Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno grins widely at Aria after her appreciation for the heal but pays for getting distracted by being struck by the skeletons. He suddenly looks panicked as he exclaims "Owwww!"
The firbolg has the good sense still, despite the panic, to quickly utter a word in Sylvan, speaking more rapidly than any other time the party has witnessed. At that the skeletons begin to glow in a familiar manner, but green this time, just as the druid disappears from site as if he has decided to take himself away from this situation for good.
OOC
Faerie Fire again, hoping he can catch 3-4 skeletons in it. DC 13 dex.
Using Firbolg Hidden Step as a Bonus Action to turn invisible until Dorno's next turn.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC Ouch, 2/3 saved. Sorry gang. Didn't realize the skeletons had better than average dex, although they rolled well either way. Probably not the best use of my second and last spell slot. This is tough!
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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(Faerie Fire is indeed gone.)
Wis save: 13
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thresher will chuck her javelin at the same skeleton everyone else is attacking.
Attack: 20 Damage: 8
Looking rather overwhelmed, skeleton #1 goes down,
One skeleton moves across the room, trying to get a better angle on Mir. It’s kind of a dificult shot . . .
Attack: 18
The other 3 shoot at everyone else.
Against Aria: 12
Against Dorno: 23
Against Thresher: 16
Dorno takes 3 damage and Thresher takes 6 damage (rage not taken into account).
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(All players turns?)
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(Ah, I knew I was forgetting something :P.)
(Everyone is up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno grins widely at Aria after her appreciation for the heal but pays for getting distracted by being struck by the skeletons. He suddenly looks panicked as he exclaims "Owwww!"
The firbolg has the good sense still, despite the panic, to quickly utter a word in Sylvan, speaking more rapidly than any other time the party has witnessed. At that the skeletons begin to glow in a familiar manner, but green this time, just as the druid disappears from site as if he has decided to take himself away from this situation for good.
OOC
Faerie Fire again, hoping he can catch 3-4 skeletons in it. DC 13 dex.
Using Firbolg Hidden Step as a Bonus Action to turn invisible until Dorno's next turn.
(The skeletons are all close to each other, with the exception of the one that moved to target Mir.)
Dorno once more flings glowiness at the skeletons, before winking out of sight.
Saves:
20
3
10
Two skeletons just barely dodge out of the way, but the third is outlined in ghostly, green flame.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Seeing Dorno illuminate one of the skeletons, Mir unleashes an arrow at the glowing one. Attack 18 for 8 piercing
He stays between Aria and the skeletons hoping to offer her some cover, no longer retreating out of the room.
(I think I need to go shopping for better arrows, these have really been suffering on the damage rolls.)
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OOC Ouch, 2/3 saved. Sorry gang. Didn't realize the skeletons had better than average dex, although they rolled well either way. Probably not the best use of my second and last spell slot. This is tough!
Thresher will chuck her third Javelin at the skeleton that was illuminated by the faerie fire.
Attack: 21 Damage: 8
OOC: How far are the skeletons from us?
Once again Aria tries her hand at skeleton baiting. "No one's going to admire your figure like that - you're all bone!"
Vicious Mockery
Save vs 14 Wis
Damage: 4 psychic
Wis save: 6
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir thinks to himself, "It seems this dying bard's insults are more potent than my bow."
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Another skeleton bites the dust. Three remain standing.
The one will attempt to shoot Mir again, despite his good cover.
Attack: 21 Damage: 3
The other two will both shoot Thresher.
Attack: 12 Damage: 3
Attack: 21 Damage: 8
Thresher takes a well placed arrow in the arm, and Mir gets clipped slightly as well.
(4 damage to Thresher, 3 to Mir.)
(Everyone's up)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Aria charges at the nearest skeleton, wielding her longsword in both hands and attempts to strike it down.
Attack: 13 Damage: 11
Aria delivers a brutal blow to the skeleton, almost cleaving it in half. It seems to be hanging on to life by a thread.
(Dorno, Thresher, Mir)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Are any of the three illuminated?)
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No skeletons are illuminated.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir shoots at the skeleton Aria hit. Attack 22 for Unable to parse dice roll. piercing
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A third skeleton crumbles to dust.
(Thresher, Dorno)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)