(I'd absolutely want to heal Baik. (Not that I can.))
"Good work team, we just made the dead be dead again." Velmine says, stowing her weapons and going in search of her lost dagger she threw at the Wight. "Hey, group, did we already investigate this room? I could give a second check if we have the time to spare. If not, I'm fine to continue as well."
(Instead of a short rest, we could take 10 minutes for me to cast Prayer of Healing. 2d8-5d8+5 depending what level I cast it at. Or else I can just use a couple spell slots to heal Baik up some)
(Sure, go for Prayer of Healing. Velmine still hasn't taken nearly any damage, so I wouldn't recommend casting it with a high spell slot, but besides her, everyone could use the boost.)
Qu’oth will perform a flyby on Z6 to help whoever attacks it next.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
(Mine is 2d8+4 due to my Radiant Soul ability, which I totally didn’t not know exists until just recently, lol.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
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Corvin moves in to attack Z8 while his spiritual weapon swings at Z6.
Warhammer Attack: 20 Damage: 8 + 6 radiant damage
Spiritual Weapon Attack: 24 Damage: 7
Xavier reaches out with a shocking grasp electrifying Z8
Attack: 9 Damage: 7 and if it hits they wont be able to take reactions.
If it hits Xavier will move a square south away
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(Wait a second, I thought Z8 already died? He should neither have attacked Eiren nor been attacked by the two party members...)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Yes, you are right. I didn't change my spreadsheet showing your kill. My mistake.
Z6 Con save 13
Corvin's Spiritual Weapon hits the Zombie, but it is able to recover from the blow. They Corvin moves to attack Z6 with his Warhammer.
Z6 Con save 17
Corvin is you warhammer Damage: 8 + 6 radiant damage, or Damage: 8 + 6 psychic damage? I don't see how you are getting the radiant damage.
Xavier will move in range to use his spell then move back to where he ended turn on last post since Z8 is dead
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Xavier moves forward and attacks the remaining Zombie.
Z6 con save 7
And the Zombie finally dies
Everyone receives 220 Xp
Time in the Doomvault: 0 Days 12 Hours 41 Minute
Baik (1/77) - 0/1 Saving Face, 0/2 rages, 2d6/9d6 healing light, 0/1 tomb of levistus, and 0/2 fourth level spells. Hit Dice 0/8 Warlock, 0/1 Barbarian.
Corvin (39/66) - 1/4 first level spells, 2/3 second level spell, 0/3 third level spells, 0/3 fourth level spells, 0/1 fifth level spells. 0/5 Embodiment of the Law, 0/2 Channel Divinity. Hit Dice 0/9.
Eiren (43/63) - 2/2 Bladesong, 0/1 Second Wind 0/1 Action Surge, 4/4 first level spells, 0/3 second level spells, 0/1 Blessing of the Raven Queen, 1/1 Arcana Recovery. Arrows 30 remaining (out of 40). Hit Dice: 2/7 Fighter, 1/2 Wizard.
Velmine (51/57) -Martial Adept 0/1. Bag of Tricks 2/3, Hellish Rebuke 0/1, Darkness 0/1. Hit Dice 3/9 - [Animal Hit Points: ] Mastiff (3/3)
Xavier (39/65) -2/4 first level spells, 1/3 second level spells, 3/3 third level spells. 2/3 fourth level spells. 0/1 fifth level spells. 2/9 Sorcery Points, Healing Hands 0/1, Necrotic Shroud 0/1. Hit Dice 2/9.
Eiren was damaged more by friendly fire than from the enemy.
Baik only has 1 hp, if anyone wants to heal him.
Eiren I assume you are still leading the party to the White Gate going to The Far Cysts?
Does anyone want to do anything before setting off again?
(I'd absolutely want to heal Baik. (Not that I can.))
"Good work team, we just made the dead be dead again." Velmine says, stowing her weapons and going in search of her lost dagger she threw at the Wight. "Hey, group, did we already investigate this room? I could give a second check if we have the time to spare. If not, I'm fine to continue as well."
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Xavier will search thr wight, the help look around the room
16
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
If the room seems secure we should take a short rest to recover our with (spend hit die) then return on our path
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
The only thing you find on the Wiight is a Longsword. It doesn't seem to be of value beyond being a weapon.
Does anyone else want to take a short rest? I assume Baik would be up for it, and Eiren would recover his Bladesong. But it does take an hour.
(I'll net 0 benefits out of taking a short rest, but if the party wishes to, I'm all for it.)
After recovering her dagger, Velmine uses Xavier's help to look around the room for anything of interest.
Investigation 25
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Xavier and Velmine find nothing interesting except for the fact that the pool in this cavern glows with pale gray light.
(Instead of a short rest, we could take 10 minutes for me to cast Prayer of Healing. 2d8-5d8+5 depending what level I cast it at. Or else I can just use a couple spell slots to heal Baik up some)
(Sure, go for Prayer of Healing. Velmine still hasn't taken nearly any damage, so I wouldn't recommend casting it with a high spell slot, but besides her, everyone could use the boost.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon