Creating Epic Boons on DDB
DDB Buyers' Guide
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https://imgur.com/WGVmwKO.jpg
The thing is that I did do that originally i just changed the 15th level feature to special and so i need to see if that fixes it later but is there any other possibility and ?
https://imgur.com/VMs50ew.jpg
I had made an extra feature from the original six that contains only the hemocraft mod options as a work around since the other 2 3rd level features either needed the prerequsite modifier or already had a choice section.
Please post the URL for your character sheet so someone can look into it for you.
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https://www.dndbeyond.com/characters/81336366
here is the url for the character sheet
https://www.dndbeyond.com/classes/blood-hunter/subclass/1375448/edit
Can you also please provide screenshots of the snippets from your homebrew?
Creating Epic Boons on DDB
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A couple of quick things I'm seeing in that screenshot:
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)