"I feel like we're walking into a trap," Veythe muttered.
They took the barbarian--the heavy hitter with the biggest weapon, and also the toughest defense--and the trail left behind worried Veythe greatly. Now they were at a ruin, vampire at their backs, vampires in their way, and little to no visibility as it was. Veythe gnawed on her lip. The uneasy feeling refused to abate, and the way that the entrance twisted left her--she wondered--no, she knew something was wrong.
"We need to step carefully," Veythe hissed. She felt utterly dirty, like her skin was crawling with bugs. "There is something evil here." A small part of her screamed. She could not abide feelings like this. She hated the touch of vileness such as what she could feel from here.
Ato tried not to look at the doorway directly if he could avoid it. He didn't need Veythe's warning to sense the evil radiating from it - it was almost physical. "The statues - I wonder if the basilisk was a pet of these vampires, or if they freed it from here perhaps?"
"Yeah, **** that," Vasha said, quietly, while looking at the dark entrance. After a moment, she ran straight in, right into the darkness. It was quiet, and she couldn't see anything. The ground was rough, and uneven. Vasha stumbled and landed on her face. "Dammit," she whispered to herself. Getting up, she brushed herself off and waited for the others to catch up to her.
"The first room is clear," the goblin says. "But watch your..." Vasha was already springing forward when he said, "step."
"There is a small drop before landing into a large chamber. Massive double doors and a hole in the center of the room. No sign of life..." Kayn cautiously follows the Kor into the ruins. Once they reach the main chamber, Sear is roosted on the ceiling waiting for them. Miss me? The goblin asks internally. I don't like this place either.
So the entrance drops down several feet into a large room, about 40x40 feet, and 15 feet tall in height. The center of the room has a massive hole, about 20 feet in diameter, dropping down into complete darkness. The opposite side of the room has a set of double doors, 8 feet tall and 7 feet wide, with worn down mosaics that are too hard to detail. The room does seem empty, however, to any presence of life.
Oh that idiotic bullheaded impatient woman! Veythe grit her teeth, breathed in through her nose to try and calm her nerves. She remembered how Vasha yelled at her, or well she assumed it counted as yelling given the girl's stance and how angry she'd been a day ago. Had it really been a day? Veythe took another deep breath. Calm, calm, don't headbutt the foolish Kor woman. Don't headbutt the foolish Kor woman.
Cautiously she stepped into the room, lips pressed together tightly.
"Are you trying to get yourself killed?" Veythe hissed under her breath, and then pressed her lips together and forced herself to breath again. Calm, for ****s sake Veythe. "Nevermind." She glanced to Kayn. "Any ideas about the pit? Possible Nulls to contend with? I know you said the room is empty but...no corpses, right?"
Following after Kayn, Ato drops down into the chamber and looks around. He moves cautiously towards the double doors, circling to his right and staying clear of the large hole in the center of the room. once closer, he examines the doors and surrounding area for evidence they've been recently opened - scratches or marks through the debris on the floor, freshly oiled hinges and so on.
Vesra hurried her pace to catch up to her sister, noticing the minor scrapes on her palms. She grabbed Vasha by the wrist and forced her to look at her. Vasha, she signed sternly. We cannot save him if we die in the process. I know you're worried, but we have to be smart and careful so we can get him back.
Vesra produced an flame in one of her hands. Although the hedron was a beautiful torch, there was something comforting about the soft glow of her own fire. It was also warm, and she knew that she could always fling it at someone if the time came. The druid could feel the dark energy swirling around them, a perversion of the mana that made her wheeze whenever she took a breath. But regardless of her own discomfort, they had to push onward to save their barbarian.
Vasha paced. Who knows what is happening to him while we waste time, she signed to Vesra. This is why I don't get close to people. Why do I even care so damned much? I offended him and he hates me. Why do I even care? I feel so stupid. The idiot went and got himself kidnapped. Who does that? At this point, she was mostly talking to herself.
Veythe's brow furrowed, and cautiously she took a step over to Vasha and Vesra. She didn't want to offend the twins again, but at the same time she could...understand somewhat. Veythe breathed out, let go of her frustration.
"Vasha," she said softly to catch the woman's attention. "It is not your fault, and I doubt Ellangil hates you." It'd be hard to hate the girl. Frustrated, sure, but hate? No. Veythe herself was impressed with Vasha's resolve to protect her sister, and she was fairly certain Ellangil was too. "We will find him, and you can ask him yourself why he didn't bother to set up the proper defenses." Veythe narrowed her eyes. She didn't want to contemplate Ellangil being dead. "You need to just have a cool head."
Veythe breathed, set down her lyre, and then started to sign.
I understand. Veythe signed. I...know the feeling. Caring without understanding why. Hurting without meaning to. Keeping distance...I know what that is like. Veythe looked away.
"In the end," she said aloud, "we can't help but grow close to those we admire in some way." Veythe clenched her fist. "We can't help but care...even if we try not to." All life is precious, Veythe signed. Cherished. Even if we don't understand it. In the end...we feel it.
Veythe picked up her lyre.
"Come on," she said finally. "Let's go find that fool barbarian."
"You more than likely are," Rezivah added to mention of feeling trapped. "Many vampires know how to make traps. Some can use magic. Illusions. If you can detect them, do so."
Following and maintaining the center position, Rezivah couldn't help but be reminded of her old life. It was like being a member of royalty, being surrounded by others as you walked. Except, in this case, these people would sooner kill me, she thought.
Statues littered the immediate vacinity. Touching one, it felt cold. It was obviously of some poor soul victim to a basilisk. Odd, how a basilisk would come to dwell here. This place was.. strange. No, malign was the better term.
The rakish Kor started first, impatiently entering the dark entryway amidst the ruins. That's no way to save your barbarion, Kor. Or to stay among the living for that matter.
The chamber was large and double door barred further excavation without its opening. This hole the goblin mentioned wasn't in sight. Tricky vampires. Rezivah took a moment to to analyze the room, recalling on her culture.
This feeling permeated the environment. On top of that, there was some distortion to the entrance. A sort of warping, and now illusions. The thought came. Icy, needle-like fear unlike any she's ever felt overcame Rezivah. From her head down her spine, she was momentarily paralyzed at the thought. No, no.. Rezivah began to slowly step backward. This can't be, this can't be! She's heard the ancient stories. Read of them. The elders spoke of them triumphantly, preaching that it was they whom we got our strength and power.
"Everyone.." Her voice trembled. "We shouldn't be here. I am sorry for your friend, but we should leave. This place is.. " She couldn't find the right words. Haunted was not terrifying enough. Cursed was not terrible enough. Doomed was not true enough.
Kayn speaks up from his position at the double doors, "There's an ancient buried here, I think." He said.
He heard the chatter behind him and the feeling of impending doom these ruins brought complimented the vampire's words. He says, "If these old carvings mean anything, we really need to be careful not to wake whatever is here. But who is to say the vampires haven't already tried."
"I-i-i-i..." Rezivah started but she couldn't focus. Every story she heard recited themselves in her head. Every passage she's read fluttered before her mind.
The goblin spoke, and it seemed to know. This knowledge seemed to ease Rezivah's composure in the moment.
"I can't say for certain. I don't see it. I don't want to see it." With a clearer head, she wondered what exactly this goblin has come across in its, no doubt, scrappy life. "Nonetheless, your friend is not worth the risk of awakening something so.." Again, words failed her. Cruelty was insufficient. Relentless was not enough. Consuming. That might be the closest thing she could say.
"Then on behalf of Vielara, I might as well burn your missive," the goblin turns and addresses Rezivah. "I thought she'd send someone useful on a mission like this..."
He watches her, and in all seriousness considered burning the scroll case outright. Vielara would thank him later, he thought. "Or you can finish your job, and help us along the way," he adds.
Vasha continued pacing like a caged animal. She considered what Veythe had said. No. No. Unacceptable. I'm so stupid, running into this place after someone who can't even look at me. Never again. I can't handle these... feelings. Frustrated, Vasha slammed her fist into a wall.
"No!" Rezivah stretched her hand outward at the goblin, restraining her mana from impulsively lurching at him. "I didn't know something like this was down here. I suspected the rogue vampires to be hiding down here, but with this.. thing, I wouldn't want to imagine why they would stay down here!"
Rezivah closes her eyes and takes a breath. "Many vampires believe of the old race. The ancient ones who presided these lands before us. They believe we are something like them. That we gained our power from them. You know some stories don't you? You know the elder race fought against these things. I don't believe an ancient one is here. I know there is a monster here. Unlike anything you can imagine. And you lot," she abruptly waves her arm at the party, "want to go gallivanting into its bed chamber for a barbarian. A barbarian that's more than likely dead. Risking my life to rid a band of low-lives is not unfathomable, but wading into this abyss, is. But fine. Let's go. My life is in your collective hands. I don't feel like dying just right this second."
It takes a few minutes to explore the main room, though the driftglobe's brilliant light illuminates the entire room in bright light. Avoiding the center, the group keeps to the edges for safety. Ominous silence fills the void, with the only sounds being made are those by the members of the party.
A staleness to the air is also noticed as the group waits for Ato to try and see a means to opening the door and checking for any traps. His search doesn't reveal any traps, but it likewise doesn't reveal any hinges, doorknobs, or anything to signify opening the door. Just a pair of black spikes set about a foot from the edge of the doors and approximately three feet up. Observing the spikes, Ato notices heavy amounts of dried blood caked onto the spikes themselves.
As Ato works on the doors, the disturbing silence is broken by a loud cry echoing around the main entrance far below. It seems to come through the very ground itself: a fact the group is aware due to the gaping hole in the center concealed by an illusion. Those in the party recognize the voice of the cry immediately: Ellangil.
Vesra's heart stopped in its tracks the minute she heard the scream. Both she and Ember were incredibly on edge. There was always mana all around her, like white noise that was ever-present. But in this hole... It was silent. Not a trace of mana all around. "Vasha, wait," the druid said breathily. "Let me turn into a badger and smell us out a way down."
Her form shifted, and she began to pretend to sniff, walking around the room until she was directly behind her sister. With no other warning, the badger leapt forward and attacked Vasha, biting her arm. The badger swung both claws at the monk, but Vasha was able to duck out of the way.
Vasha whirled around, shocked at the badger that was trying to take her arm off. She wanted to cry out to Vesra to stop, but the collision of emotions inside confused her. It was all she could do to stand. As tears started falling down her cheeks, Veythe stepped forward with her lute, playing a lovely tune and singing a lovely song. Within seconds, badger Vesra was fast asleep.
Ato ran up. "What in the hells was that about?"
Veythe moved closer between the twins, and asked, "Vasha? What's going on?"
Vasha sank to her knees, tears streaming down her face and simply said, "I don't know."
Turning to Veythe, Ato said, "Something in here affecting or controlling her? We can all feel how... wrong it is."
"Whatever the reason, we should leave." As much as Veythe didn't want to, she knew it was for the best. She glanced toward the door Ato had been examining--where Ellangil screamed--but she took a cautious step toward Vasha. "Something is very...wrong here. Vasha? Is it okay if I touch you?" But she got no response from Vasha. Veythe could tell, just from looking at her, Vasha was overwhelmed by the sadness she was feeling.
"Leave? I..." Ato sputtered. "We can't just leave Ellangil to these creatures. Not yet, at least. He may indeed be lost to us, but we should at least try to find him." He shrugs. "How long will she sleep? Does being a badger matter?"
Veythe shot Ato a glare. "One sister just attacked another without cause," she said sharply in mer. "This place is twisting the mind; can't you feel it? We need to go before more of us turns on another. We'll be of no use at each other's throats." Veythe took a few more steps toward Vasha. She reached out cautiously to run a hand along the wound with a whispered verse. "Let the light in, and bleed this darkness out. Let the healing come...and clense your soul of doubt."
Vasha didn't pull away from Veythe, in fact, she put her hand on top of Veythe's. "Something is wrong. We... have to leave," she said, grimacing, as if the words physically hurt her.
"Good, then let's get out before someone else turns on the rest. Vasha, help me with your sister. Quickly!" Turning to Veythe, he snapped back in mer, "Of course I feel it. Get the rest moving if you can."
It was at this moment, Ember grew tired of waiting. Placing a hand on the badger, he burned her, waking her up. She immediately dropped the transformation, and held her hands up. "Ellangil is dead, the scream we heard was an illusion. I was trying to knock Vasha unconscious because I knew she wouldn't leave. Please, this place is a death trap."
"I feel like we're walking into a trap," Veythe muttered.
They took the barbarian--the heavy hitter with the biggest weapon, and also the toughest defense--and the trail left behind worried Veythe greatly. Now they were at a ruin, vampire at their backs, vampires in their way, and little to no visibility as it was. Veythe gnawed on her lip. The uneasy feeling refused to abate, and the way that the entrance twisted left her--she wondered--no, she knew something was wrong.
"We need to step carefully," Veythe hissed. She felt utterly dirty, like her skin was crawling with bugs. "There is something evil here." A small part of her screamed. She could not abide feelings like this. She hated the touch of vileness such as what she could feel from here.
(knowledge: arcana 18)
Current:
Secrets of the Greenwold - DM | Recruiting Thread | Campaign Thread
Historic:
Dawning - A Homebrew Campaign - DMTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign Thread
Ato tried not to look at the doorway directly if he could avoid it. He didn't need Veythe's warning to sense the evil radiating from it - it was almost physical. "The statues - I wonder if the basilisk was a pet of these vampires, or if they freed it from here perhaps?"
"We need to step carefully."
"Yeah, **** that," Vasha said, quietly, while looking at the dark entrance. After a moment, she ran straight in, right into the darkness. It was quiet, and she couldn't see anything. The ground was rough, and uneven. Vasha stumbled and landed on her face. "Dammit," she whispered to herself. Getting up, she brushed herself off and waited for the others to catch up to her.
(Dex save 9)
A dwarf with a canoe on his back? What could go wrong?
"The first room is clear," the goblin says. "But watch your..." Vasha was already springing forward when he said, "step."
"There is a small drop before landing into a large chamber. Massive double doors and a hole in the center of the room. No sign of life..." Kayn cautiously follows the Kor into the ruins. Once they reach the main chamber, Sear is roosted on the ceiling waiting for them. Miss me? The goblin asks internally. I don't like this place either.
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Oh that idiotic bullheaded impatient woman! Veythe grit her teeth, breathed in through her nose to try and calm her nerves. She remembered how Vasha yelled at her, or well she assumed it counted as yelling given the girl's stance and how angry she'd been a day ago. Had it really been a day? Veythe took another deep breath. Calm, calm, don't headbutt the foolish Kor woman. Don't headbutt the foolish Kor woman.
Cautiously she stepped into the room, lips pressed together tightly.
"Are you trying to get yourself killed?" Veythe hissed under her breath, and then pressed her lips together and forced herself to breath again. Calm, for ****s sake Veythe. "Nevermind." She glanced to Kayn. "Any ideas about the pit? Possible Nulls to contend with? I know you said the room is empty but...no corpses, right?"
Current:
Secrets of the Greenwold - DM | Recruiting Thread | Campaign Thread
Historic:
Dawning - A Homebrew Campaign - DMTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign Thread
Following after Kayn, Ato drops down into the chamber and looks around. He moves cautiously towards the double doors, circling to his right and staying clear of the large hole in the center of the room. once closer, he examines the doors and surrounding area for evidence they've been recently opened - scratches or marks through the debris on the floor, freshly oiled hinges and so on.
Vesra hurried her pace to catch up to her sister, noticing the minor scrapes on her palms. She grabbed Vasha by the wrist and forced her to look at her. Vasha, she signed sternly. We cannot save him if we die in the process. I know you're worried, but we have to be smart and careful so we can get him back.
Vesra produced an flame in one of her hands. Although the hedron was a beautiful torch, there was something comforting about the soft glow of her own fire. It was also warm, and she knew that she could always fling it at someone if the time came. The druid could feel the dark energy swirling around them, a perversion of the mana that made her wheeze whenever she took a breath. But regardless of her own discomfort, they had to push onward to save their barbarian.
PBP: DM of Titans of Tomorrow
PBP: Lera Zahuv in Whispers of Dissent
PBP: Evaine Brae in Innistrad: Dark Ascension
PBP: Cor'avin in Tomb of Annihilation
"Well there was a hole," Kayn says, dipping his hand through the floor. "Illusion," he adds.
Looking over to Veythe, he says, "I'm afraid to send Sear into that pit. There can be any number of bad things down here."
He then stands and makes his way around the illusion'd pit and over to the double doors. Looking at the runes for a bit, he tries to decipher them.
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Vasha paced. Who knows what is happening to him while we waste time, she signed to Vesra. This is why I don't get close to people. Why do I even care so damned much? I offended him and he hates me. Why do I even care? I feel so stupid. The idiot went and got himself kidnapped. Who does that? At this point, she was mostly talking to herself.
A dwarf with a canoe on his back? What could go wrong?
Veythe's brow furrowed, and cautiously she took a step over to Vasha and Vesra. She didn't want to offend the twins again, but at the same time she could...understand somewhat. Veythe breathed out, let go of her frustration.
"Vasha," she said softly to catch the woman's attention. "It is not your fault, and I doubt Ellangil hates you." It'd be hard to hate the girl. Frustrated, sure, but hate? No. Veythe herself was impressed with Vasha's resolve to protect her sister, and she was fairly certain Ellangil was too. "We will find him, and you can ask him yourself why he didn't bother to set up the proper defenses." Veythe narrowed her eyes. She didn't want to contemplate Ellangil being dead. "You need to just have a cool head."
Veythe breathed, set down her lyre, and then started to sign.
I understand. Veythe signed. I...know the feeling. Caring without understanding why. Hurting without meaning to. Keeping distance...I know what that is like. Veythe looked away.
"In the end," she said aloud, "we can't help but grow close to those we admire in some way." Veythe clenched her fist. "We can't help but care...even if we try not to." All life is precious, Veythe signed. Cherished. Even if we don't understand it. In the end...we feel it.
Veythe picked up her lyre.
"Come on," she said finally. "Let's go find that fool barbarian."
Current:
Secrets of the Greenwold - DM | Recruiting Thread | Campaign Thread
Historic:
Dawning - A Homebrew Campaign - DMTomb of Annihilation - DM
Dragon Heist of Waterdeep - DM
Hoard of the Dragon Queen - DM | Recruiting Thread | Campaign Thread
"You more than likely are," Rezivah added to mention of feeling trapped. "Many vampires know how to make traps. Some can use magic. Illusions. If you can detect them, do so."
Following and maintaining the center position, Rezivah couldn't help but be reminded of her old life. It was like being a member of royalty, being surrounded by others as you walked. Except, in this case, these people would sooner kill me, she thought.
Statues littered the immediate vacinity. Touching one, it felt cold. It was obviously of some poor soul victim to a basilisk. Odd, how a basilisk would come to dwell here. This place was.. strange. No, malign was the better term.
The rakish Kor started first, impatiently entering the dark entryway amidst the ruins. That's no way to save your barbarion, Kor. Or to stay among the living for that matter.
The chamber was large and double door barred further excavation without its opening. This hole the goblin mentioned wasn't in sight. Tricky vampires. Rezivah took a moment to to analyze the room, recalling on her culture.
This feeling permeated the environment. On top of that, there was some distortion to the entrance. A sort of warping, and now illusions. The thought came. Icy, needle-like fear unlike any she's ever felt overcame Rezivah. From her head down her spine, she was momentarily paralyzed at the thought. No, no.. Rezivah began to slowly step backward. This can't be, this can't be! She's heard the ancient stories. Read of them. The elders spoke of them triumphantly, preaching that it was they whom we got our strength and power.
"Everyone.." Her voice trembled. "We shouldn't be here. I am sorry for your friend, but we should leave. This place is.. " She couldn't find the right words. Haunted was not terrifying enough. Cursed was not terrible enough. Doomed was not true enough.
"What do you mean?" Vesra asked their new Vampire companion, her brow furrowed. "We need to save Ellangil. What do you see that we can't"
She asked quietly, hoping her sister wouldn't hear. If there was a choice between Ellangil's life and her sister's, she would choose Vasha every time.
PBP: DM of Titans of Tomorrow
PBP: Lera Zahuv in Whispers of Dissent
PBP: Evaine Brae in Innistrad: Dark Ascension
PBP: Cor'avin in Tomb of Annihilation
Kayn speaks up from his position at the double doors, "There's an ancient buried here, I think." He said.
He heard the chatter behind him and the feeling of impending doom these ruins brought complimented the vampire's words. He says, "If these old carvings mean anything, we really need to be careful not to wake whatever is here. But who is to say the vampires haven't already tried."
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"I-i-i-i..." Rezivah started but she couldn't focus. Every story she heard recited themselves in her head. Every passage she's read fluttered before her mind.
The goblin spoke, and it seemed to know. This knowledge seemed to ease Rezivah's composure in the moment.
"I can't say for certain. I don't see it. I don't want to see it." With a clearer head, she wondered what exactly this goblin has come across in its, no doubt, scrappy life. "Nonetheless, your friend is not worth the risk of awakening something so.." Again, words failed her. Cruelty was insufficient. Relentless was not enough. Consuming. That might be the closest thing she could say.
"Then on behalf of Vielara, I might as well burn your missive," the goblin turns and addresses Rezivah. "I thought she'd send someone useful on a mission like this..."
He watches her, and in all seriousness considered burning the scroll case outright. Vielara would thank him later, he thought. "Or you can finish your job, and help us along the way," he adds.
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Vasha continued pacing like a caged animal. She considered what Veythe had said. No. No. Unacceptable. I'm so stupid, running into this place after someone who can't even look at me. Never again. I can't handle these... feelings. Frustrated, Vasha slammed her fist into a wall.
A dwarf with a canoe on his back? What could go wrong?
"No!" Rezivah stretched her hand outward at the goblin, restraining her mana from impulsively lurching at him. "I didn't know something like this was down here. I suspected the rogue vampires to be hiding down here, but with this.. thing, I wouldn't want to imagine why they would stay down here!"
Rezivah closes her eyes and takes a breath. "Many vampires believe of the old race. The ancient ones who presided these lands before us. They believe we are something like them. That we gained our power from them. You know some stories don't you? You know the elder race fought against these things. I don't believe an ancient one is here. I know there is a monster here. Unlike anything you can imagine. And you lot," she abruptly waves her arm at the party, "want to go gallivanting into its bed chamber for a barbarian. A barbarian that's more than likely dead. Risking my life to rid a band of low-lives is not unfathomable, but wading into this abyss, is. But fine. Let's go. My life is in your collective hands. I don't feel like dying just right this second."
It takes a few minutes to explore the main room, though the driftglobe's brilliant light illuminates the entire room in bright light. Avoiding the center, the group keeps to the edges for safety. Ominous silence fills the void, with the only sounds being made are those by the members of the party.
A staleness to the air is also noticed as the group waits for Ato to try and see a means to opening the door and checking for any traps. His search doesn't reveal any traps, but it likewise doesn't reveal any hinges, doorknobs, or anything to signify opening the door. Just a pair of black spikes set about a foot from the edge of the doors and approximately three feet up. Observing the spikes, Ato notices heavy amounts of dried blood caked onto the spikes themselves.
As Ato works on the doors, the disturbing silence is broken by a loud cry echoing around the main entrance far below. It seems to come through the very ground itself: a fact the group is aware due to the gaping hole in the center concealed by an illusion. Those in the party recognize the voice of the cry immediately: Ellangil.
Vesra's heart stopped in its tracks the minute she heard the scream. Both she and Ember were incredibly on edge. There was always mana all around her, like white noise that was ever-present. But in this hole... It was silent. Not a trace of mana all around. "Vasha, wait," the druid said breathily. "Let me turn into a badger and smell us out a way down."
Her form shifted, and she began to pretend to sniff, walking around the room until she was directly behind her sister. With no other warning, the badger leapt forward and attacked Vasha, biting her arm. The badger swung both claws at the monk, but Vasha was able to duck out of the way.
PBP: DM of Titans of Tomorrow
PBP: Lera Zahuv in Whispers of Dissent
PBP: Evaine Brae in Innistrad: Dark Ascension
PBP: Cor'avin in Tomb of Annihilation
Vasha whirled around, shocked at the badger that was trying to take her arm off. She wanted to cry out to Vesra to stop, but the collision of emotions inside confused her. It was all she could do to stand. As tears started falling down her cheeks, Veythe stepped forward with her lute, playing a lovely tune and singing a lovely song. Within seconds, badger Vesra was fast asleep.
Ato ran up. "What in the hells was that about?"
Veythe moved closer between the twins, and asked, "Vasha? What's going on?"
Vasha sank to her knees, tears streaming down her face and simply said, "I don't know."
Turning to Veythe, Ato said, "Something in here affecting or controlling her? We can all feel how... wrong it is."
"Whatever the reason, we should leave." As much as Veythe didn't want to, she knew it was for the best. She glanced toward the door Ato had been examining--where Ellangil screamed--but she took a cautious step toward Vasha. "Something is very...wrong here. Vasha? Is it okay if I touch you?" But she got no response from Vasha. Veythe could tell, just from looking at her, Vasha was overwhelmed by the sadness she was feeling.
"Leave? I..." Ato sputtered. "We can't just leave Ellangil to these creatures. Not yet, at least. He may indeed be lost to us, but we should at least try to find him." He shrugs. "How long will she sleep? Does being a badger matter?"
Veythe shot Ato a glare. "One sister just attacked another without cause," she said sharply in mer. "This place is twisting the mind; can't you feel it? We need to go before more of us turns on another. We'll be of no use at each other's throats." Veythe took a few more steps toward Vasha. She reached out cautiously to run a hand along the wound with a whispered verse. "Let the light in, and bleed this darkness out. Let the healing come...and clense your soul of doubt."
Vasha didn't pull away from Veythe, in fact, she put her hand on top of Veythe's. "Something is wrong. We... have to leave," she said, grimacing, as if the words physically hurt her.
"Good, then let's get out before someone else turns on the rest. Vasha, help me with your sister. Quickly!" Turning to Veythe, he snapped back in mer, "Of course I feel it. Get the rest moving if you can."
It was at this moment, Ember grew tired of waiting. Placing a hand on the badger, he burned her, waking her up. She immediately dropped the transformation, and held her hands up. "Ellangil is dead, the scream we heard was an illusion. I was trying to knock Vasha unconscious because I knew she wouldn't leave. Please, this place is a death trap."
A dwarf with a canoe on his back? What could go wrong?